Fix sling projectile animations for the footpad line.

This commit is contained in:
Alexander van Gessel 2008-11-28 00:41:53 +01:00
parent 62d91312e6
commit acb5bfd861
3 changed files with 12 additions and 6 deletions

View file

@ -38,10 +38,10 @@
[filter_attack]
name=sling
[/filter_attack]
{MISSILE_FRAME_STONE 20 -6}
offset=0.0
[if]
hits=yes
{MISSILE_FRAME_STONE_HIT 20 -6}
[frame]
begin=-400
end=-150
@ -51,6 +51,7 @@
[/if]
[else]
hits=no
{MISSILE_FRAME_STONE_MISS 20 -6}
[frame]
begin=-400
end=-150
@ -108,13 +109,14 @@
[filter_attack]
name=sling
[/filter_attack]
{MISSILE_FRAME_STONE 20 -6}
[if]
{MISSILE_FRAME_STONE_HIT 20 -6}
[frame]
image="units/human-outlaws/outlaw+female-attack1.png"
[/frame]
[/if]
[else]
{MISSILE_FRAME_STONE_MISS 20 -6}
[frame]
image="units/human-outlaws/outlaw+female-attack1.png"
[/frame]

View file

@ -41,10 +41,10 @@
[filter_attack]
name=sling
[/filter_attack]
{MISSILE_FRAME_STONE 20 -6}
offset=0.0
[if]
hits=yes
{MISSILE_FRAME_STONE_HIT 20 -6}
[frame]
begin=-400
end=-150
@ -54,6 +54,7 @@
[/if]
[else]
hits=no
{MISSILE_FRAME_STONE_MISS 20 -6}
[frame]
begin=-400
end=-150
@ -169,13 +170,14 @@
[filter_attack]
name=sling
[/filter_attack]
{MISSILE_FRAME_STONE 20 -6}
[if]
{MISSILE_FRAME_STONE_HIT 20 -6}
[frame]
image="units/human-outlaws/footpad+female-attack1.png"
[/frame]
[/if]
[else]
{MISSILE_FRAME_STONE_MISS 20 -6}
[frame]
image="units/human-outlaws/footpad+female-attack1.png"
[/frame]

View file

@ -45,10 +45,10 @@
[filter_attack]
name=sling
[/filter_attack]
{MISSILE_FRAME_STONE 20 -6}
offset=0.0
[if]
hits=yes
{MISSILE_FRAME_STONE_HIT 20 -6}
[frame]
begin=-400
end=-150
@ -58,6 +58,7 @@
[/if]
[else]
hits=no
{MISSILE_FRAME_STONE_MISS 20 -6}
[frame]
begin=-400
end=-150
@ -115,13 +116,14 @@
[filter_attack]
name=sling
[/filter_attack]
{MISSILE_FRAME_STONE 20 -6}
[if]
{MISSILE_FRAME_STONE_HIT 20 -6}
[frame]
image="units/human-outlaws/fugitive+female-ranged-1.png"
[/frame]
[/if]
[else]
{MISSILE_FRAME_STONE_MISS 20 -6}
[frame]
image="units/human-outlaws/fugitive+female-ranged-1.png"
[/frame]