Add and wire new Bandit portrait, update changelogs, portrait credits.

Remove a couple of unused out-of-style portraits.
This commit is contained in:
Phil Barber 2009-08-11 18:15:25 +00:00
parent b094959a5b
commit acb01a6e24
9 changed files with 30 additions and 5 deletions

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@ -22,7 +22,7 @@ Version 1.7.2+svn:
* New portrait for the Duelist, Mermaid Enchantress/Siren,
Priestess/Diviner, Merman Fighter/Warrior, Fencer, Drake
Glider, Merman Hoplite, Goblin Impaler, Rouser, Merman Triton
Cavalier, Direwolf Rider, Paladin, Deathblade, Thug.
Cavalier, Direwolf Rider, Paladin, Deathblade, Thug, Bandit.
* New unit graphics and animations for the Troll Hero, Drake Glider, Sky
Drake, Hurricane Drake, Drake Burner.
* Language and i18n:

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@ -38,7 +38,8 @@ Human Outlaws
Huntsman
Footpad male and female
Outlaw male and female
Thug
Thug
Bandit
Goblins
Wolf Rider
Direwolf Rider

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@ -18,6 +18,18 @@
description= _ "Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organized group of criminals, and though they may lack in finesse, or intelligence, they excel at their preferred task of pummeling victims into submission. Like any sort of outlaw, they're not comfortable fighting in broad daylight, being used to working at night."
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/human-outlaws/bandit-defend.png" "units/human-outlaws/bandit.png" {SOUND_LIST:HUMAN_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/humans/transparent/bandit.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/humans/transparent/bandit.png"
[/portrait]
[death]
[frame]
begin=0

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@ -6,7 +6,7 @@
race=human
image="units/human-outlaws/highwayman.png"
{MAGENTA_IS_THE_TEAM_COLOR}
profile="portraits/humans/highwayman.png"
profile="portraits/humans/bandit.png"
hitpoints=70
movement_type=smallfoot
movement=5
@ -20,6 +20,18 @@
description= _ "Highwaymen have gained an infamous reputation for underhanded deeds of violence. Ready to hire themselves out to whoever will pay the most, they lead bands of lesser rogues against their employer's enemies, often attacking on lonely roads or in the dead of night. Their experience with such encounters makes them deadly foes in hand to hand combat."
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/human-outlaws/highwayman-defend.png" "units/human-outlaws/highwayman.png" {SOUND_LIST:HUMAN_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/humans/transparent/bandit.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/humans/transparent/bandit.png"
[/portrait]
[attack]
name=mace-spiked
description= _ "mace"

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@ -18,12 +18,12 @@ Version 1.7.2+svn:
* Scenario 23 implemented Santi's plan to let half the army defect.
* Map updates (mostly new alias terrains added).
* Replaced the campaign image with a transparent one (Thanks to Kitty).
* Graphics
* New portrait for the Duelist, Mermaid Enchantress/Siren,
Priestess/Diviner, Merman Fighter/Warrior, Fencer, Drake
Glider, Merman Hoplite, Goblin Impaler, Rouser, Merman Triton
Cavalier, Direwolf Rider, Paladin, Deathblade, Thug.
Cavalier, Direwolf Rider, Paladin, Deathblade, Thug, Bandit.
* New unit graphics and animations for the Troll Hero, Drake Glider, Sky
Drake, Hurricane Drake, Drake Burner.