LoW::1,16,17
Replaced the Landar speech hack with another hack.
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b440c9852f
commit
ac59f2375a
4 changed files with 15 additions and 43 deletions
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@ -33,8 +33,6 @@
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{DEFAULT_SCHEDULE}
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{STARTING_VILLAGES 2 50}
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# {LOW_PRESTART}
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victory_when_enemies_defeated=no
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[story]
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@ -135,11 +133,6 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h
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[/unit]
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[/side]
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#TODO I have seen better solutions in NR
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[event]
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name=prestart
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{INIT_LANDAR}
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[/event]
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[event]
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name=last breath
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[filter_second]
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@ -33,8 +33,6 @@
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{DAWN}
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next_scenario=17_Breaking_the_Siege
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# {LOW_PRESTART}
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[story]
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[part]
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title= _ "Chapter three\nPart one"
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@ -327,7 +325,6 @@
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[scroll_to_unit]
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id=Kalenz
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[/scroll_to_unit]
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{LANDAR_QUAFFS_POTION}
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[/event]
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[event]
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@ -1,4 +1,8 @@
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#textdomain wesnoth-low
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#define LANDAR_SPOILED
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#enddef
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#ifdef MULTIPLAYER
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[multiplayer]
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random_start_time=no
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@ -27,7 +31,6 @@
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{EXTRA_SCENARIO_MUSIC northerners.ogg}
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{EXTRA_SCENARIO_MUSIC legends_of_the_north.ogg}
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# {LOW_PRESTART}
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{campaigns/Legend_of_Wesmere/scenarios/North_elves_utils.cfg}
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[story]
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@ -14,43 +14,22 @@
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[/endlevel]
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[/event]
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#define INIT_LANDAR
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[set_variable]
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name=landar_quaffed_potion
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value=false
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[/set_variable]
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#enddef
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#define LANDAR_QUAFFS_POTION
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[set_variable]
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name=landar_quaffed_potion
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value=true
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[/set_variable]
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#enddef
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[event]
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name=last breath
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[filter]
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id=Landar
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[/filter]
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[if]
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[variable]
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name=landar_quaffed_potion
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boolean_equals=true
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[/variable]
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[then]
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[message]
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speaker=unit
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message= _ "It is finished! I can finally rest!"
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[/message]
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[/then]
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[else]
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[message]
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speaker=unit
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message= _ "Farewell, Kalenz!"
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[/message]
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[/else]
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[/if]
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#ifdef LANDAR_SPOILED
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[message]
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speaker=unit
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message= _ "It is finished! I can finally rest!"
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[/message]
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#else
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[message]
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speaker=unit
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message= _ "Farewell, Kalenz!"
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[/message]
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#endif
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[message]
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id=Kalenz
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message= _ "Nooo! We cannot continue without Landar!"
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