Updated changelog.
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18
changelog
18
changelog
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@ -35,7 +35,10 @@ SVN trunk (1.1.2+svn):
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* impassable mountain terrain
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* portraits: troll, assassin, dwarf-guard from old UtBS
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* death animations: vampire bat, goblin impaler, sea serpent, skeleton
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* new attack animations: goblin impaler, orcish slurbow & archer, elder mage
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* new attack animations: goblin impaler, orcish slurbow & archer, elder mage,
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master-at-arms, white mage
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* timing in most animations changed to make them look smoother
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* minor changes or filler frames added to several animations
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* new attack icons: bow, club, dark missile, druid staff, elven sword,
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entangle, flaming sword, frenzy, lance, human sabre, human throwing
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dagger, mace, morning star, mud glob, orcish dagger, orcish greatsword,
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@ -43,9 +46,9 @@ SVN trunk (1.1.2+svn):
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wail, zombie touch
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* hitpoint distribution graphs under Damage Calculations
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* improvements to loadscreen progressbar
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* new selection stlye for menu listboxes
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* new selection style for menu listboxes
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* many units and animations updated for team color support
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* units now have standing animations that are used when standing
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* units can now have standing animations that are used when standing
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* multiplayer maps:
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* added multiplayer maps: 8p Morituri, Waterloo Sunset, Caves of the Basilisk,
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Isar's Cross, Merkwuerdigliebe
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@ -57,10 +60,11 @@ SVN trunk (1.1.2+svn):
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Siege Castles, Waterloo Sunset
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* music & sound
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* new or improved sounds: thunderstick and dragonstick, fist, club, hatchet,
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throwing knives, walking corpse hit, bow, orcish bow, fire bow, wolf bite,
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claws, wose attack, wose hit, wose death, dwarf hit, dwarf death, sling,
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crossbow, fire crossbow, sword, drake hit, naga hit, naga die, axe, torch,
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big dark magic, gryphon hit, gryphon die
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throwing knives, zombie hit, bow, orcish bow + fire bow, wolf bite, claws,
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wose attack & hit & die, dwarf hit & die, sling, big sling, crossbow +
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fire crossbow, sword, drake hit, naga hit & die, axe, torch, big dark magic,
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gryphon hit & die, human hit & die & female versions & old male versions,
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goblin hit & die, horse hit & die
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* minor edits to several sounds
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* support for randomly chosen variations of sounds
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* language and i18n:
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