Hopefully really fixed the Ghast issue now.

This commit is contained in:
Lari Nieminen 2007-08-26 15:06:09 +00:00
parent ead6b8387a
commit abc605646d

View file

@ -122,11 +122,18 @@ This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.
[filter_second]
type=Ghast
[/filter_second]
[effect]
unit_type=Ghast
apply_to=hitpoints
increase_total=1
[/effect]
[object]
silent=yes
duration=forever
[filter]
x,y=$x2,$y2
[/filter]
[effect]
unit_type=Ghast
apply_to=hitpoints
increase_total=1
[/effect]
[/object]
# Store and unstore to show the hitpoint bonus text
[store_unit]
[filter]