LoW: Fixed several issues with the recall lists.

This commit is contained in:
Fabian Müller 2009-11-30 23:05:44 +00:00
parent 5cb9f27a92
commit ab38be78ad
2 changed files with 42 additions and 9 deletions

View file

@ -184,7 +184,7 @@
[store_unit]
#TODO spellcheck
variable=steal_wearer
kill=no
kill=yes
[filter]
side=1
[not]

View file

@ -52,13 +52,19 @@
[store_unit]
#TODO spellcheck
variable=steal_wearer
kill=no
kill=yes
[filter]
side=1
role=kalenz_loyal
# role=kalenz_loyal
[not]
id=Kalenz
[/not]
[not]
id=Anduilas
[/not]
[not]
type={SHAMANS}
[/not]
[/filter]
[/store_unit]
@ -105,12 +111,16 @@
[/side]
[side]
{LANDAR}
#wmllint: recognize Landar
x=15
y=38
[unit]
{LANDAR}
#wmllint: recognize Landar
find_vacant=yes
x=15
y=38
canrecruit=yes
[/unit]
side=3
canrecruit=yes
no_leader=yes
team_name=landar
persistent=yes
save_id=Landar
@ -138,6 +148,12 @@
{INCOME 4 8 12}
[/side]
#wmllint: validate-on
[event]
name=prestart
{MODIFY_UNIT id=Landar canrecruit yes}
{REMOVE_HERO_ICON id=Landar}
[/event]
[side]
side=4
@ -160,7 +176,7 @@
#ifdef HARD
recruit=Elvish Archer, Elvish Fighter, Elvish Hero, Elvish Ranger
#endif
{INCOME 4 8 12}
{GOLD 200 200 200}
[ai]
{NO_SCOUTS}
@ -172,6 +188,23 @@
#endif
[/ai]
[/side]
[event]
name=prestart
[allow_recruit]
side=4
#ifdef EASY
type=Elvish Archer, Elvish Fighter
#endif
#ifdef NORMAL
type=Elvish Archer, Elvish Fighter, Elvish Hero
#endif
#ifdef HARD
type=Elvish Archer, Elvish Fighter, Elvish Hero, Elvish Ranger
#endif
[/allow_recruit]
[/event]
[event]
name=prestart