From ab32959395fc50617e509aa166e5fbe24e124da1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fabian=20M=C3=BCller?= Date: Sat, 5 Mar 2011 12:05:02 +0000 Subject: [PATCH] Got rid of the config for the old wml_message dialog. --- data/gui/default/window/wml_message.cfg | 1224 ----------------------- 1 file changed, 1224 deletions(-) delete mode 100644 data/gui/default/window/wml_message.cfg diff --git a/data/gui/default/window/wml_message.cfg b/data/gui/default/window/wml_message.cfg deleted file mode 100644 index c0d849eb06b..00000000000 --- a/data/gui/default/window/wml_message.cfg +++ /dev/null @@ -1,1224 +0,0 @@ -#textdomain wesnoth-lib -### -### The in game portrait dialogs. -### Due to the excessive amount of dialogs it's not possible to split off the -### window definitions. So this unit is a bit larger as wanted. -### - -# These might become global have to evaluate later. -#define _GUI_HEIGHT_OFFSET - 25#enddef - -# helper convert the scale factor, since we use it in two places define it as -# helper value. (Two the not working and working version, but want to avoid -# surprises when the not working version is fixed). -#define __GUI_SIZE_FACTOR - 3#enddef - -### The formula language doesn't support variables so macros are used to -### emulate them. This makes the code what harder to read, so the algorithm for -### __GUI_IMAGE_WIDTH is described here: -### -### if gamemap_width <= TEXT_WIDTH_SATURATION -### __GUI_IMAGE_WIDTH = gamemap_width / 3 -### else -### # Text reached it maximum width, take all space. -### __GUI_IMAGE_WIDTH = gamemap_width - MAX_TEXT_WIDTH -### fi -### -### if __GUI_IMAGE_WIDTH < 250 -### __GUI_IMAGE_WIDTH = 250 -### fi -### -### if __GUI_IMAGE_WIDTH > 500 -### __GUI_IMAGE_WIDTH = 500 -### fi - -#define __GUI_MAX_HEIGHT -(gamemap_height - 4) -#enddef - -# The maximum width of the text -#define MAX_TEXT_WIDTH -675 -#enddef - -# gamemap_width width needed to reach the MAX_TEXT_WIDTH -#define TEXT_WIDTH_SATURATION -((3 * {_GUI_HEIGHT_OFFSET}) / 2) -#enddef - -#define BEST_WIDTH -(if(gamemap_width > {TEXT_WIDTH_SATURATION}, gamemap_width - {MAX_TEXT_WIDTH}, (gamemap_width / {__GUI_SIZE_FACTOR}))) -#enddef - -#define __GUI_BEST_SIZE -(if({BEST_WIDTH} > {__GUI_MAX_HEIGHT}, {__GUI_MAX_HEIGHT}, {BEST_WIDTH})) -#enddef - -#define ___GUI_IMAGE_WIDTH - if({__GUI_BEST_SIZE} < 250, 250, - if({__GUI_BEST_SIZE} > 500, 500, {__GUI_BEST_SIZE}) - ) -#enddef - -# This is the version with debug info -#define __GUI_IMAGE_WIDTH -([[ - debug_print('screen_width ', screen_width), - debug_print('screen_height ', screen_height), - debug_print('gamemap_width ', gamemap_width), - debug_print('gamemap_height ', gamemap_height), - debug_print('__GUI_MAX_HEIGHT ', {__GUI_MAX_HEIGHT}), - debug_print('BEST_WIDTH ', {BEST_WIDTH}), - debug_print('__GUI_BEST_SIZE ', {__GUI_BEST_SIZE}) -], - {___GUI_IMAGE_WIDTH} -][1] -) -#enddef - -#undef __GUI_IMAGE_WIDTH -# This is the version without debug info -#define __GUI_IMAGE_WIDTH -({___GUI_IMAGE_WIDTH})#enddef - - -# This is the macro for the image width which is can be used as string -# parameter. -#define _GUI_IMAGE_WIDTH -"{__GUI_IMAGE_WIDTH}"#enddef - -# the value the image needs to be scaled by, this version can be used as string -# parameter. -#define _GUI_IMAGE_SCALE_FACTOR -( - {__GUI_IMAGE_WIDTH} / 500 -)#enddef - - -# The formula to set the widthe of the real image width depending on the -# image real size -#define __GUI_IMAGE_DISPLAYED_WIDTH -( - if((image_original_width < 300) and (image_original_height < 300), - image_original_width, - ((image_original_width * {__GUI_IMAGE_WIDTH}) / 500)) -)#enddef - -# The formula to set the heighte of the real image height depending on the -# image real size -#define __GUI_IMAGE_DISPLAYED_HEIGHT -( - if((image_original_width < 300) and (image_original_height < 300), - image_original_height, - ((image_original_height * {__GUI_IMAGE_WIDTH}) / 500)) -)#enddef - -# The X location of the image to display, only tested on the left side. -#define __GUI_IMAGE_DISPLAYED_X X -( - if(image_original_width > 100, - {X}, - ({__GUI_IMAGE_WIDTH} - image_width) / 2) - -)#enddef - -# The Y location of the image to display, only tested on the left side. -# Note since we don't know the exact height of the text we can't centre -# the image. Instead we use the centre of the reserved image space. -# -# TODO the Y can't be determined properly since we don't know the height -# of the panel. Disabled the centring for now. -# -#define __GUI_IMAGE_DISPLAYED_Y -( - if(image_original_height > 0, - (height - image_height), - height - (({__GUI_IMAGE_WIDTH} - image_height) / 2)) - -)#enddef - -[window_definition] - id = "wml_message_left" - description = "bar" - - [resolution] - - [background] - - [draw] - - [/draw] - - [/background] - - [foreground] - - [draw] - - [image] - x = "{__GUI_IMAGE_DISPLAYED_X X}" - y = "{__GUI_IMAGE_DISPLAYED_Y}" - w = "{__GUI_IMAGE_DISPLAYED_WIDTH}" - h = "{__GUI_IMAGE_DISPLAYED_HEIGHT}" - name = "(portrait_image)" - vertical_mirror = "(portrait_mirror)" - [/image] - - [/draw] - - [/foreground] - - [/resolution] - -[/window_definition] - -[window_definition] - id = "wml_message_right" - description = "bar" - - [resolution] - - [background] - - [draw] - - [/draw] - - [/background] - - [foreground] - - [draw] - - [image] - x = "(width - {__GUI_IMAGE_DISPLAYED_WIDTH})" - y = "(height - image_height)" - w = "{__GUI_IMAGE_DISPLAYED_WIDTH}" - h = "{__GUI_IMAGE_DISPLAYED_HEIGHT}" - name = "(portrait_image)" - vertical_mirror = "(portrait_mirror)" - [/image] - - [/draw] - - [/foreground] - - [/resolution] - -[/window_definition] - -#define _GUI_INPUT_LIST -[listbox] - id = "input_list" - definition = "wml_message" - [list_definition] - - [row] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - [toggle_panel] - definition = "wml_message" - - return_value_id = "ok" - [grid] - - [row] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [image] - id = "icon" - definition = "default" - linked_group = "icon" - [/image] - - [/column] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [label] - id = "label" - definition = "default" - linked_group = "label" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [label] - id = "description" - definition = "default" - linked_group = "description" - [/label] - - [/column] - - [/row] - - [/grid] - - [/toggle_panel] - - [/column] - - [/row] - - [/list_definition] - -[/listbox] -#enddef - -#define _GUI_UNIT_LIST -[listbox] - id = "unit_list" - definition = "wml_message" - [list_definition] - - [row] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - [toggle_panel] - definition = "wml_message" - - return_value_id = "ok" - [grid] - - [row] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [image] - id = "icon" - definition = "default" - linked_group = "icon" - [/image] - - [/column] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [label] - id = "type" - definition = "default" - linked_group = "type" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [label] - id = "name" - definition = "default" - linked_group = "name" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [label] - id = "level" - definition = "default" - linked_group = "level" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [label] - id = "xp" - definition = "default" - linked_group = "xp" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [label] - id = "traits" - definition = "default" - linked_group = "traits" - [/label] - - [/column] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [label] - id = "label" - definition = "default" - linked_group = "label" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [label] - id = "description" - definition = "default" - linked_group = "description" - [/label] - - [/column] - - [/row] - - [/grid] - - [/toggle_panel] - - [/column] - - [/row] - - [/list_definition] - -[/listbox] -#enddef - -#define _GUI_RECRUIT_LIST -[listbox] - id = "recruit_list" - definition = "wml_message" - [list_definition] - - [row] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - [toggle_panel] - definition = "wml_message" - - return_value_id = "ok" - [grid] - - [row] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [image] - id = "icon" - definition = "default" - linked_group = "icon" - [/image] - - [/column] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [label] - id = "type" - definition = "default" - linked_group = "type" - [/label] - - [/column] - - [column] - grow_factor = 0 - horizontal_alignment = "left" - - border = "all" - border_size = 5 - - [image] - id = "gold" - definition = "default" - #linked_group = "icon" - [/image] - - [/column] - - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [label] - id = "cost" - definition = "default" - linked_group = "cost" - [/label] - - [/column] - - [/row] - - [/grid] - - [/toggle_panel] - - [/column] - - [/row] - - [/list_definition] - -[/listbox] -#enddef - - - -[window] - id = "wml_message_left" - description = "Dialog showing a unit portrait on the left side" - - [resolution] - window_width = 0 - window_height = 0 - - definition = "wml_message_left" - - automatic_placement = "false" - - x = 0 - y = 30 - width = "(gamemap_width)" - height = "(screen_height - 30)" - - click_dismiss = "true" - - [linked_group] - id = "icon" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "label" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "description" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "traits" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "xp" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "type" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "cost" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "level" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "name" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "usage" - fixed_width = "true" - [/linked_group] - - [tooltip] - id = "tooltip_large" - [/tooltip] - - [helptip] - id = "tooltip_large" - [/helptip] - - [grid] - - [row] - - [column] - vertical_alignment = "bottom" - horizontal_grow = "true" - - [panel] - definition = "wml_message" - - [grid] - - [row] - - [column] - horizontal_grow = "true" - - [grid] - - [row] - - [column] - - [spacer] - # reserve place for the image and set a minimum height for the text - id = "image_place_holder" - - width = {_GUI_IMAGE_WIDTH} - height = 75 - [/spacer] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - [grid] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_alignment = "left" - - [label] - id = "title" - definition = "title" - [/label] - - [/column] - - [/row] - - [row] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [scroll_label] - id = "message" - definition = "wml_message" - [/scroll_label] - - [/column] - - [/row] - - [row] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - [grid] - - [row] - - [column] - border = "all" - border_size = 5 - - [label] - id = "input_caption" - definition = "default" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [text_box] - id = "input" - definition = "default" - [/text_box] - - [/column] - - [/row] - - [/grid] - - [/column] - - [/row] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_grow = "true" - - {_GUI_INPUT_LIST} - - [/column] - - [/row] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_grow = "true" - - {_GUI_UNIT_LIST} - - [/column] - - [/row] - [row] - - [column] - border = "all" - border_size = 5 - horizontal_grow = "true" - - {_GUI_RECRUIT_LIST} - - [/column] - - [/row] - - [row] - - [column] - - [grid] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a sellection may be avoided - id = "help" - definition = "transparent" - label = _ "Help" - [/button] - [/column] - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a sellection may be avoided - id = "profile" - definition = "transparent" - - label = _ "Profile" - [/button] - [/column] - [/row] - [row] - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a scrollbar is needed to show the - # text. - id = "ok" - definition = "transparent" - - label = _ "OK" - [/button] - [/column] - - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a scrollbar is needed to show the - # text. - id = "cancel" - definition = "transparent" - - label = _ "Cancel" - [/button] - [/column] - - [/row] - [/grid] - [/column] - [/row] - - [/grid] - - [/column] - - [column] - - [spacer] - width = "( -if(gamemap_width - ({__GUI_IMAGE_WIDTH}) > {MAX_TEXT_WIDTH} -, gamemap_width - (({__GUI_IMAGE_WIDTH}) + {MAX_TEXT_WIDTH}) -, 0 -))" - height = 75 - [/spacer] - - [/column] - - [/row] - - [/grid] - - [/column] - - [/row] - - [/grid] - - [/panel] - - [/column] - - [/row] - - [/grid] - - [/resolution] - -[/window] - -[window] - id = "wml_message_right" - description = "Dialog showing a unit portrait on the right side" - - [resolution] - window_width = 0 - window_height = 0 - - definition = "wml_message_right" - - automatic_placement = "false" - - x = 0 - y = 30 - width = "(gamemap_width)" - height = "(screen_height - 30)" - - click_dismiss = "true" - - [linked_group] - id = "icon" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "label" - fixed_width = "true" - [/linked_group] - - [linked_group] - id = "description" - fixed_width = "true" - [/linked_group] - - [tooltip] - id = "tooltip_large" - [/tooltip] - - [helptip] - id = "tooltip_large" - [/helptip] - - [grid] - - [row] - - [column] - vertical_alignment = "bottom" - horizontal_grow = "true" - - [panel] - definition = "wml_message" - - [grid] - - [row] - - [column] - horizontal_grow = "true" - - [grid] - - [row] - - [column] - - [spacer] - width = 10 - height = 75 - [/spacer] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - [grid] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_alignment = "left" - - [label] - id = "title" - definition = "title" - [/label] - - [/column] - - [/row] - - [row] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [scroll_label] - id = "message" - definition = "default" - [/scroll_label] - - [/column] - - [/row] - - [row] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - [grid] - - [row] - - [column] - border = "all" - border_size = 5 - - [label] - id = "input_caption" - definition = "default" - [/label] - - [/column] - - [column] - grow_factor = 1 - horizontal_grow = "true" - - border = "all" - border_size = 5 - - [text_box] - id = "input" - definition = "default" - [/text_box] - - [/column] - - [/row] - - [/grid] - - [/column] - - [/row] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_grow = "true" - - {_GUI_INPUT_LIST} - - [/column] - - [/row] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_grow = "true" - - {_GUI_UNIT_LIST} - - [/column] - - [/row] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_grow = "true" - - {_GUI_RECRUIT_LIST} - - [/column] - - [/row] - - [row] - [column] - [grid] - - [row] - - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a sellection may be avoided - id = "help" - definition = "transparent" - label = _ "Help" - [/button] - [/column] - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a sellection may be avoided - id = "profile" - definition = "transparent" - - label = _ "Profile" - [/button] - [/column] - [/row] - [row] - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a scrollbar is needed to show the - # text. - id = "ok" - definition = "transparent" - - label = _ "OK" - [/button] - [/column] - - [column] - border = "all" - border_size = 5 - horizontal_alignment = "center" - - [button] - # This button will be shown or hidden depending on the - # whether or not a scrollbar is needed to show the - # text. - id = "cancel" - definition = "transparent" - - label = _ "Cancel" - [/button] - [/column] - - [/row] - [/grid] - [/column] - [/row] - - [/grid] - - [/column] - - [column] - - [spacer] - width = "( -if(gamemap_width - (10 + ({__GUI_IMAGE_WIDTH})) > {MAX_TEXT_WIDTH} -, gamemap_width - (10 + ({__GUI_IMAGE_WIDTH}) + {MAX_TEXT_WIDTH}) -, 0 -))" - height = 75 - [/spacer] - - [/column] - - [column] - - [spacer] - # reserve place for the image and set a minimum height for the text - id = "image_place_holder" - - width = {_GUI_IMAGE_WIDTH} - height = 75 - [/spacer] - - [/column] - - - [/row] - - [/grid] - - [/column] - - [/row] - - [/grid] - - [/panel] - - [/column] - - [/row] - - [/grid] - - [/resolution] - -[/window] - -#undef _GUI_INPUT_LIST -#undef _GUI_UNIT_LIST - -#undef __GUI_IMAGE_DISPLAYED_Y -#undef __GUI_IMAGE_DISPLAYED_X -#undef __GUI_IMAGE_DISPLAYED_HEIGHT -#undef __GUI_IMAGE_DISPLAYED_WIDTH -#undef _GUI_IMAGE_SCALE_FACTOR -#undef _GUI_IMAGE_WIDTH -#undef __GUI_IMAGE_WIDTH -#undef ___GUI_IMAGE_WIDTH -#undef __GUI_BEST_SIZE -#undef __GUI_MAX_HEIGHT -#undef __GUI_SIZE_FACTOR -#undef _GUI_HEIGHT_OFFSET -