Faction Select: disable Random gender if option not available
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0841876127
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1 changed files with 4 additions and 2 deletions
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@ -174,14 +174,16 @@ void faction_select::on_leader_select(window& window)
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{
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flg_manager_.set_current_leader(find_widget<menu_button>(&window, "leader_menu", false).get_value());
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auto gender_available = [this](const std::string gender)->bool {
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auto gender_available = [this](const std::string& gender)->bool {
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const std::vector<std::string>& genders = flg_manager_.choosable_genders();
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return std::find(genders.begin(), genders.end(), gender) != genders.end();
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};
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// TODO: should we decouple this from the flg manager and instead just check the unit type directly?
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gender_toggle_.set_member_active(unit_race::s_male, gender_available(unit_race::s_male));
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// If that's done so, we'd need to come up with a different check for Random availability.
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gender_toggle_.set_member_active(unit_race::s_male, gender_available(unit_race::s_male));
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gender_toggle_.set_member_active(unit_race::s_female, gender_available(unit_race::s_female));
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gender_toggle_.set_member_active("random", gender_available("random"));
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update_leader_image(window);
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}
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