updated changelog

This commit is contained in:
Pauli Manninen 2004-04-22 07:25:40 +00:00
parent 0767a4172f
commit ab12425061

View file

@ -1,4 +1,5 @@
CVS HEAD:
* trained AI to take advantage of backstab
* added and improved unit images and castle images
* reduced Dwarvish Fighter hitpoints to 36
* reduced Dwarvish Lord hitpoints to 75 and changed ranged attack to 10-2
@ -7,13 +8,16 @@ CVS HEAD:
* Lizardman
* multiplayer improvements:
* added Lieutenant to Loyalists in Age of Heroes era
* 9 player support in random map generator
* updated translations:
* catalan
* french
* made scrollbars faster by avoiding unnecessary redraws
* Added HOME and END keys support in textboxes
* implemented mid-scenario changing of some side detail
* added HOME and END keys support in textboxes
* implemented mid-scenario changing of some side detail(s)
* attack and defence weighting improvements
* improved macros handling arguments with space
* fixed AI attacking from silly places
* fixed victory_when_enemies_defeated attribute wasn't serialized properly
* fixed statistics showing incorrectly on all but scenario 1
* fixed infliced damage labels being not always displayed
@ -23,9 +27,15 @@ CVS HEAD:
* fixed keeps located on the border of the screen having broken graphics
* fixed bug in Desert of Death scenario
* fixed textbox-content slow to update when it was larger than the textbox size
* fixed editor handing keys improperly
* fixed zooming messing up labels
* fixed bug that caused crash in [kill] event
* fixed alignments not being atomic strings
* fixed networking bug
* added fixes for OSX from Sithrandel
* added configure --enable-lite
* minor modifications to slacknoth
* added checking of return values in constructors
* code cleanups
Version 0.7.3: