updated changelog
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14
changelog
14
changelog
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@ -1,4 +1,5 @@
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CVS HEAD:
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* trained AI to take advantage of backstab
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* added and improved unit images and castle images
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* reduced Dwarvish Fighter hitpoints to 36
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* reduced Dwarvish Lord hitpoints to 75 and changed ranged attack to 10-2
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@ -7,13 +8,16 @@ CVS HEAD:
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* Lizardman
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* multiplayer improvements:
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* added Lieutenant to Loyalists in Age of Heroes era
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* 9 player support in random map generator
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* updated translations:
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* catalan
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* french
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* made scrollbars faster by avoiding unnecessary redraws
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* Added HOME and END keys support in textboxes
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* implemented mid-scenario changing of some side detail
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* added HOME and END keys support in textboxes
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* implemented mid-scenario changing of some side detail(s)
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* attack and defence weighting improvements
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* improved macros handling arguments with space
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* fixed AI attacking from silly places
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* fixed victory_when_enemies_defeated attribute wasn't serialized properly
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* fixed statistics showing incorrectly on all but scenario 1
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* fixed infliced damage labels being not always displayed
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@ -23,9 +27,15 @@ CVS HEAD:
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* fixed keeps located on the border of the screen having broken graphics
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* fixed bug in Desert of Death scenario
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* fixed textbox-content slow to update when it was larger than the textbox size
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* fixed editor handing keys improperly
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* fixed zooming messing up labels
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* fixed bug that caused crash in [kill] event
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* fixed alignments not being atomic strings
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* fixed networking bug
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* added fixes for OSX from Sithrandel
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* added configure --enable-lite
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* minor modifications to slacknoth
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* added checking of return values in constructors
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* code cleanups
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Version 0.7.3:
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