Avoid a name collision between two lich portraits that are tinted differently.
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7 changed files with 5 additions and 5 deletions
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 35 KiB |
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@ -44,7 +44,7 @@
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type=Lich
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description=Lich-Lord Lenvan
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user_description= _ "Lich-Lord Lenvan"
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profile="portraits/lich.png"
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profile="portraits/brown-lich.png"
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canrecruit=1
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recruit=Revenant,Deathblade,Bone Shooter,Skeleton,Skeleton Archer
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{GOLD 200 320 440}
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@ -141,7 +141,7 @@
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type=Lich
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description=Lich-Lord Caror
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user_description= _ "Lich-Lord Caror"
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profile="portraits/lich.png"
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profile="portraits/brown-lich.png"
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canrecruit=1
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recruit=Skeleton, Skeleton Archer, Ghost, Ghoul, Walking Corpse
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{GOLD 120 150 190}
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Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 37 KiB |
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@ -134,7 +134,7 @@
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type=Lich
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description=Mal M'brin
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user_description= _ "Mal M'brin"
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profile=portraits/lich.png
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profile=portraits/blue-lich.png
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team_name=undead
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controller=ai
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@ -62,7 +62,7 @@
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#endif
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description=Mal M'Brin
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user_description= _ "Mal M'Brin"
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profile=portraits/lich.png
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profile=portraits/blue-lich.png
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team_name=undead_hordes
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controller=ai
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@ -9,7 +9,7 @@ TOPDIR = ../../
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FAKE = --force-used "(terrain|buttons|cursors|cursors-bw|menu|icons)/"
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# Suppress meaningless errors about castle graphics and about resources
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# used only by the GUI code in C++
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EXCLUDE = --exclude ".dirstamp|po/|translations/|exploder/|castle-cutter/|UI/"
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EXCLUDE = --exclude ".dirstamp|po/|translations/|exploder/|castle-cutter/|UI/|tutorial/"
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unresolved:
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@echo "# Report on unresolved macro calls and resource references"
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