update modding instructions

if umc era authors follow this now, they can actually override the enemy array
This commit is contained in:
Tahsin Jahin Khalid 2022-01-20 03:40:11 +06:00 committed by Steve Cotton
parent 11631775a4
commit aa596a8c03

View file

@ -25,7 +25,11 @@ variable that should contains the pool of 'armies' that the enemies are chosen f
[set_variables]
name = "wc2_enemy_army"
[literal]
# last digit has to be the total number of factions you want to [group]
factions_available = "1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4"
[group]
# allies will be the factions who should be paired with this one
allies_available="2,3,4"
id = "enemyfaction_id"
recruit= "Orcish Grunt,Orcish Archer,Wolf Rider,Orcish Assassin,Troll Whelp"
[recall]