revert yet again my formula_ai change that I didn't want to commit
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2 changed files with 0 additions and 4 deletions
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@ -1463,9 +1463,6 @@ void formula_ai::make_candidate_moves() {
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callable.add("target", enemy_unit_callable);
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}
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const_formula_ptr move_formula((*best_move)->get_move());
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game_display::get_singleton()->float_label(
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(*(*best_move)->get_action_unit()).first,
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(*best_move)->get_name(),0,0,0);
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make_move(move_formula, callable);
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// And re-evaluate candidate moves
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build_move_list();
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@ -43,7 +43,6 @@ public:
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void evaluate_move(const formula_ai* ai, unit_map& units, size_t team_num);
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int get_score() const {return score_;}
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const std::string& get_name() { return name_;}
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std::string get_type() const {return type_;}
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unit_map::unit_iterator get_action_unit() {return action_unit_;}
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unit_map::unit_iterator get_enemy_unit() {return enemy_unit_;}
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