Add const to member functions
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1bfa170856
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6 changed files with 7 additions and 7 deletions
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@ -317,7 +317,7 @@ public:
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private:
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// This gives me 10% speed improvement over std::vector<> (g++4.0.3 x86)
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std::unique_ptr<double[]> new_plane();
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std::unique_ptr<double[]> new_plane() const;
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void initialize_plane(unsigned plane,
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unsigned a_cur,
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@ -449,7 +449,7 @@ prob_matrix::prob_matrix(unsigned int a_max,
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}
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/** Allocate a new probability array, initialized to 0. */
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std::unique_ptr<double[]> prob_matrix::new_plane()
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std::unique_ptr<double[]> prob_matrix::new_plane() const
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{
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const unsigned int size = rows_ * cols_;
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std::unique_ptr<double[]> res(new double[size]);
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@ -2324,7 +2324,7 @@ void display::bounds_check_position()
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}
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}
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void display::bounds_check_position(int& xpos, int& ypos)
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void display::bounds_check_position(int& xpos, int& ypos) const
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{
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const int tile_width = hex_width();
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@ -493,7 +493,7 @@ public:
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double idle_anim_rate() const { return idle_anim_rate_; }
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void bounds_check_position();
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void bounds_check_position(int& xpos, int& ypos);
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void bounds_check_position(int& xpos, int& ypos) const;
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/**
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* Scrolls the display by xmov,ymov pixels.
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@ -78,7 +78,7 @@ namespace {
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char_t_to*& to_next;
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char_t_to* to_end;
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bool can_push(size_t count)
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bool can_push(size_t count) const
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{
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return static_cast<size_t>(to_end - to_next) > count;
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}
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@ -131,7 +131,7 @@ public:
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return pumped_count_ >= queue_.size();
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}
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unsigned count()
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unsigned count() const
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{
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return impl_.instance_count;
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}
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@ -238,7 +238,7 @@ public:
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return is_regular_game_end();
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}
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void maybe_throw_return_to_play_side()
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void maybe_throw_return_to_play_side() const
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{
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if(should_return_to_play_side() && !linger_ ) {
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throw return_to_play_side_exception();
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