a game was aborted when it's removed before it started

This commit is contained in:
Gunter Labes 2007-11-29 09:39:12 +00:00
parent 1a6f9724c8
commit a8c1e42d13

View file

@ -402,9 +402,10 @@ void server::run() {
// Did the last player leave?
if ( (g->nplayers() == 0) || (host && !g->started()) ) {
LOG_SERVER << ip << "\t" << pl_it->second.name()
<< "\tended game:\t\"" << g->name() << "\" ("
<< g->id() << ") and disconnected. (socket: "
<< e.socket << ")\n";
<< (g->started() ? "\tended game:\t\""
: "\taborted game:\t\"")
<< g->name() << "\" (" << g->id()
<< ") and disconnected. (socket: " << e.socket << ")\n";
delete_game(g);
break;
} else {