Converted carryover notes in DiD to use the [gold_carryover] tag.
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10 changed files with 51 additions and 15 deletions
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@ -152,7 +152,10 @@
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description=_ "Death of Drogan"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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# Place signpost to mark area defended
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@ -92,7 +92,10 @@
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description=_ "Time runs out"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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[/event]
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@ -127,7 +127,10 @@
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description=_ "Time runs out"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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# {SCATTER_IMAGE (terrain=Uu) 5 scenery/rubble.png}
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@ -124,7 +124,10 @@
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description=_ "Time runs out"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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# Signpost at the end of the pass
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@ -174,7 +174,10 @@
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description=_ "Time runs out"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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[recall]
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@ -134,7 +134,10 @@
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description= _ "Death of Malin Keshar"
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[/objective]
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note={NO_EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=no
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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# Replace the fallback orcish leader with the stored one from the
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@ -318,7 +321,10 @@
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description= _ "Death of Malin Keshar"
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[/objective]
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note={NO_EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=no
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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{INCIDENTAL_MUSIC loyalists.ogg}
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[event]
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@ -127,7 +127,10 @@
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description=_ "Time runs out"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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# Add a little randomness to the forest
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@ -285,7 +288,7 @@
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variable=unit
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find_vacant=no
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# intentionally left untranslatable for now
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text="-1" # wmllint: ignore
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text="-1" # wmllint: ignore
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{COLOR_HARM}
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[/unstore_unit]
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[/then]
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@ -293,7 +296,7 @@
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[message]
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speaker=unit
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message=_ "Ooouuuh! It burns... burrrrnnns..." # wmllint: no spellcheck
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message=_ "Ooouuuh! It burns... burrrrnnns..." # wmllint: no spellcheck
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[/message]
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[message]
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speaker=Malin Keshar
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@ -139,7 +139,10 @@
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description=_ "Death of Malin Keshar"
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[/objective]
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note={NO_EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=no
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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# {SCATTER_IMAGE (terrain=Gg) 3 scenery/oak-leaning.png}
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@ -576,7 +579,10 @@
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description=_ "Death of Malin Keshar"
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[/objective]
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note={NO_EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=no
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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[message]
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@ -402,7 +402,7 @@
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# He's not necessarilly totally happy about this
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[message]
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speaker=Mal Keshar
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message=_ "AAAAAAAAAAaaaaaaaiiiiiiiiiggggggggghhhhhh!!!!!!!" # wmllint: no spellcheck
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message=_ "AAAAAAAAAAaaaaaaaiiiiiiiiiggggggggghhhhhh!!!!!!!" # wmllint: no spellcheck
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sound=lich-die.ogg
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[/message]
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[message]
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@ -554,7 +554,10 @@
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description=_ "Destruction of Mal Keshar"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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# Turns are measured from here
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@ -76,7 +76,10 @@
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description=_ "Destruction of Mal Keshar"
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[/objective]
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note={EARLY_FINISH_BONUS_NOTE}+{NEW_GOLD_CARRYOVER_NOTE_40}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[/objectives]
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[if]
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