Run wmlindent

This commit is contained in:
Charles Dang 2016-02-24 16:27:08 +11:00
parent c9e2dd19db
commit a87939acb0
2 changed files with 11 additions and 11 deletions

View file

@ -22,7 +22,7 @@ Note: You need to use the default map settings for the scenario to work right."
no_leader=yes
controller="ai"
village_gold=1
defeat_condition=never
defeat_condition=never
[/side]
[side]
@ -78,7 +78,7 @@ Note: You need to use the default map settings for the scenario to work right."
share_view="yes"
[/side]
[lua]
code = <<
code = <<
wesnoth.dofile("multiplayer/scenarios/2p_Dark_Forecast.lua")
>>
[/lua]
@ -234,15 +234,15 @@ The weather will also change randomly, affecting the layout of the map.
message= _ "The enemy cheers as a dark mist rises from the land, engulfing you. As ghostly wisps drain away your will, you realize that your time in this land is over."
[/message]
[/event]
[options]
[options]
[slider]
id = "enemey_gold_factor"
default = 0
min = -30
max = 30
step = 10
name = "Difficulty"
description = "Changes the gold worth of the enemy spawns by a certain perentage"
default = 0
min = -30
max = 30
step = 10
name = "Difficulty"
description = "Changes the gold worth of the enemy spawns by a certain perentage"
[/slider]
[/options]
[/options]
[/multiplayer]

View file

@ -11,4 +11,4 @@
[/generator]
{DEFAULT_SCHEDULE}
[/multiplayer]
#endif
#endif