Use references instead of pointers in unit_preview_pane

This commit is contained in:
Celtic Minstrel 2016-08-09 17:21:17 -04:00
parent 642323ff45
commit a8477e3ce0
7 changed files with 63 additions and 63 deletions

View file

@ -190,10 +190,10 @@ void tunit_attack::pre_show(twindow& window)
std::bind(&tunit_attack::damage_calc_callback, this, std::ref(window)));
find_widget<tunit_preview_pane>(&window, "attacker_pane", false)
.set_displayed_unit(&(*attacker_itor_));
.set_displayed_unit(*attacker_itor_);
find_widget<tunit_preview_pane>(&window, "defender_pane", false)
.set_displayed_unit(&(*defender_itor_));
.set_displayed_unit(*defender_itor_);
selected_weapon_ = -1;
set_weapon_info(window, weapons_, best_weapon_);

View file

@ -199,7 +199,7 @@ void tunit_create::list_item_clicked(twindow& window)
}
find_widget<tunit_preview_pane>(&window, "unit_details", false)
.set_displayed_type(units_[selected_row]);
.set_displayed_type(*units_[selected_row]);
}
void tunit_create::filter_text_changed(ttext_* textbox, const std::string& text)

View file

@ -198,7 +198,7 @@ void tunit_list::list_item_clicked(twindow& window)
}
find_widget<tunit_preview_pane>(&window, "unit_details", false)
.set_displayed_unit(unit_list_[selected_row].get());
.set_displayed_unit(*unit_list_[selected_row].get());
}
void tunit_list::post_show(twindow& window)

View file

@ -315,7 +315,7 @@ void tunit_recall::list_item_clicked(twindow& window)
}
find_widget<tunit_preview_pane>(&window, "unit_details", false)
.set_displayed_unit(recall_list_[selected_row].get());
.set_displayed_unit(*recall_list_[selected_row].get());
}
void tunit_recall::post_show(twindow& window)

View file

@ -122,7 +122,7 @@ void tunit_recruit::list_item_clicked(twindow& window)
}
find_widget<tunit_preview_pane>(&window, "recruit_details", false)
.set_displayed_type(recruit_list_[selected_row]);
.set_displayed_type(*recruit_list_[selected_row]);
}
void tunit_recruit::show_help(twindow& window)

View file

@ -93,33 +93,33 @@ void tunit_preview_pane::print_attack_details(const std::vector<attack_type>& at
}
}
void tunit_preview_pane::set_displayed_type(const unit_type* type)
void tunit_preview_pane::set_displayed_type(const unit_type& type)
{
// Sets the current type id for the profile button callback to use
current_type_ = type->id();
current_type_ = type.id();
if(icon_type_) {
std::string mods;
if(resources::controller) {
mods = "~RC(" + type->flag_rgb() + ">" +
mods = "~RC(" + type.flag_rgb() + ">" +
team::get_side_color_index(resources::controller->current_side())
+ ")";
}
mods += "~SCALE_INTO_SHARP(144,144)" + image_mods_;
icon_type_->set_label((type->icon().empty() ? type->image() : type->icon()) + mods);
icon_type_->set_label((type.icon().empty() ? type.image() : type.icon()) + mods);
}
if(label_name_) {
label_name_->set_label("<big>" + type->type_name() + "</big>");
label_name_->set_label("<big>" + type.type_name() + "</big>");
label_name_->set_use_markup(true);
}
if(label_level_) {
utils::string_map symbols;
symbols["lvl"] = std::to_string(type->level());
symbols["lvl"] = std::to_string(type.level());
std::string l_str = vgettext("Lvl $lvl", symbols);
@ -128,17 +128,17 @@ void tunit_preview_pane::set_displayed_type(const unit_type* type)
}
if(icon_race_) {
icon_race_->set_label("icons/unit-groups/race_" + type->race_id() + "_30.png");
icon_race_->set_tooltip(type->race()->name(type->genders().front()));
icon_race_->set_label("icons/unit-groups/race_" + type.race_id() + "_30.png");
icon_race_->set_tooltip(type.race()->name(type.genders().front()));
}
if(icon_alignment_) {
const std::string& alignment_name = type->alignment().to_string();
const std::string& alignment_name = type.alignment().to_string();
icon_alignment_->set_label("icons/alignments/alignment_" + alignment_name + "_30.png");
icon_alignment_->set_tooltip(unit_type::alignment_description(
type->alignment(),
type->genders().front()));
type.alignment(),
type.genders().front()));
}
if(label_details_) {
@ -146,24 +146,24 @@ void tunit_preview_pane::set_displayed_type(const unit_type* type)
str << "<small>";
str << "<span color='#21e100'>"
<< "<b>" << _("HP: ") << "</b>" << type->hitpoints() << "</span>" << " | ";
<< "<b>" << _("HP: ") << "</b>" << type.hitpoints() << "</span>" << " | ";
str << "<span color='#00a0e1'>"
<< "<b>" << _("XP: ") << "</b>" << type->experience_needed() << "</span>" << " | ";
<< "<b>" << _("XP: ") << "</b>" << type.experience_needed() << "</span>" << " | ";
str << "<b>" << _("MP: ") << "</b>"
<< type->movement();
<< type.movement();
str << "</small>";
str << "\n\n";
// Print trait details
std::stringstream t_str;
for(const auto& tr : type->possible_traits()) {
for(const auto& tr : type.possible_traits()) {
if(tr["availability"] != "musthave") continue;
const std::string gender_string =
type->genders().front() == unit_race::FEMALE ? "female_name" : "male_name";
type.genders().front() == unit_race::FEMALE ? "female_name" : "male_name";
t_string name = tr[gender_string];
if(name.empty()) {
@ -182,10 +182,10 @@ void tunit_preview_pane::set_displayed_type(const unit_type* type)
}
// Print ability details
if(!type->abilities().empty()) {
if(!type.abilities().empty()) {
str << "<b>" << _("Abilities") << "</b>" << "\n";
for(const auto& ab : type->abilities()) {
for(const auto& ab : type.abilities()) {
str << " " << ab << "\n";
}
@ -193,8 +193,8 @@ void tunit_preview_pane::set_displayed_type(const unit_type* type)
}
// Print attack details
if(!type->attacks().empty()) {
print_attack_details(type->attacks(), str);
if(!type.attacks().empty()) {
print_attack_details(type.attacks(), str);
}
label_details_->set_label(str.str());
@ -202,33 +202,33 @@ void tunit_preview_pane::set_displayed_type(const unit_type* type)
}
}
void tunit_preview_pane::set_displayed_unit(const unit* unit)
void tunit_preview_pane::set_displayed_unit(const unit& u)
{
// Sets the current type id for the profile button callback to use
current_type_ = unit->type_id();
current_type_ = u.type_id();
if(icon_type_) {
std::string mods = unit->image_mods();
std::string mods = u.image_mods();
if(unit->can_recruit()) {
if(u.can_recruit()) {
mods += "~BLIT(" + unit::leader_crown() + ")";
}
for(const std::string& overlay : unit->overlays()) {
for(const std::string& overlay : u.overlays()) {
mods += "~BLIT(" + overlay + ")";
}
mods += "~SCALE_INTO_SHARP(144,144)" + image_mods_;
icon_type_->set_label(unit->absolute_image() + mods);
icon_type_->set_label(u.absolute_image() + mods);
}
if(label_name_) {
std::string name;
if(!unit->name().empty()) {
name = "<span size='large'>" + unit->name() + "</span>" + "\n" + "<small><span color='#a69275'>" + unit->type_name() + "</span></small>";
if(!u.name().empty()) {
name = "<span size='large'>" + u.name() + "</span>" + "\n" + "<small><span color='#a69275'>" + u.type_name() + "</span></small>";
} else {
name = "<span size='large'>" + unit->type_name() + "</span>\n";
name = "<span size='large'>" + u.type_name() + "</span>\n";
}
label_name_->set_label(name);
@ -237,7 +237,7 @@ void tunit_preview_pane::set_displayed_unit(const unit* unit)
if(label_level_) {
utils::string_map symbols;
symbols["lvl"] = std::to_string(unit->level());
symbols["lvl"] = std::to_string(u.level());
std::string l_str = vgettext("Lvl $lvl", symbols);
@ -246,38 +246,38 @@ void tunit_preview_pane::set_displayed_unit(const unit* unit)
}
if(icon_race_) {
icon_race_->set_label("icons/unit-groups/race_" + unit->race()->id() + "_30.png");
icon_race_->set_tooltip(unit->race()->name(unit->gender()));
icon_race_->set_label("icons/unit-groups/race_" + u.race()->id() + "_30.png");
icon_race_->set_tooltip(u.race()->name(u.gender()));
}
if(icon_alignment_) {
const std::string& alignment_name = unit->alignment().to_string();
const std::string& alignment_name = u.alignment().to_string();
icon_alignment_->set_label("icons/alignments/alignment_" + alignment_name + "_30.png");
icon_alignment_->set_tooltip(unit_type::alignment_description(
unit->alignment(),
unit->gender()));
u.alignment(),
u.gender()));
}
if(label_details_minimal_) {
std::stringstream str;
const std::string name = "<span size='large'>" + (!unit->name().empty() ? unit->name() : " ") + "</span>";
const std::string name = "<span size='large'>" + (!u.name().empty() ? u.name() : " ") + "</span>";
str << name << "\n";
str << "<span color='#a69275'>" << unit->type_name() << "</span>" << "\n";
str << "<span color='#a69275'>" << u.type_name() << "</span>" << "\n";
str << "Lvl " << unit->level() << "\n";
str << "Lvl " << u.level() << "\n";
str << unit->alignment() << "\n";
str << u.alignment() << "\n";
str << utils::join(unit->trait_names(), ", ") << "\n";
str << utils::join(u.trait_names(), ", ") << "\n";
str << font::span_color(unit->hp_color())
<< _("HP: ") << unit->hitpoints() << "/" << unit->max_hitpoints() << "</span>" << "\n";
str << font::span_color(u.hp_color())
<< _("HP: ") << u.hitpoints() << "/" << u.max_hitpoints() << "</span>" << "\n";
str << font::span_color(unit->xp_color())
<< _("XP: ") << unit->experience() << "/" << unit->max_experience() << "</span>";
str << font::span_color(u.xp_color())
<< _("XP: ") << u.experience() << "/" << u.max_experience() << "</span>";
label_details_minimal_->set_label(str.str());
label_details_minimal_->set_use_markup(true);
@ -287,41 +287,41 @@ void tunit_preview_pane::set_displayed_unit(const unit* unit)
std::stringstream str;
str << "<small>";
str << font::span_color(unit->hp_color())
<< "<b>" << _("HP: ") << "</b>" << unit->hitpoints() << "/" << unit->max_hitpoints() << "</span>" << " | ";
str << font::span_color(u.hp_color())
<< "<b>" << _("HP: ") << "</b>" << u.hitpoints() << "/" << u.max_hitpoints() << "</span>" << " | ";
str << font::span_color(unit->xp_color())
<< "<b>" << _("XP: ") << "</b>" << unit->experience() << "/" << unit->max_experience() << "</span>" << " | ";
str << font::span_color(u.xp_color())
<< "<b>" << _("XP: ") << "</b>" << u.experience() << "/" << u.max_experience() << "</span>" << " | ";
str << "<b>" << _("MP: ") << "</b>"
<< unit->movement_left() << "/" << unit->total_movement();
<< u.movement_left() << "/" << u.total_movement();
str << "</small>";
str << "\n\n";
// Print trait details
if(!unit->trait_names().empty()) {
if(!u.trait_names().empty()) {
str << "<b>" << _("Traits") << "</b>" << "\n";
for(const auto& trait : unit->trait_names()) {
for(const auto& trait : u.trait_names()) {
str << " " << trait << "\n";
}
str << "\n";
}
if(!unit->get_ability_list().empty()) {
if(!u.get_ability_list().empty()) {
str << "<b>" << _("Abilities") << "</b>" << "\n";
for(const auto& ab : unit->ability_tooltips()) {
for(const auto& ab : u.ability_tooltips()) {
str << " " << std::get<1>(ab) << "\n";
}
str << "\n";
}
if(!unit->attacks().empty()) {
print_attack_details(unit->attacks(), str);
if(!u.attacks().empty()) {
print_attack_details(u.attacks(), str);
}
label_details_->set_label(str.str());

View file

@ -57,10 +57,10 @@ public:
}
/** Displays the stats of a specified unit type */
void set_displayed_type(const unit_type* type);
void set_displayed_type(const unit_type& type);
/** Displays the stats of a specific unit */
void set_displayed_unit(const unit* unit);
void set_displayed_unit(const unit& u);
/** Sets the facing of the unit image */
void set_image_mods(const std::string& mods);