Format a few more ctor list (no content changes)

This commit is contained in:
Charles Dang 2024-10-18 13:12:47 -04:00
parent 672b33f227
commit a80831fb9f
3 changed files with 61 additions and 61 deletions

View file

@ -19,18 +19,18 @@ wesnothd::player::player(const std::string& n, simple_wml::node& cfg, long id,
bool registered, const std::string& version, const std::string& source, unsigned long long login_id, const std::size_t max_messages,
const std::size_t time_period,
const bool moderator)
: name_(n)
, version_(version)
, source_(source)
, cfg_(cfg)
, registered_(registered)
, flood_start_(0)
, messages_since_flood_start_(0)
, MaxMessages(max_messages)
, TimePeriod(time_period)
, status_(LOBBY)
, moderator_(moderator)
, login_id_(login_id)
: name_(n)
, version_(version)
, source_(source)
, cfg_(cfg)
, registered_(registered)
, flood_start_(0)
, messages_since_flood_start_(0)
, MaxMessages(max_messages)
, TimePeriod(time_period)
, status_(LOBBY)
, moderator_(moderator)
, login_id_(login_id)
{
cfg_.set_attr_dup("name", n.c_str());
cfg_.set_attr("registered", registered ? "yes" : "no");

View file

@ -47,32 +47,31 @@ terrain_filter::~terrain_filter()
{
}
terrain_filter::terrain_filter(const vconfig& cfg, const filter_context * fc, const bool flat_tod) :
cfg_(cfg),
fc_(fc),
cache_(),
max_loop_(game_config::max_loop),
flat_(flat_tod)
terrain_filter::terrain_filter(const vconfig& cfg, const filter_context* fc, const bool flat_tod)
: cfg_(cfg)
, fc_(fc)
, cache_()
, max_loop_(game_config::max_loop)
, flat_(flat_tod)
{
}
terrain_filter::terrain_filter(const vconfig& cfg, const terrain_filter& original) :
cfg_(cfg),
fc_(original.fc_),
cache_(),
max_loop_(original.max_loop_),
flat_(original.flat_)
terrain_filter::terrain_filter(const vconfig& cfg, const terrain_filter& original)
: cfg_(cfg)
, fc_(original.fc_)
, cache_()
, max_loop_(original.max_loop_)
, flat_(original.flat_)
{
}
terrain_filter::terrain_filter(const terrain_filter& other) :
xy_pred(), // We should construct this too, since it has no datamembers
// use the default constructor.
cfg_(other.cfg_),
fc_(other.fc_),
cache_(),
max_loop_(other.max_loop_),
flat_(other.flat_)
terrain_filter::terrain_filter(const terrain_filter& other)
: xy_pred() // We should construct this too, since it has no datamembers use the default constructor.
, cfg_(other.cfg_)
, fc_(other.fc_)
, cache_()
, max_loop_(other.max_loop_)
, flat_(other.flat_)
{
}
@ -86,12 +85,13 @@ terrain_filter& terrain_filter::operator=(const terrain_filter& other)
return *this ;
}
terrain_filter::terrain_filter_cache::terrain_filter_cache() :
parsed_terrain(nullptr),
adjacent_matches(nullptr),
adjacent_match_cache(),
ufilter_()
{}
terrain_filter::terrain_filter_cache::terrain_filter_cache()
: parsed_terrain(nullptr)
, adjacent_matches(nullptr)
, adjacent_match_cache()
, ufilter_()
{
}
bool terrain_filter::match_internal(const map_location& loc, const unit* ref_unit, const bool ignore_xy) const
{

View file

@ -47,29 +47,29 @@ static lg::log_domain log_unit("unit");
static lg::log_domain log_wml("wml");
#define ERR_WML LOG_STREAM(err, log_wml)
attack_type::attack_type(const config& cfg) :
self_loc_(),
other_loc_(),
is_attacker_(false),
other_attack_(nullptr),
description_(cfg["description"].t_str()),
id_(cfg["name"]),
type_(cfg["type"]),
icon_(cfg["icon"]),
range_(cfg["range"]),
min_range_(cfg["min_range"].to_int(1)),
max_range_(cfg["max_range"].to_int(1)),
alignment_str_(cfg["alignment"].str()),
damage_(cfg["damage"].to_int()),
num_attacks_(cfg["number"].to_int()),
attack_weight_(cfg["attack_weight"].to_double(1.0)),
defense_weight_(cfg["defense_weight"].to_double(1.0)),
accuracy_(cfg["accuracy"].to_int()),
movement_used_(cfg["movement_used"].to_int(100000)),
attacks_used_(cfg["attacks_used"].to_int(1)),
parry_(cfg["parry"].to_int()),
specials_(cfg.child_or_empty("specials")),
changed_(true)
attack_type::attack_type(const config& cfg)
: self_loc_()
, other_loc_()
, is_attacker_(false)
, other_attack_(nullptr)
, description_(cfg["description"].t_str())
, id_(cfg["name"])
, type_(cfg["type"])
, icon_(cfg["icon"])
, range_(cfg["range"])
, min_range_(cfg["min_range"].to_int(1))
, max_range_(cfg["max_range"].to_int(1))
, alignment_str_(cfg["alignment"].str())
, damage_(cfg["damage"].to_int())
, num_attacks_(cfg["number"].to_int())
, attack_weight_(cfg["attack_weight"].to_double(1.0))
, defense_weight_(cfg["defense_weight"].to_double(1.0))
, accuracy_(cfg["accuracy"].to_int())
, movement_used_(cfg["movement_used"].to_int(100000))
, attacks_used_(cfg["attacks_used"].to_int(1))
, parry_(cfg["parry"].to_int())
, specials_(cfg.child_or_empty("specials"))
, changed_(true)
{
if (description_.empty())
description_ = translation::egettext(id_.c_str());