ImagePathWML: added ~NEG() (negative) function

This commit is contained in:
Elvish_Hunter 2015-03-11 13:02:06 +01:00
parent f9a21bb54b
commit a7fe3c7f50
4 changed files with 57 additions and 0 deletions

View file

@ -205,6 +205,11 @@ surface sepia_modification::operator()(const surface &src) const
return sepia_image(src);
}
surface negative_modification::operator()(const surface &src) const
{
return negative_image(src);
}
surface plot_alpha_modification::operator()(const surface& src) const
{
return alpha_to_greyscale(src);
@ -755,6 +760,12 @@ REGISTER_MOD_PARSER(SEPIA, )
return new sepia_modification;
}
// Negative
REGISTER_MOD_PARSER(NEG, )
{
return new negative_modification;
}
// Plot Alpha
REGISTER_MOD_PARSER(PLOT_ALPHA, )
{

View file

@ -229,6 +229,14 @@ struct sepia_modification : modification
virtual surface operator()(const surface &src) const;
};
/**
* Make an image negative (NEG)
*/
struct negative_modification : modification
{
virtual surface operator()(const surface &src) const;
};
/**
* Plot Alpha (Alpha) modification
*/

View file

@ -1031,6 +1031,43 @@ surface sepia_image(const surface &surf, bool optimize)
return optimize ? create_optimized_surface(nsurf) : nsurf;
}
surface negative_image(const surface &surf, bool optimize)
{
if(surf == NULL)
return NULL;
surface nsurf(make_neutral_surface(surf));
if(nsurf == NULL) {
std::cerr << "failed to make neutral surface\n";
return NULL;
}
{
surface_lock lock(nsurf);
Uint32* beg = lock.pixels();
Uint32* end = beg + nsurf->w*surf->h;
while(beg != end) {
Uint8 alpha = (*beg) >> 24;
if(alpha) {
Uint8 r, g, b;
r = (*beg) >> 16;
g = (*beg) >> 8;
b = (*beg);
// basically, to get a channel's negative it's enough
// to subtract its value from 255
*beg = (alpha << 24) | ((255 - r) << 16) | ((255 - g) << 8) | (255 - b);
}
++beg;
}
}
return optimize ? create_optimized_surface(nsurf) : nsurf;
}
surface alpha_to_greyscale(const surface &surf, bool optimize)
{
if(surf == NULL)

View file

@ -247,6 +247,7 @@ surface tile_surface(const surface &surf, int w, int h, bool optimize=true);
surface adjust_surface_color(const surface &surf, int r, int g, int b, bool optimize=true);
surface greyscale_image(const surface &surf, bool optimize=true);
surface sepia_image(const surface &surf, bool optimize=true);
surface negative_image(const surface &surf, bool optimize=true);
surface alpha_to_greyscale(const surface & surf, bool optimize=true);
surface wipe_alpha(const surface & surf, bool optimize=true);
/** create an heavy shadow of the image, by blurring, increasing alpha and darkening */