Make LoW use the same sparse map as aOI.
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cb25c76910
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3 changed files with 27 additions and 25 deletions
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data/campaigns/Legend_of_Wesmere/images/low-map.png
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data/campaigns/Legend_of_Wesmere/images/low-map.png
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@ -539,89 +539,89 @@
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# Plot of this campaign is linear,
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#define TO_THE_UPROOTING
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_STAGE_1}
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#enddef
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#define TO_HOSTILE_MOUNTAINS
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_STAGE_2}
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#enddef
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#define TO_KALIAN
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_STAGE_3}
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#enddef
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#define TO_ELVISH_TREASURY
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE_1}
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#enddef
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#define TO_ELVISH_TREASURY_BATTLE
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background=maps/wesnoth.png
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background=low-map.png
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# FIXME: we really want just the final battle marker here
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE_1}
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#enddef
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#define TO_SAURIAN_TREASURY
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background=maps/wesnoth.png
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background=low-map.png
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# FIXME: we really want just the final battle marker here
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE_2}
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#enddef
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#define TO_SAURIAN_TREASURY_BATTLE
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background=maps/wesnoth.png
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background=low-map.png
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# FIXME: we really want just the final battle marker here
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE_2}
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#enddef
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#define TO_ACQUAINTANCE_IN_NEED
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background=maps/wesnoth.png
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background=low-map.png
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# FIXME: we really want just the final battle marker here
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE_3}
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#enddef
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#define TO_ACQUAINTANCE_IN_NEED_BATTLE
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE_3}
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#enddef
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#define TO_ELVES_LAST_STAND
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE_4}
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#enddef
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#define TO_BOUNTY_HUNTERS
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_STAGE_1}
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#enddef
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#define TO_CLIFFS_OF_THORIA
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_STAGE_2}
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#enddef
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#define TO_BATTLE_OF_THE_BOOK
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background=maps/wesnoth.png
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background=low-map.png
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_STAGE_3}
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#enddef
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#define TO_BATTLE_OF_THE_BOOK_BATTLE
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background=maps/wesnoth.png
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background=low-map.png
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# FIXME: we really want just the final battle marker here
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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@ -629,7 +629,7 @@
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#enddef
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#define TO_ANCIENT_ALLIANCE
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background=maps/wesnoth.png
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background=low-map.png
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# FIXME: we really want just the final battle marker here
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#{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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@ -638,7 +638,7 @@
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#enddef
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#define TO_ANCIENT_ALLIANCE_BATTLE
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background=maps/wesnoth.png
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background=low-map.png
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#{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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@ -646,7 +646,7 @@
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#enddef
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#define TO_THE_CHIEF_MUST_DIE
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background=maps/wesnoth.png
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background=low-map.png
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#{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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@ -654,7 +654,7 @@
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#enddef
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#define TO_BREAKING_THE_SIEGE
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background=maps/wesnoth.png
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background=low-map.png
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#{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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@ -662,7 +662,7 @@
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#enddef
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#define TO_COSTLY_REVENGE
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background=maps/wesnoth.png
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background=low-map.png
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#{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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@ -672,7 +672,7 @@
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#define TO_COSTLY_REVENGE_BATTLE
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# FIXME: we really want just the final battle marker here
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background=maps/wesnoth.png
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background=low-map.png
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#{FLIGHT_COMPLETE}
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#{TREASURY_COMPLETE}
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#{BOOK_COMPLETE}
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@ -681,7 +681,7 @@
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#enddef
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#define TO_COUNCIL_RULING
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background=maps/wesnoth.png
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background=low-map.png
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#{FLIGHT_COMPLETE}
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#{TREASURY_COMPLETE}
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#{BOOK_COMPLETE}
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@ -690,23 +690,23 @@
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#enddef
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#define TO_ELVISH_ASSASSINS
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background=maps/wesnoth.png
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background=low-map.png
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{CIVILWAR_STAGE_1}
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#enddef
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#define TO_ELVISH_ASSASSINS_BATTLE
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# FIXME: we really want just the final battle marker here
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background=maps/wesnoth.png
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background=low-map.png
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{CIVILWAR_STAGE_1}
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#enddef
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#define TO_NORTHERN_BATTLE
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background=maps/wesnoth.png
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background=low-map.png
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{CIVILWAR_STAGE_2}
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#enddef
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#define TO_END_OF_WAR
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background=maps/wesnoth.png
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background=low-map.png
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{CIVILWAR_STAGE_3}
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#enddef
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@ -29,6 +29,8 @@ Version 1.5.5+svn:
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place in the Horse Plains, not the Estmark Hills.
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* Legend of Wesmere
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* Newly added to mainline: Intermediate level, 24 scenarios.
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* A Tale of Two Brothers
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* Now has a journey track. Geographical continuity has been improved.
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Version 1.5.5:
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* Campaigns
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