SotBE: remove [ai]recruitment_pattern= in all scenarios

The new recruitment candidate action should do a better job with this
by itself.
This commit is contained in:
mattsc 2013-10-04 20:36:07 -07:00
parent 89d7b35995
commit a6d07f2a0c
10 changed files with 0 additions and 20 deletions

View file

@ -79,10 +79,6 @@
facing=sw
team_name=Humans
user_team_name=_ "Humans"
[ai]
recruitment_pattern=scout,fighter
[/ai]
{GOLD 140 180 260}

View file

@ -88,9 +88,6 @@
canrecruit=yes
facing=se
recruit=Dwarvish Fighter, Dwarvish Thunderer, Dwarvish Scout
[ai]
recruitment_pattern=fighter,fighter,mixed fighter
[/ai]
{GOLD 100 140 180}
team_name=Dwarves
user_team_name=_"Dwarves"

View file

@ -170,7 +170,6 @@
aggression=1.0
village_value=0.0
leader_value=50.0
recruitment_pattern=fighter,archer,fighter,archer,scout
[/ai]
#ifdef EASY
recruit=Vampire Bat, Skeleton Archer, Skeleton, Dark Adept
@ -197,7 +196,6 @@
canrecruit=yes
recruit=Vampire Bat, Skeleton Archer, Ghost, Skeleton
[ai]
recruitment_pattern=fighter,archer,fighter,archer,scout
aggression=-1.0
[/ai]
{GOLD 100 150 190}

View file

@ -61,7 +61,6 @@
canrecruit=yes
recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman
[ai]
recruitment_pattern=fighter,fighter,archer,mixed fighter
aggression=0
village_value=10.0
leader_value=50.0
@ -96,7 +95,6 @@
facing=sw
recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman
[ai]
recruitment_pattern=fighter,fighter,archer,mixed fighter
aggression=0
village_value=10.0
leader_value=50.0

View file

@ -73,7 +73,6 @@
aggression=-1.0
village_value=50.0
leader_value=10.0
recruitment_pattern=fighter,fighter
[/ai]
#ifdef EASY
recruit=Thief,Thug

View file

@ -70,7 +70,6 @@
canrecruit=yes
facing=sw
[ai]
recruitment_pattern=scout, scout, fighter, fighter, mixed fighter, archer, fighter
aggression=1.0
[/ai]
recruit=Ogre, Orcish Grunt, Orcish Warrior, Orcish Crossbowman, Orcish Assassin, Wolf Rider

View file

@ -97,7 +97,6 @@
facing=sw
[ai]
aggression=1.0
recruitment_pattern=scout, scout, fighter, fighter, fighter, healer, archer
[goal]
name=target
[criteria]
@ -122,7 +121,6 @@
side=3
canrecruit=yes
[ai]
recruitment_pattern=scout, fighter, fighter, fighter, mixed fighter
aggression=1.0
villages_per_scout=10
[goal]

View file

@ -73,7 +73,6 @@
facing=sw
[ai]
aggression=1.0
recruitment_pattern=scout, scout, fighter, fighter, fighter, healer, archer
grouping=no
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
@ -96,7 +95,6 @@
side=3
canrecruit=yes
[ai]
recruitment_pattern=scout, scout, scout, fighter, fighter, mixed fighter, mixed fighter
aggression=1.0
caution=0.0
villages_per_scout=0
@ -126,7 +124,6 @@
facing=sw
[ai]
aggression=1.0
recruitment_pattern=fighter, archer, mixed fighter
grouping=no
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes

View file

@ -101,7 +101,6 @@
user_team_name=_"Villains"
{GOLD 800 900 1000}
[ai]
recruitment_pattern=scout,scout,fighter,archer,fighter,archer,mixed fighter,mixed fighter,healer
leader_value=50.0
villages_per_scout=10
[goal]

View file

@ -90,7 +90,6 @@
user_team_name=_"Villains"
{GOLD 800 900 1000}
[ai]
recruitment_pattern=scout,scout,fighter,archer,fighter,archer,mixed fighter,mixed fighter,healer
leader_value=50.0
villages_per_scout=10
[goal]