Updated changelogs and RELEASE_NOTES
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Example contents.
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[/rasection]
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[rasection="Fixed OOS errors on random maps"]
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Some people experienced OOS errors on random maps due to sides being placed in different castles in the beginning of the game. This has now been fixed.
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[/rasection]
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==========
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KNOWN BUGS
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==========
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@ -35,6 +35,7 @@ Version 1.12.4+dev:
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variable ($recruited_unit_random_variation).
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* Fixed unit [resistance] and [jamming_costs] not being considered for sync
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check.
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* Fixed OOS on random maps, where clients placed sides in different castles.
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Version 1.12.4:
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* Security fixes:
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@ -13,6 +13,9 @@ Version 1.12.4+dev:
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color glitches resulting from incorrect applications of subpixel hinting
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(bug #20337).
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* Miscellaneous and bug fixes:
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* Fixed OOS on random maps, where clients placed sides in different castles.
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Version 1.12.4:
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* Security fixes:
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