updated changelog
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22
changelog
22
changelog
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@ -1,21 +1,31 @@
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CVS HEAD:
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* changed vision range based on potential move
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* changed charge, backstab and steadfast abilities use true doubling and halving rather than additive percentage calculations
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* some new sound effects
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* new and improved graphics:
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* snow forest tiles
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* unit images
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* tower
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* units images and animations
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* attack icons
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* new scenarios for 'Heir to the Throne' campaign:
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* Battle for Wesnoth (final scenario)
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* scenario balancing for 'Heir to the Throne' campaign:
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* Crossroads
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* Test of the Clans
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* scenario balancing for 'Son of the Black Eye' campaign:
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* Silent Forest
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* plot changes in 'The Eastern Invasion' campaign
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* scenario balancing for 'The Eastern Invasion' campaign:
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* The Duel
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* Approaching Weldyn
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* Lake Vrug
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* Northern Outpost
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* The Duel
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* The Outpost
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* Two Paths
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* scenario balancing for 'The Rise of Wesnoth' campaign:
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* A Final Spring
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* A Harrowing Escape
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* spirit movetype, with high resistances against "physical" attacks, slowed on open water
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* unit balancing:
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* treefolk (Woses): reduced pierce, impact and cold resistance
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@ -27,6 +37,8 @@ CVS HEAD:
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* Spectre: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Orcish Archer: reduced cost
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* Peasant: reduced cost, increased melee damage
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* new units
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* Dark Queen
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* language fixes and polishing (english)
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@ -35,13 +47,17 @@ CVS HEAD:
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* czech
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* finnish
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* french
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* hungarian
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* italian
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* norwegian
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* spanish
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* swedish
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* status for translations (gettext) - http://gettext.wesnoth.org
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* multiplayer improvements:
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* restored Thug to Knalgan Alliance on default era
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* added many 2nd level units to factions on 'Age of Heroes' era
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* status for translations (gettext) - http://gettext.wesnoth.org
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* made hosting games work elegantly when wesnothd is running on the same machine
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* added new @ prefix to {inclusion} in config files to make it search both in the user's preferences dir and in the main data dir
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* fixed typo causing 'Troll Whelp' being recruitable in 'The Dark Hordes: A New Chance' scenario
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* fixed alignment and abilities not being shown in panel
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* fixed hitpoints and experience being not translatable in default theme
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@ -60,7 +76,9 @@ CVS HEAD:
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* fixed Delfador appearing in 'The Dark Hordes: Inside The Tower'
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* fixed about/credits not being translatable
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* fixed 'Orcish Ruler' appearing in 'The Rise of Wesnoth' campaign
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* fixed 'Heavy Infantryman' recruiting bug in 'The Eastern Invasion: Mal-Ravanals Capital' scenario
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* fixed editor not being translatable
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* workaround for Reiser4 feature bug (#10264)
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* re-implemented enhanced sound quality fix
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* multiple textdomain (gettext) infrastructure
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* added error dialog when a campaign has corrupt WML
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