wmllint: fix minor issue in terrain alias replacements
Also ran wmllint on data/core
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2 changed files with 6 additions and 5 deletions
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@ -1809,7 +1809,7 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
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name= _ "Encampment"
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editor_name= _ "Aquatic Encampment"
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string=Cme
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aliasof=Ct,Wwr
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aliasof=Ct,Wrt
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submerge=0.3
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unit_height_adjust=0
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recruit_onto=yes
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@ -1822,7 +1822,7 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
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name= _ "Castle"
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editor_name= _ "Aquatic Castle"
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string=Cm
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aliasof=Ct,Wwr
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aliasof=Ct,Wrt
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submerge=0.4
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unit_height_adjust=3
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recruit_onto=yes
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@ -2020,7 +2020,7 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
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name= _ "Encampment Keep"
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editor_name= _ "Aquatic Encampment Keep"
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string=Kme
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aliasof=Ct, Wwr
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aliasof=Ct, Wrt
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unit_height_adjust=2
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recruit_onto=yes
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recruit_from=yes
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@ -2033,7 +2033,7 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
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name= _ "Keep"
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editor_name= _ "Aquatic Keep"
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string=Km
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aliasof=Ct, Wwr
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aliasof=Ct, Wrt
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submerge=0.4
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unit_height_adjust=10
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recruit_onto=yes
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@ -2922,7 +2922,8 @@ directory.""")
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if match:
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aliases = match.group()
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for (old, new) in aliaschanges:
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aliases = aliases.replace(old, new)
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old = r'\b' + old + r'\b'
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aliases = re.sub(old, new, aliases)
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line = line.replace(match.group(), aliases)
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# Perform tag renaming for 1.5. Note: this has to happen before
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# the sanity check, which assumes [unit] has already been
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