put new objectives into cutom event,

...fire from the sighted events of meeting villgers/orcs, whichever
happens first

removed useless {IS_HERO}

no usage of ON_SIGHTING macro since the sighted events are not vital
for the scenario

Killing the enemy leader before objectives change was already
impossible due to enemies defeated event ending the scenario.

(fix for bug #17177)
This commit is contained in:
Anonymissimus 2011-05-20 19:57:18 +00:00
parent b28b4b67fe
commit a51d3934cc

View file

@ -154,7 +154,6 @@ But I am still troubled. I wonder... is this sense of foreboding I feel merely a
name=start
[recall]
id=Baran
{IS_HERO}
[/recall]
# wmllint: local spelling Hoban
@ -209,6 +208,9 @@ But I am still troubled. I wonder... is this sense of foreboding I feel merely a
speaker=Arvith
message= _ "Aye. Ill be the right arm, and youll be the left. Lets go!"
[/message]
[fire_event]
name=defeat_enemy_leader_objectives
[/fire_event]
[/event]
[event]
@ -236,6 +238,13 @@ But I am still troubled. I wonder... is this sense of foreboding I feel merely a
speaker=Reeve Hoban
message= _ "Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle."
[/message]
[fire_event]
name=defeat_enemy_leader_objectives
[/fire_event]
[/event]
[event]
name=defeat_enemy_leader_objectives
[objectives]
side=1
[objective]