Reverting 2007-01-14T18:24:49Z!thomas.baumhauer@gmail.com
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@ -589,7 +589,6 @@ battle_context::unit_stats::unit_stats(const unit &u, const gamemap::location& u
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swarm_min = swarm_specials.highest("attacks_min").first;
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swarm_max = swarm_specials.highest("attacks_max", weapon->num_attacks()).first;
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num_blows = swarm_min + (swarm_max - swarm_min) * hp / max_hp;
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if (num_blows < 1) num_blows = 1;
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} else {
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swarm = false;
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num_blows = weapon->num_attacks();
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