Moved #ifndef entry to its real category; explained it better IMHO
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@ -7,13 +7,15 @@ Version 1.3.10+svn:
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pick-up items
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* language and i18n:
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* updated translations: Czech, French, Polish, Portuguese (Brazil), Swedish
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* WML engine:
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* implemented the #ifndef directive, the opposite of #ifdef, in the preprocessor,
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to parse the following block only when the symbol is not defined
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* WML terrains:
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* added 'Mushroom Grove lit' (on cave) using string 'Uu^Ufi'
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* [modify_side] can now override the recruit list, just like [set_recruit]; should be
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the preferred method at some point.
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* miscellaneous and bug fixes:
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* fixed segmentation fault on loading saved games from the multiplayer user interface
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* preprocessor now does the right thing when it sees an "#ifndef" directive.
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Version 1.3.10:
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* campaign server
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