update British English translation

This commit is contained in:
András Salamon 2005-12-30 11:25:15 +00:00
parent d93b9c14e0
commit a44c103bb9
5 changed files with 132 additions and 100 deletions

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-13 21:03+0100\n"
"PO-Revision-Date: 2005-12-04 23:06+0200\n"
"PO-Revision-Date: 2005-12-30 12:59+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: en_GB\n"
"MIME-Version: 1.0\n"
@ -2317,7 +2317,6 @@ msgstr ""
"occurrences on the eastern border of Wesnoth."
#: data/scenarios/Eastern_Invasion/utils/intro.cfg:10
#, fuzzy
msgid ""
"Cattle and beasts of burden were found dead in the fields, and men went "
"missing from their houses, with no clues but a thin stream of black blood. "
@ -2327,9 +2326,9 @@ msgid ""
msgstr ""
"Cattle and beasts of burden were found dead in the fields, and men went "
"missing from their houses, with no clues but a thin stream of black blood. "
"At first the settlers suspected raiders, but there was nothing east of them "
"but a small mountain range and miles of swamp, where no one had been seen "
"for many years."
"At first the settlers suspected raiders from the great desert, but when they "
"sent scouts east they found nothing but a small mountain range and miles of "
"swamp."
#: data/scenarios/Eastern_Invasion/utils/intro.cfg:14
msgid ""

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-15 11:21+0100\n"
"PO-Revision-Date: 2005-12-04 22:53+0200\n"
"PO-Revision-Date: 2005-12-30 12:58+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
@ -52,6 +52,10 @@ msgid ""
"started to pulsate blue. The heat and light were comforting in the pitch "
"black."
msgstr ""
"The Sceptre, initially dulled from decades of dust and debris, began to glow "
"from the ruby's inner fire. Dwarvish runes on the golden handle gently "
"started to pulsate blue. The heat and light were comforting in the pitch "
"black."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
msgid ""
@ -59,6 +63,9 @@ msgid ""
"several trolls as smoking husks. Sensing the awakening of a powerful magic, "
"the dwellers of the deep quickly scattered and remained out of sight."
msgstr ""
"An early encounter with the Sceptre in the hands of its new owners left "
"several trolls as smoking husks. Sensing the awakening of a powerful magic, "
"the dwellers of the deep quickly scattered and remained out of sight."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:29
msgid ""
@ -67,6 +74,10 @@ msgid ""
"old wizard's normally inscrutable face. Finally, fresh air greeted the "
"party..."
msgstr ""
"Delfador led his young charges through lonely corridors and abandoned "
"tunnels for four days. For the first time Konrad saw signs of fatigue in the "
"old wizard's normally inscrutable face. Finally, fresh air greeted the "
"party..."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:42
msgid "Defeat either of the enemy leaders"
@ -339,7 +350,6 @@ msgid "But which way, Kalenz?"
msgstr "But which way, Kalenz?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:237
#, fuzzy
msgid ""
"We may take two paths which avoid the river. North, through the ancient home "
"of my people, and then east to where they now live. Or we can go south, "
@ -349,7 +359,7 @@ msgid ""
msgstr ""
"We may take two paths which avoid the river. North, through the ancient home "
"of my people, and then east to where they now live. Or we can go south, "
"passing through the Swamps, before turning east, and then north. We would "
"passing through the swamps, before turning east and then north. We would "
"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
@ -555,6 +565,8 @@ msgid ""
"Wretched wench. Your army is tasting death as we speak. The clans have "
"arrived to unseat you, pretender!"
msgstr ""
"Wretched wench. Your army is tasting death as we speak. The clans have "
"arrived to unseat you, pretender!"
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:232
msgid ""
@ -1273,7 +1285,6 @@ msgstr ""
"Elensefar's rescue had not yet reached her."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:46
#, fuzzy
msgid ""
"Small as it was, Konrad's army avoided the notice of hostile eyes in the "
"sparsely populated western countryside. However, their luck did not to hold."
@ -1415,7 +1426,6 @@ msgstr ""
"of Fire. If we tarry in this place, hordes of orcs will surround us."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
#, fuzzy
msgid ""
"Konrad, heed the words of Delfador. We shall return to wrest the grip of the "
"orcs from these lands. Look - orcs are already gathering. More are surely on "
@ -1568,7 +1578,6 @@ msgid "I hope we can make it through the main doors, then."
msgstr "I hope we can make it through the main doors, then."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:434
#, fuzzy
msgid "It is our only choice now. Hurry!"
msgstr "It is our only choice now. Hurry!"
@ -2021,6 +2030,8 @@ msgid ""
"Yes, rest. Your soldiers will be tended to and refreshed. We have made sure "
"you will leave our protection with the resources to finish your journey."
msgstr ""
"Yes, rest. Your soldiers will be tended to and refreshed. We have made sure "
"you will leave our protection with the resources to finish your journey."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:279
msgid ""
@ -2028,6 +2039,9 @@ msgid ""
"restlessness overtook Konrad. The urgency nagged at him as he donned a new "
"tunic and fastened newly-oiled leather straps."
msgstr ""
"After many days enjoying the strange food and fine linen of his hosts, "
"restlessness overtook Konrad. The urgency nagged at him as he donned a new "
"tunic and fastened newly-oiled leather straps."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:283
msgid ""
@ -2036,6 +2050,10 @@ msgid ""
"the capital to make war on a vast human army - his war. The weight of that "
"thought bore on him."
msgstr ""
"He strode the halls of the elven citadel, visiting and encouraging his "
"soldiers. Many were elves who were leaving behind comfort and peace here in "
"the capital to make war on a vast human army - his war. The weight of that "
"thought bore on him."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
msgid ""
@ -2044,6 +2062,10 @@ msgid ""
"at thin streams of black smoke, merging into the clouds far in the distance. "
"His order to depart was ardently obeyed."
msgstr ""
"Konrad stood on the rampart staring out towards the horizon as his men "
"bustled below. He suddenly realized why he was uneasy: he had been staring "
"at thin streams of black smoke, merging into the clouds far in the distance. "
"His order to depart was ardently obeyed."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
msgid "The Elves Besieged"
@ -2763,9 +2785,8 @@ msgid "Test of the Clan"
msgstr "Test of the Clan"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:24
#, fuzzy
msgid "Defeat 25 Units"
msgstr "Defeat all enemies"
msgstr "Defeat 25 Units"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
msgid "Greetings, men of the plains."
@ -2825,66 +2846,72 @@ msgid ""
"Delfador, this is sheer madness. I do not believe we are playing games when "
"we should be marching against the Queen."
msgstr ""
"Delfador, this is sheer madness. We cannot afford to play games when "
"we should be marching against the Queen."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:232
msgid "Lord Bayar, halt this folly! I challenge you to a personal combat."
msgstr ""
msgstr "Lord Bayar, halt this folly! I challenge you to a personal combat."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:236
msgid "Ho! You have amused me, young heir. Ho, ho, challenge indeed."
msgstr ""
msgstr "Ho! You have amused me, young heir. Ho, ho, challenge indeed."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:240
msgid "Young heir? Then you assent to my claim?"
msgstr ""
msgstr "Young heir? Then you assent to my claim?"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:244
msgid ""
"Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test "
"of your strength?"
msgstr ""
"Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test "
"of your strength?"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:248
msgid "I fail to see the purpose of this exercize. It only weakens us."
msgstr ""
msgstr "I fail to see the purpose of this exercise. It only weakens us."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:252
msgid ""
"No, whelp. The horse clans are eternal. I will promise you this, however. If "
"you can defeat me personally, I myself will join your siege of Weldyn."
msgstr ""
"No, whelp. The horse clans are eternal. I will promise you this, however. If "
"you can defeat me personally, I myself will join your siege of Weldyn."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:256
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:260
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:264
msgid "Aye."
msgstr ""
msgstr "Aye."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:281
#, fuzzy
msgid ""
"I cannot believe this! You have defeated me! You are now my liege, and I "
"leave the battlefield in shame. But the Clan shall fight on!"
msgstr ""
"I cannot believe this! You have defeated me! But the Clan shall fight on!"
"I cannot believe this! You have defeated me! You are now my liege, and I "
"leave the battlefield in shame. But the Clan shall fight on!"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:285
msgid "Their leader has fallen but still they fight!"
msgstr "Their leader has fallen but still they fight!"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:301
#, fuzzy
msgid ""
"You can defeat me, but the Clan will never fall. Our numbers are endless!"
msgstr "You can defeat me, but more will take my place!"
msgstr ""
"You can defeat me, but the Clan will never fall. Our numbers are endless!"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:317
msgid "Even as I pledge my lance to your service, my Clan fights on!"
msgstr ""
msgstr "Even as I pledge my lance to your service, my Clan fights on!"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:333
msgid "A humiliating defeat, yet you are no match for the might of the clan!"
msgstr ""
msgstr "A humiliating defeat, yet you are no match for the might of the clan!"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:360
msgid ""
@ -2906,12 +2933,11 @@ msgstr "We will serve you, my lord. You will make a worthy king."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:372
msgid "You may now recruit the legendary riders of the Clans!"
msgstr ""
msgstr "You may now recruit the legendary riders of the Clans!"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:376
#, fuzzy
msgid "I think you are mistaken! You will help me be queen."
msgstr "I think you are mistaken! You will help me be queen!"
msgstr "I think you are mistaken! You will help me be queen."
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:381
msgid "Who then is your leader? Who do we serve?"
@ -2958,14 +2984,12 @@ msgid "|$units_slain| Clan Members Defeated"
msgstr "|$units_slain| Clan Members Defeated"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:445
#, fuzzy
msgid ""
"We are routing their forces! Let's see if the Clan has had enough. Their "
"help in guarding our flanks would be invaluable."
msgstr ""
"We are routing their forces! Let's see if the Clan has had enough. Their "
"help in guarding our flanks would be invaluable. Let's take this fight to "
"their leaders!"
"help in guarding our flanks would be invaluable."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
msgid "Home of the North Elves"
@ -2973,12 +2997,11 @@ msgstr "Home of the North Elves"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:22
msgid "Your encampment will be dismantled after the first turn"
msgstr ""
msgstr "Your encampment will be dismantled after the first turn"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:24
#, fuzzy
msgid "Konrad must reach the Elvish Forest and resist until the end of turns"
msgstr "Reach the Elvish Forest, and resist until the end of turns"
msgstr "Konrad must reach the Elvish Forest and resist until the end of turns"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:44
msgid "Turns run out before reaching the forest"
@ -3125,10 +3148,12 @@ msgid ""
"Konrad, the encampment must be torn down. Any delay and these armies will "
"crush us. Any evidence of our passage through here, and they will chase us."
msgstr ""
"Konrad, the encampment must be torn down. Any delay and these armies will "
"crush us. Any evidence of our passage through here, and they will chase us."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:357
msgid "Are we going to simply trot across the battlefield?"
msgstr ""
msgstr "Are we going to simply trot across the battlefield?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:361
msgid ""
@ -3137,30 +3162,38 @@ msgid ""
"full speed for the orcs' camp, and vice-versa. These armies are out for "
"blood."
msgstr ""
"Stop for a moment, princess. Look - you can barely see them in the distance "
"there, but the scouts have found each other. The Queen's troops are marching "
"full speed for the orcs' camp, and vice-versa. These armies are out for "
"blood."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:365
msgid ""
"But they will not neglect to notice our presence in their midst! We are "
"walking into slaughter!"
msgstr ""
"But they will not neglect to notice our presence in their midst! We are "
"walking into slaughter!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:369
msgid ""
"(hushed) Sorry to be blunt, princess, but it is only essential that you and "
"I make it to meet with the Elven Council."
msgstr ""
"(hushed) Sorry to be blunt, princess, but it is only essential that you and "
"I make it to meet with the Elven Council."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:373
msgid "..."
msgstr ""
msgstr "..."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:377
msgid "...and Delfador, of course. And Kalenz... and.."
msgstr ""
msgstr "...and Delfador, of course. And Kalenz... and.."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:381
msgid "Ach! I understand, Konrad."
msgstr ""
msgstr "Ach! I understand, Konrad."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:392
msgid ""
@ -3625,13 +3658,12 @@ msgid "Peldril"
msgstr "Peldril"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:168
#, fuzzy
msgid ""
"Greetings, Travelers. I am Stalrag, chief of these villages! I warn you, a "
"great wizard and his trolls are in the mountains and will surely attack. I "
"will summon my tribesmen to aid you!"
msgstr ""
"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
"Greetings, Travellers. I am Stalrag, chief of these villages! I warn "
"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
@ -3791,12 +3823,17 @@ msgid ""
"distant peal of orcish drums made the abundant pine forests nestled in "
"rolling foothills both breathtaking and ominous."
msgstr ""
"Across the river were lands few humans had ever visited. The occasional "
"distant peal of orcish drums made the abundant pine forests nestled in "
"rolling foothills both breathtaking and ominous."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:52
msgid ""
"Swirling, snow-laden winds tore at Konrad's men, signaling the final exit of "
"autumn and the onset of what would be a harsh winter."
msgstr ""
"Swirling, snow-laden winds tore at Konrad's army, signalling the final exit of "
"autumn and the onset of what would be a harsh winter."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:77
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
@ -4646,6 +4683,8 @@ msgid ""
"Tall ones, I thank you. Life has been nothing but a struggle recently. We "
"are the last outpost of civilization in these caves."
msgstr ""
"Tall ones, I thank you. Life has been nothing but a struggle recently. We "
"are the last outpost of civilization in these caves."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:403
msgid ""
@ -4653,6 +4692,9 @@ msgid ""
"We are not alone, and now that our foes have smelled our blood it will be "
"worse."
msgstr ""
"These caves are vast. If we are to find the Sceptre of Fire we must hurry. "
"We are not alone, and now that our foes have smelled our blood it will be "
"worse."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:407
msgid ""
@ -4660,10 +4702,13 @@ msgid ""
"ambitious. Beyond my citadel the spawn of the darkness hold complete sway. "
"You will not survive without assistance."
msgstr ""
"The Sceptre? Ah, the Sceptre you seek. You surface dwellers are "
"ambitious. Beyond my citadel the spawn of the darkness hold complete sway. "
"You will not survive without assistance."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:411
msgid "How will we make it?"
msgstr ""
msgstr "How will we make it?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:415
msgid ""
@ -4671,20 +4716,25 @@ msgid ""
"of the underground kingdom. The Scepter can only be there. Please accept "
"the gift of my guardsmen. These elite warriors will protect you."
msgstr ""
"East of here, young human, the tunnels converge towards the deepest reaches "
"of the underground kingdom. The Sceptre can only be there. Please accept "
"the gift of my guardsmen. These elite warriors will protect you."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:425
msgid ""
"Your boon is most welcome, sir dwarf. Keeping the Scepter out of the hands "
"of evil beasts is a common goal for us, and we will prevail with your help."
msgstr ""
"Your boon is most welcome, sir dwarf. Keeping the Sceptre out of the hands "
"of evil beasts is a common goal for us, and we will prevail with your help."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:429
msgid "You may now recruit the legendary dwarvish guardsmen!"
msgstr ""
msgstr "You may now recruit the legendary dwarvish guardsmen!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:438
msgid "I do not know, Konrad, but I can sense our path only leads us deeper."
msgstr ""
msgstr "I do not know, Konrad, but I can sense our path only leads us deeper."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
msgid "The Siege of Elensefar"
@ -5071,6 +5121,9 @@ msgid ""
"usually lasts until the end of the battle, and they shrink in utter fear of "
"our blades... if that is possible for an undead minion."
msgstr ""
"My people douse our weapons with holy water when fighting undead. It "
"usually lasts until the end of the battle, and they shrink in utter fear of "
"our blades... if that is possible for an undead minion."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:230
msgid "Let us hold them off as long as we can!"

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-13 21:00+0100\n"
"PO-Revision-Date: 2005-12-04 22:19+0200\n"
"PO-Revision-Date: 2005-12-30 11:04+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: en_GB\n"
"MIME-Version: 1.0\n"
@ -494,7 +494,7 @@ msgstr "Reverse Time Graphics"
#: src/preferences_display.cpp:231
msgid "Chat Timestamping"
msgstr ""
msgstr "Chat Timestamping"
#: src/preferences_display.cpp:232
msgid "Sound effects"
@ -538,11 +538,11 @@ msgstr "Change the speed of scrolling around the map"
#: src/preferences_display.cpp:271 src/preferences_display.cpp:273
msgid "Set the amount of chat lines shown"
msgstr ""
msgstr "Set the number of chat lines shown"
#: src/preferences_display.cpp:276
msgid "Add a timestamp to chat messages"
msgstr ""
msgstr "Add a timestamp to chat messages"
#: src/preferences_display.cpp:279 src/preferences_display.cpp:284
msgid "Change the brightness of the display"
@ -614,7 +614,7 @@ msgstr "View and configure keyboard shortcuts"
#: src/preferences_display.cpp:475
msgid "Chat Lines: "
msgstr ""
msgstr "Chat Lines: "
#: src/preferences_display.cpp:527
msgid "yes"
@ -637,9 +637,8 @@ msgid "Prefs section^Sound"
msgstr "Sound"
#: src/preferences_display.cpp:598
#, fuzzy
msgid "Prefs section^Multiplayer"
msgstr "Display"
msgstr "Multiplayer"
#: src/preferences_display.cpp:599
msgid "Advanced section^Advanced"

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-05 10:48+0100\n"
"PO-Revision-Date: 2005-12-04 23:13+0200\n"
"PO-Revision-Date: 2005-12-30 13:00+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
@ -4981,7 +4981,6 @@ msgstr ""
"which we give the Elves the Ruby of Fire, in return for our place here."
#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:170
#, fuzzy
msgid ""
"I'm going to face Jevyan, and if rumors of his power are true he's going to "
"pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-17 14:36+0100\n"
"PO-Revision-Date: 2005-12-04 23:19+0200\n"
"PO-Revision-Date: 2005-12-30 13:23+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: en_GB\n"
"MIME-Version: 1.0\n"
@ -2518,38 +2518,32 @@ msgid "statuspanel^movement"
msgstr "movement"
#: data/themes/default.cfg:458
#, fuzzy
msgid "Replay"
msgstr "replay"
msgstr "Replay"
#: data/themes/default.cfg:471
#, fuzzy
msgid "Play"
msgstr "Players: "
msgstr "Play"
#: data/themes/default.cfg:484
msgid "Stop"
msgstr ""
msgstr "Stop"
#: data/themes/default.cfg:497
#, fuzzy
msgid "Reset"
msgstr "Desert"
msgstr "Reset"
#: data/themes/default.cfg:510
#, fuzzy
msgid "Next Turn"
msgstr "Turn"
msgstr "Next Turn"
#: data/themes/default.cfg:523
#, fuzzy
msgid "Next Side"
msgstr "Next"
msgstr "Next Side"
#: data/themes/default.cfg:559
#, fuzzy
msgid "Skip animation"
msgstr "+Slovak Translation"
msgstr "Skip animation"
#: data/themes/default.cfg:663
msgid "Act."
@ -2812,14 +2806,12 @@ msgstr ""
"needing to attack anything themselves."
#: data/tips.cfg:29
#, fuzzy
msgid ""
"The 'slow' attack ability makes enemy units move slower, but it also halves "
"the damage they do on all attack."
msgstr ""
"The 'slow' attack ability makes enemy units move slower, but it also removes "
"their zone of control, allowing your wounded units to escape or helping you "
"reach fleeing enemy units."
"The 'slow' attack ability makes enemy units move slower, but it also halves "
"the damage they do on all attacks."
#: data/tips.cfg:30
msgid "Holy attacks are very powerful against undead."
@ -3154,7 +3146,6 @@ msgid "teleport"
msgstr "teleport"
#: data/translations/english.cfg:93
#, fuzzy
msgid ""
"Backstab:\n"
"This attack deals double damage if there is an enemy of the target on the "
@ -3162,8 +3153,8 @@ msgid ""
"to stone)."
msgstr ""
"Backstab:\n"
"This attack deals double damage if there is an enemy of the targe on the "
"opposite side of the target, and that unit is not incapacitated (eg. turned "
"This attack deals double damage if there is an enemy of the target on the "
"opposite side of the target, and that unit is not incapacitated (e.g. turned "
"to stone)."
#: data/translations/english.cfg:96
@ -3233,7 +3224,6 @@ msgstr ""
"doesn't work on Undead or units in villages.)"
#: data/translations/english.cfg:117
#, fuzzy
msgid ""
"Plague:\n"
"When a unit is killed by a Plague attack, that unit is replaced with a unit "
@ -3242,8 +3232,8 @@ msgid ""
msgstr ""
"Plague:\n"
"When a unit is killed by a Plague attack, that unit is replaced with a unit "
"identical to and on the same side as the unit with the Plague attack. (This "
"doesn't work on Undead or units in villages.)"
"of the specified type on the same side as the unit with the Plague attack. "
"(This doesn't work on Undead or units in villages.)"
#: data/translations/english.cfg:120
msgid ""
@ -4160,9 +4150,8 @@ msgid "tentacle"
msgstr "tentacle"
#: data/units/Cuttle_Fish.cfg:42
#, fuzzy
msgid "swarm"
msgstr "slam"
msgstr "swarm"
#: data/units/Cuttle_Fish.cfg:76
msgid "ink"
@ -6041,12 +6030,10 @@ msgid "net"
msgstr "net"
#: data/units/Goblin_Rouser.cfg:3
#, fuzzy
msgid "Goblin Rouser"
msgstr "Goblin Impaler"
msgstr "Goblin Rouser"
#: data/units/Goblin_Rouser.cfg:27
#, fuzzy
msgid ""
"Standard Bearers are an oddity amongst Goblins. Firstly they have survived a "
"war, but perhaps more significantly, they were remembered to have survived "
@ -6057,12 +6044,12 @@ msgid ""
"to it to deal more damage in combat, though this only applies to units of "
"lower level."
msgstr ""
"The rank of Grand Marshal is one of the most esteemed in the armies of "
"humanity, and those who bear its title have surpassed many trials by fire, "
"proving their tactical facility and their considerable mettle at personal "
"combat.\n"
"Standard Bearers are an oddity amongst Goblins. First, they have survived a "
"war, but more significantly, they were remembered to have survived "
"one by other Goblins. His oft maddened rabble on the battlefield nonetheless "
"seems to effectively steel the younger at arms.\n"
"\n"
"Special Notes: the leadership of a Grand Marshal enables friendly units next "
"Special Notes: the leadership of a Goblin Rouser enables friendly units next "
"to it to deal more damage in combat, though this only applies to units of "
"lower level."
@ -6322,7 +6309,6 @@ msgid "Horse Lord"
msgstr "Horse Lord"
#: data/units/Horse_Lord.cfg:30
#, fuzzy
msgid ""
"The greatest of the men of the plains, Horse Lords are heads of their houses "
"and are respected by all, friend or foe. Their sword can kill most ordinary "
@ -8969,9 +8955,8 @@ msgid "+Scenario Designers"
msgstr "+Scenario Designers"
#: src/about.cpp:113
#, fuzzy
msgid "+Multiplayer Developers"
msgstr "+Multiplayer Maps"
msgstr "+Multiplayer Developers"
#: src/about.cpp:118
msgid "+Multiplayer Maps"
@ -9946,7 +9931,7 @@ msgstr "Create Game"
#: src/multiplayer_create.cpp:46
msgid "Time limit"
msgstr ""
msgstr "Time limit"
#: src/multiplayer_create.cpp:55
msgid "Name of game:"
@ -9991,17 +9976,15 @@ msgstr "The maximum number of turns the game can last"
#: src/multiplayer_create.cpp:103
msgid "Enables user time limit"
msgstr ""
msgstr "Enables user time limit"
#: src/multiplayer_create.cpp:109
#, fuzzy
msgid "Initial time available for user at the begining of the match"
msgstr ""
"Units stationed in villages heal 8 hitpoints at the beginning of their turn."
msgstr "Initial time available for player at start of game"
#: src/multiplayer_create.cpp:115
msgid "Time added to user's clock at the end of each turn"
msgstr ""
msgstr "Time added to user's clock at the end of each turn"
#: src/multiplayer_create.cpp:120
msgid "The amount of income each village yields per turn"
@ -10068,14 +10051,12 @@ msgid "Unlimited Turns"
msgstr "Unlimited Turns"
#: src/multiplayer_create.cpp:266
#, fuzzy
msgid "Initial Time: "
msgstr "Initiate"
msgstr "Initial Time: "
#: src/multiplayer_create.cpp:271
#, fuzzy
msgid "Turn time: "
msgstr "Turns: "
msgstr "Turn time: "
#: src/multiplayer_create.cpp:277
msgid "Village Gold: "
@ -10585,11 +10566,12 @@ msgid "invisible: "
msgstr "invisible: "
#: src/reports.cpp:140
#, fuzzy
msgid ""
"This unit has been slowed. It will only deal half its normal damage when "
"attacking."
msgstr "This unit has been turned to stone. It may not move or attack."
msgstr ""
"This unit has been slowed. It will only deal half its normal damage when "
"attacking."
#: src/reports.cpp:140
msgid "slowed: "