DM S01: Improve feel of cutscene

Change map and unit position so nobody walks on top of anyone during moves
Minor key cleanup
This commit is contained in:
sigurdfdragon 2019-06-13 14:23:02 -04:00
parent 8820d3f523
commit a421d238ad
2 changed files with 7 additions and 15 deletions

View file

@ -12,9 +12,9 @@ Mm, Mm, Mm^Xm, Mm, Wo, Wo, Ch, Ch, Ch, Ch, Ch, Wo, Wo, Mm, Mm^Xm, Mm, Hh, Hh, Gs
Mm, Mm, Mm^Xm, Mm, Wo, Ch^Ebn, Kh, Ch, Ch, Ch, Kh, Ch^Ebn, Wo, Mm, Mm^Xm, Mm, Hh, Hh, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp
Mm, Mm, Mm^Xm, Mm, Wo, Ch^Ebn, Ch, Ch, Ch, Ch, Ch, Ch^Ebn, Wo, Mm, Mm^Xm, Mm, Hh, Hh, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp
Mm, Mm, Mm^Xm, Mm, Mm, Wo, Wo, Ch, Kh, Ch, Ch, Wo, Wo, Mm, Mm^Xm, Mm, Hh, Hh, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp
Mm, Mm, Mm^Xm, Mm^Xm, Mm^Xm, Mm, Wo, Ch^Ebn, Ch^Ebn, Ch^Ebn, Wo, 2 Kh, Ww^Bsb\, Mm, Mm^Xm, Mm, Gg^Fet, Gs^Fp, Gg^Fet, Gs^Fp, Gs^Fp, Gs^Fp
Hh, Mm, Mm, Mm^Xm, Mm^Xm, Mm, Mm, Wo, Wo, Wo, Wo, Wo, Mm, Rr, Rr, Gg^Fet, Rr, Gg^Fet, Rr, Gg^Fet, Gg^Fet, Gs^Fp
Hh, Hh, Hh, Mm, Mm, Mm^Xm, Mm^Xm, Mm, Mm, Mm, Mm, Mm, Mm^Xm, Mm^Xm, Gg^Fet, Rr, Gg^Fet, Rr, Gg^Fet, Rr, 1 Rr, Rr
Mm, Mm, Mm^Xm, Mm^Xm, Mm^Xm, Mm, Wo, Ch^Ebn, Ch^Ebn, Ch^Ebn, Wo, Wo^Bsb\, Wo^Bsb\, 2 Hh, Mm^Xm, Mm, Gg^Fet, Gs^Fp, Gg^Fet, Gs^Fp, Gs^Fp, Gs^Fp
Hh, Mm, Mm, Mm^Xm, Mm^Xm, Mm, Mm, Wo, Wo, Wo, Wo, Wo, Hh, Rr, Rr, Gg^Fet, Rr, Gg^Fet, Rr, Gg^Fet, Gg^Fet, Gs^Fp
Hh, Hh, Hh, Mm, Mm, Mm^Xm, Mm^Xm, Mm, Mm, Mm, Mm, Mm, Mm^Xm, Mm^Xm, Gg^Fet, Rr, Gg^Fet, Rr, Gg^Fet, 1 Rr, Rr, Rr
Gs^Fp, Hh, Hh, Hh, Hh, Mm, Mm, Mm^Xm, Mm^Xm, Mm^Xm, Mm^Xm, Mm^Xm, Mm, Mm, Hh, Gg^Fet, Hh, Gg^Fet, Gs^Fp, Gg^Fet, Gg^Fet, Gs^Fp
Gs^Fp, Gs^Fp, Gs^Fp, Hh, Hh, Hh, Hh, Mm, Mm, Mm^Xm, Mm, Mm, Hh, Hh, Hh, Hh, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp
Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Hh, Hh, Hh, Hh, Mm, Hh, Hh, Hh, Hh, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp

View file

@ -21,7 +21,7 @@
facing=nw
[unit]
{METHOR}
x,y=18,15
x,y=20,16
facing=nw
[/unit]
[/side]
@ -203,17 +203,9 @@
speaker=Delfador
message=_"I am ready."
[/message]
# Using separate tags to ensure Methor moves first
[move_unit]
id=Methor
to_x=13,14,15,16,17,18,19,20
to_y=15,15,16,15,16,15,16,16
[/move_unit]
[move_unit]
id=Delfador
to_x=13,14,15,16,17,18,19
to_y=15,15,16,15,16,15,16
[/move_unit]
# Move them separately to ensure Methor moves first
{MOVE_UNIT id=Methor 20 16}
{MOVE_UNIT id=Delfador 19 16}
[delay]
time=250
[/delay]