Wire in Karrag's new unit type, Dwarvish Rune Lord, with its animation sprites.
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BIN
data/campaigns/The_Hammer_of_Thursagan/images/units/karrag.png
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@ -38,7 +38,7 @@
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[/side]
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[side]
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type="Dwarvish Runemaster"
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type="Dwarvish Rune Lord"
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description="Karrag"
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user_description=_"Karrag"
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canrecruit="1"
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@ -33,7 +33,7 @@
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[/side]
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[side]
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type="Lich"
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type="Dwarvish Rune Lord"
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description="Karrag"
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user_description=_"Karrag"
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profile=portraits/karrag.png
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@ -0,0 +1,159 @@
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#textdomain wesnoth-sof
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[unit]
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id=Dwarvish Rune Lord
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# This is a customized Dwarven Runenaster with a chill tempest
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# attack like the L3 Lich, and its own animations.
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name= _ "Dwarvish Runemaster"
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race=dwarf
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image=units/karrag.png
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hitpoints=48
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movement_type=dwarvishfoot
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[resistance]
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blade=50
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pierce=60
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impact=60
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[/resistance]
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movement=4
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level=3
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alignment=neutral
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cost=50
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usage=fighter
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experience=150
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advanceto=null
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{AMLA_DEFAULT}
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# FIXME: Customize this description after string thaw.
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unit_description= _ "Except for those with almost supernatural skill, the highest rank a runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows nearly as powerful as those of the best warriors, they would be fearsome without their craft, but with it they are also nigh on invincible, since their runes cause the physical blows of their enemies to deal less damage than would be expected."++{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
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{DEFENSE_ANIM "units/karrag-defend.png" "units/karrag.png" {SOUND_LIST:LICH_HIT} }
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die_sound={SOUND_LIST:LICH_HIT}
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[attack]
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name=hammer
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description= _"hammer"
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type=impact
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[specials]
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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range=melee
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damage=18
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number=2
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[/attack]
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[attack_anim]
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[attack_filter]
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name=hammer
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[/attack_filter]
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[frame]
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begin=-200
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end=-100
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image=units/karrag-attack1.png
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=100
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image=units/karrag-attack2.png
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sound=mace.wav
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-100
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end=100
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image=units/karrag-attack2.png
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image=units/karrag-attack3.png
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[/frame]
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[frame]
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begin=175
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end=300
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image=units/karrag-attack4.png
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[/frame]
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[/attack_anim]
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[attack]
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name=chill tempest
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description=_"chill tempest"
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type=cold
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[specials]
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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range=ranged
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damage=12
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number=3
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icon=attacks/iceball.png
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[/attack]
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[attack_anim]
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[attack_filter]
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name=chill tempest
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range=ranged
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[/attack_filter]
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[frame]
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begin=-250
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end=-225
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image=units/karrag-ranged1.png
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[/frame]
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[frame]
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begin=-225
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end=-200
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image=units/karrag-ranged2.png
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[/frame]
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[frame]
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begin=-200
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end=-175
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image=units/karrag-ranged3.png
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[/frame]
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[frame]
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begin=-175
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end=-150
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image=units/karrag-ranged4.png
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[/frame]
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[frame]
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begin=-150
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end=-100
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image=units/karrag-ranged5.png
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=100
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image=units/karrag-ranged6.png
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sound=flail.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-100
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end=100
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image=units/karrag-ranged6.png
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sound=flail-miss.ogg
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image=units/karrag-ranged7.png
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[/frame]
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[frame]
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begin=175
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end=225
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image=units/karrag-ranged8.png
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[/frame]
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[frame]
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begin=225
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end=300
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image=units/karrag-ranged9.png
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[/frame]
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[frame]
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begin=300
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end=375
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image=units/karrag-ranged10.png
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[/frame]
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[/attack_anim]
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[/unit]
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