Placeholder WML for a rotting bridge

This commit is contained in:
Simon Forsyth 2011-10-22 16:28:30 +00:00
parent 66aee76cc9
commit a3ba3bc62f
2 changed files with 43 additions and 6 deletions

View file

@ -49,21 +49,22 @@
# TRACK LAYOUT MUST STAY ON TOP
# they set flags that will be used by other macros later.
# they don't set any image by themselves.
{LAYOUT_TRACKS_F *^Bw\ *^Bw| *^Bw/ overlay}
{LAYOUT_TRACKS_F *^Br\ *^Br| *^Br/ overlay}
{LAYOUT_TRACKS_F *^Bw\* *^Bw|* *^Bw/* overlay}
{LAYOUT_TRACKS_F *^Br\ *^Br| *^Br/ overlay}
{LAYOUT_TRACKS_STRAIGHT_F *^Bsb\ *^Bsb| *^Bsb/ overlay}
#{TRACK_TEST_FLAG (*^Br\,*^Br|,*^Br/) overlay-connect}
# basic images for the bridge
{TRACK_COMPLETE *^Bw\ *^Bw| *^Bw/ overlay bridge/wood}
{TRACK_COMPLETE *^Bw\ *^Bw| *^Bw/ overlay bridge/wood}
{TRACK_COMPLETE *^Bw\r *^Bw|r *^Bw/r overlay bridge/wood}
# add transition bridges<->bridges wherever images are missing
{TRACK_BORDER_RESTRICTED_PLF (*Bw|,*^Bw/,*^Bw\) (*^Bw|,*^Bw/,*^Bw/) 100 -80 overlay bridge/wood-end}
{TRACK_BORDER_RESTRICTED_PLF (*^Bw|*,*^Bw/*,*^Bw\*) (*^Bw|*,*^Bw/*,*^Bw/*) 100 -80 overlay bridge/wood-end}
# add dock-style ends to bridges ending in water
{TRACK_BORDER_RESTRICTED_PLF (*^Bw|,*^Bw/,*^Bw\) (W*^,Ss^,Ai^) 100 -80 overlay bridge/wood-dock}
{TRACK_BORDER_RESTRICTED_PLF (*^Bw|*,*^Bw/*,*^Bw\*) (W*^,Ss^,Ai^) 100 -80 overlay bridge/wood-dock}
# add ramps where straight bridges end on land
{TRACK_BORDER_RESTRICTED_PLF (*^Bw|,*^Bw/,*^Bw\) (!,C*,K*) 100 -80 overlay bridge/wood-end}
{TRACK_BORDER_RESTRICTED_PLF (*^Bw|*,*^Bw/*,*^Bw\*) (!,C*,K*) 100 -80 overlay bridge/wood-end}
# Mine rail tracks
{TRACK_COMPLETE *^Br\ *^Br| *^Br/ overlay misc/rails}

View file

@ -1923,6 +1923,42 @@
unit_height_adjust=22
[/terrain_type]
[terrain_type]
symbol_image=bridge/wood-n-s
id=rotbridge
name= _ "Bridge"
editor_name= _ "Rotting Bridge"
string=^Bw|r
aliasof=_bas, Gt
submerge=0
unit_height_adjust=22
editor_group=bridge, water
[/terrain_type]
[terrain_type]
symbol_image=bridge/wood-ne-sw
id=rotbridgediag1
name= _ "Bridge"
editor_name= _ "Rotting Bridge"
string=^Bw/r
aliasof=_bas, Gt
editor_group=bridge, water
submerge=0
unit_height_adjust=22
[/terrain_type]
[terrain_type]
symbol_image=bridge/wood-se-nw
id=rotbridgediag2
name= _ "Bridge"
editor_name= _ "Rotting Bridge"
string=^Bw\r
aliasof=_bas, Gt
editor_group=bridge, water
submerge=0
unit_height_adjust=22
[/terrain_type]
# ######## Basic Stone Bridge
[terrain_type]