Fix compile errors

You know, it would be a lot better if people would either get a clean compile themselves, or use a PR and wait a few hours until Travis and AppVeyor pass their changes.

But, since people with direct push access don't bother making sure their changes actually compile, I suppose we'll always have stupid commits, like this one, cleaning up the mess.
This commit is contained in:
Gregory A Lundberg 2018-02-19 09:37:39 -06:00
parent dcd2123026
commit a3b513e8b8
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GPG key ID: 149484078AE8AE9E

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@ -155,12 +155,12 @@ unit_type::~unit_type()
unit_type::ability_metadata::ability_metadata(const config& cfg)
: id(cfg["id"])
, name(cfg["name"])
, name_inactive(cfg["name_inactive"])
, female_name(cfg["female_name"])
, female_name_inactive(cfg["female_name_inactive"])
, description(cfg["description"])
, description_inactive(cfg["description_inactive"])
, name(cfg["name"].t_str())
, name_inactive(cfg["name_inactive"].t_str())
, female_name(cfg["female_name"].t_str())
, female_name_inactive(cfg["female_name_inactive"].t_str())
, description(cfg["description"].t_str())
, description_inactive(cfg["description_inactive"].t_str())
, affect_self(cfg["affect_self"].to_bool())
, affect_allies(cfg["affect_allies"].to_bool())
, affect_enemies(cfg["affect_enemies"].to_bool())