Fix compile errors
You know, it would be a lot better if people would either get a clean compile themselves, or use a PR and wait a few hours until Travis and AppVeyor pass their changes. But, since people with direct push access don't bother making sure their changes actually compile, I suppose we'll always have stupid commits, like this one, cleaning up the mess.
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1 changed files with 6 additions and 6 deletions
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@ -155,12 +155,12 @@ unit_type::~unit_type()
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unit_type::ability_metadata::ability_metadata(const config& cfg)
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: id(cfg["id"])
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, name(cfg["name"])
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, name_inactive(cfg["name_inactive"])
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, female_name(cfg["female_name"])
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, female_name_inactive(cfg["female_name_inactive"])
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, description(cfg["description"])
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, description_inactive(cfg["description_inactive"])
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, name(cfg["name"].t_str())
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, name_inactive(cfg["name_inactive"].t_str())
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, female_name(cfg["female_name"].t_str())
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, female_name_inactive(cfg["female_name_inactive"].t_str())
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, description(cfg["description"].t_str())
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, description_inactive(cfg["description_inactive"].t_str())
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, affect_self(cfg["affect_self"].to_bool())
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, affect_allies(cfg["affect_allies"].to_bool())
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, affect_enemies(cfg["affect_enemies"].to_bool())
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