Fixed typos in win32 code

This commit is contained in:
Pauli Nieminen 2008-09-10 18:14:04 +00:00
parent 1aecb19ef0
commit a3ac679bd1

View file

@ -457,7 +457,7 @@ const std::string PREFERENCES_DIR = ".wesnoth" + std::string(game_config::versio
{
path = PREFERENCES_DIR;
}
game_config::preferences_dir += appdata +"/"+ path;
game_config::preferences_dir += appdata +std::string("/")+ path;
return;
} else {
if (path.empty())
@ -473,7 +473,7 @@ const std::string PREFERENCES_DIR = ".wesnoth" + std::string(game_config::versio
} else {
std::string cur_path(res);
std::replace(cur_path.begin(),cur_path.end(),'\\','/');
game_config::preference_dir = cur_path + "/" + path;
game_config::preferences_dir = cur_path + "/" + path;
return;
}
}
@ -509,17 +509,17 @@ static std::string setup_user_data_dir()
if (game_config::preferences_dir.empty())
set_preferences_dir(std::string());
#ifdef _WIN32
_mkdir(game_config::preferences_dir);
_mkdir(game_config::preferences_dir + "/editor");
_mkdir(game_config::preferences_dir + "/editor/maps");
_mkdir(game_config::preferences_dir + "/data");
_mkdir(game_config::preferences_dir + "/data/ais");
_mkdir(game_config::preferences_dir + "/data/campaigns");
_mkdir(game_config::preferences_dir + "/data/multiplayer");
_mkdir(game_config::preferences_dir + "/data/maps");
_mkdir(game_config::preferences_dir + "/data/maps/multiplayer");
_mkdir(game_config::preferences_dir + "/data/units");
_mkdir(game_config::preferences_dir + "/saves");
_mkdir((game_config::preferences_dir).c_str());
_mkdir((game_config::preferences_dir + "/editor").c_str());
_mkdir((game_config::preferences_dir + "/editor/maps").c_str());
_mkdir((game_config::preferences_dir + "/data").c_str());
_mkdir((game_config::preferences_dir + "/data/ais").c_str());
_mkdir((game_config::preferences_dir + "/data/campaigns").c_str());
_mkdir((game_config::preferences_dir + "/data/multiplayer").c_str());
_mkdir((game_config::preferences_dir + "/data/maps").c_str());
_mkdir((game_config::preferences_dir + "/data/maps/multiplayer").c_str());
_mkdir((game_config::preferences_dir + "/data/units").c_str());
_mkdir((game_config::preferences_dir + "/saves").c_str());
return game_config::preferences_dir;
#elif defined(__BEOS__)