pot-update (preparing for 1.5.1)

This commit is contained in:
Nils Kneuper 2008-06-18 18:13:39 +00:00
parent 66541b57de
commit a3ab2aa3ac
360 changed files with 45659 additions and 42865 deletions

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -303,7 +302,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -333,7 +332,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -359,16 +358,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -436,17 +435,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -454,17 +452,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -505,21 +502,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -537,10 +533,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -567,16 +563,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -603,8 +599,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -659,10 +655,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -670,14 +666,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -704,10 +701,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -718,15 +715,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -904,28 +900,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-05-26 18:39+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-03-02 10:30+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -167,22 +167,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -193,7 +192,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -206,32 +205,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -242,8 +241,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -254,22 +253,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -277,7 +276,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -313,7 +312,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -343,7 +342,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -369,16 +368,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -446,17 +445,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -464,17 +462,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -515,21 +512,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -547,10 +543,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -577,16 +573,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -613,8 +609,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -669,10 +665,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -680,14 +676,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -714,10 +711,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -728,15 +725,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -914,28 +910,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-09-04 20:16+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-06-11 15:53+0100\n"
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -181,9 +181,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Příchod lidí a skřetů otřásl usazenými národy Velkého kontinentu. Elfové, "
"trpaslíci a další, kdo po se dlouhé časy těšili z léty dosažené stability a "
@ -194,15 +193,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -217,7 +216,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Po mnoho let po přistání Haldrikova lidu zůstávali skřeti natolik zřídkavým "
"jevem, že netrápili elfí oblasti o nic víc než pověry. Až do chvíle, kdy "
@ -234,14 +233,14 @@ msgstr "Skřeti byli spatřeni na severních okrajích lesa Wesmere."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -249,9 +248,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Zde to vidíme na vlastní oči, pane. Zažehli velké ohně, nikoliv ze suchého "
"klestí, ale nově zabitých těl zpívajících stromů. Zašlapávají trávník a ani "
@ -260,10 +259,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -274,8 +273,8 @@ msgstr "Ano, můj pane!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -286,22 +285,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -309,7 +308,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -346,7 +345,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Buď proklet tisíckrát, elfátko! Budeš trpět... Můj pán, Rualša, se blíží. "
"Smete tvůj lid z tváře země!"
@ -382,7 +381,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -412,16 +411,16 @@ msgstr "Stopa skřetího smradu vede přímo sem."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -496,8 +495,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Jak postupovali na sever, lesní zeleně ubývalo, až ustoupila nevlídné, pusté "
"zemi. Postupně se vyjasnilo, co znamenají pařezy a třísky rozprostírající se "
@ -506,10 +505,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -517,17 +515,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -572,21 +569,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -604,10 +600,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -634,16 +630,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -670,8 +666,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -726,10 +722,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -737,14 +733,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -774,10 +771,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -788,15 +785,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1005,7 +1001,7 @@ msgstr ""
"jejich zbraněmi."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1014,7 +1010,7 @@ msgstr ""
"zjevy!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1023,7 +1019,7 @@ msgstr ""
"si, že někteří z mých učedníků si přejí jít s tebou na sever a zahnat skřety."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1032,7 +1028,7 @@ msgstr ""
"prosím, jít s vámi?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Jistě... Potěší mě tvá pomoc."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.12+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-18 13:27+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: none\n"
@ -171,9 +171,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Ankomsten af mennesker og orker sendte chokbølger igennem folkene på Det "
"Store Kontinent. Elver, dværge og andre som havde nået ligevægt indbyrdes og "
@ -183,15 +182,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -206,7 +205,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"I en række af år efter at Haldrics folk ankom, forblev orkerne fåtallige "
"mere et rygte end et virkeligt problem for elverne. Dette var, indtil dagen "
@ -224,14 +223,14 @@ msgstr "Orkerne blev set ved de nordlige moser i den store Wesmere-skov."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -239,9 +238,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Vi kan se det her min herre. De laver store bål, ikke af dødt træ men af de "
"netop myrdede lig af syngende træer. De tramper grene ned i mudderet og "
@ -250,10 +249,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -264,8 +263,8 @@ msgstr "Javel, herre!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -276,22 +275,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -299,7 +298,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -336,7 +335,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Må du være forbandet i al evighed, elverunge! Du skal lide... Min herre "
"Rualsha er på vej. Han vil udrydde dit folk fra jordens overflade!"
@ -371,7 +370,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -402,16 +401,16 @@ msgstr "Orkerne efterlod et stinkende stor lige til dette sted."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -488,8 +487,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Da de rejste længere mod nord blev den grønne skov tyndere, og blev til et "
"mere bart og kratbevokset land. Efterhånden blev budskabet sendt af "
@ -499,10 +498,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -510,17 +508,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -565,21 +562,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -597,10 +593,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -627,16 +623,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -663,8 +659,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -719,10 +715,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -730,14 +726,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -767,10 +764,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -781,15 +778,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1002,7 +998,7 @@ msgstr ""
"os imod deres våben."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1011,7 +1007,7 @@ msgstr ""
"disse frygtelige fantomer!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1021,7 +1017,7 @@ msgstr ""
"orkerne."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1030,7 +1026,7 @@ msgstr ""
"jeg komme med jer?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Absolut... Jeg vil være glad for din hjælp."

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orcish_Incursion 0.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-16 19:23+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: German <gnome-de@gnome.org>\n"
@ -170,9 +170,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Die Ankunft von Menschen und Orks hatte Wellen von Aufregung bei den "
"Bewohnern des Großen Kontinents geschlagen. Elfen, Zwerge und andere, die "
@ -184,15 +183,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -207,7 +206,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Für einige Jahre nach der Landung Haldrics blieben Orks eine Seltenheit, "
"nicht mehr als ein erschreckendes Gerücht in den grünen Städten der Elfen. "
@ -227,14 +226,14 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -242,9 +241,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Wir müssen die Wahrheit dessen jetzt selbst erkennen, mein Herr. Sie "
"errichten große Feuer, nicht aus herabgefallenem Holz, sondern mit den "
@ -254,10 +253,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -268,8 +267,8 @@ msgstr "Jawohl, mein Herr!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -280,22 +279,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -303,7 +302,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -340,7 +339,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Tausend Flüche über dich, Elfling! Ihr werdet leiden... Mein Meister Rualsha "
"naht. Er wird euch vom Angesicht dieser Erde tilgen!"
@ -376,7 +375,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -407,16 +406,16 @@ msgstr "Ihre stinkende Spur führt direkt zu diesem dort."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -494,8 +493,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Je weiter nach Norden sie kamen, umso lichter wurde der grüne Wald, und ging "
"bald in karges Buschland über. Die Botschaft unzähliger Baumstümpfe und "
@ -505,10 +504,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -516,17 +514,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -572,21 +569,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -604,10 +600,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -634,16 +630,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -670,8 +666,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -726,10 +722,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -737,14 +733,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -774,10 +771,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -788,15 +785,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1016,7 +1012,7 @@ msgstr ""
"verbannen, aber ihr müsst uns vor ihren Waffen beschützen."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1025,7 +1021,7 @@ msgstr ""
"furchterregenden Erscheinungen zu besiegen."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1035,7 +1031,7 @@ msgstr ""
"Orks in den Norden begleiten."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1044,7 +1040,7 @@ msgstr ""
"ich Euch bitte weiter begleiten?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Sicherlich. Ich bin für Eure Hilfe dankbar."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -304,7 +303,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -360,16 +359,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -437,17 +436,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -455,17 +453,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -506,21 +503,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -538,10 +534,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -568,16 +564,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -604,8 +600,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -660,10 +656,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -671,14 +667,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -705,10 +702,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -719,15 +716,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -905,28 +901,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -304,7 +303,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -360,16 +359,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -437,17 +436,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -455,17 +453,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -506,21 +503,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -538,10 +534,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -568,16 +564,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -604,8 +600,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -660,10 +656,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -671,14 +667,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -705,10 +702,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -719,15 +716,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -905,28 +901,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -304,7 +303,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -360,16 +359,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -437,17 +436,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -455,17 +453,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -506,21 +503,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -538,10 +534,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -568,16 +564,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -604,8 +600,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -660,10 +656,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -671,14 +667,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -705,10 +702,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -719,15 +716,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -905,28 +901,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-05-31 18:33+0100\n"
"Last-Translator: Sergi March <sergi.march@gmail.com>\n"
"Language-Team: none\n"
@ -172,9 +172,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"La llegada de los humanos y los orcos envió ondas de choque a los pueblos "
"asentados del Gran Continente. Elfos, enanos, y otros que habían alcanzado "
@ -186,15 +185,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -209,7 +208,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Durante una veintena de años después de la llegada de la gente de Haldric, "
"los orcos permanecieron escasos y sólo un romor para molestar a la verde "
@ -227,14 +226,14 @@ msgstr "Los orcos fueron avistados en la zona del gran bosque de Wesmere."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -242,9 +241,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Vemos la verdad aquí mismo, mi señor. Provocan grandes incendios, no de "
"madera muerta sino de los cadáveres recién talados de los árboles cantores. "
@ -254,10 +253,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -268,8 +267,8 @@ msgstr "¡Sí, señor!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -280,22 +279,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -303,7 +302,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -340,7 +339,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"¡Mil maldiciones para ti, elfo! Sufrirás... Mi amo, Rualsha, se acerca. ¡Él "
"limpiará a tu gente de toda esta tierra!"
@ -376,7 +375,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -407,16 +406,16 @@ msgstr "Los orcos dejaron un apestante hedor directamente en este lugar."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -493,8 +492,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Cuanto más al norte iban el verde bosque se diluía, en transición a un campo "
"de matorrales estéril. Poco a poco el mensaje de los tocones y la madera "
@ -504,10 +503,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -515,17 +513,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -570,21 +567,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -602,10 +598,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -632,16 +628,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -668,8 +664,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -724,10 +720,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -735,14 +731,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -772,10 +769,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -786,15 +783,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1006,7 +1002,7 @@ msgstr ""
"dispersarlos, pero usted debe protegernos de sus armas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1015,7 +1011,7 @@ msgstr ""
"derrotar a estas horribles apariciones!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1025,7 +1021,7 @@ msgstr ""
"orcos."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1034,7 +1030,7 @@ msgstr ""
"¿puedo continuar con usted?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Por supuesto... me agradará su ayuda."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -304,7 +303,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -360,16 +359,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -437,17 +436,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -455,17 +453,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -506,21 +503,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -538,10 +534,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -568,16 +564,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -604,8 +600,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -660,10 +656,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -671,14 +667,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -705,10 +702,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -719,15 +716,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -905,28 +901,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -303,7 +302,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -333,7 +332,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -359,16 +358,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -436,17 +435,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -454,17 +452,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -505,21 +502,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -537,10 +533,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -567,16 +563,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -603,8 +599,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -659,10 +655,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -670,14 +666,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -704,10 +701,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -718,15 +715,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -904,28 +900,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: fi\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-10 15:56+0200\n"
"Last-Translator: Samu Voutilainen <ec5983@kolumbus.fi>\n"
"Language-Team: Finnish\n"
@ -169,9 +169,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Ihmisten ja örkkien saapuminen lähetti shokkiaaltoja Suurelle mantereelle "
"asettuneiden kansojen läpi. Haltiat, kääpiöt ja muut olivat päässeet "
@ -182,15 +181,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -204,7 +203,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Örkit eivät häirinneet haltioita vuosikausiin Haldricin kansan maihinnousun "
"jälkeen. Tämä kuitenkin muuttui sinä päivänä, kun Erlornas, vanhaan "
@ -222,14 +221,14 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -237,9 +236,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Totuus on silmiemme edessä, herrani! Örkit tekevät suuria nuotioita, eivät "
"vain kuolleista puista vaan murhaamiensa laulavien puiden ruumiista! He "
@ -248,10 +247,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -262,8 +261,8 @@ msgstr "Tapahtuu, herrani!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -274,22 +273,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -297,7 +296,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Tuhat kirousta yllesi, puunhalaaja! Joudut vielä kärsimään... Herrani "
"Rualsha lähestyy! Hän pyyhkii kansasi tämän maan päältä!"
@ -369,7 +368,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -400,16 +399,16 @@ msgstr "Örkkien löyhkäävä jälki johti suoraan tänne."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -487,8 +486,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Metsä oheni sitä mukaa kun he matkasivat syvemmälle pohjoiseen, muuttuen yhä "
"hedelmättömämmäksi ja rujommaksi. Pala palalta heitä ympäröivien "
@ -498,10 +497,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -509,17 +507,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -564,21 +561,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -596,10 +592,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -626,16 +622,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -662,8 +658,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -718,10 +714,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -729,14 +725,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -766,10 +763,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -780,15 +777,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1001,7 +997,7 @@ msgstr ""
"suojata meitä heidän aseiltaan."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1010,7 +1006,7 @@ msgstr ""
"noita kauhistuksia!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1019,7 +1015,7 @@ msgstr ""
"jotkut oppipojistani haluavat liittyä joukkoosi ajamaan takaa örkkejä."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1028,7 +1024,7 @@ msgstr ""
"rinnallanne! Voinko tulla mukaanne?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Ilman muuta. Olen iloinen avustasi."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-04-13 23:59+0200\n"
"Last-Translator: Benoît Timbert <benoit.timbert@free.fr>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -166,9 +166,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"L'arrivée des humains et des orcs secoua tout les peuples déjà établis sur "
"le Grand Continent. Les elfes, les nains et les autres qui avaient réussi à "
@ -179,15 +178,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -202,7 +201,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Pendant la vingtaine d'années qui suivit le débarquement de Haldric et de "
"son peuple, les orcs restèrent rares et seules quelques rumeurs agitèrent "
@ -222,14 +221,14 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -237,9 +236,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Nous découvrons ici la vérité, monseigneur. Ils allument de grands feux, non "
"pas avec du bois mort, mais avec les troncs tout juste assassinés de nos "
@ -249,10 +248,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -263,8 +262,8 @@ msgstr "Oui, monseigneur !"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -275,22 +274,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -298,7 +297,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -335,7 +334,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Soyez mille fois maudits, elfes insignifiants ! Vous allez souffrir... Mon "
"maître Rualsha approche. Il va rayer votre peuple de la surface de la terre !"
@ -371,7 +370,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -402,16 +401,16 @@ msgstr "Les orcs ont laissé une trace puante droit vers cet endroit."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -490,8 +489,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Alors qu'ils voyageaient plus loin au nord, les forêts verdoyantes "
"s'amoindrissaient, laissant place à une lande rabougrie et stérile. Le "
@ -501,10 +500,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -512,17 +510,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -567,21 +564,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -599,10 +595,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -629,16 +625,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -665,8 +661,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -721,10 +717,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -732,14 +728,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -770,10 +767,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -784,15 +781,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1008,7 +1004,7 @@ msgstr ""
"mais vous devez nous protéger de leurs armes."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1017,7 +1013,7 @@ msgstr ""
"horribles apparitions !"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1027,7 +1023,7 @@ msgstr ""
"pour poursuivre les orcs."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1036,7 +1032,7 @@ msgstr ""
"côté ! Puis-je vous accompagner, s'il vous plait ?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Certainement... Je serais ravi de votre assistance."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: gl_ES\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-18 17:06+0100\n"
"Last-Translator: \n"
"Language-Team: Galician <en@li.org>\n"
@ -168,9 +168,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"A chegada dos humanos e dos orcos alteraron ás xentes que vivían no Gran "
"Continente. Os elfos, os ananos, e outros que chegaran a un equilibrio entre "
@ -181,15 +180,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -204,7 +203,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Durante uns vinte anos despois de que chegara a xente de Haldric, os orcos "
"permanecían coma un ruxerruxe de problemas para as verdes posesións dos "
@ -222,14 +221,14 @@ msgstr "Víronse orcos nas marcas do norte do gran bosque de Wesmere."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -237,9 +236,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Podemos vela verdade de todo esto aquí, meu señor. Eles fan grandes lumes, "
"non só con árbores caídas senón cos corpos mortos das árbores faladoras "
@ -248,10 +247,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -262,8 +261,8 @@ msgstr "Si, meu señor!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -274,22 +273,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -297,7 +296,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Sexas mil veces maldito, amante das árbores! Sufrirás... O meu mestre, "
"Rualsha, achégase. El borrará á túa xente da face da terra!"
@ -370,7 +369,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -401,16 +400,16 @@ msgstr "Os orcos deixaron un fedorento rastro xusto ata este lugar."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -487,8 +486,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"A medida que se dirixían ó norte o verde bosque facíase menos mesto, "
"converténdose nun país estéril e con maleza. Gradualmente a mensaxe dos "
@ -498,10 +497,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -509,17 +507,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -564,21 +561,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -596,10 +592,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -626,16 +622,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -662,8 +658,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -718,10 +714,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -729,14 +725,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -766,10 +763,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -780,15 +777,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1001,7 +997,7 @@ msgstr ""
"esvaecer, pero debes protexernos das súas armas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1010,7 +1006,7 @@ msgstr ""
"derrotar a estas horribles aparicións!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1019,7 +1015,7 @@ msgstr ""
"algúns dos meus aprendices desexan seguirte ó norte na persecución dos orcos."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1028,7 +1024,7 @@ msgstr ""
"convosco?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Por suposto... a túa axuda virianos ben."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -304,7 +303,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -360,16 +359,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -437,17 +436,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -455,17 +453,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -506,21 +503,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -538,10 +534,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -568,16 +564,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -604,8 +600,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -660,10 +656,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -671,14 +667,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -705,10 +702,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -719,15 +716,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -905,28 +901,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-03-02 14:04+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -159,22 +159,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -185,7 +184,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -198,32 +197,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -234,8 +233,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -246,22 +245,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -269,7 +268,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -304,7 +303,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -360,16 +359,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -437,17 +436,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -455,17 +453,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -506,21 +503,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -538,10 +534,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -568,16 +564,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -604,8 +600,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -660,10 +656,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -671,14 +667,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -705,10 +702,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -719,15 +716,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -905,28 +901,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-aoi\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-27 19:01+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.7@vizslamail.hu>\n"
"Language-Team: Hungarian\n"
@ -170,9 +170,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Az emberek és az orkok érkezése sokkolta a Nagy Kontinens lakóit. A tündék, "
"törpök és mások, akik egyensúlyban éltek egymás mellett, már megszokták, "
@ -183,15 +182,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -206,7 +205,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Haldric népének érkezése után jó pár évig az orkok csupán a tünde erősségek "
"falain belül terjedő pletykákban éltek, de komolyabb veszélyt nem "
@ -226,14 +225,14 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -241,9 +240,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Láttuk az igazságot, uram. Hatalmas máglyákat raknak... nem is a halott "
"fáknak, hanem a frissen legyilkolt éneklő fák holttesteinek! A zöld füvet "
@ -252,10 +251,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -266,8 +265,8 @@ msgstr "Igenis, uram!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -278,22 +277,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -301,7 +300,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -338,7 +337,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Ezer átok szálljon rátok, tündeszerzetek! Szenvedni fogtok... A mesterem, "
"Rualsha, már úton van felétek. Le fog titeket söpörni a föld színéről!"
@ -373,7 +372,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -405,16 +404,16 @@ msgstr "Az orkok bűzös szagukat hátrahagyva távoztak."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -492,8 +491,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Ahogy a zöldellő erdő északi határához értek, egy kopár, bozótos területet "
"láttak maguk előtt. Lassan érthetővé váltak a fatuskókról és halott fákról "
@ -503,10 +502,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -514,17 +512,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -569,21 +566,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -601,10 +597,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -631,16 +627,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -667,8 +663,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -723,10 +719,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -734,14 +730,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -772,10 +769,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -786,15 +783,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1011,7 +1007,7 @@ msgstr ""
"fegyvereiktől."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1020,7 +1016,7 @@ msgstr ""
"rémisztő teremtményeket!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1030,7 +1026,7 @@ msgstr ""
"segédkezhessen ez orkok üldözésében."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1039,7 +1035,7 @@ msgstr ""
"Kérlek, hadd tartsak veletek!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Természetesen... szívesen fogadjuk a segítségedet."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-09-04 20:16+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-16 15:00+0100\n"
"Last-Translator: Antonio Rosella <arosella@yahoo.com>\n"
"Language-Team: none\n"
@ -167,9 +167,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"L'arrivo degli umani e degli orchi ha scatenato ondate di terrore tra le "
"fila delle pacifiche popolazioni del Grande Continente. Gli elfi, i nani e "
@ -181,15 +180,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -204,7 +203,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Per un certo numero di anni dopo lo sbarco della gente di Haldric, gli orchi "
"risuonavano poco più di un impalpabile fremito, a malapena considerato in "
@ -225,14 +224,14 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -240,9 +239,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Mio signore, abbiamo davanti ai nostri occhi l'evidenza dei fatti. Fanno "
"grandi fuochi, non con legna secca caduta spontaneamente dagli alberi, ma "
@ -252,10 +251,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -266,8 +265,8 @@ msgstr "Sì, mio signore!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -278,22 +277,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -301,7 +300,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -338,7 +337,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Siate mille volte maledetti, stupraquerce! Soffrirete... Il mio signore, "
"Rualsha, si avvicina. Lui spazzerà via la vostra gente dalla faccia della "
@ -375,7 +374,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -407,16 +406,16 @@ msgstr "Gli orchi hanno lasciato una traccia puzzolente in questo posto."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -491,8 +490,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Mentre s dirigevano sempre verso nord, la verdeggiante foresta diradava, "
"sfumando in un paesaggio sterile e stentato. Gradatamente il messaggio dei "
@ -502,10 +501,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -513,17 +511,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -568,21 +565,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -600,10 +596,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -630,16 +626,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -666,8 +662,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -722,10 +718,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -733,14 +729,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -770,10 +767,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -784,15 +781,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1005,7 +1001,7 @@ msgstr ""
"potere di ripulire l'area, ma dovete proteggerci con le vostre armi."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1014,7 +1010,7 @@ msgstr ""
"apparizioni!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1024,7 +1020,7 @@ msgstr ""
"orchi."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1033,7 +1029,7 @@ msgstr ""
"fianco! Posso unirmi a voi?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Certo... sarò felice di averti al mio fianco."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-09-05 10:59+0900\n"
"Last-Translator: Nobuhito Okada <okyada@gmail.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -171,22 +171,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -197,7 +196,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -210,32 +209,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -247,8 +246,8 @@ msgstr "はい、閣下!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -259,22 +258,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -282,7 +281,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -319,7 +318,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"何千もの呪いをお前に呪ってやる、エルフの野郎め!お前は苦しむだろうな...主君、"
"Rualshaは接近してくるぞ。彼奴はこの地上の顔からお前らをぬぐいとってやる"
@ -351,7 +350,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -381,16 +380,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -463,17 +462,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -481,17 +479,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -536,21 +533,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -568,10 +564,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -598,16 +594,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -634,8 +630,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -690,10 +686,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -701,14 +697,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -738,10 +735,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -752,15 +749,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -967,7 +963,7 @@ msgstr ""
"守ってもらわなくてはならない。"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
#, fuzzy
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -977,7 +973,7 @@ msgstr ""
"い!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -986,7 +982,7 @@ msgstr ""
"オークのpersuitの北へあなたに従いたいと思っている。"
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -995,7 +991,7 @@ msgstr ""
"いるのです!あなた達と一緒に来てもいいですか?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Certainly...私はあなたの助けが嬉しいです。"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 20:28+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -303,7 +302,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -333,7 +332,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -359,16 +358,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -436,17 +435,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -454,17 +452,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -505,21 +502,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -537,10 +533,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -567,16 +563,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -603,8 +599,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -659,10 +655,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -670,14 +666,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -704,10 +701,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -718,15 +715,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -904,28 +900,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -303,7 +302,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -333,7 +332,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -359,16 +358,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -436,17 +435,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -454,17 +452,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -505,21 +502,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -537,10 +533,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -567,16 +563,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -603,8 +599,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -659,10 +655,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -670,14 +666,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -704,10 +701,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -718,15 +715,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -904,28 +900,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-03-10 20:24+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: none\n"
@ -166,22 +166,21 @@ msgstr "Lomarfelis"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -192,7 +191,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -206,32 +205,32 @@ msgstr "Orkai buvo pastebėti prie šiaurinių didžiojo Wesmeros miško ribų."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -242,8 +241,8 @@ msgstr "Taip, mano valdove!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -254,22 +253,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -277,7 +276,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -313,7 +312,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -343,7 +342,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -369,16 +368,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -448,17 +447,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -466,17 +464,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -517,21 +514,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -549,10 +545,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -579,16 +575,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -615,8 +611,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -671,10 +667,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -682,14 +678,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -716,10 +713,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -730,15 +727,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -916,7 +912,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -925,14 +921,14 @@ msgstr ""
"siaubą keliančias šmėklas!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -941,7 +937,7 @@ msgstr ""
"eiti su jumis?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Žinoma... Aš būsiu dėkingas už tavo pagalbą."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -304,7 +303,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -360,16 +359,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -437,17 +436,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -455,17 +453,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -506,21 +503,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -538,10 +534,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -568,16 +564,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -604,8 +600,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -660,10 +656,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -671,14 +667,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -705,10 +702,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -719,15 +716,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -905,28 +901,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-04-09 16:19+0100\n"
"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
"Language-Team: none\n"
@ -165,22 +165,21 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -191,7 +190,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -204,32 +203,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -240,8 +239,8 @@ msgstr "Zeker, heer!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -252,22 +251,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -275,7 +274,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -312,7 +311,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Ik vervloek je, Elf! Maar je zult je les nog wel krijgen... Mijn meester, "
"Rualsha, komt eraan. Hij zal jou en je volk van deze wereld wegvagen."
@ -344,7 +343,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -374,16 +373,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -456,17 +455,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -474,17 +472,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -529,21 +526,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -561,10 +557,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -591,16 +587,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -627,8 +623,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -683,10 +679,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -694,14 +690,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -731,10 +728,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -745,15 +742,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -965,7 +961,7 @@ msgstr ""
"vernietigen, maar u moet ons tegen hun wapens beschermen."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
#, fuzzy
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -975,7 +971,7 @@ msgstr ""
"monsters niet verslaan!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -984,7 +980,7 @@ msgstr ""
"enkele van mijn volgelingen u wel willen vergezellen in je jacht op de Orks."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -993,7 +989,7 @@ msgstr ""
"Kan ik alsjeblieft met jullie mee?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Zeker... ik zal u graag van dienst zijn."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-10 21:40+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: none\n"
@ -167,9 +167,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Przybycie ludzi i orków wstrząsnęło ludami osiadłymi na Wielkim Kontynencie. "
"Elfy, krasnoludy i inne rasy, które nauczyły się żyć ze sobą w harmonii i od "
@ -180,15 +179,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -203,7 +202,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Przez dwie dekady po przybyciu ludzi Haldrica, orkowie byli zaledwie odległą "
"pogłoską, która nie mąciła spokoju zielonych lasów elfów. Tak było aż do "
@ -221,14 +220,14 @@ msgstr "Orków dostrzeżono w północnych rubieżach wielkiego lasu Wesmere."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -236,9 +235,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Teraz widzimy, że to jednak prawda, mój panie. Palą wielkie ogniska nie z "
"zeschniętego chrustu i drewna, lecz ze świeżo pomordowanych pni śpiewających "
@ -248,10 +247,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -262,8 +261,8 @@ msgstr "Tak jest, mój Panie."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -274,22 +273,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -297,7 +296,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -334,7 +333,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Bądź przeklęty po wielokroć, drzewolubie! Będziesz cierpiał... Nadchodzi mój "
"władca, Rualsha. On zmiecie twój lud z powierzchni ziemi!"
@ -370,7 +369,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -401,16 +400,16 @@ msgstr "Cuchnący trop orków prowadzi tutaj."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -488,8 +487,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Im dalej posuwali się na północ, tym las stawał się rzadszy, przechodząc "
"ostatecznie w pustkowie porośnięte tu i ówdzie krzakami. Do elfów powoli "
@ -499,10 +498,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -510,17 +508,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -565,21 +562,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -597,10 +593,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -627,16 +623,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -663,8 +659,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -719,10 +715,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -730,14 +726,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -767,10 +764,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -781,15 +778,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1004,7 +1000,7 @@ msgstr ""
"chronić nas przed ich atakami."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1013,7 +1009,7 @@ msgstr ""
"przerażających zjaw!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1023,7 +1019,7 @@ msgstr ""
"pogoni za orkami."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1032,7 +1028,7 @@ msgstr ""
"was dołączyć?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Oczywiście... Będę rad z waszej pomocy."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -158,22 +158,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -184,7 +183,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -197,32 +196,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -233,8 +232,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -245,22 +244,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -268,7 +267,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -303,7 +302,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -333,7 +332,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -359,16 +358,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -436,17 +435,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -454,17 +452,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -505,21 +502,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -537,10 +533,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -567,16 +563,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -603,8 +599,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -659,10 +655,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -670,14 +666,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -704,10 +701,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -718,15 +715,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -904,28 +900,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2007-12-06 00:40+0900\n"
"Last-Translator: Claus Aranha <caranha@gmail.com>\n"
"Language-Team: none\n"
@ -167,9 +167,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"A Chegada de humanos e orcs causou estardalhaço entre os povos que já "
"habitavam o Grande Continente. Elfos, Anões e outros que haviam encontrado "
@ -181,15 +180,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -204,7 +203,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Por vários anos após a chegada do povo de Haldric, orcs permaneceram "
"escarsos - pouco mais que rumores a perturbar a vastidão verde dos elfos. "
@ -223,14 +222,14 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -238,9 +237,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Mas a verdade está diante de nós, senhor. Eles fazem grandes fogeiras, não "
"com a madeira morta que cai naturalmente, mas com os corpos recém "
@ -250,10 +249,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -264,8 +263,8 @@ msgstr "Sim, Senhor!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -276,22 +275,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -299,7 +298,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -336,7 +335,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Mil maldições para você, seu beija-árvores! Você sofrerá... Meu mestre, "
"Rualsha, aproxima-se. Ele exterminará seu povo da face da terra!"
@ -372,7 +371,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -403,16 +402,16 @@ msgstr "Os orcs deixaram um rastro fedorento diretamente até este lugar."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -489,8 +488,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Conforme eles progrediam para o norte, a floresta ia diminuindo, se "
"transformando em terreno difícil e estéril. A visão de madeira morta e tocos "
@ -500,10 +499,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -511,17 +509,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -566,21 +563,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -598,10 +594,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -628,16 +624,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -664,8 +660,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -720,10 +716,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -731,14 +727,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -768,10 +765,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -782,15 +779,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1003,7 +999,7 @@ msgstr ""
"dispersá-los, mas vocês tem que nos proteger de suas armas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
#, fuzzy
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -1013,7 +1009,7 @@ msgstr ""
"derrotar estas aparições aterrorizantes!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1023,7 +1019,7 @@ msgstr ""
"orcs."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1032,7 +1028,7 @@ msgstr ""
"posso ir com você?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Certamente... estarei feliz por sua ajuda."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -303,7 +302,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -333,7 +332,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -359,16 +358,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -436,17 +435,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -454,17 +452,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -505,21 +502,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -537,10 +533,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -567,16 +563,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -603,8 +599,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -659,10 +655,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -670,14 +666,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -704,10 +701,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -718,15 +715,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -904,28 +900,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-04-25 23:38+0300\n"
"Last-Translator: \n"
"Language-Team: none\n"
@ -165,9 +165,8 @@ msgstr "Ломарфель"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Прибытие людей и орков нарушило покой жителей Великого Континента. Эльфы, "
"гномы и другие, достигшие в сосуществовании друг со другом определённого "
@ -178,15 +177,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -201,7 +200,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Несколько десятков лет после прибытия народа Халдрика орки оставались не "
"более чем слухом, и никак не тревожили зелёные крепости эльфов. Так было до "
@ -219,14 +218,14 @@ msgstr "У северных границ великого леса Весмер
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -234,9 +233,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Но теперь ты сам видишь правду, милорд. Они делают огромные костры, не из "
"сухой древесины, а из только что срубленных тел поющих деревьев. Они "
@ -245,10 +244,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -259,8 +258,8 @@ msgstr "Да, милорд!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -271,22 +270,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -294,7 +293,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -331,7 +330,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Тысяча проклятий на вас, древолюбы! Вы будете страдать... Мой хозяин, "
"Руалша, приближается. Он сотрет ваш народ с лица земли!"
@ -367,7 +366,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -398,16 +397,16 @@ msgstr "Смердящий след орков вел прямо к этому
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -484,8 +483,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Чем дальше они шли на север, тем реже становился зелёный лес, переходя в "
"бесплодную и унылую землю. Постепенно, по обрубкам стволов и мёртвым "
@ -494,10 +493,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -505,17 +503,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -560,21 +557,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -592,10 +588,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -622,16 +618,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -658,8 +654,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -714,10 +710,10 @@ msgstr "Хругу"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -725,14 +721,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -762,10 +759,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -776,15 +773,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -995,7 +991,7 @@ msgstr ""
"оружия."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1004,7 +1000,7 @@ msgstr ""
"привидений!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1014,7 +1010,7 @@ msgstr ""
"преследуя орков."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1023,7 +1019,7 @@ msgstr ""
"с вами?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Конечно... Я буду рад вашей помощи."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -160,22 +160,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -186,7 +185,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -199,32 +198,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -235,8 +234,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -247,22 +246,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -270,7 +269,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -306,7 +305,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -336,7 +335,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -362,16 +361,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -439,17 +438,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -457,17 +455,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -508,21 +505,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -540,10 +536,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -570,16 +566,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -606,8 +602,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -662,10 +658,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -673,14 +669,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -707,10 +704,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -721,15 +718,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -907,28 +903,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -159,22 +159,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -185,7 +184,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -198,32 +197,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -234,8 +233,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -246,22 +245,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -269,7 +268,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -305,7 +304,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -335,7 +334,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -361,16 +360,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -438,17 +437,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -456,17 +454,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -507,21 +504,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -539,10 +535,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -569,16 +565,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -605,8 +601,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -661,10 +657,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -672,14 +668,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -706,10 +703,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -720,15 +717,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -906,28 +902,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-03-23 12:00+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -173,9 +173,8 @@ msgstr "Ломарфел"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Приспеће људи и оркова изазва потресе међу староседелачким народима Великог "
"континента. Вилењаци, патуљци и други, који су постигли међусобну равнотежу "
@ -186,15 +185,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -209,7 +208,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Многе године пошто се Халдриков народ искрца, орци беху тек мало до гласине "
"што је забрињавала зелену виспреност вилењака. То јест, до дана када "
@ -227,14 +226,14 @@ msgstr "Спазише орке у северним мочварама вели
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -242,9 +241,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Сведочимо истинитости тога, господару. Пале велике ватре, не од мртвопалог "
"древета, већ од новоубијених лешина певајућих стабала. Газе зелене пољане до "
@ -253,10 +252,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -267,8 +266,8 @@ msgstr "Разумем, господару!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -279,22 +278,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -302,7 +301,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -339,7 +338,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Хиљаду ти проклетиња, дрвољупче! Патићеш... пристиже мој поглавар, Руалша. "
"Обрисаће он твој народ с лица земље!"
@ -374,7 +373,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -404,16 +403,16 @@ msgstr "Орци су оставили смрдљиви траг право до
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -490,8 +489,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Како су напредовали даље ка северу, зелена шума се тањила, утапајући се у "
"огољену и нагрижену земљу. Постепено, посечени пањеви и мртво дрво око њих "
@ -500,10 +499,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -511,17 +509,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -565,21 +562,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -597,10 +593,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -627,16 +623,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -663,8 +659,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -719,10 +715,10 @@ msgstr "Хругу"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -730,14 +726,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -767,10 +764,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -781,15 +778,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -999,7 +995,7 @@ msgstr ""
"овоземљаских оружја."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1008,7 +1004,7 @@ msgstr ""
"ужасавајуће привиде!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1017,7 +1013,7 @@ msgstr ""
"чини да неки од мојих шегрта желе поћи с тобом на север, у потеру за орцима."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1026,7 +1022,7 @@ msgstr ""
"ли, молим, поћи с вама?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Свакако. Драга ће ми бити ваша помоћ."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-03-23 12:00+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -173,9 +173,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Prispeće ljudi i orkova izazva potrese među starosedelačkim narodima Velikog "
"kontinenta. Vilenjaci, patuljci i drugi, koji su postigli međusobnu "
@ -186,15 +185,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -209,7 +208,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Mnoge godine pošto se Haldrikov narod iskrca, orci behu tek malo do glasine "
"što je zabrinjavala zelenu visprenost vilenjaka. To jest, do dana kada "
@ -227,14 +226,14 @@ msgstr "Spaziše orke u severnim močvarama velike Vesmerske šume."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -242,9 +241,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Svedočimo istinitosti toga, gospodaru. Pale velike vatre, ne od mrtvopalog "
"dreveta, već od novoubijenih lešina pevajućih stabala. Gaze zelene poljane "
@ -253,10 +252,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -267,8 +266,8 @@ msgstr "Razumem, gospodaru!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -279,22 +278,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -302,7 +301,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -339,7 +338,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Hiljadu ti prokletinja, drvoljupče! Patićeš... pristiže moj poglavar, "
"Rualša. Obrisaće on tvoj narod s lica zemlje!"
@ -375,7 +374,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -405,16 +404,16 @@ msgstr "Orci su ostavili smrdljivi trag pravo do ovog mesta."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -491,8 +490,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Kako su napredovali dalje ka severu, zelena šuma se tanjila, utapajući se u "
"ogoljenu i nagriženu zemlju. Postepeno, posečeni panjevi i mrtvo drvo oko "
@ -501,10 +500,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -512,17 +510,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -566,21 +563,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -598,10 +594,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -628,16 +624,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -664,8 +660,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -720,10 +716,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -731,14 +727,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -768,10 +765,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -782,15 +779,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1000,7 +996,7 @@ msgstr ""
"ovozemljaskih oružja."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1009,7 +1005,7 @@ msgstr ""
"užasavajuće privide!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1018,7 +1014,7 @@ msgstr ""
"čini da neki od mojih šegrta žele poći s tobom na sever, u poteru za orcima."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1027,7 +1023,7 @@ msgstr ""
"Mogu li, molim, poći s vama?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Svakako. Draga će mi biti vaša pomoć."

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2007-11-30 11:08+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -169,9 +169,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"Ankomsten av människor och orcher sände chockvågor genom invånarna på den "
"stora kontinenten. Alver, dvärgar, och andra som nått jämvikt med varandra "
@ -181,15 +180,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -204,7 +203,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Under några år efter att Haldrics folk landstigit, var orcherna knappt mer "
"än ett rykte och bekymrade inte alverna. Tills dagen då den högättade "
@ -221,14 +220,14 @@ msgstr "Orcherna siktades vid den norra gränsen till den stora skogen Wesmere."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -236,9 +235,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Vi ser sanningen i detta här, ers nåd. De gör upp stora bål, inte av "
"nedfallet trä, utan av nyligen mördade sångträd. De trampar sönder den gröna "
@ -247,10 +246,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -261,8 +260,8 @@ msgstr "Ja, ers nåd!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -273,22 +272,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -296,7 +295,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -333,7 +332,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Tusen förbannelser över dig, trädkramare! Du skall få... Min mästare, "
"Rualsha, närmar sig. Han kommer att rensa bort ditt folk från jordens yta!"
@ -369,7 +368,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -400,16 +399,16 @@ msgstr "Orcherna lämnade ett stinkande spår efter sig, ända hit."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -484,8 +483,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Längre norrut tunnades skogen ut och till slut blev övergick den i ett kargt "
"och snårigt landskap. Gradvis stod sanningen klar för dem. Detta hade en "
@ -494,10 +493,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -505,17 +503,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -559,21 +556,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -591,10 +587,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -621,16 +617,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -657,8 +653,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -713,10 +709,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -724,14 +720,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -761,10 +758,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -775,15 +772,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -994,7 +990,7 @@ msgstr ""
"men du måste skydda oss från deras vapen."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
#, fuzzy
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -1004,7 +1000,7 @@ msgstr ""
"dessa skräckinjagande kreatur!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1014,7 +1010,7 @@ msgstr ""
"orcherna."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1023,7 +1019,7 @@ msgstr ""
"Snälla, får jag komma med er?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Självfallet... Jag är glad för din hjälp."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2006-04-24 20:28+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-aoi\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-03 23:30+0200\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -174,9 +174,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"İnsanların ve orkların gelişi Büyük Kıta sakinleri üzerinde şok etkisi "
"yaptı. Küçük boyutta anlaşmazlıklar dışında birbirleriyle uyum içinde "
@ -187,15 +186,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -209,7 +208,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Haldrikin halkı geldikten sonra yıllarca, orkların, elflerin yeşil "
"istihkamlarında sorun çıkarmaları bir söylentiden çok bir zorlama olarak "
@ -227,14 +226,14 @@ msgstr "Orklar, büyük Vesmer ormanının kuzey sınırlarında görülmüştü
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -242,9 +241,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"Gerçeği burada görüyoruz efendim. Düşmüş kuru dallardan başka genç ağaçları "
"da devirip büyük ateşler yaktılar. Yeşillikleri çamurun içinde çiğnediler ve "
@ -253,10 +252,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -267,8 +266,8 @@ msgstr "Evet, efendim!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -279,22 +278,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -302,7 +301,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -339,7 +338,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"Hay bin kunduz sana, ağaç büyütücü! Cezanı çekeceksin... Usta, Rualşa "
"yaklaşıyor. Halkınızı yeryüzünden silecek!"
@ -374,7 +373,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -405,16 +404,16 @@ msgstr "Orklar buraya doğru leş gibi kokan izler bırakmış."
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -491,8 +490,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Uzak kuzeydeki yeşil orman kese kese küçülerek çıplak ve çorak bir araziye "
"dönüştü. Ağaç kütüklerinin ve çevredeki ölü ağaçların görüntüsü neler "
@ -502,10 +501,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -513,17 +511,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -568,21 +565,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -600,10 +596,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -630,16 +626,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -666,8 +662,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -722,10 +718,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -733,14 +729,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -770,10 +767,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -784,15 +781,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -1004,7 +1000,7 @@ msgstr ""
"silahlarına karşı bizi korumanız gerek."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
@ -1013,7 +1009,7 @@ msgstr ""
"yenebileceğimi ummuyordum."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -1023,7 +1019,7 @@ msgstr ""
"var."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
@ -1032,7 +1028,7 @@ msgstr ""
"Lütfen, sizinle gelebilir miyim?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "Tabii ki... Yardımınızdan memnuniyet duyacağım."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -127,22 +127,22 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:84
msgid "The arrival of humans and orcs sent shock waves through the nations of the Great Continent. Elves, previously in uneasy balance with dwarves and others, having for centuries fought nothing more than an occasional skirmish, suddenly found themselves facing conflict of long forgotten intensity."
msgid "The arrival of humans and orcs sent shock waves through the nations of the Great Continent. Elves, previously in uneasy balance with dwarves and others, had for centuries fought nothing more than an occasional skirmish. They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid "First encounter with newcomers went... Well, let's say less well than either side might have wished. "
msgid "Their first encounter with the newcomers went... Well, let's say less well than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid "But humans, though crude and rash, at least had in them a creative spark which elves could recognize as akin to their own nature. Orcs seemed completely alien."
msgid "But humans, though crude and brash, at least had in them a creative spark which elves could recognize as akin to their own nature. Orcs seemed completely alien."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:96
msgid "For a score of years after Haldric's people landed, orcs remained scarce more than a rumor to trouble the green fastnesses of the elves. That was, until the day that an elvish noble of ancient line, Erlornas by name, faced an enemy he has never met before."
msgid "For a score of years after Haldric's people landed, orcs remained scarce more than a rumor to trouble the green fastnesses of the elves. That was, until the day that an elvish noble of ancient line, Erlornas by name, faced an enemy he had never met before."
msgstr ""
#. [part]
@ -152,22 +152,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid "My lord! A party of aliens set camp to the north and lays waste to the forest. Scouts... They believe it's a band of orcs."
msgid "My lord! A party of aliens set camp to the north and lays waste to the forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid "Orcs? That's... Ridiculous! That human, Haldric, crushed them when they landed on these shores and since then they've been no more than a bogey mothers use to scare the children."
msgid "Orcs? It seems unlikely. The human king, Haldric, crushed them when they landed on these shores, and since then they've been no more than a bogey mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid "So it seemed my lord. Yet there is a band of them in the north cutting healthy trees by dozens and making great fires from the wood. They trample the greensward into mud and do not even bury their foul dung."
msgid "So it seemed, my lord. Yet there is a band of them in the north cutting down healthy trees by the dozen, and making great fires from the wood. They trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid "So the stories are proving true in the end. They must not be allowed to continue, we must remove this blight from our forests. I shall marshal the wardens and drive them off. Nevertheless, the council needs to hear of this, take the message and return with reinforcements, there might be more of them."
msgid "So the grim tales of them prove true. They must not be allowed to continue; we must banish this blight from our forests. I shall marshal the wardens and drive them off. And the Council needs to hear of this; take the message and return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -177,7 +177,7 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid "Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees and use your arrows and the day will be ours."
msgid "Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -187,22 +187,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid "Forward, you worthless bunch of wimps! Look at them, they're tired and afraid! You killed their will to fight, now go and finish the job!"
msgid "Forward, you worthless worms! Look at them, they're tired and afraid! You killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid "That cloud of dust on the horizon... Flee! There's more of the abominations heading this way! Fall back before we're outnumbered"
msgid "That cloud of dust on the horizon... Flee! More of the abominations are heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid "Lord Erlonas didn't drive the elves back, although he, and his warriors tried their absolute best. When another war band arrived elvish resistance crumbled and there was nothing left to stop the invasion."
msgid "Lord Erlonas didn't drive the elves back, although he and his warriors tried their absolute best. When another war band arrived elvish resistance crumbled and there was nothing left to stop the invasion."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid "Of the following events little is known since much was lost in the chaos and confusion, but one thing was painfully sure. Elves have lost the campaign."
msgid "Of the following events little is known since much was lost in the chaos and confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -232,7 +232,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:257
msgid "I've been bested, but the combat wasn't fair... A thousand curses on you, withered coward... May you suffer... And when my master, Rualsha, finds you may he wipe your people from the face of this earth!"
msgid "I've been bested, but the combat wasn't fair... A thousand curses on you, withered coward... May you suffer... And when my master, Rualsha, finds you he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -257,7 +257,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid "Soon they arrived at the region where forest was cut through by many streams only to find something that wasn't expected."
msgid "Soon they arrived at a region where forest was cut through by many streams only to find something that wasn't expected."
msgstr ""
#. [objectives]
@ -279,12 +279,12 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid "There is a keep ahead of us, how come I don't know anything of it? I thought our borders were watched carefully."
msgid "There is a keep ahead of us. How comes it that I don't know anything of it? I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid "I... I know not, my lord. For ages there was no one here that could build such a thing save us, maybe this gave us false sense of security. And hurt the vigilance of our scouts."
msgid "I... I know not, my lord. For ages there was no one here that could build such a thing save us. I fear we have fallen into a false sense of security that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -344,22 +344,22 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid "As they fared further north the green forest thinned around them slowly fading into a barren and fallow country. The signs were obvious and unmistakable - tree stumps, an occasional half-rotten tree felled long ago and dead wood around them in scarce grass. This had been forest once, just as the one they called home. It has been murdered."
msgid "As they fared further north the green forest thinned around them slowly fading into a barren and fallow country. The signs were obvious and unmistakable - tree stumps, an occasional half-rotten tree felled long ago and dead wood around them in scarce grass. This had been forest once, like the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid "There was no trail to be found here, wind and rain took care of that well enough as always on an open ground, but fortunately there was no need of one. There was smoke on the horizon, whoever did this was settled not far away."
msgid "There was no trail to be found here; wind and rain had erased the sppor. Fortunately there was no need of a trail; smoke on the horizon betrayed the presence of their enemies."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:60
msgid "Erlornas was fairly sure he was going to find orcs there. No dwarf tribe would break the ancient treaty in this way and humans weren't this... methodical and did not travel in sufficiently large numbers to the north they found too cold and damp for comfort. The big question was, would he find Rualsha here?"
msgid "Erlornas was fairly sure he was going to find orcs there. No dwarf tribe would break the ancient treaty in this way and humans weren't this... methodical, and did not travel in sufficiently large numbers in the north country that they found too cold and damp for comfort. The large question remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid "As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe it housed was by far too small to impress fear on other orcs. Come next morning, the elves were prepared for battle."
msgid "Perhapsm, but not here. The tribe this camp housed was too small to impress fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -391,17 +391,17 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid "Rise grunts! We have great fight upon us! Let your rage flow freely! Let your blades slay all! First one to draw blood will feast by my fire this night!"
msgid "Rise, grunts! A great fight upon us! Let your rage flow freely! Let your blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid "Aim true men, with wit and courage the day will be ours. And spare no-one, there can be no orc south of the hills less we'll never have peace again."
msgid "Aim true, men; with wit and courage the day will be ours. And spare no-one, there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid "At that point orcish chieftain finally fell overcame by his wounds. Elves found themselves in half ruined camp littered with bodies of both sides, there was not an orc in sight, neither of them asked for mercy. Elves didn't take prisoners."
msgid "The orcish chieftain finally fell, overcame by his wounds. Elves found themselves in a half-ruined camp littered with bodies of both sides. There was no hale orc in sight, nor did any of the wounded beg mercy. The elves took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -436,12 +436,12 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid "Yes. The council has spoken to me in the dreams. They are troubled. Reinforcements have been sent after us, but we need to press on. Tell the men to rest, we'll move out at dawn."
msgid "Yes. The Council has spoken to me through a dream-sending. They are troubled. Reinforcements have been sent after us, but we need to press on. Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid "What about the loot lord? We found supplies worth over a hundred gold in the camp."
msgid "What about the loot, lord? We found supplies worth over a hundred gold in the camp."
msgstr ""
#. [message]
@ -461,7 +461,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid "Lord Erlornas never saw the blade that hit him. He died on the spot without a chance to issue last commands or farewells, without him his wardens soon fell into confusion and loosing hart withdrew from the battle."
msgid "Lord Erlornas never saw the blade that hit him. He died on the spot without a chance to issue last commands or farewells. Without him his wardens fell into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -506,17 +506,17 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid "Next morning, after a short rest, the elves set off again, increasingly wearied by the hardships of the campaign and longing for the shadows of the forest. The land was barren and rugged, nothing shielded them from biting northern wind as they traveled towards the mountains looming large in front of them."
msgid "Next morning, after a short rest, the elves set off again, increasingly wearied by the hardships of the campaign and longing for the shadows of their home forests. The land was barren and rugged, nothing shielded them from biting northern wind as they traveled towards the mountains looming large in front of them."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:93
msgid "At dusk they arrived at the mouth of a valley cutting allmost straight trough the range and set camp, as scouts warned that the area was hostile and road ahead treacherous in dark. There were no songs or music that night and most of the elves slept uneasily with few unlucky keeping cautious watch."
msgid "At dusk they arrived at the mouth of a valley cutting allmost straight trough the range and set camp, as scouts warned that the area was hostile and the road ahead treacherous in darkness. There were no songs or music that night and most of the elves slept uneasily. An unlucky few kept a cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid "When sunrise came battle formations were asembled, whatever waited in the slopes ahead, it would not find them unprepared."
msgid "When sunrise came, battle formations were assembled. Whatever waited in the slopes ahead, it would not find them unprepared."
msgstr ""
#. [objectives]
@ -538,7 +538,7 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid "You know well enough... Rualsha. That name sounds everywhere we go since all this started. That orc is much more than a mere marauding bandit in search of a plunder. And he wants this land. *Our* land. We can't just ignore that, we need information and we need it now."
msgid "You know well enough... Rualsha. That name sounds everywhere we go since this incusrsion began. That orc is much more than a mere marauding bandit in search of a plunder. And he wants this land. *Our* land. We can't just ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -548,12 +548,12 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid "How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I didn't recognise."
msgid "How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid "That's the other reason. Something nearby saps the magic and taints the bridges to the dreamland. What if it's also hostile?"
msgid "That's the other reason. Something nearby saps the magic and taints the bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -701,22 +701,22 @@ msgid "The evil spirits who have settled in this wetland have turned it into a v
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid "All is lost! Without Linaera's help, I cannot hope to defeat these horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid "Thank you, Erlornas... now I can return to my tower in peace. But I think some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid "I have always wished to see elves, and now I have fought alongside them! May I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-26 14:53+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: chinese\n"
@ -165,9 +165,8 @@ msgstr "Lomarfel"
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
"抵达韦诺大陆的人类和兽人给原住民带来了震动。精灵,矮人,还有其他的互相制约的"
"种族,在几百年来适应了最低限度的冲突 实际上,那不过是武装的争吵 这时他"
@ -176,15 +175,15 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
#, fuzzy
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -198,7 +197,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
"Haldric的人登陆许多年后兽人流传最隐秘的谣言莫过于找精灵的绿色堡垒的麻烦了。"
"到这一天古老家族的精灵贵族Erlornas要遭遇新的对手了。"
@ -214,14 +213,14 @@ msgstr "兽人出现在韦诺Wesmere的北部边界。"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
@ -229,9 +228,9 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
#, fuzzy
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
"我们在这里已经看到了事实,我王。他们燃起大火,没有放倒的木材,只有刚被谋杀的"
"本来正在歌唱的树木尸体。他们把草皮踏进泥里,甚至不掩埋他们那肮脏的粪便。"
@ -239,10 +238,10 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -253,8 +252,8 @@ msgstr "遵命,我王!"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -265,22 +264,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -288,7 +287,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -325,7 +324,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
"诅咒你一千遍,小树毛!你等着. . . 接受我主人Rualsha带来的痛苦快来了。他会把"
"你们从这世界的表面上抹掉!"
@ -359,7 +358,7 @@ msgstr "兽人的尾迹容易追踪 被亵渎的森林里被践踏出一条
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -389,16 +388,16 @@ msgstr "兽人留下一条恶臭的痕迹笔直通向这一地区。"
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -472,8 +471,8 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"当他们行进到更远的北方时,绿色森林变得稀少,消失在荒地和灌木地区。围绕他们的"
"树桩和死树传递的信息逐渐清晰起来。这里曾经是森林。兽人毁了这一切。"
@ -481,10 +480,9 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -492,17 +490,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -546,21 +543,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -578,10 +574,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -608,16 +604,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -644,8 +640,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -702,10 +698,10 @@ msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -713,14 +709,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -749,10 +746,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -763,15 +760,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -973,14 +969,14 @@ msgstr ""
"们的力量,不过你得在他们的武器下保护我们。"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr "全完了没有Linaera的帮助我不指望击败这些恐惧的幽灵"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
@ -989,14 +985,14 @@ msgstr ""
"们到北方追踪兽人。"
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr "我一直希望能看到精灵,现在我已经和他们一起战斗!我能来你这里吗?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr "当然...我很乐意你的帮助。"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:02+0200\n"
"PO-Revision-Date: 2008-02-26 16:37+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -157,22 +157,21 @@ msgstr ""
msgid ""
"The arrival of humans and orcs sent shock waves through the nations of the "
"Great Continent. Elves, previously in uneasy balance with dwarves and "
"others, having for centuries fought nothing more than an occasional "
"skirmish, suddenly found themselves facing conflict of long forgotten "
"intensity."
"others, had for centuries fought nothing more than an occasional skirmish. "
"They were to find themselves facing conflicts of long-forgotten intensity."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:88
msgid ""
"First encounter with newcomers went... Well, let's say less well than either "
"side might have wished. "
"Their first encounter with the newcomers went... Well, let's say less well "
"than either side might have wished. "
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:92
msgid ""
"But humans, though crude and rash, at least had in them a creative spark "
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
@ -183,7 +182,7 @@ msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy he has never met before."
"an enemy he had never met before."
msgstr ""
#. [part]
@ -196,32 +195,32 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:154
msgid ""
"My lord! A party of aliens set camp to the north and lays waste to the "
"forest. Scouts... They believe it's a band of orcs."
"forest. Our scouts believe it's a band of orcs."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:158
msgid ""
"Orcs? That's... Ridiculous! That human, Haldric, crushed them when they "
"landed on these shores and since then they've been no more than a bogey "
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they've been no more than a bogey "
"mothers use to scare the children."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:162
msgid ""
"So it seemed my lord. Yet there is a band of them in the north cutting "
"healthy trees by dozens and making great fires from the wood. They trample "
"the greensward into mud and do not even bury their foul dung."
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:166
msgid ""
"So the stories are proving true in the end. They must not be allowed to "
"continue, we must remove this blight from our forests. I shall marshal the "
"wardens and drive them off. Nevertheless, the council needs to hear of this, "
"take the message and return with reinforcements, there might be more of them."
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
#. [message]
@ -232,8 +231,8 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:187
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees "
"and use your arrows and the day will be ours."
"Look at them. Big, slow, clumsy and hardly a bow among them. Keep to the "
"trees, aim your arrows well, and the day will be ours."
msgstr ""
#. [message]: race=elf
@ -244,22 +243,22 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:200
msgid ""
"Forward, you worthless bunch of wimps! Look at them, they're tired and "
"afraid! You killed their will to fight, now go and finish the job!"
"Forward, you worthless worms! Look at them, they're tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:204
msgid ""
"That cloud of dust on the horizon... Flee! There's more of the abominations "
"That cloud of dust on the horizon... Flee! More of the abominations are "
"heading this way! Fall back before we're outnumbered"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:208
msgid ""
"Lord Erlonas didn't drive the elves back, although he, and his warriors "
"tried their absolute best. When another war band arrived elvish resistance "
"Lord Erlonas didn't drive the elves back, although he and his warriors tried "
"their absolute best. When another war band arrived elvish resistance "
"crumbled and there was nothing left to stop the invasion."
msgstr ""
@ -267,7 +266,7 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:213
msgid ""
"Of the following events little is known since much was lost in the chaos and "
"confusion, but one thing was painfully sure. Elves have lost the campaign."
"confusion, but one thing was painfully sure. Elves lost the campaign."
msgstr ""
#. [message]
@ -302,7 +301,7 @@ msgstr ""
msgid ""
"I've been bested, but the combat wasn't fair... A thousand curses on you, "
"withered coward... May you suffer... And when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
"he shall wipe your people from the face of this earth!"
msgstr ""
#. [message]
@ -332,7 +331,7 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:67
msgid ""
"Soon they arrived at the region where forest was cut through by many streams "
"Soon they arrived at a region where forest was cut through by many streams "
"only to find something that wasn't expected."
msgstr ""
@ -358,16 +357,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:214
msgid ""
"There is a keep ahead of us, how come I don't know anything of it? I thought "
"our borders were watched carefully."
"There is a keep ahead of us. How comes it that I don't know anything of it? "
"I thought our borders were watched more carefully."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:218
msgid ""
"I... I know not, my lord. For ages there was no one here that could build "
"such a thing save us, maybe this gave us false sense of security. And hurt "
"the vigilance of our scouts."
"such a thing save us. I fear we have fallen into a false sense of security "
"that has injured the vigilance of our scouts."
msgstr ""
#. [message]
@ -435,17 +434,16 @@ msgid ""
"As they fared further north the green forest thinned around them slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago "
"and dead wood around them in scarce grass. This had been forest once, just "
"as the one they called home. It has been murdered."
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"There was no trail to be found here, wind and rain took care of that well "
"enough as always on an open ground, but fortunately there was no need of "
"one. There was smoke on the horizon, whoever did this was settled not far "
"away."
"There was no trail to be found here; wind and rain had erased the sppor. "
"Fortunately there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
#. [part]
@ -453,17 +451,16 @@ msgstr ""
msgid ""
"Erlornas was fairly sure he was going to find orcs there. No dwarf tribe "
"would break the ancient treaty in this way and humans weren't this... "
"methodical and did not travel in sufficiently large numbers to the north "
"they found too cold and damp for comfort. The big question was, would he "
"find Rualsha here?"
"methodical, and did not travel in sufficiently large numbers in the north "
"country that they found too cold and damp for comfort. The large question "
"remained - would he find Rualsha?"
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
msgid ""
"As it soon proved, he wouldn't. True, it was an orcish camp, but the tribe "
"it housed was by far too small to impress fear on other orcs. Come next "
"morning, the elves were prepared for battle."
"Perhapsm, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
#. [objectives]
@ -504,21 +501,20 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:224
msgid ""
"Rise grunts! We have great fight upon us! Let your rage flow freely! Let "
"your blades slay all! First one to draw blood will feast by my fire this "
"night!"
"Rise, grunts! A great fight upon us! Let your rage flow freely! Let your "
"blades slay all! First one to draw blood will feast by my fire this night!"
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:228
msgid ""
"Aim true men, with wit and courage the day will be ours. And spare no-one, "
"Aim true, men; with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills less we'll never have peace again."
msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:240
msgid "You won... Elf... But it changes... Nothing... (*cough*)"
msgid "You won... elf... But it changes... Nothing... (*cough*)"
msgstr ""
#. [message]
@ -536,10 +532,10 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:252
msgid ""
"At that point orcish chieftain finally fell overcame by his wounds. Elves "
"found themselves in half ruined camp littered with bodies of both sides, "
"there was not an orc in sight, neither of them asked for mercy. Elves didn't "
"take prisoners."
"The orcish chieftain finally fell, overcame by his wounds. Elves found "
"themselves in a half-ruined camp littered with bodies of both sides. There "
"was no hale orc in sight, nor did any of the wounded beg mercy. The elves "
"took no prisoners."
msgstr ""
#. [message]: role=Adviser
@ -566,16 +562,16 @@ msgstr ""
#. [message]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:274
msgid ""
"Yes. The council has spoken to me in the dreams. They are troubled. "
"Reinforcements have been sent after us, but we need to press on. Tell the "
"men to rest, we'll move out at dawn."
"Yes. The Council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we'll move out at dawn."
msgstr ""
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:284
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
"What about the loot, lord? We found supplies worth over a hundred gold in "
"the camp."
msgstr ""
#. [message]
@ -602,8 +598,8 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:336
msgid ""
"Lord Erlornas never saw the blade that hit him. He died on the spot without "
"a chance to issue last commands or farewells, without him his wardens soon "
"fell into confusion and loosing hart withdrew from the battle."
"a chance to issue last commands or farewells. Without him his wardens fell "
"into confusion and, losing heart, withdrew from the battle."
msgstr ""
#. [message]: speaker=narrator
@ -658,10 +654,10 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:89
msgid ""
"Next morning, after a short rest, the elves set off again, increasingly "
"wearied by the hardships of the campaign and longing for the shadows of the "
"forest. The land was barren and rugged, nothing shielded them from biting "
"northern wind as they traveled towards the mountains looming large in front "
"of them."
"wearied by the hardships of the campaign and longing for the shadows of "
"their home forests. The land was barren and rugged, nothing shielded them "
"from biting northern wind as they traveled towards the mountains looming "
"large in front of them."
msgstr ""
#. [part]
@ -669,14 +665,15 @@ msgstr ""
msgid ""
"At dusk they arrived at the mouth of a valley cutting allmost straight "
"trough the range and set camp, as scouts warned that the area was hostile "
"and road ahead treacherous in dark. There were no songs or music that night "
"and most of the elves slept uneasily with few unlucky keeping cautious watch."
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:97
msgid ""
"When sunrise came battle formations were asembled, whatever waited in the "
"When sunrise came, battle formations were assembled. Whatever waited in the "
"slopes ahead, it would not find them unprepared."
msgstr ""
@ -703,10 +700,10 @@ msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:222
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since all "
"this started. That orc is much more than a mere marauding bandit in search "
"of a plunder. And he wants this land. *Our* land. We can't just ignore that, "
"we need information and we need it now."
"You know well enough... Rualsha. That name sounds everywhere we go since "
"this incusrsion began. That orc is much more than a mere marauding bandit in "
"search of a plunder. And he wants this land. *Our* land. We can't just "
"ignore that, we need information and we need it now."
msgstr ""
#. [message]: speaker=Erlornas
@ -717,15 +714,14 @@ msgstr ""
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:230
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares I "
"didn't recognise."
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:234
msgid ""
"That's the other reason. Something nearby saps the magic and taints the "
"bridges to the dreamland. What if it's also hostile?"
"bridges to the dream world. What if it's also hostile?"
msgstr ""
#. [message]: role=Advisor
@ -903,28 +899,28 @@ msgid ""
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:114
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:129
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:134
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:139
msgid "Certainly... I shall be glad of your help."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-12-05 11:00+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -367,8 +367,8 @@ msgstr "Die Ontsnappingstonnel"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2657,12 +2657,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2673,12 +2673,12 @@ msgstr ""
"die oosfront aangeval is. Dit is die lich wat ons teenstaan: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "En wat sal ons nou doen?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2688,7 +2688,7 @@ msgstr ""
"eenvoudige Lich!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2702,7 +2702,7 @@ msgstr ""
"dodepraters wat hulle opgewek het."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2712,7 +2712,7 @@ msgstr ""
"is."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2721,7 +2721,7 @@ msgstr ""
"veg!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2733,12 +2733,12 @@ msgstr ""
"van hierdie dodepraters, die lich Mal-Ravanal te vernietig."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Tot nou toe het ons nog geen idee hoe om dit te doen nie!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2747,7 +2747,7 @@ msgstr ""
"hoe hy in die eerste plek gefaal het."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2756,7 +2756,7 @@ msgstr ""
"hy dat ons weet wie hy is?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2767,12 +2767,12 @@ msgstr ""
"sou hy ons met meer ywer agtervolg het."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Heer, die wandelende dooie weermagte val aan!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Nou goed dit is dan die einde van ons beraadslagings. Kom ons veg!"
@ -3123,7 +3123,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3136,72 +3136,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3210,25 +3210,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Heil, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-05-14 22:53+0300\n"
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
"Language-Team: Български\n"
@ -387,8 +387,8 @@ msgstr "Тунелът за бягство"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2683,12 +2683,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Калдор"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2699,12 +2699,12 @@ msgstr ""
"граница. Това е врагът ни - Мал-Рейванал"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Какво да правим сега?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2714,7 +2714,7 @@ msgstr ""
"прост немъртъв."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2727,7 +2727,7 @@ msgstr ""
"прокълнатите некроманти, които са ги въздигнали."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2736,7 +2736,7 @@ msgstr ""
"чист късмет е че с ме отново в Уеснот."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2745,7 +2745,7 @@ msgstr ""
"били до смърт!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2756,12 +2756,12 @@ msgstr ""
"път за победа е да унищожим предводителя на некромантите - Мал-Рейванал"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Но за сега нямаме представа как да го направим."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2770,7 +2770,7 @@ msgstr ""
"до падението му първоначално."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2779,7 +2779,7 @@ msgstr ""
"знае ли, че ние знаем кой е?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2790,12 +2790,12 @@ msgstr ""
"преследва много по-упорито."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Сир, армията на немъртвите атакува!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Е, това ще бъде краят на съветът ни. На бой!"
@ -3140,7 +3140,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3153,72 +3153,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3227,25 +3227,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Привет, Гуъдри!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-03-02 10:17+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -374,8 +374,8 @@ msgstr "El túnel d'escapada"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2632,12 +2632,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2648,12 +2648,12 @@ msgstr ""
"frontera. Aquest és el lich al que ens enfrontem: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Què hauríem de fer ara?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2663,7 +2663,7 @@ msgstr ""
"un simple lich!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2676,7 +2676,7 @@ msgstr ""
"infernals sense fi, dirigides pels nigromants que els alçaren."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2685,7 +2685,7 @@ msgstr ""
"De fet és només per mala sort que hem tornat a Wesnoth."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2694,7 +2694,7 @@ msgstr ""
"quedarien i lluitarien fins la mort!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2705,12 +2705,12 @@ msgstr ""
"derrotar el cap d'aquests nigromants, el lich Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Però encara no tenim ni idea de com fer-ho!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2719,7 +2719,7 @@ msgstr ""
"caure la primera vegada."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2728,7 +2728,7 @@ msgstr ""
"que nosaltres sabem qui és?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2738,12 +2738,12 @@ msgstr ""
"Ravanal. En cas de saber qui sóc, atacaria molt més vigorosament."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Senyor, els exèrcits dels no morts ens ataquen!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Bé, donem el consell per finalitzat. A lluitar!"
@ -3083,7 +3083,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3096,72 +3096,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3170,25 +3170,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Benvingut, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2006-03-12 11:09+0100\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: Català <wesnoth-ca@ettin.org>\n"
@ -373,8 +373,8 @@ msgstr "El túnel d'escapada"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2627,12 +2627,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2643,12 +2643,12 @@ msgstr ""
"frontera. Este és el lich al que ens enfrontem: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Què hauríem de fer ara?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2658,7 +2658,7 @@ msgstr ""
"un simple lich!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2671,7 +2671,7 @@ msgstr ""
"infernals sense fi, dirigides pels nigromants que els alçaren."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2680,7 +2680,7 @@ msgstr ""
"De fet és només per mala sort que hem tornat a Wesnoth."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2689,7 +2689,7 @@ msgstr ""
"i lluitarien fins la mort!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2700,12 +2700,12 @@ msgstr ""
"derrotar el cap d'estos nigromants, el lich Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Però encara no tenim ni idea de com fer-ho!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2714,7 +2714,7 @@ msgstr ""
"caure la primera vegada."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2723,7 +2723,7 @@ msgstr ""
"que nosaltres sabem qui és?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2733,12 +2733,12 @@ msgstr ""
"Ravanal. En cas de saber qui sóc, atacaria molt més vigorosament."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Senyor, els exèrcits dels no morts ens ataquen!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Bé, donem el consell per finalitzat. A lluitar!"
@ -3078,7 +3078,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3091,72 +3091,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3165,25 +3165,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Benvingut, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-04-25 10:55+0100\n"
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -393,8 +393,8 @@ msgstr "Úniková chodba"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2663,12 +2663,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2679,12 +2679,12 @@ msgstr ""
"sám nazval Mal-Ravanalem, jak nám toho dne vyjevil."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Tak co teď budeme dělat?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2692,7 +2692,7 @@ msgstr ""
"Musíme arci bojovat. Mocní Wesnothu jistě dokáží zvítězit nad pouhým lichem!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2705,7 +2705,7 @@ msgstr ""
"konce, a jsou vedeny odpornými nekromanty, jež je pozvedli."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2714,7 +2714,7 @@ msgstr ""
"soupeři; jen díky neskutečnému štěstí jsme se dostali zpět do Wesnothu."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2723,7 +2723,7 @@ msgstr ""
"až do úplného konce."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2734,12 +2734,12 @@ msgstr ""
"vítězství bude zničit hlavu těchto nekromantů, liche Mal-Ravanala."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Ale zatím nevíme jak to uskutečnit!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2748,7 +2748,7 @@ msgstr ""
"ostatně hlavní důvod jeho pádu."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2757,7 +2757,7 @@ msgstr ""
"vůbec, že víme, kdo je?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2768,12 +2768,12 @@ msgstr ""
"důsledněji."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Pane, armády nemrtvých útočí!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Tak to tedy musíme ukončit naši radu. Do boje!"
@ -3112,13 +3112,14 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3141,7 +3142,7 @@ msgstr ""
"opět zazářilo čisté denní světlo."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3149,7 +3150,7 @@ msgstr ""
"Vybojovali jsme zde slavné vítězství, porážku strůjce problémů Wesnothu."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3158,7 +3159,7 @@ msgstr ""
"noční můry."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3167,14 +3168,14 @@ msgstr ""
"jezdci plení kraje na všech stranách."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
"Budeme se roky - snad po desetiletí - zotavovat ze škod, které způsobil."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3183,7 +3184,7 @@ msgstr ""
"skřetů."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
@ -3192,7 +3193,7 @@ msgstr ""
"prchajících skřetů."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3201,7 +3202,7 @@ msgstr ""
"království. Náleží vám odměna."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3210,17 +3211,17 @@ msgstr ""
"těmato dvěma během války, tentokrát však v míru při obnově království."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Pane, konali jsme svou povinnost."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Ano. Teď nerušte, když konám svou... poklekni, Owaecu."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3232,17 +3233,17 @@ msgstr ""
"pole místem strachu, jenž potrvá po generace."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Poklekni, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Ticho. Teď nerušte, když konám svou ... poklekni, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3252,7 +3253,7 @@ msgstr ""
# do budoucna - Obnova může být odkaz na další (9/2007 nepřeložené) tažení
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-12 13:15+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -386,8 +386,8 @@ msgstr "Undvigelsestunnelen"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2678,12 +2678,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2694,12 +2694,12 @@ msgstr ""
"for."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Hvad skal vi så gøre nu?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2708,7 +2708,7 @@ msgstr ""
"lich!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2722,7 +2722,7 @@ msgstr ""
"den åndemaner som har genoplivet dem."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2731,7 +2731,7 @@ msgstr ""
"det er kun ved et ufatteligt held, at vi er kommet tilbage til Wesnoth."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2740,7 +2740,7 @@ msgstr ""
"kæmpet til døden!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2751,12 +2751,12 @@ msgstr ""
"besejre lederen af disse åndemanere, lichen Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "På nuværende tidspunkt ved vi dog ikke hvordan dette kan gøres!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2765,7 +2765,7 @@ msgstr ""
"han blev besejret i første omgang."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2774,7 +2774,7 @@ msgstr ""
"at vi ved hvem han er?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2785,12 +2785,12 @@ msgstr ""
"ville hans forfølgelse have været meget mere omfattende."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Herre, de udøde hære angriber!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Det må så være slutningen på vores rådsmøde. Lad os kæmpe!"
@ -3134,13 +3134,14 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3163,7 +3164,7 @@ msgstr ""
"pjalter, og dagens lys skinnede endnu engang frit over Weldyn."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3172,7 +3173,7 @@ msgstr ""
"Wesnoths problemer."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3181,7 +3182,7 @@ msgstr ""
"mareridt."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3190,13 +3191,13 @@ msgstr ""
"ryttere hærger landområderne i alle retninger."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr "Det vil tage år.. måske årtier... at genopbygge det han har ødelagt."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3205,7 +3206,7 @@ msgstr ""
"som vi kan."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3215,7 +3216,7 @@ msgstr ""
"som vi kan."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3224,7 +3225,7 @@ msgstr ""
"vores kongedømme godt. Vi ønsker at belønne jer."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3233,17 +3234,17 @@ msgstr ""
"du rådgive os i fredstid og under genopbygningen af vores kongedømme."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Vi gjorde kun vores pligt."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Stille. Afbryd mig ikke under mine pligter... knæl Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3256,18 +3257,18 @@ msgstr ""
"generationer."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Knæl Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Stille. Afbryd mig ikke under mine pligter... knæl Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3276,7 +3277,7 @@ msgstr ""
"skal blive grønt igen under dine hænder."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-01 22:24+0100\n"
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -387,8 +387,8 @@ msgstr "Der Fluchttunnel"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2779,12 +2779,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2795,12 +2795,12 @@ msgstr ""
"Lich dem wir nun gegenüber stehen: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Und was sollen wir nun unternehmen?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2809,7 +2809,7 @@ msgstr ""
"noch aufhalten können."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2824,7 +2824,7 @@ msgstr ""
"schier endlos."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2834,7 +2834,7 @@ msgstr ""
"Weg zurück nach Wesnoth nicht getötet wurden."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2844,7 +2844,7 @@ msgstr ""
"Tode!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2856,12 +2856,12 @@ msgstr ""
"zu vernichten."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Aber wie soll das gehen?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2870,7 +2870,7 @@ msgstr ""
"kann. So wurde er schon einmal besiegt."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2879,7 +2879,7 @@ msgstr ""
"offenbart? Ist ihm bekannt, dass wir genau wissen wer er ist, Dacyn?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2890,12 +2890,12 @@ msgstr ""
"Zeitpunkt des Angriffes dort war, hätte er uns energischer verfolgt."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Mein Herr, die untoten Armeen gehen zum Angriff über!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Nun denn. Das bedeutet das Ende der Ratssitzung. Lasst uns kämpfen."
@ -3253,13 +3253,14 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3284,7 +3285,7 @@ msgstr ""
"ungehindert auf Weldyn scheinen konnte."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3293,7 +3294,7 @@ msgstr ""
"ist letztlich besiegt."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3302,7 +3303,7 @@ msgstr ""
"aus einem langen Alptraum erwachen."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3312,7 +3313,7 @@ msgstr ""
"verwüsten noch immer das Land."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3320,7 +3321,7 @@ msgstr ""
"Bösen, dass er gebracht hat, letztlich vollständig zu befreien."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3329,7 +3330,7 @@ msgstr ""
"Orks zu vernichten, bevor sie schlimmere Schäden anrichten können."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3339,7 +3340,7 @@ msgstr ""
"Orks zu vernichten, bevor sie schlimmere Schäden anrichten können."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3348,7 +3349,7 @@ msgstr ""
"Reich derart große Dienste erwiesen habt. Wir werden euch reichlich belohnen."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3358,19 +3359,19 @@ msgstr ""
"des Reiches Beraten."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Herr, wir sind nur unserer Pflicht nachgekommen."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"Schweigt. Unterbrecht Uns nicht, wenn wir den Unseren nachgehen... Kniet "
"nieder, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3383,12 +3384,12 @@ msgstr ""
"sein werden."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Kniet nieder, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
@ -3396,7 +3397,7 @@ msgstr ""
"nieder, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3406,7 +3407,7 @@ msgstr ""
"wieder zu erblühen."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2004-10-03 14:34+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -366,8 +366,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2341,12 +2341,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2354,19 +2354,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2375,21 +2375,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2397,26 +2397,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2424,12 +2424,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2731,7 +2731,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2744,72 +2744,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2818,24 +2818,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-01-04 19:20+0000\n"
"Last-Translator: Peter J Ross <wesnoth@pjr.britishlibrary.net>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -386,8 +386,8 @@ msgstr "The Escape Tunnel"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2719,12 +2719,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2736,12 +2736,12 @@ msgstr ""
"Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "So what should we do now?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2751,7 +2751,7 @@ msgstr ""
"mere Lich!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2764,7 +2764,7 @@ msgstr ""
"ghosts, the infernal bats, led by the foul necromancers who raised them."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2773,7 +2773,7 @@ msgstr ""
"only by horrible luck that we are back in Wesnoth at all."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2782,7 +2782,7 @@ msgstr ""
"to the death!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2793,12 +2793,12 @@ msgstr ""
"victory is to destroy the head of these necromancers, the lich Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "But as yet we have no idea how to do it!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2807,7 +2807,7 @@ msgstr ""
"is how he fell in the first place."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2816,7 +2816,7 @@ msgstr ""
"we know who he is?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2827,12 +2827,12 @@ msgstr ""
"have pursued us much more vigorously."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Sire, the undead armies are attacking!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Well, that will have to be the end of our council. Let us fight!"
@ -3184,7 +3184,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3197,72 +3197,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3271,25 +3271,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Hail, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth 1.0\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2006-11-29 21:02+0100\n"
"Last-Translator: Maarten Albrecht <maartenalbrecht@gmail.com>\n"
"Language-Team: Esperanto <viliam@bur.ck>\n"
@ -382,8 +382,8 @@ msgstr "La Fuĝtunelo"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2668,12 +2668,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldoro"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2683,12 +2683,12 @@ msgstr ""
"laŭ la orienta limo. Ĉi tiu estas la ostulo, kiu minacas nin: Mal-Ravanalo."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Do, kion ni faru nun?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2697,7 +2697,7 @@ msgstr ""
"super aĉa ostulo!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2711,7 +2711,7 @@ msgstr ""
"ilin."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2720,7 +2720,7 @@ msgstr ""
"terure hazarde ni revenis en Vesnot'."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2729,7 +2729,7 @@ msgstr ""
"batalus, ĝis la morto!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2740,12 +2740,12 @@ msgstr ""
"de la sorĉistoj, la ostulo Mal-Ravanalo."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Sed ĝis nun, ni tute ne scias kiel fari tion!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2754,7 +2754,7 @@ msgstr ""
"pereis jam unufoje."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2763,7 +2763,7 @@ msgstr ""
"ni scias kiu li estas?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2774,12 +2774,12 @@ msgstr ""
"multe pli forte."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Moŝto, la nemalvivaj armeoj atakas!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Nu, tio signifas la finon de nia konsilistaro. Ni batalu!"
@ -3122,13 +3122,14 @@ msgstr "Epilogo"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3151,7 +3152,7 @@ msgstr ""
"en pecetojn, kaj denove la lumo de la tago brilis hele super Veldino."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3160,7 +3161,7 @@ msgstr ""
"verkisto de Vesnotaj malfacilaĵoj."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3169,7 +3170,7 @@ msgstr ""
"premsonĝo."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3178,13 +3179,13 @@ msgstr ""
"venkita, sed ĝiaj antaŭrajdistoj elrabas la kamparon ĉiudirekte."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr "Forpasos jaroj...eble dekjaroj...antaŭ ol la damaĝo estos riparita."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3193,7 +3194,7 @@ msgstr ""
"eble plej da fuĝantaj orkoj."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3203,7 +3204,7 @@ msgstr ""
"eble plej da fuĝantaj orkoj."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3212,7 +3213,7 @@ msgstr ""
"tute bone. Ni devas rekompenci vin."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3221,18 +3222,18 @@ msgstr ""
"malpaco, vi konsilos Nin dum paco kaj la rekonstruado de la Reĝujo."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Via Moŝto, ni nur faris nian devon."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"Certe. Nu, ne interrompu min, dum mi faras mian devon...genuiĝu, Ovajko."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3245,19 +3246,19 @@ msgstr ""
"generacioj."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Genuiĝu, Gvedrio!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
"Certe. Nu, ne interrompu min, dum mi faras mian devon...genuiĝu, Ovajko."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3266,7 +3267,7 @@ msgstr ""
"sangadis, por ke vi igu ĝin denove verdan."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-01-23 23:41+0100\n"
"Last-Translator: Sergi March <sergi.march@gmail.com>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -390,8 +390,8 @@ msgstr "Escapando por el túnel"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2705,12 +2705,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2721,12 +2721,12 @@ msgstr ""
"enfrentamos: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "¿Y qué hacemos ahora?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2735,7 +2735,7 @@ msgstr ""
"un simple liche!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2749,7 +2749,7 @@ msgstr ""
"los nauseabundos nigromantes que los revivieron."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2759,7 +2759,7 @@ msgstr ""
"Wesnoth después de todo."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2768,7 +2768,7 @@ msgstr ""
"habrían quedado y luchado, ¡hasta la muerte!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2780,12 +2780,12 @@ msgstr ""
"nigromantes, el liche Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "¡Pero aún no sabemos cómo hacerlo!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2794,7 +2794,7 @@ msgstr ""
"hecho así es como cayó."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2803,7 +2803,7 @@ msgstr ""
"Dacyn, ¿él tiene conocimiento de que sabemos quién es?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2814,12 +2814,12 @@ msgstr ""
"perseguido con mucho más vigor."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Señor, ¡los ejércitos de no muertos están atacando!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Bien, esto pone fin a nuestro consejo. ¡A luchar!"
@ -3167,13 +3167,14 @@ msgstr "Epílogo"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3200,7 +3201,7 @@ msgstr ""
"sobre Weldyn."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3209,7 +3210,7 @@ msgstr ""
"de problemas de Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3218,7 +3219,7 @@ msgstr ""
"pesadilla."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3228,7 +3229,7 @@ msgstr ""
"país."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3236,7 +3237,7 @@ msgstr ""
"causado."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3245,7 +3246,7 @@ msgstr ""
"tantos orcos huidos como podamos."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3255,7 +3256,7 @@ msgstr ""
"tantos orcos huidos como podamos."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3264,7 +3265,7 @@ msgstr ""
"y a Nuestro Reino. Queremos recompensaros."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3273,19 +3274,19 @@ msgstr ""
"dos en guerra, Nos aconsejareis en la paz y en la reconstrucción del Reino."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Señor, sólo cumplimos con nuestro deber."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"Cierto. Ahora no me interrumpáis mientras cumplo con el mío... arrodillaos, "
"Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3298,12 +3299,12 @@ msgstr ""
"Weldyn los haga estremecerse durante generaciones."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Arrodillaos, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
@ -3311,7 +3312,7 @@ msgstr ""
"Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3321,7 +3322,7 @@ msgstr ""
"nuevo."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-03-24 16:25+0300\n"
"Last-Translator: Mart Tõnso <mart.tonso@ttu.ee>\n"
"Language-Team: none\n"
@ -361,8 +361,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2343,12 +2343,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2356,19 +2356,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2377,21 +2377,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2399,26 +2399,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2426,12 +2426,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2733,7 +2733,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2746,72 +2746,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2820,25 +2820,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Gweddry"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2004-09-02 21:57+0200\n"
"Last-Translator: Alfredo Beaumont Sainz <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque\n"
@ -366,8 +366,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2341,12 +2341,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2354,19 +2354,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Beraz, zer egin beharko genuke orain?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2375,21 +2375,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2397,26 +2397,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2424,12 +2424,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2731,7 +2731,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2744,72 +2744,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2818,24 +2818,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-12-08 19:23+0200\n"
"Last-Translator: Samu Voutilainen <ec5983@kolumbus.fi>\n"
"Language-Team: none\n"
@ -389,8 +389,8 @@ msgstr "Pakotunneli"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2740,12 +2740,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2757,12 +2757,12 @@ msgstr ""
"Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Mitä meidän tulisi nyt tehdä?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2772,7 +2772,7 @@ msgstr ""
"pahaisen kuolonherran!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2785,7 +2785,7 @@ msgstr ""
"niitä johtavien pimeydenherrojen riveille ei näy loppua."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2794,7 +2794,7 @@ msgstr ""
"onnettomuudeksemme olemme laisinkaan palanneet Wesnothiin."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2803,7 +2803,7 @@ msgstr ""
"ja taistelleet, kuolemaan saakka!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2815,13 +2815,13 @@ msgstr ""
"kuolleiden valtias Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
"Mutta toistaiseksi meillä ei ole käsitystä siitä, miten tämä tapahtuisi!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2830,7 +2830,7 @@ msgstr ""
"harhauttaa. Niin hänen lankeemuksensakin tapahtui."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2839,7 +2839,7 @@ msgstr ""
"hän, että me tiedämme, kuka hän on?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2850,12 +2850,12 @@ msgstr ""
"olisi hän seurannut meitä varmasti suuremmalla voimalla."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Herrani, epäkuolleiden armeija hyökkää!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Tähän loppuu neuvonpitomme. Taistelkaamme!"
@ -3204,13 +3204,14 @@ msgstr "Epilogi"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3235,7 +3236,7 @@ msgstr ""
"Weldyniin."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3244,7 +3245,7 @@ msgstr ""
"Wesnothin ongelmien aiheuttaja."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3253,7 +3254,7 @@ msgstr ""
"pitkästä painajaisesta."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3262,7 +3263,7 @@ msgstr ""
"sen esitaistelijat tuhoavat maaseutua kaikissa ilmansuunnissa."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3270,7 +3271,7 @@ msgstr ""
"joita hän on aiheuttanut."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3279,7 +3280,7 @@ msgstr ""
"surmaamaan niin monta pakenevaa örkkiä kuin vain voimme."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3289,7 +3290,7 @@ msgstr ""
"surmaamaan niin monta pakenevaa örkkiä kuin vain voimme."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3298,7 +3299,7 @@ msgstr ""
"Meitä, ja Kuningaskuntaamme, hyvin. Olemme halukkaita palkitsemaan teidät."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3308,18 +3309,18 @@ msgstr ""
"uudelleenrakentamisessa."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Teidän Majesteettinne, mutta me teimme tehtävämme."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"Melko lailla. Nyt, älkää keskeyttäkö minua kun teen omani...polvistu, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3332,20 +3333,20 @@ msgstr ""
"örkkisukupolvien joukossa."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Tervehdys, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
"Melko lailla. Nyt, älkää keskeyttäkö minua kun teen omani...polvistu, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3354,7 +3355,7 @@ msgstr ""
"kätesi alle kasvaakseen taas vihreäksi. "
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-26 20:42+0200\n"
"Last-Translator: Benoît Timbert <benoit.timbert@free.fr>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -392,8 +392,8 @@ msgstr "L'Échappée souterraine"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2748,12 +2748,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2764,12 +2764,12 @@ msgstr ""
"affrontons : Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Que devrions-nous faire maintenant ?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2778,7 +2778,7 @@ msgstr ""
"doute triompher d'une simple liche !"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2792,7 +2792,7 @@ msgstr ""
"infâmes nécromanciens qui les ont rappelés."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2802,7 +2802,7 @@ msgstr ""
"Wesnoth."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2811,7 +2811,7 @@ msgstr ""
"aurait combattu, jusqu'à la mort !"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2823,12 +2823,12 @@ msgstr ""
"Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Mais pour l'instant nous n'avons pas d'idée sur la manière d'agir !"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2837,7 +2837,7 @@ msgstr ""
"leurré aisément. C'est ainsi qu'il tomba la première fois."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2846,7 +2846,7 @@ msgstr ""
"sait que nous savons qui il est ?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2857,12 +2857,12 @@ msgstr ""
"il nous aurait poursuivis avec plus de ferveur."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Sire, les armées de morts-vivants passent à l'attaque !"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Bien, c'est donc la fin de notre conseil. Au combat !"
@ -3218,13 +3218,14 @@ msgstr "Épilogue"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3251,7 +3252,7 @@ msgstr ""
"sur Weldyn."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3260,7 +3261,7 @@ msgstr ""
"principal des troubles à Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3269,7 +3270,7 @@ msgstr ""
"long cauchemar."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3278,7 +3279,7 @@ msgstr ""
"été détruite, mais des cavaliers à sa solde ravagent tout le pays."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3286,7 +3287,7 @@ msgstr ""
"maux qu'il a répandus."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3295,7 +3296,7 @@ msgstr ""
"abattre le plus d'orcs possible."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
@ -3304,7 +3305,7 @@ msgstr ""
"abattre le plus d'orcs possible."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3313,7 +3314,7 @@ msgstr ""
"merveille, notre royaume et nous-même. Nous aimerions vous récompenser."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3323,19 +3324,19 @@ msgstr ""
"œuvrer à la reconstruction du royaume."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Sire, nous n'avons fait que notre devoir."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"Il est vrai. Maintenant, ne m'interrompez pas pendant que j'accomplis le "
"mien... Agenouillez-vous, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3348,19 +3349,19 @@ msgstr ""
"de terreur pour les orcs, qui trembleront pendant des générations."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Agenouillez-vous, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
"Il est vrai. Maintenant, ne m'interrompez pas pendant que j'accomplis le "
"mien... Agenouillez-vous, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3370,7 +3371,7 @@ msgstr ""
"les ferez redevenir verdoyantes."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.2+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-02-27 22:28+0100\n"
"Last-Translator: Leandro Regueiro <leandro.regueiro@gmail.com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -381,8 +381,8 @@ msgstr "O Túnel de Fuxida"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2597,12 +2597,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2610,12 +2610,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Así que que debemos facer agora?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2624,7 +2624,7 @@ msgstr ""
"sobre un simple liche!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2633,14 +2633,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2649,7 +2649,7 @@ msgstr ""
"permanecido e loitado, ata a morte!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2657,26 +2657,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2684,12 +2684,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Señor, os exércitos de non mortos están atacando!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Ben, iso será a fin do noso consello. Loitemos!"
@ -3018,7 +3018,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3031,7 +3031,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3040,65 +3040,65 @@ msgstr ""
"principal responsable dos problemas de Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3107,24 +3107,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Axeónllate, Gweddry"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-10-14 16:53+0200\n"
"Last-Translator: Oron Peled <oron@actcom.co.il>\n"
"Language-Team: Hebrew\n"
@ -366,8 +366,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2341,12 +2341,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2354,19 +2354,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2375,21 +2375,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2397,26 +2397,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2424,12 +2424,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2731,7 +2731,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2744,72 +2744,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2818,24 +2818,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-03-02 14:04+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -361,8 +361,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2336,12 +2336,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2349,19 +2349,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2370,21 +2370,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2392,26 +2392,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2419,12 +2419,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2726,7 +2726,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2739,72 +2739,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2813,24 +2813,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei 1.4 branch\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-03-10 20:41+0100\n"
"Last-Translator: Németh Tamás <ntomasz@mail.kabelnet.hu>\n"
"Language-Team: Wesnoth Hungarian Translation Team <NONE>\n"
@ -390,8 +390,8 @@ msgstr "A szabadulás alagútja"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2701,12 +2701,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2716,12 +2716,12 @@ msgstr ""
"lévő őrposztnál. Ez az a villi, akivel szembe kell néznük: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Mit tegyünk most?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2730,7 +2730,7 @@ msgstr ""
"bizonnyal győzedelmeskedni tud egy egyszerű villi felett!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2744,7 +2744,7 @@ msgstr ""
"őket."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2753,7 +2753,7 @@ msgstr ""
"Csupán a szerencsének köszönhetjük, hogy újra Wesnothban vagyunk."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2762,7 +2762,7 @@ msgstr ""
"harcoltok az utolsó csepp véretekig!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2773,13 +2773,13 @@ msgstr ""
"Ravanalt, a holtidézők vezérét."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "De fogalmunk sincs róla miképpen tegyük!"
# Ezt nem igazán értem legalábbis a mondat második részét....
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2788,7 +2788,7 @@ msgstr ""
"gyenge pontja, ahol talán fölé tudunk kerekedni."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2797,7 +2797,7 @@ msgstr ""
"számunkra a múltja?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2808,12 +2808,12 @@ msgstr ""
"akkor sokkal nagyobb hévvel követett volna minket."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Uram, az élőholt seregek támadnak!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "A tanácskozást berekesztem. Harcoljunk!"
@ -3161,13 +3161,14 @@ msgstr "Végszó"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3191,7 +3192,7 @@ msgstr ""
"és ezen a ragyogó napon Weldynbe újra béke költözött.."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3200,7 +3201,7 @@ msgstr ""
"felelős volt Wesnoth minden gondjárt, bajáért."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3209,7 +3210,7 @@ msgstr ""
"rémálomból ébredtem volna."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3218,7 +3219,7 @@ msgstr ""
"más követői a környéken pusztítanak minden lehetséges módon."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3226,7 +3227,7 @@ msgstr ""
"okozott."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3235,7 +3236,7 @@ msgstr ""
"több menekülő orkot."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3245,7 +3246,7 @@ msgstr ""
"több menekülő orkot."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3255,7 +3256,7 @@ msgstr ""
"gondoljuk, hogy jutalmat érdemeltek."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3264,18 +3265,18 @@ msgstr ""
"hasznos javaslataiddal a királyság békéjét és az újjáépítést segítheted elő."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Uram, mi csak a kötelességünket végeztük."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"Csendet. Ne szakíts félbe egy ilyen fontos pillanatban...térdre, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3288,19 +3289,19 @@ msgstr ""
"hosszú generációkon át rettegjenek."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Térdelj le, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
"Csendet. Ne szakíts félbe egy ilyen fontos pillanatban...térdre, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3309,7 +3310,7 @@ msgstr ""
"a te kezeid alatt lesz újra virágzó birodalom."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-01-31 14:24+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-04 15:24+0200\n"
"Last-Translator: Antonio Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -384,8 +384,8 @@ msgstr "Il tunnel di fuga"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2715,12 +2715,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2731,12 +2731,12 @@ msgstr ""
"Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "E adesso cosa dovremmo fare?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2745,7 +2745,7 @@ msgstr ""
"trionfare su un Lich!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2759,7 +2759,7 @@ msgstr ""
"negromante che li ha fatti tornare in vita."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2768,7 +2768,7 @@ msgstr ""
"forti; è solo per incredibile fortuna che siamo di nuovo a Wesnoth."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2777,7 +2777,7 @@ msgstr ""
"e avrebbero combattuto, fino alla morte!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2788,12 +2788,12 @@ msgstr ""
"capo di questi negromanti, il lich Mal-Ravanal"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Ma ancora non abbiamo idea di come sconfiggerlo!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2802,7 +2802,7 @@ msgstr ""
"così che è caduto la prima volta."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2811,7 +2811,7 @@ msgstr ""
"Dacyn, lui sa che sappiamo chi è?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2822,12 +2822,12 @@ msgstr ""
"perseguitati con maggior vigore."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Sire, l'esercito dei non morti ci attacca!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
"Beh, questo pone fine alle nostre discussioni. È giunto il momento di "
@ -3182,13 +3182,14 @@ msgstr "Epilogo"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3211,7 +3212,7 @@ msgid ""
msgstr ".. poi, "
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3220,7 +3221,7 @@ msgstr ""
"la principale fonte dei guai di Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3229,7 +3230,7 @@ msgstr ""
"svegliato da un interminabile incubo."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3239,7 +3240,7 @@ msgstr ""
"ancora le campagne"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3247,7 +3248,7 @@ msgstr ""
"quale si agita. "
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3256,7 +3257,7 @@ msgstr ""
"per uccidere quanti più orchi in fuga sia possibile."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3266,7 +3267,7 @@ msgstr ""
"per uccidere quanti più orchi in fuga sia possibile."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3276,7 +3277,7 @@ msgstr ""
"ricompensarvi adeguatamente."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3286,19 +3287,19 @@ msgstr ""
"Regno."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Sire, non abbiamo fatto altro che il nostro dovere."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"Silenzio. Owaec, ora non mi interrompere proprio durante la mia... "
"genuflessione."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3312,12 +3313,12 @@ msgstr ""
"generazioni di orchi rabbrividiranno di terrore al solo suo ascolto."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Salute, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
@ -3325,7 +3326,7 @@ msgstr ""
"genuflessione."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3335,7 +3336,7 @@ msgstr ""
"tu le faccia di nuovo tornare verdi, fertili e lussureggianti. "
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.0.0-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2006-09-15 10:30+0900\n"
"Last-Translator: Nobuhito Okada <okyada@gmail.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -393,8 +393,8 @@ msgstr "脱出路"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2710,12 +2710,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2726,12 +2726,12 @@ msgstr ""
"我らと対しているリッチ、Mal-Ravanalなのだ。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "それで我々は今どうするべきだ?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2741,7 +2741,7 @@ msgstr ""
"どできんのだ!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2754,7 +2754,7 @@ msgstr ""
"げたファウルの魔術師で導きました。"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2763,7 +2763,7 @@ msgstr ""
"で、最終的にはWesnothに戻ってこれた。"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2772,7 +2772,7 @@ msgstr ""
"けだ!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2783,12 +2783,12 @@ msgstr ""
"らの魔術師、lich Mal-Ravanalのヘッドを滅ぼすことであるように思えます。"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "しかし、まだ、私たちはそれをする方法が分かりません!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2797,7 +2797,7 @@ msgstr ""
"す。 それは彼が第一にどう転んだかということです。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2806,7 +2806,7 @@ msgstr ""
"すか?Dacyn、彼は私たちが、彼がだれであるかを知っているのを知っていますか?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2817,12 +2817,12 @@ msgstr ""
"はるかに活発に私たちを追跡したでしょうに。"
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "アンデッド軍隊が攻撃している!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
"さて、それは私たちの協議会の終わりにならなければならないでしょう。 戦いましょ"
@ -3175,7 +3175,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3188,72 +3188,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3262,25 +3262,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "ようこそ、Gweddry"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2006-03-19 13:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -360,8 +360,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2335,12 +2335,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2348,19 +2348,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2369,21 +2369,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2391,26 +2391,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2418,12 +2418,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2725,7 +2725,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2738,72 +2738,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2812,24 +2812,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-01-11 22:45+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-01-06 10:44+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -364,8 +364,8 @@ msgstr "Pabėgimo tunelis"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2353,12 +2353,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldoras"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2366,19 +2366,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Taigi ką mes dabar darysime?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2387,21 +2387,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2409,26 +2409,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2436,12 +2436,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Gerai, tai turės būti mūsų tarybos pabaiga. Kaukimės!"
@ -2746,7 +2746,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2759,72 +2759,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2833,24 +2833,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2006-07-02 01:10+0100\n"
"Last-Translator: Gaute Storli <gauteamus@gmail.com>\n"
"Language-Team: none\n"
@ -386,8 +386,8 @@ msgstr "Flukttunnelen"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2553,12 +2553,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2566,19 +2566,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Så hva skal vi finne på nå?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2587,21 +2587,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2609,26 +2609,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2636,12 +2636,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2943,7 +2943,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2956,72 +2956,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3030,25 +3030,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Vær hilset, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-02-16 00:58+0100\n"
"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
"Language-Team: Dutch <foppe.benedictus@gmail.com>\n"
@ -386,8 +386,8 @@ msgstr "De Ontsnappingstunnel"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2739,12 +2739,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2755,12 +2755,12 @@ msgstr ""
"die voorpost. Dit is de lich waarmee we worden geconfronteerd: Mal Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Wat doen we nu?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2770,7 +2770,7 @@ msgstr ""
"simpele lich verslaan!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2781,7 +2781,7 @@ msgstr ""
"heeft. Er komt geen einde aan hun onmetelijke legioenen!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2790,7 +2790,7 @@ msgstr ""
"geluk dat we nog in Wesnoth zijn gekomen."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2799,7 +2799,7 @@ msgstr ""
"gehouden tot de dood erop volgt!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2810,12 +2810,12 @@ msgstr ""
"elimineren."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Maar tot nu toe weten we niet hoe!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2824,7 +2824,7 @@ msgstr ""
"in eerste instantie voor de duistere machten gevallen is."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2833,7 +2833,7 @@ msgstr ""
"zichzelf aan ons te openbaren? Dacyn, weet hij dat wij weten wie hij is?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2844,12 +2844,12 @@ msgstr ""
"zou hij ons met veel meer ijver achtervolgd hebben."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Sire, de levende doden vallen aan!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Wel, dit zal het einde betekenen van deze raad. Laat ons vechten!"
@ -3205,7 +3205,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3218,72 +3218,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3292,25 +3292,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Lang leve Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-01 21:28+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
@ -385,8 +385,8 @@ msgstr "Ucieczka tunelem"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2681,12 +2681,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2697,12 +2697,12 @@ msgstr ""
"którym przyjdzie się nam zmierzyć: Mal-Ravanalem."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "A więc cóż trzeba nam czynić?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2711,7 +2711,7 @@ msgstr ""
"zatriumfuje nad jakimś tam liczem!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2725,7 +2725,7 @@ msgstr ""
"powołali do nie-życia."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2734,7 +2734,7 @@ msgstr ""
"potężni. Tylko pech sprawił, że w ogóle trafiliśmy z powrotem do Wesnoth."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2743,7 +2743,7 @@ msgstr ""
"walczyć, aż do śmierci!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2755,12 +2755,12 @@ msgstr ""
"Ravanala."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Ale jak dotąd nie mamy pojęcia, jak to zrobić!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2769,7 +2769,7 @@ msgstr ""
"doszło do jego upadku."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2778,7 +2778,7 @@ msgstr ""
"czy on wie, że my wiemy kim on jest?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2789,12 +2789,12 @@ msgstr ""
"zaatakował, ścigałby nas o wiele bardziej zawzięcie."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Panie, armie nieumarłych atakują!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Cóż, to chyba będzie koniec naszej narady. Walczmy!"
@ -3138,13 +3138,14 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3169,7 +3170,7 @@ msgstr ""
"słońca."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3178,7 +3179,7 @@ msgstr ""
"Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3186,7 +3187,7 @@ msgstr ""
"Tyle miesięcy walk... Czuję się, jakbym się budził z długiego koszmaru."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3195,7 +3196,7 @@ msgstr ""
"Ravanala została rozbita, lecz jej podjazdy wciąż pustoszą nasze ziemie."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3203,7 +3204,7 @@ msgstr ""
"wyrządził."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3212,7 +3213,7 @@ msgstr ""
"jak najmniej z nich uszło z życiem."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3222,7 +3223,7 @@ msgstr ""
"jak najmniej z nich uszło z życiem."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3231,7 +3232,7 @@ msgstr ""
"którzy tak dobrze służyli nam i naszemu Królestwu. Nie ominie was nagroda."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3240,19 +3241,19 @@ msgstr ""
"wojny, tako będziesz doradzać Nam w czasach pokoju i odbudowy Królestwa."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Panie, wypełnialiśmy tylko swą powinność."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"W rzeczy samej. A teraz nie przerywaj i pozwól mi wypełnić moją powinność... "
"Uklęknij, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3265,12 +3266,12 @@ msgstr ""
"nich postrach jeszcze przez wiele pokoleń."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Uklęknij, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
@ -3278,7 +3279,7 @@ msgstr ""
"Uklęknij, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3287,7 +3288,7 @@ msgstr ""
"za które przelałeś swą krew, by pod twoimi rządami ponownie rozkwitły."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-10-15 01:09+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -360,8 +360,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2335,12 +2335,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2348,19 +2348,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2369,21 +2369,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2391,26 +2391,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2418,12 +2418,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2725,7 +2725,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2738,72 +2738,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2812,24 +2812,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pt_BR\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-12-06 00:49+0900\n"
"Last-Translator: Claudio Terra <cbterra@gmail.com>\n"
"Language-Team: \n"
@ -395,8 +395,8 @@ msgstr "O Túnel de Fuga"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2709,12 +2709,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2726,12 +2726,12 @@ msgstr ""
"Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "O que devemos fazer agora?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2741,7 +2741,7 @@ msgstr ""
"aquele mero Lich!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2755,7 +2755,7 @@ msgstr ""
"vil necromante que os criou."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2764,7 +2764,7 @@ msgstr ""
"apenas pela sorte, ou talvez azar, que chegamos de volta a Wesnoth."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2773,7 +2773,7 @@ msgstr ""
"lutariam, até a morte!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2784,12 +2784,12 @@ msgstr ""
"de vitória é destruindo o líder desses necromantes, o lich Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Mas ainda não sabemos como fazer isso!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2798,7 +2798,7 @@ msgstr ""
"Pois foi dessa maneira que ele caiu da primeira vez."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2807,7 +2807,7 @@ msgstr ""
"Dacyn, ele sabe que sabemos quem ele é?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2818,12 +2818,12 @@ msgstr ""
"teria nos perseguido com muito mais vigor."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Senhor, os soldados mortos-vivos estão atacando!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Bem, isso terá que ser o fim do nosso conselho. Vamos lutar!"
@ -3171,13 +3171,14 @@ msgstr "Epílogo"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3201,7 +3202,7 @@ msgstr ""
"do oeste a dissolveu, e a luz do dia brilhou novamente em Weldyn."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3210,7 +3211,7 @@ msgstr ""
"causador dos problemas de Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3219,7 +3220,7 @@ msgstr ""
"pesadelo."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3229,7 +3230,7 @@ msgstr ""
"direções de nosso reino."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3237,7 +3238,7 @@ msgstr ""
"ele nos trouxe."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3246,7 +3247,7 @@ msgstr ""
"orcs fugitivos quanto pudermos."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3256,7 +3257,7 @@ msgstr ""
"orcs fugitivos quanto pudermos."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3265,7 +3266,7 @@ msgstr ""
"Nosso Reino. Nós decidimos lhes recompensar."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3275,19 +3276,19 @@ msgstr ""
"reino."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Senhor, não fizemos mais que o nosso dever."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
"E o fizeram muito bem. Agora não me interrompam enquanto estou fazendo o "
"meu... ajoelha-te, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3300,12 +3301,12 @@ msgstr ""
"criaturas temerão por gerações."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Ajoelha-te, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
@ -3313,7 +3314,7 @@ msgstr ""
"meu... ajoelha-te, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3322,7 +3323,7 @@ msgstr ""
"sangue sera posta sob tua mão, para que seja feita verde novamente."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-11-12 21:23+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei.po\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-02-13 00:41+0500\n"
"Last-Translator: Azamat H. Hackimov <azamat.hackimov@gmail.com>\n"
"Language-Team: \n"
@ -399,8 +399,8 @@ msgstr "Побег через тоннель"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2704,12 +2704,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Калдор"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2720,12 +2720,12 @@ msgstr ""
"Восточной границе. Это тот лич, с которым мы столкнулись - Мал-Раванал."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Так что же нам теперь делать?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2735,7 +2735,7 @@ msgstr ""
"победить какого-то Лича!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2749,7 +2749,7 @@ msgstr ""
"некромантами, поднявшими их."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2758,7 +2758,7 @@ msgstr ""
"нам должно очень сильно повезти, чтобы мы все вернулись в Веснот."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2767,7 +2767,7 @@ msgstr ""
"смерти!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2778,12 +2778,12 @@ msgstr ""
"лидера этих некромантов, лича Мал-Раванала."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Но у нас нет никаких идей как это сделать!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2792,7 +2792,7 @@ msgstr ""
"и пал."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2801,7 +2801,7 @@ msgstr ""
"знать, что мы знаем, кто он?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2812,12 +2812,12 @@ msgstr ""
"атаковать нас ещё энергичнее."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Сир, армии мертвецов атакуют!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Хорошо, это прервёт наш совет. Вперёд к битве!"
@ -3167,7 +3167,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3180,72 +3180,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3254,25 +3254,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Эй, Гведдри!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-02-28 00:42+0100\n"
"Last-Translator: Viliam Búr <viliam@bur.sk>\n"
"Language-Team: none\n"
@ -385,8 +385,8 @@ msgstr "Únikový tunel"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2634,12 +2634,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2649,19 +2649,19 @@ msgstr ""
"východnej hranici. Toto je kostej, proti ktorému stojíme: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Čo by sme teda mali robiť?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr "Zrejme musíme bojovať. Moc Wesnothu iste porazí nejakého kosteja!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2674,7 +2674,7 @@ msgstr ""
"zástupy černokňažníkov, ktorí ich oživili."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2683,7 +2683,7 @@ msgstr ""
"to len vďaka ohromnému šťastiu, že sme sa vôbec dostali späť do Wesnothu."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2691,7 +2691,7 @@ msgstr ""
"Tak ste jednoducho zbabelci. Pravý bojovník by zostal a bojoval, až do konca!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2702,12 +2702,12 @@ msgstr ""
"hlavu týchto černokňažníkov, kosteja Mal-Ravanala."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Ale stále netušíme, ako na to!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2716,7 +2716,7 @@ msgstr ""
"príčinou jeho pádu."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2725,7 +2725,7 @@ msgstr ""
"že vieme, kto je?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2736,12 +2736,12 @@ msgstr ""
"záležať na našom prenasledovaní."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Pane, armády nemŕtvych útočia!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Nuž, toto je koniec nášho koncilu. Poďme bojovať!"
@ -3073,13 +3073,14 @@ msgstr "Epilóg"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3102,7 +3103,7 @@ msgstr ""
"Denné svetlo opäť bez prekážok svietilo na Weldyn."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3111,7 +3112,7 @@ msgstr ""
"Wesnothu."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3119,7 +3120,7 @@ msgstr ""
"Toľko mesiacov boja... cítim sa, akoby som sa prebúdzal z dlhej nočnej mory."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3128,14 +3129,14 @@ msgstr ""
"jazdci ešte stále pustošia vidiek na všetkých stranách."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
"Budeme sa ešte roky... možno desaťročia... spamätávať zo zla, ktoré napáchal."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3144,7 +3145,7 @@ msgstr ""
"utekajúcich orkov."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3154,7 +3155,7 @@ msgstr ""
"utekajúcich orkov."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3163,7 +3164,7 @@ msgstr ""
"kráľovstvu slúžili vzorne. Máme v úmysle vás odmeniť."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3172,17 +3173,17 @@ msgstr ""
"radiť aj nám počas mieru, ako znovu vybudovať kráľovstvo."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Pane, plnili sme len svoju povinnosť."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Ticho. Neprerušuj ma, kým... pokľakni, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3195,18 +3196,18 @@ msgstr ""
"orkov."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Kľakni si, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Ticho. Neprerušuj ma, kým... pokľakni, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3215,7 +3216,7 @@ msgstr ""
"ti bude daná do rúk, aby si do nej opäť vrátil zeleň."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ei-sl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-02-21 21:07+0100\n"
"Last-Translator: lynx\n"
"Language-Team: <en@li.org>\n"
@ -385,8 +385,8 @@ msgstr "Pobeg skozi rov"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2657,12 +2657,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2673,12 +2673,12 @@ msgstr ""
"meji. To je taisti lič, ki nas napade zdaj, Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Kaj naj storimo?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2687,7 +2687,7 @@ msgstr ""
"Bojevati se moramo, seveda. Veličina Wesnotha bo pa že premagala enega liča!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2700,7 +2700,7 @@ msgstr ""
"pod vodstvom zlobnih nekromantov, ki so jih oživeli."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2709,7 +2709,7 @@ msgstr ""
"Samo zaradi smole smo nazaj v Wesnothu!"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2718,7 +2718,7 @@ msgstr ""
"borili do smrti!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2729,12 +2729,12 @@ msgstr ""
"njihovega vodjo, Mal-Ravanala."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Ampak še vedno ne vemo kako to storiti!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2743,7 +2743,7 @@ msgstr ""
"tega je propadel."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2752,7 +2752,7 @@ msgstr ""
"kdo je?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2762,12 +2762,12 @@ msgstr ""
"on to vedel, ko nas je napadel, bi naju dosti bolj aktivno zasledoval."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Gospod, nemtrve vojske napadajo!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Hmm, to prekinja naš svèt. Naj se boj prične!"
@ -3102,7 +3102,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3115,72 +3115,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3189,25 +3189,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
#, fuzzy
msgid "Kneel, Gweddry."
msgstr "Pozdravljen, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-04 12:00+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -387,8 +387,8 @@ msgstr "Ходник за бег"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2649,12 +2649,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Калдор"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2664,12 +2664,12 @@ msgstr ""
"на источној граници. То је косац који је пред капијама: Мал-Раванал."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Па шта нам је онда чинити?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2678,7 +2678,7 @@ msgstr ""
"једног обичног косца!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2691,7 +2691,7 @@ msgstr ""
"шишмишева, а које воде погани некромансери што их издигоше."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2700,7 +2700,7 @@ msgstr ""
"је злосрећној судби захвалити што смо поново у Весноту."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2709,7 +2709,7 @@ msgstr ""
"смрти!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2721,12 +2721,12 @@ msgstr ""
"лично."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Али немамо ни представе како то учинити!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2735,7 +2735,7 @@ msgstr ""
"пао."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2743,7 +2743,7 @@ msgstr ""
"Мислиш да га измамимо да нам се открије? Десине, зна ли он да ми знамо ко је?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2754,12 +2754,12 @@ msgstr ""
"много више жара."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Господари, војске немртвих крећу у напад!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "То је онда крај овоме саветовању. Кренимо у бој!"
@ -3097,13 +3097,14 @@ msgstr "Епилог"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3126,7 +3127,7 @@ msgstr ""
"прамичке, и светлост дана обасја изнова неокаљани Велдин."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3134,14 +3135,14 @@ msgstr ""
"Велику победу изборисмо данас, сатревши главног исходника Веснотових невоља."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr "Толики месеци борби... Осећам као да се будим после дуге ноћне море."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3150,14 +3151,14 @@ msgstr ""
"његови надјахачи још увек пустоше покрајине на све стране."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
"Требаће године... декаде можда... да се опоравимо зала која нам је донео."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3166,7 +3167,7 @@ msgstr ""
"оркова у збегу."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3176,7 +3177,7 @@ msgstr ""
"оркова у збегу."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3185,7 +3186,7 @@ msgstr ""
"Нашем краљевству, пуносавесно. Намера Нам је наградити вас."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3194,17 +3195,17 @@ msgstr ""
"рату, саветоваћеш Нас у миру и обнови Краљевства."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Господару, тек обависмо своју дужност."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Уистину. Сада ме не ометај док ја обављам своју... Клекни, Оваече."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3216,18 +3217,18 @@ msgstr ""
"велдинска поља не постану узречица од које ће орци генерацијама зазирати."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Клекни, Гведри."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Уистину. Сада ме не ометај док ја обављам своју... Клекни, Оваече."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3236,7 +3237,7 @@ msgstr ""
"се у твоје руке да се поново озелени."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-04 12:00+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -387,8 +387,8 @@ msgstr "Hodnik za beg"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2654,12 +2654,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2669,12 +2669,12 @@ msgstr ""
"na istočnoj granici. To je kosac koji je pred kapijama: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Pa šta nam je onda činiti?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2683,7 +2683,7 @@ msgstr ""
"jednog običnog kosca!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2696,7 +2696,7 @@ msgstr ""
"šišmiševa, a koje vode pogani nekromanseri što ih izdigoše."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2705,7 +2705,7 @@ msgstr ""
"je zlosrećnoj sudbi zahvaliti što smo ponovo u Vesnotu."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2714,7 +2714,7 @@ msgstr ""
"smrti!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2726,12 +2726,12 @@ msgstr ""
"lično."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Ali nemamo ni predstave kako to učiniti!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2740,7 +2740,7 @@ msgstr ""
"pao."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2748,7 +2748,7 @@ msgstr ""
"Misliš da ga izmamimo da nam se otkrije? Desine, zna li on da mi znamo ko je?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2759,12 +2759,12 @@ msgstr ""
"mnogo više žara."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Gospodari, vojske nemrtvih kreću u napad!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "To je onda kraj ovome savetovanju. Krenimo u boj!"
@ -3102,13 +3102,14 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3131,7 +3132,7 @@ msgstr ""
"pramičke, i svetlost dana obasja iznova neokaljani Veldin."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3139,14 +3140,14 @@ msgstr ""
"Veliku pobedu izborismo danas, satrevši glavnog ishodnika Vesnotovih nevolja."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr "Toliki meseci borbi... Osećam kao da se budim posle duge noćne more."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3155,14 +3156,14 @@ msgstr ""
"njegovi nadjahači još uvek pustoše pokrajine na sve strane."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
"Trebaće godine... dekade možda... da se oporavimo zala koja nam je doneo."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3171,7 +3172,7 @@ msgstr ""
"orkova u zbegu."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3181,7 +3182,7 @@ msgstr ""
"orkova u zbegu."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3190,7 +3191,7 @@ msgstr ""
"Našem kraljevstvu, punosavesno. Namera Nam je nagraditi vas."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3199,17 +3200,17 @@ msgstr ""
"ratu, savetovaćeš Nas u miru i obnovi Kraljevstva."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Gospodaru, tek obavismo svoju dužnost."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Uistinu. Sada me ne ometaj dok ja obavljam svoju... Klekni, Ovaeče."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3221,18 +3222,18 @@ msgstr ""
"veldinska polja ne postanu uzrečica od koje će orci generacijama zazirati."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Klekni, Gvedri."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Uistinu. Sada me ne ometaj dok ja obavljam svoju... Klekni, Ovaeče."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3241,7 +3242,7 @@ msgstr ""
"se u tvoje ruke da se ponovo ozeleni."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-11-27 21:13+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -385,8 +385,8 @@ msgstr "Flykttunneln"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2697,12 +2697,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2714,12 +2714,12 @@ msgstr ""
"oss: Mal-Ravanal."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "Så vad ska vi göra nu?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2729,7 +2729,7 @@ msgstr ""
"liten häxmästare!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2742,7 +2742,7 @@ msgstr ""
"ändlösa! De leds av de vidriga nekromanter som väckte dem från de döda."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2751,7 +2751,7 @@ msgstr ""
"bara en fruktansvärd tur som fört oss tillbaka till Wesnoth helskinnade."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2760,7 +2760,7 @@ msgstr ""
"slagits - till döden!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2771,12 +2771,12 @@ msgstr ""
"nekromanternas ledare, häxmästaren Mal-Ravanal."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Men än så länge vet vi inte hur vi ska göra!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2785,7 +2785,7 @@ msgstr ""
"första gången."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2794,7 +2794,7 @@ msgstr ""
"vi vet vem han är?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2805,12 +2805,12 @@ msgstr ""
"tror jag inte att han hade gett upp jakten så lätt."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Herre, de vandöda arméerna anfaller!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Nåväl, detta får avsluta vårt rådslag. Till strid!"
@ -3158,13 +3158,14 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3187,7 +3188,7 @@ msgstr ""
"tunna strimmor, och dagsljuset sken återigen över Weldyn."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
@ -3196,7 +3197,7 @@ msgstr ""
"oroligheter i Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
@ -3204,7 +3205,7 @@ msgstr ""
"Så många månader av strid... Det känns som att jag vaknat ur en lång mardröm."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3213,7 +3214,7 @@ msgstr ""
"fortfarande härjar hans trupper i markerna i alla riktningar."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
@ -3221,7 +3222,7 @@ msgstr ""
"orsakat."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3230,7 +3231,7 @@ msgstr ""
"de flyende orcherna som vi kan."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3240,7 +3241,7 @@ msgstr ""
"de flyende orcherna som vi kan."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3249,7 +3250,7 @@ msgstr ""
"vårt rike väl. Vi måste belöna er."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3258,17 +3259,17 @@ msgstr ""
"krig, skall du vägleda oss i fred och kungadömets återuppbyggnad."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Herre, vi gjorde bara vår plikt."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Sannerligen. Avbryt nu inte när jag gör min... Knäböj, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3280,18 +3281,18 @@ msgstr ""
"blir ett fruktans ord som orcherna darrar inför i generationer."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Knäböj, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Sannerligen. Avbryt nu inte när jag gör min... Knäböj, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3300,7 +3301,7 @@ msgstr ""
"bli ditt för att åter bli grönt."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.2+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2006-05-05 16:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-04-22 17:19+0300\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -389,8 +389,8 @@ msgstr "Kaçış Tüneli"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2671,12 +2671,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2686,12 +2686,12 @@ msgstr ""
"şey hiç görülmemişti. Bizim karşılaştığımız umacı Mal-Ravanaldı."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "O zaman şimdi ne yapabiliriz?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
@ -2700,7 +2700,7 @@ msgstr ""
"üstündür."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2714,7 +2714,7 @@ msgstr ""
"yönetiliyor."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
@ -2724,7 +2724,7 @@ msgstr ""
"değil."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
@ -2733,7 +2733,7 @@ msgstr ""
"savaşmak isterler."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2744,12 +2744,12 @@ msgstr ""
"liderlerini yenmemizdir."
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "Ama şimdiye kadar ne yapacağımız konusunda hiç bir fikrimiz yoktu."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
@ -2758,7 +2758,7 @@ msgstr ""
"kendini nasıl hissettiğine bağlı."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2767,7 +2767,7 @@ msgstr ""
"tanıdığımızı biliyor mu?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2778,12 +2778,12 @@ msgstr ""
"şekilde peşimize takılırdı."
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "Majesteleri, yarı ölü sürüleri saldırıya geçti!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Toplantımız burada sona eriyor. Savaşalım!"
@ -3130,13 +3130,14 @@ msgstr "Sonsöz"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -3155,21 +3156,21 @@ msgid ""
msgstr "... Ve güneş Veldin üzerinde tekrar parlamaya başladı."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr "Burada büyük bir zafer kazandık. Wesnothun baş belası yenildi."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr "Aylarca süren savaştan sonra uzun bir kabustan uyanmış gibiyim."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -3178,13 +3179,13 @@ msgstr ""
"ülkenin dört bir yanına dağıldı."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr "Bu sorunları düzeltmek için yıllar belki de on yıllar harcayacağız."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
@ -3193,7 +3194,7 @@ msgstr ""
"beklemeden göndermeliyiz."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -3203,7 +3204,7 @@ msgstr ""
"beklemeden göndermeliyiz."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
@ -3212,7 +3213,7 @@ msgstr ""
"eden siz üçünüzü ödüllendirmeyi düşünüyoruz."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -3221,17 +3222,17 @@ msgstr ""
"danışmanlık yapacaksın."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "Efendimiz, bu görevimizdi zaten."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Tamamen. Düşünürken beni meşgul etme... ve sen Ovayek."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3242,18 +3243,18 @@ msgstr ""
"veriyorum; git ve kaçan düşmanları bulup yok et."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "Ve sen, Givedri!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Tamamen. Düşünürken beni meşgul etme... ve sen Ovayek."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
@ -3262,7 +3263,7 @@ msgstr ""
"tekrar yeşillendirmen için sana veriyorum."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -245,7 +245,7 @@ msgstr ""
#. [side]: type=General
#. [side]: type=Great Mage
#. [side]: race=Humans, type=Lieutenant
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:25 data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:52 data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:29 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:24 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:36 data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:36 data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:48 data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59 data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:71 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:87 data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:30 data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:23 data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:23 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:23 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:97 data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:22
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:25 data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:52 data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:29 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:24 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:36 data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:36 data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:48 data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59 data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:71 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:87 data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:30 data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:23 data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:23 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:23 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:97 data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:22
msgid "Wesnothians"
msgstr ""
@ -1845,72 +1845,72 @@ msgid "The guards, surprised by this sudden revelation, advanced to attack him.
msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid "Not been seen, that is, until the day when he attacked Gweddry and me in that outpost on the eastern border. This is the lich we are facing: Mal-Ravanal."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid "We must fight, obviously. Surely the might of Wesnoth can triumph over a mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid "I can tell by your words that you have not seen the hordes for yourself. It is like all of the dead warriors from all the ages have come back to attack us. There is no end to the columns of marching skeletons, the wailing ghosts, the infernal bats, led by the foul necromancers who raised them."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid "At first we tried to escape them, for we knew they were too powerful; it is only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid "That simply makes you cowards. True warriors would have stayed and fought, to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid "It doesn't matter anyway. The point is, we already know we cannot defeat the hordes of the enemy head-on in battle. So it seems that the only path to victory is to destroy the head of these necromancers, the lich Mal-Ravanal."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid "Well, we do know that he is very arrogant, and can be easily tricked. That is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid "So maybe we can trick him into exposing himself to us? Dacyn, does he know we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid "No, I don't think so. I am the only person alive who would recognize the name Mal-Ravanal, and if he had known I was there when he attacked, he would have pursued us much more vigorously."
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2162,7 +2162,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; the undead simply collapsed like puppets with their strings cut. As the lich's death-scream echoed in the air, a vast and louring column of shadow arose from his corpse like smoke from an unclean fire; then it divided fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as that great dark pall obscured the sun..."
msgstr ""
@ -2172,77 +2172,77 @@ msgid "...and then it thinned, and paled, and a breeze from the west dissolved i
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid "It is a great victory we have won here, destroying he who was the main author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid "So many months of fighting...I feel as though I am awakening from a long nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid "Nor is our work yet complete. Mal-Ravanal's main host has been broken, but its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid "We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid "Even now we should be sending our cavalry to harry and slay as many of the fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid "Even now we should be sending our troops to harry and slay as many of the fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid "It shall be so. But it is also to be thought that you three have served Us, and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid "Dacyn. You will remain by Our side, here; as you counseled these two in war, you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid "Arise, Owaec, Knight Commander of the King's Horse. And take as Our first command to you your own wish; go from here, harry and destroy the enemy in their flight until the fields of Weldyn become a byword for fear at which the orcs will tremble for generations."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid "And arise, Gweddry, Earl of Eastmarch. The land for which you shed your blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid "With these words and acts began the Silver Age of Wesnoth, that time known to historians as the Reconstruction..."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-12-06 19:19+1000\n"
"Last-Translator: luojie-dune <luojie-dune@operamail.com>\n"
"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
@ -367,8 +367,8 @@ msgstr "逃跑隧道"
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2492,12 +2492,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr "Kaldor"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
#, fuzzy
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
@ -2508,12 +2508,12 @@ msgstr ""
"的巫妖Mal-Ravanal。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr "我们该做些什么呢?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
#, fuzzy
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
@ -2522,7 +2522,7 @@ msgstr ""
"我们必须战斗,毫无疑问。确保韦诺的势力能够胜利,而不仅仅是战胜一个巫妖。"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2533,21 +2533,21 @@ msgstr ""
"垠的骷髅海,哀嚎的幽灵,阴间的蝙蝠,被召唤他们出来的邪恶死灵法师领导着。"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr "首先我试着从他们身边逃跑,因为他们太过于强大:还好我们回到的韦诺。"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr "这证明你是胆小鬼。真正的勇士是不会退缩的,直到战死!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2557,19 +2557,19 @@ msgstr ""
"首领巫妖Mal-Ravanal。"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr "但是我不们知道怎样做!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr "好啦,我知道的是他非常自大傲慢,并能轻易被欺骗。那就是他堕落的起因。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
@ -2577,7 +2577,7 @@ msgstr ""
"所以我们可能能够欺骗他出现在我们的面前Dacyn他知道我们晓得他的底细吗"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2587,12 +2587,12 @@ msgstr ""
"他攻击时我在那里的话,他一定会死命的追我们的。"
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr "殿下,不死部队开始攻击了!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "好啦,我们不得不结束讨论了,开始战斗吧!"
@ -2911,13 +2911,14 @@ msgstr "Epilog"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:15
#, fuzzy
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2936,21 +2937,21 @@ msgid ""
msgstr "。。。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr "伟大的胜利。我们消灭了Wesnoth灾难的策划者。"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr "很多月的战斗。。。我觉得我从梦魇中醒来了。"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
@ -2959,20 +2960,20 @@ msgstr ""
"方。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr "我们还要很多年。。。也许是几世纪。。。来复原这疯狂的家伙带来的破坏"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr "特别是现在我们应该送出近卫骑兵尽量快速铲除躲藏的兽人。"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
#, fuzzy
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
@ -2980,14 +2981,14 @@ msgid ""
msgstr "特别是现在我们应该送出近卫骑兵尽量快速铲除躲藏的兽人。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr "确实该这样。但是你们三位为我们服务,为整个王国服务。我们决议嘉奖你们。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
@ -2995,17 +2996,17 @@ msgstr ""
"Dacyn. 您将留在我们这里; 您曾在战争中劝告那两位,希望在和平的重建中也是。"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr "先生,我们只是尽职。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "安静。现在不要打断我。。。致敬Owaec。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -3016,25 +3017,25 @@ msgstr ""
"去摧毁敌人直到Weldyn土地变成兽人们的世代战栗之地。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr "致敬Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "安静。现在不要打断我。。。致敬Owaec。"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr "起身, Gweddry, Eastmarch伯爵。这片你们流血的土地会经你们之手重获绿色。"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 12:41+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-02-26 16:37+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -359,8 +359,8 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:55
@ -2334,12 +2334,12 @@ msgstr ""
#. [side]: type=Great Mage
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:54
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:74
msgid "Kaldor"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
@ -2347,19 +2347,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107
msgid "So what should we do now?"
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@ -2368,21 +2368,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
@ -2390,26 +2390,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:143
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@ -2417,12 +2417,12 @@ msgid ""
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:145
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:160
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
@ -2724,7 +2724,7 @@ msgid ""
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
" \n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
@ -2737,72 +2737,72 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:82
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:87
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:97
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:104
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:114
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:120
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:127
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:137
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:149
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:144
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:154
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:161
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
@ -2811,24 +2811,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:190
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:214
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:196
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:223
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:205
msgid ""
"And arise, Gweddry, Earl of Eastmarch. The land for which you shed your "
"blood shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:228
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:210
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2005-12-14 12:50+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -119,7 +119,7 @@ msgstr "Beweeg Konrad na die baken in die noordweste"
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -147,7 +147,7 @@ msgstr "Konrad sterf"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -167,7 +167,7 @@ msgstr "Delfador sterf"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Beurte raak op"
@ -196,7 +196,7 @@ msgstr "Beurte raak op"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -229,8 +229,8 @@ msgstr "Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -240,8 +240,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Delfador"
@ -1058,9 +1058,9 @@ msgid "Managa'Gwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Bugg"
@ -1123,109 +1123,109 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Bly stil wurm! Ek is die baas!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Ha ha ha! Nou sal orke die land en see regeer!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(Sug) Sal iemand hierdie idioot vir my doodmaak asseblief?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Maar...maar... hoes dit moontlik dat so iets met my gebeur?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Wie was daardie idioot?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Nepba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Triram"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
#, fuzzy
msgid "Free at last! Now, death to the orcs!"
msgstr "Vry ten eindelaas! Nou maak ons die Orke vrek!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Earooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "Noudat ons vry is, kan ons saam ons verdrukkers verslaan!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Kaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Kwaboo"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
#, fuzzy
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Vryheid! Nou waar is daardie Orke? Laat my op hulle los!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Jarla"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
#, fuzzy
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
@ -1236,37 +1236,37 @@ msgstr ""
"noordweste!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Apalala"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Oceania"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
#, fuzzy
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
@ -1274,7 +1274,7 @@ msgid ""
msgstr "Maak vrek die orke! Kom, laat ons almal teen hulle veg!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
@ -1282,7 +1282,7 @@ msgstr ""
"vrede."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
#, fuzzy
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
@ -1292,29 +1292,29 @@ msgstr ""
"die toekoms nodig hê. Ons sal graag ons hulp wil aanbied en saam met jou kom."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#, fuzzy
msgid "You may now recruit the noble merfolk!"
msgstr "Jy kan nou towenaars werf."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "Nou waar is Delfador? Ek hoop dat hy veilig is!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "Ek is heeltemal veilig ou vriend!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr "Daar is jy! Ek is so bly jy is veilig! Nou kan ons 'n bietjie rus kry."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
#, fuzzy
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
@ -1328,12 +1328,12 @@ msgstr ""
"lande sy nog gaan verorber!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "Ag, nee! Wat sal ons nou doen?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1342,14 +1342,14 @@ msgstr ""
"terugneem as dit reeds geval het voordat jy daar aankom."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
"Ek moet dit doen? Maar wat van jou, Delfador? Jy kom tog saam nie waar nie?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1360,17 +1360,17 @@ msgstr ""
"wat ons beskikbaar het om Asheviere te stop is korter as wat ons gereken het."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "Maar Delfador, ek kan dit nie op my eie doen nie!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "Op jou eie? Genade nee! Ons, jou lojale soldate sal jou ondersteun!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1379,12 +1379,12 @@ msgstr ""
"reis as jy haastig beweeg."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Goed dan. Maar hoe kom ek daar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1394,17 +1394,17 @@ msgstr ""
"tussen die twee."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Skepe? Jig! Ek is vir die laaste keer seesiek gewees. Ek loop liewer!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "'n Veilige reis vir jou, Konrad. Tot ons weer ontmoet!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
@ -1412,12 +1412,12 @@ msgstr ""
"die water!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Veilige reis aan jou, Konrad. Mag die weer mooi wees."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1426,7 +1426,7 @@ msgstr ""
"het versterkings ontbied. Nou is ons werklik verlore!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#, fuzzy
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
@ -1438,7 +1438,7 @@ msgstr ""
"aandag te gee!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1447,7 +1447,7 @@ msgstr ""
"ons dit nie klaarmaak nie? Hoekom moet ons gaan?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#, fuzzy
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
@ -1459,12 +1459,12 @@ msgstr ""
"kan jy maar net raai hoeveel ander lande sy gaan opslurp!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "Ek moet dit doen? Maar kom jy dan nie saam nie, Delfador?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#, fuzzy
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
@ -1476,7 +1476,7 @@ msgstr ""
"in Elensefar ontmoet nadat jy dit beveilig het."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1485,7 +1485,7 @@ msgstr ""
"dan maar so wees. Hoe kom ek by Elensefar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
#, fuzzy
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
@ -1497,7 +1497,7 @@ msgstr ""
"aan wal gaan. Maak vinnig!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
#, fuzzy
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
@ -1527,7 +1527,7 @@ msgid "Muff Malal"
msgstr "Muff Malal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
#, fuzzy
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
@ -1537,7 +1537,7 @@ msgstr ""
"oorval deur die geeste van die wandelende dooies."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
#, fuzzy
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
@ -1547,12 +1547,12 @@ msgstr ""
"dien!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "My meester! Daar op daardie skiereiland lyk dit of daar beweging is!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
#, fuzzy
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
@ -1564,38 +1564,38 @@ msgstr ""
"ons sterk genoeg of genoeg tyd het om so 'n vyand te verslaan nie."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
"good training for those yet untested in battle."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
msgstr ""
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
"before they are upon us. If we are to fight, then... to arms!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Na Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "Ons het nie tyd om hier te sloer nie! Voorwaarts na Elensefar!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
@ -1603,7 +1603,7 @@ msgstr ""
"Elensefar toe te gaan."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2300,7 +2300,7 @@ msgstr "Verslaan Kojun Herolm"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3142,8 +3142,8 @@ msgstr "Beweeg Konrad na die noordekant van die rivier"
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Asheviere"
@ -3955,29 +3955,29 @@ msgid "Plunging into the Darkness"
msgstr "In Duisternis Gehul"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
#, fuzzy
msgid "Find the dwarves"
msgstr "Vind die Dwerge"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
#, fuzzy
msgid "Relgorn"
msgstr "Reglok"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "Dis so donker hier, ek kan skaars sien!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
#, fuzzy
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
@ -3988,23 +3988,23 @@ msgstr ""
"help!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
#, fuzzy
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Ja werklik. Ons Elwe is maar power in hierdie donker putte."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Wie kom hier aan? Grondbewoners! Op julle hoede, manne!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Ons kom in vrede, vriende. Ons kom in vrede!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
#, fuzzy
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
@ -4014,7 +4014,7 @@ msgstr ""
"vrede lewe sonder om deur die verraderlike Elwe gepla te word nie?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
#, fuzzy
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr ""
@ -4022,7 +4022,7 @@ msgstr ""
"nie."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
#, fuzzy
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
@ -4034,7 +4034,7 @@ msgstr ""
"lafhartige Elwe het niks gedoen om te help nie!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
#, fuzzy
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
@ -4044,7 +4044,7 @@ msgstr ""
"iemand soos jy, wat hier in die tonnels rondsnuffel, my 'n lafaard noem?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
#, fuzzy
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
@ -4054,7 +4054,7 @@ msgstr ""
"nie bekostig om teen mekaar te baklei nie."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
#, fuzzy
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
@ -4065,12 +4065,12 @@ msgstr ""
"te kom?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Wel, ons... ons..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4079,7 +4079,7 @@ msgstr ""
"troon kan opeis. Ons is op soek na die Septer van Vuur."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
@ -4087,7 +4087,7 @@ msgstr ""
"grap!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
#, fuzzy
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
@ -4099,7 +4099,7 @@ msgstr ""
"julle ons help of nie."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
#, fuzzy
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
@ -4110,12 +4110,12 @@ msgstr ""
"praat?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Ek is, meneer."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4124,7 +4124,7 @@ msgstr ""
"ha! Ek het lank laas so lekker gelag. En wie is jy ou man?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4133,7 +4133,7 @@ msgstr ""
"beskermheer van hierdie erfgenaam."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
#, fuzzy
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
@ -4145,13 +4145,13 @@ msgstr ""
"hierdie leuenaars weg. Delfador is jare terug al dood."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
#, fuzzy
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Ek is Delfador die Grote. Maak reg om te sterf!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4160,19 +4160,19 @@ msgstr ""
"terug al!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"Hulle het gedink ek is dood. Hulle het gehoop ek was dood. Tog lewe ek "
"steeds."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "En jy dink werklik dat jy die Septer van Vuur kan vind?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
#, fuzzy
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
@ -4186,7 +4186,7 @@ msgstr ""
"sekerlik beter as om soos wurms vir die Orke weg te kruip."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4196,47 +4196,47 @@ msgstr ""
"tonnels versteek."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Dan gaan ons na die oostelike tonnels!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
#, fuzzy
msgid "Gryphon Tender"
msgstr "Grypvoël Berg"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr ""
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -4244,36 +4244,36 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
#, fuzzy
msgid "Well, I suppose..."
msgstr "Wel, ons... ons..."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr ""
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
#, fuzzy
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Jy kan nou towenaars werf."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4281,12 +4281,12 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Hmm... Dit lyk asof hier 'n geheime ingang agter hierdie rotse is!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7051,22 +7051,22 @@ msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Halt! Wie's daar?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
#, fuzzy
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
@ -7076,7 +7076,7 @@ msgstr ""
"meester. Vinnig, vang hulle! Die Koningin wil hul gevange neem."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7086,45 +7086,45 @@ msgstr ""
"laat ons inkom!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "Julle gee ons geen ander keuse as om julle dood te maak nie."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr ""
"Hierdie indringers is sterker as wat ons vermoed het. Roep versterkings in!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Dacayan"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Ceomyr"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Gwellyn"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr ""
"Die Koningin het ons gestuur om jou te help om hierdie rebelle te vang."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Ons het van plan verander. Nou maak ons hulle dood."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-05-26 18:39+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -116,7 +116,7 @@ msgstr ""
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -144,7 +144,7 @@ msgstr ""
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -164,7 +164,7 @@ msgstr ""
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr ""
@ -193,7 +193,7 @@ msgstr ""
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -226,8 +226,8 @@ msgstr ""
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -237,8 +237,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr ""
@ -929,9 +929,9 @@ msgid "Managa'Gwin"
msgstr ""
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr ""
@ -987,185 +987,185 @@ msgid "Shut up, worm! I'm the boss!"
msgstr ""
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr ""
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr ""
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
msgid "Free at last! Now, death to the orcs!"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr ""
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr ""
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr ""
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr ""
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr ""
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr ""
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr ""
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
"Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@ -1174,25 +1174,25 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1200,64 +1200,64 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr ""
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
msgstr ""
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr ""
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1265,14 +1265,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
"century-old treaty between Wesnoth and the Elense city-state. If the city "
@ -1280,12 +1280,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1293,14 +1293,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1308,7 +1308,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1335,26 +1335,26 @@ msgid "Muff Malal"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by a strong band of undead."
msgstr ""
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
msgstr ""
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
"probably be grateful. But I do not know if we have the strength to defeat "
@ -1362,44 +1362,44 @@ msgid ""
msgstr ""
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
"good training for those yet untested in battle."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
msgstr ""
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
"before they are upon us. If we are to fight, then... to arms!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -1990,7 +1990,7 @@ msgstr ""
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -2728,8 +2728,8 @@ msgstr ""
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr ""
@ -3426,61 +3426,61 @@ msgid "Plunging into the Darkness"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr ""
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr ""
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
"carefully. It may be there are still dwarves down here who can aid us!"
msgstr ""
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
msgstr ""
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
"honor our alliance. Many dwarves were slaughtered, and you cowardly elves "
@ -3488,46 +3488,46 @@ msgid ""
msgstr ""
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -3535,33 +3535,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
"exists. And who is this heir, this king that you speak of?"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -3569,29 +3569,29 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -3600,53 +3600,53 @@ msgid ""
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr ""
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
msgid "Gryphon Tender"
msgstr ""
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr ""
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -3654,34 +3654,34 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr ""
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr ""
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr ""
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -3689,12 +3689,12 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -6180,72 +6180,72 @@ msgid "Josephus"
msgstr ""
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr ""
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr ""
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr ""
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
msgstr ""
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
msgstr ""
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr ""
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr ""
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr ""
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr ""
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr ""
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr ""
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-05-14 22:43+0300\n"
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
"Language-Team: Български\n"
@ -126,7 +126,7 @@ msgstr "Придвижете Конрад до пътепоказателя на
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -154,7 +154,7 @@ msgstr "Смъртта на Конрад"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -174,7 +174,7 @@ msgstr "Смъртта на Делфадор"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Изчерпване на ходовете"
@ -203,7 +203,7 @@ msgstr "Изчерпване на ходовете"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -236,8 +236,8 @@ msgstr "Конрад"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -247,8 +247,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Делфадор"
@ -1055,9 +1055,9 @@ msgid "Managa'Gwin"
msgstr "Манейга’Гуин"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Бъг"
@ -1119,107 +1119,107 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Млъквай, червей такъв! Аз съм шефът!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Ха-ха-ха! Сега орките ще са господари и на сушата и в морето!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(Въздишка) Някой ще убие ли този идиот, моля?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Ама …ама … защо ми причинявате това?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Кой беше тоя идиот?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Гуаба"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Непба"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Трайръм"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Мрайръм"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
msgid "Free at last! Now, death to the orcs!"
msgstr "Най-после свободни! А сега, смърт за орките!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Мабуа"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Иъруа"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Нетънс"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Гуоама"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "Сега, когато сме свободни, заедно ще можем да победим подтисниците."
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Кейба"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Куабу"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Свобода! Къде са тия орки, само да ми паднат!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Гуимли"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Джарла"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Гуарлоа"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1228,50 +1228,50 @@ msgstr ""
"орки. Повечето пленени океаниди ги държат в една клетка на северозапад."
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Хелдейга"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Апалейла"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Океания"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Елкмар"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Айгайон"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Тайни"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
msgstr "Смърт на орките! Напред, братя, да изтикаме орките от нашите брегове!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr "Най-после океанидите са свободни. Върнете се в морето и живейте в мир."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1280,29 +1280,29 @@ msgstr ""
"и бият в морето. Бихме искали да се присъединим към Вас и да Ви помогнем."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "Сега можете да набирате благородни окениди!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "А къде остана Делфадор? Дано не му се е случило нещо!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "С мен всичко е наред, приятелю!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
"Ето те! Радвам се, че си добре. Сега ще можем да си починем за кратко тук."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
"Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@ -1314,12 +1314,12 @@ msgstr ""
"Ако градът падне, кой знае колко още земи ще погълне тъмната кралица!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "О, не! Какво ще правим?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1329,13 +1329,13 @@ msgstr ""
"до там."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr "Защо само аз? А ти, Делфадор, няма ли да дойдеш с мен?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1346,17 +1346,17 @@ msgstr ""
"разполагаме, за да спрем Ашвиер, е по-кратко, отколкото мислех."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "Но, Делфадор, не мога да се справя с това сам!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "Сам? Милорд, ние сме Ваши верни бойци, ще Ви помогнем!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1365,12 +1365,12 @@ msgstr ""
"Елънсфар за три дни."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Добре, но как се стига до там?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1380,29 +1380,29 @@ msgstr ""
"опасности. Ти трябва да избереш между двата."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Кораб? Ъгх! Миналия път ме хвана морска болест. Ще вървим пеш!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Желая ти безопасно пътуване, Конрад, до следващата ни среща!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
"Ако пътуваме с кораб, ще можем поне малко да си починем. Значи по море!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Желая ти безопасно плаване, Конрад, дано случите хубаво време!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1411,7 +1411,7 @@ msgstr ""
"подкрепления и ние сме обречени!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1421,7 +1421,7 @@ msgstr ""
"освободим още техни затворници, но ни чакат по-спешни дела!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1430,7 +1430,7 @@ msgstr ""
"да я довършим? Защо трябва да тръгваме?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
"century-old treaty between Wesnoth and the Elense city-state. If the city "
@ -1441,13 +1441,13 @@ msgstr ""
"колко още земи ще погълне тъмната кралица!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr ""
"И аз трябва да се справя с това? Но ти ще дойдеш с мен, нали, Делфадор?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1458,7 +1458,7 @@ msgstr ""
"Елънсфар, след като си обезопасил града."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1467,7 +1467,7 @@ msgstr ""
"ще става. Как да стигна до Елънсфар?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1478,7 +1478,7 @@ msgstr ""
"мили от Елънсфар. Не губете време!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1508,7 +1508,7 @@ msgid "Muff Malal"
msgstr "Маф Мейлал"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by a strong band of undead."
@ -1517,7 +1517,7 @@ msgstr ""
"група немъртви. "
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1525,12 +1525,12 @@ msgstr ""
"Ааа, наближават група елфи. Скоро ще си имаме елфски зомбита на разположение!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "Милорд, на онзи полуостров изглежда има някакво раздвижване!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
"probably be grateful. But I do not know if we have the strength to defeat "
@ -1541,7 +1541,7 @@ msgstr ""
"се изправим срещу такъв враг."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
"good training for those yet untested in battle."
@ -1550,7 +1550,7 @@ msgstr ""
"А и ще е добра тренировка за онези, които още не са влизали в бой."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1559,7 +1559,7 @@ msgstr ""
"опитен войник, който можем да намерим."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
#, fuzzy
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
@ -1569,24 +1569,24 @@ msgstr ""
"да са ни забелязали. Ако пък ще се бием, тогава ... На оръжие!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Към Елънсфар"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "Нямаме време за губене тук! Напред към Елънсфар!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
"Не бягайте от дълга си! Аз ще реша кога е време да продължим към Елънсфар."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2264,7 +2264,7 @@ msgstr "Побеждаване на Коуджън Херолм"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3093,8 +3093,8 @@ msgstr "Придвижване на Конрад на северния бряг
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Ашвиер"
@ -3924,27 +3924,27 @@ msgid "Plunging into the Darkness"
msgstr "Спускане в мрака"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Откриване на джуджетата"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Хиуин"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Рилгорн"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "Толкова е тъмно тук, почти нищо не се вижда!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
"carefully. It may be there are still dwarves down here who can aid us!"
@ -3954,22 +3954,22 @@ msgstr ""
"помогнат."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Дано. Елфите не се справят много добре в тези тъмни дълбини."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Кой приближава? Това са хора от повърхността! Бъдете нащрек, мъже!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Идваме с мир, приятели. Идваме с мир!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -3978,12 +3978,12 @@ msgstr ""
"живеем спокойно без разни коварни елфи да ни се мъкнат тук?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr "Защо говориш така, джудже? Елфите никога не са ви навредили."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
"honor our alliance. Many dwarves were slaughtered, and you cowardly elves "
@ -3994,7 +3994,7 @@ msgstr ""
"загинаха, а вие страхливи елфи, нищо не направихте да ни помогнете!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -4003,7 +4003,7 @@ msgstr ""
"хленчиш из тези тунели, да ме наричаш страхливец?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -4012,7 +4012,7 @@ msgstr ""
"докато по земята над нас върлуват злите орки."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -4021,12 +4021,12 @@ msgstr ""
"живота и здравето си , като идваш в дома на джуджетата Налга?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Ами, ние... ние..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4036,14 +4036,14 @@ msgstr ""
"Скиптър."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
"Огненият жезъл? Вие да не сте си изгубила ума? Сигурно се шегувате с нас!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4054,7 +4054,7 @@ msgstr ""
"независимо дали решите да ни помогнете или не."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
"exists. And who is this heir, this king that you speak of?"
@ -4063,12 +4063,12 @@ msgstr ""
"съществува. И кой е този наследник, този крал, за когото говориш?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Това съм аз, господине."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4077,7 +4077,7 @@ msgstr ""
"така. А ти кой си, старче?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4086,7 +4086,7 @@ msgstr ""
"наследник."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4097,30 +4097,30 @@ msgstr ""
"погледа ми. Делфадор загина преди много години."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Аз съм Делфадор Великия. Трепери пред гневът ми!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
msgstr "Ти ... ти наистина си Делфадор. Но ние чухме, че си мъртъв от години!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"Мислеха, че съм мъртъв. Надяваха се да съм мъртъв, но ето че аз съм още жив."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "И мислиш, че наистина ще можеш да намериш Огнения Скиптър?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4134,7 +4134,7 @@ msgstr ""
"криете от орките като червеи."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4144,17 +4144,17 @@ msgstr ""
"тунели."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Тогава да вървим към източните тунели!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
msgid "Gryphon Tender"
msgstr "Гледачът на грифоните"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4163,29 +4163,29 @@ msgstr ""
"е трудно да ги удържаме!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr "Какво? Грифони в замъка ми? Разкарайте тия чудовища!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "Чудовища? Ние се канехме да ги яздим."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr "Ха ха! Да яздят грифони! Имат ли край глупостите ви?"
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(изглежда сърдит)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -4196,7 +4196,7 @@ msgstr ""
"справи с техните страховити инстинкти!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4205,27 +4205,27 @@ msgstr ""
"предложението му?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "Ами, предполагам..."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr "Джудже ездач"
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Хайде сега ... Няма нужда да се цупиш. Леко, леко ... а сега ДАВАЙ!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Вече можете да набирате страховити ездачи на грифони!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4236,12 +4236,12 @@ msgstr ""
"превърнат в господари на небесата. Желая ви късмет съюзници на Налга."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Хмм... зад тези скали изглежда има таен проход!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7156,22 +7156,22 @@ msgid "Josephus"
msgstr "Джоузефъс"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Дуар-Най"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Малатъс"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Стой! Кой е там?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7180,7 +7180,7 @@ msgstr ""
"Бързо, хванете ги! Кралицата иска да ги хвърли в тъмницата си."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7190,44 +7190,44 @@ msgstr ""
"минем!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "Нямаме друг избор освен да ви убием."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr ""
"Тези натрапници са по-силни, отколкото очаквахме. Повикайте подкрепления!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Дейкаян"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Сиомир"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Гуелин"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr "Кралицата ни изпрати да ви помогнем да заловите тези бунтовници."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Променихме намеренията си. Вместо да ги заловим, ще ги убием."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-03-02 10:04+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -131,7 +131,7 @@ msgstr "Porta Konrad fins la senyal del nord-oest"
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -159,7 +159,7 @@ msgstr "Mort de Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -179,7 +179,7 @@ msgstr "Mort de Delfador"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Fi dels torns"
@ -208,7 +208,7 @@ msgstr "Fi dels torns"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -241,8 +241,8 @@ msgstr "Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -252,8 +252,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Delfador"
@ -1056,9 +1056,9 @@ msgid "Managa'Gwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Bugg"
@ -1121,108 +1121,108 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Silenci, cuc! Jo sóc qui mana aquí!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Hahaha! Ara els orcs dominaran les terres i els mars!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(Sigh) Si us plau, algú s'ofereix per a matar aquest idiota?!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Però... com? Com em pot haver passat això a mi?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Qui és aquell idiota?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Nepba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Triram"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
#, fuzzy
msgid "Free at last! Now, death to the orcs!"
msgstr "A la fi, lliure! Ara a matar orcs!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Earooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "Ara que som lliures, junts podrem derrotar els nostres opressors!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Kaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Kwaboo"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Lliure! On són aquells orcs?! Deixeu-los tots per mi!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Jarla"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1232,50 +1232,50 @@ msgstr ""
"dels nostres germans."
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Apalala"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Oceania"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
msgstr "Mort als orcs! Vinga companys, lluitem tots contra ells!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr "A la fi hem alliberat els sirènids. Torneu a l'oceà, i viviu en pau."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1284,29 +1284,29 @@ msgstr ""
"futur. Ens agradaria ajudar-lo, anar amb vós."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "Ara podeu reclutar els nobles sirènids."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "I, on és en Delfador? Espero que estigui sa i estalvi!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "Si que ho estic, estimat amic..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
"Aquí estàs! Sóc tan feliç de que estigueu bé! Ara, per fi, podrem descansar."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
#, fuzzy
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
@ -1319,12 +1319,12 @@ msgstr ""
"ciutat-estat de Elense. Si la ciutat cau, no se quantes terres la seguiran..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "Oh no! I què podem fer, doncs?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1333,13 +1333,13 @@ msgstr ""
"si ja ha caigut."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr "Ho hauré de fer tot sol? I què passa amb vós? Vindreu, oi?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1350,17 +1350,17 @@ msgstr ""
"és més curt del que em pensava..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "Però mestre! Jo sol no podré fer-ho!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "Sol? Senyor! Nosaltres, vostres lleials soldats, us ajudarem, senyor!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1369,12 +1369,12 @@ msgstr ""
"a tres dies de camí, si et dones pressa."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Molt bé. Però, com hi vaig, fins allà?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1384,17 +1384,17 @@ msgstr ""
"i inconvenients. Tu decideixes."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Vaixells? Ja vaig marejar-me prou l'última vegada. Caminarem!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Bon viatge, Konrad!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
@ -1402,12 +1402,12 @@ msgstr ""
"som-hi!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Bona travessia, Konrad. Tant de bo el temps us acompanyi."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1416,7 +1416,7 @@ msgstr ""
"perdició!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1427,7 +1427,7 @@ msgstr ""
"ens ocupen."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1436,7 +1436,7 @@ msgstr ""
"Però... per què no la finalitzem? Per què hem de marxar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#, fuzzy
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
@ -1449,12 +1449,12 @@ msgstr ""
"massa tard..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "Haig de fer-ho? Però, vós veniu amb mi, no?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1465,7 +1465,7 @@ msgstr ""
"assegurat."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1474,7 +1474,7 @@ msgstr ""
"hi puc anar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1485,7 +1485,7 @@ msgstr ""
"de la ciutat. Afanya't!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1514,7 +1514,7 @@ msgid "Muff Malal"
msgstr "Muff Malal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
#, fuzzy
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
@ -1524,7 +1524,7 @@ msgstr ""
"descoberts pels no morts..."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1533,12 +1533,12 @@ msgstr ""
"servei!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "Senyor, en aquella península sembla haver-hi moviment!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
#, fuzzy
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
@ -1551,7 +1551,7 @@ msgstr ""
"preparats per a la batalla!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
#, fuzzy
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
@ -1561,7 +1561,7 @@ msgstr ""
"Seria un bon entrenament per aquells amb menys experiència a la batalla."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1570,7 +1570,7 @@ msgstr ""
"veterans com sigui possible."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
#, fuzzy
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
@ -1581,17 +1581,17 @@ msgstr ""
"aleshores... a les armes!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Cap a Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "No tenim temps per entretenir-nos aquí! Som-hi, cap a Elensefar!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
@ -1599,7 +1599,7 @@ msgstr ""
"Elensefar."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2285,7 +2285,7 @@ msgstr "Derrota Kojun Herolm"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3121,8 +3121,8 @@ msgstr "Porta a Konrad al costat nord del riu"
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Asheviere"
@ -3955,27 +3955,27 @@ msgid "Plunging into the Darkness"
msgstr "Descens cap a la foscor"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Troba els nans"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Relgorn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "És tot tan fosc, aquí dins... amb prou feines sóc capaç de veure res!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
#, fuzzy
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
@ -3985,7 +3985,7 @@ msgstr ""
"una mica de sort encara trobarem nans que ens ajudin."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
#, fuzzy
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr ""
@ -3993,17 +3993,17 @@ msgstr ""
"tancades coves."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Qui s'acosta? Habitants de la superfície! Soldats, en posició!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Venim en so de pau, amics, venim en so pau!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -4012,14 +4012,14 @@ msgstr ""
"viure els nans sense que vinguin els traïdors dels elfs a molestar-nos?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
#, fuzzy
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr ""
"A que es deuen les vostres paraules, nan? Els elfs mai us hem fet cap mal!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
#, fuzzy
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
@ -4031,7 +4031,7 @@ msgstr ""
"per nosaltres!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -4040,7 +4040,7 @@ msgstr ""
"que malvius en aquests túnels, dir-me covard?!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -4049,7 +4049,7 @@ msgstr ""
"mentre discutim. Hem de barallar-nos entre nosaltres?"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -4059,12 +4059,12 @@ msgstr ""
"vides!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Bé, doncs, nosaltres... ehh..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4073,13 +4073,13 @@ msgstr ""
"tron pugui reclamar la seva herència."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr "El Ceptre de Foc? Estàs boig? Haha, deus estar de broma!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4090,7 +4090,7 @@ msgstr ""
"cop de ma. Però de qualsevol manera el trobarem, amb o sense vosaltres."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
#, fuzzy
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
@ -4101,12 +4101,12 @@ msgstr ""
"parles?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Sóc jo, Senyor."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4116,7 +4116,7 @@ msgstr ""
"aleshores, qui ets tu, vell?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4125,7 +4125,7 @@ msgstr ""
"Hereu!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4136,13 +4136,13 @@ msgstr ""
"los de mi! Delfador morí fa molts anys."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
#, fuzzy
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Jo sóc Delfador el Gran, prepareu-vos per morir!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4151,19 +4151,19 @@ msgstr ""
"anys!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"Van ser ells qui pensaren que havia mort... de fet, ho desitjaven. Però "
"encara sóc aquí, i viu!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "I creus realment que pots trobar el Ceptre de Foc?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4176,7 +4176,7 @@ msgstr ""
"que és millor que amagar-se dels orcs com cucs."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4186,18 +4186,18 @@ msgstr ""
"de l'est."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Anem cap a l'est doncs!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
#, fuzzy
msgid "Gryphon Tender"
msgstr "La muntanya dels grius"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4206,29 +4206,29 @@ msgstr ""
"fent massa grans i estan molt agitats com per controlar-los!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr "Què coi és això? Grius al meu castell? Treieu d'aquí aquestes bèsties!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "Bèsties? Tenim intenció de fer-les servir com a muntura."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr "Haha! Grius de muntura! Veig que la vostra estupidesa no té límits."
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(mirada molesta)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
#, fuzzy
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
@ -4240,7 +4240,7 @@ msgstr ""
"encara pitjor un elf, mai serà capaç de controlar els seus instints violents!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4249,27 +4249,27 @@ msgstr ""
"però segur que no hi ha cap problema amb la seva idea, oi?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "Bé, suposo que..."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr ""
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Ehh, tranquil... no cal que siguis tan esquerp ara. Vinga... som-hi!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Ara podeu reclutar els temibles genets de grius."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4281,12 +4281,12 @@ msgstr ""
"desitjo el millor, aliats de Knalga."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Hmm... sembla que s'amaga un passadís secret rere aquestes roques."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7197,22 +7197,22 @@ msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Atureu-vos! Qui hi ha aquí?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7221,7 +7221,7 @@ msgstr ""
"captureu-los! La reina desitja fer-los presoners."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7230,43 +7230,43 @@ msgstr ""
"rei Garard II. Nosaltres tenim el Ceptre de Foc, així que deixeu-nos passar!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "No ens deixeu altra opció que matar-vos."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr "Aquests intrusos són més forts del que pensàvem. Crideu els reforços!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Dacayan"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Ceomyr"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Gwellyn"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr "La reina ens ha enviat per ajudar-vos a capturar aquests rebels."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Hem canviat de plans. Ara els estem matant."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
#, fuzzy
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-12-21 11:00+0100\n"
"Last-Translator: Mavorte <mavorte1@yahoo.es>\n"
"Language-Team: none\n"
@ -119,7 +119,7 @@ msgstr "Porta a Konrad fins a la senyal del noroest"
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -147,7 +147,7 @@ msgstr "Mort de Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -167,7 +167,7 @@ msgstr "Mort de Delfador"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Fi dels torns"
@ -196,7 +196,7 @@ msgstr "Fi dels torns"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -229,8 +229,8 @@ msgstr "Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -240,8 +240,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Delfador"
@ -1057,9 +1057,9 @@ msgid "Managa'Gwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Bugg"
@ -1122,108 +1122,108 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "¡Silenci, cuc! ¡Yo soc qui mana ací!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "¡Ha ha ha! ¡Ara els orcs dominaran les terres i els mars!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(sospir) Per favor, ¿algú s'oferix per a matar ad este idiota?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Pero... pero... ¿cóm me pot haver passat açò a mi?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "¿Qui era eixe idiota?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Nepba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Triram"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
#, fuzzy
msgid "Free at last! Now, death to the orcs!"
msgstr "¡Al remat lliure! ¡Ara a matar orcs!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Earooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "¡Ara que som lliures, junts podem véncer als nostres opressors!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Kaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Kwaboo"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "¡Lliure! ¿On estan eixos orcs? !Deixeu-me'ls a mi!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Jarla"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1232,50 +1232,50 @@ msgstr ""
"¡La gàbia on la majoria dels sinèrits estan empresonats està al noroest!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Apalala"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Oceania"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
msgstr "¡Mort als orcs! ¡Vinga companyons, lluitem tots contra ells!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr "Al remat hem lliberat als sinèrits. Tornem a l'oceà i vixcan en pau."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1284,29 +1284,29 @@ msgstr ""
"agradaria ajudar-lo, anar en vos."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "Ara pots reclutar nobles sirènits."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "¿I a on està Delfador? ¡Espere que estiga sà i segur!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "Si que ho estic, benvolgut amic..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
"¡Ací estàs! ¡Estic tan content de que estigues be! Ara podrem descansar."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
#, fuzzy
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
@ -1320,12 +1320,12 @@ msgstr ""
"seguiran!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "¡Oh no! ¿I qué fem llavors?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1334,13 +1334,13 @@ msgstr ""
"ha caigut ans de que aplegues."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr "¿He de fer això? ¿I qué serà de tu, Delfador? Vindràs, ¿veritat?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1351,17 +1351,17 @@ msgstr ""
"Asheviere és més curt de lo que em pensava..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "¡Pero Delfador! ¡Yo a soles no podré fer-ho!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "¿A soles? ¡Senyor! ¡Mosatros, vostres lleals soldats, vos ajudarem!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1370,12 +1370,12 @@ msgstr ""
"camí, si et dones pressa."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Molt be, ¿pero com vaig fins allí?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1385,28 +1385,28 @@ msgstr ""
"tries com vols anar."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "¿Barcos? Ya em vaig marejar prou l'última volta. ¡Anirem a peu!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Bon viage, Konrad. ¡Fins pronte!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr "Si anem en barco al remat podrem descansar un poquet. ¡En barco!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Bona travessia, Konrad. Ixcà l'orage vos acompanye."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1415,7 +1415,7 @@ msgstr ""
"nostra perdició!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1426,7 +1426,7 @@ msgstr ""
"importants mos ocupen!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1435,7 +1435,7 @@ msgstr ""
"pero ¿per qué no l'acabem? ¿Per qué hem de marchar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#, fuzzy
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
@ -1447,12 +1447,12 @@ msgstr ""
"cau, no se quantes terres li seguiran!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "¿He de fer-ho? Pero tu vindras en mi, ¿no, Delfador?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1463,7 +1463,7 @@ msgstr ""
"Elensefar, després de que l'hages ficat a bon recapte."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1472,7 +1472,7 @@ msgstr ""
"¿Com vaig a Elensefar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1483,7 +1483,7 @@ msgstr ""
"la ciutat. ¡Afanya't!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1512,7 +1512,7 @@ msgid "Muff Malal"
msgstr "Muff Malal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
#, fuzzy
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
@ -1522,7 +1522,7 @@ msgstr ""
"descoberts pels no morts."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1530,12 +1530,12 @@ msgstr ""
"Ahh, un grup d'elfs s'acosta. ¡Pronte tindrem zombis elfs al nostre servici!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "¡Mon senyor! ¡En aquella península pareix haver moviment!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
#, fuzzy
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
@ -1548,7 +1548,7 @@ msgstr ""
"que hi haurà combat, ¡hòmens, prepareu-se per a la batalla!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
#, fuzzy
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
@ -1558,7 +1558,7 @@ msgstr ""
"Seria un bon entrenament per a aquells en menys experiència en la batalla."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1567,7 +1567,7 @@ msgstr ""
"veterans com siga possible."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
#, fuzzy
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
@ -1577,17 +1577,17 @@ msgstr ""
"ràpit, ans que se mos tiren damunt. Si en canvi anem lluitar... ¡a les armes!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Cap a Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "¡No tenim temps per a entretindre-mos ací! ¡Cap a Elensefar!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
@ -1595,7 +1595,7 @@ msgstr ""
"Elensefar."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2279,7 +2279,7 @@ msgstr "Derrota a Kojun Herolm"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3125,8 +3125,8 @@ msgstr "Porta a Konrad al costat nort del riu"
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Asheviere"
@ -3961,27 +3961,27 @@ msgid "Plunging into the Darkness"
msgstr "Sumergint-se en la foscor"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Trobar als nanos"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Relgorn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "¡Està tot tan fosc ací dins... a penes puc vore!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
#, fuzzy
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
@ -3991,7 +3991,7 @@ msgstr ""
"poc de sòrt, encara quedaran nanos per a ajudar-mos!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
#, fuzzy
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr ""
@ -3999,19 +3999,19 @@ msgstr ""
"coves."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr ""
"¿Quí són els que s'acosten? ¡Habitants de la superfície! ¡Soldats, en "
"guàrdia!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Venim en sò de pau, amics. ¡Venim en sò de pau!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -4020,7 +4020,7 @@ msgstr ""
"sense que vinguen elfs traïdors a molestar-mos?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
#, fuzzy
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr ""
@ -4028,7 +4028,7 @@ msgstr ""
"de mal!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
#, fuzzy
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
@ -4040,7 +4040,7 @@ msgstr ""
"caguetes, no vàreu moure un sol dit per mosatros!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -4049,7 +4049,7 @@ msgstr ""
"t'atrevixes tu, que t'arrossegues per estos túnels, a dir-me covart?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -4058,7 +4058,7 @@ msgstr ""
"moments, ¿acàs hem de barallar-mos entre mosatros?"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -4067,12 +4067,12 @@ msgstr ""
"heu vingut a Knalga, llar dels nanos, arriscant les vostres vides?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Be, puix mosatros... ehhh... mosatros..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4081,13 +4081,13 @@ msgstr ""
"un rei puga reclamar el seu tro. Busquem el Ceptre de Fòc."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr "¿El Ceptre de Fòc? ¿Esteu folls? ¡Heu d'estar de broma!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4097,7 +4097,7 @@ msgstr ""
"per a trobar-lo. El trobarem, nos ajudeu o no."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
#, fuzzy
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
@ -4107,12 +4107,12 @@ msgstr ""
"quí és eix hereu al tro, eixe rei de qui parleu?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Soc yo, senyor."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4121,7 +4121,7 @@ msgstr ""
"m'havia rist tant des de fea molt de temps. ¿I qui eres tu llavors, vell?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4130,7 +4130,7 @@ msgstr ""
"seu hereu."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4141,13 +4141,13 @@ msgstr ""
"impostors i allunteu-los de la meua vista! Delfador va morir fa molt anys."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
#, fuzzy
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "¡Yo soc Delfador el Gran, prepareu-vos per a morir!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4156,19 +4156,19 @@ msgstr ""
"anys!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"Ells pensaren que vaig morir. Volien pensar que havia mort. Pero, en tot i "
"això, ací estic, viu."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "¿I realment creeu que podeu trobar el Ceptre de Fòc?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4181,7 +4181,7 @@ msgstr ""
"és que és millor que amagar-se dels orcs com cucs."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4191,18 +4191,18 @@ msgstr ""
"túnels orientals."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "¡Puix llavors anem cap a eixos túnels!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
#, fuzzy
msgid "Gryphon Tender"
msgstr "La Montanya dels Grifos"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4211,30 +4211,30 @@ msgstr ""
"¡S'estan fent massa grans i estan molt agitats com per a controlar-los!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr ""
"¿Qué collons és això? ¿Grifos en el meu castell? ¡Tragau d'ací estes bèsties!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "¿Bèsties? Tenim l'intenció de fer-les servir com a montura."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr "¡Haha! ¡Grifos de montura! Veig que la vostra estupidea no té llímits."
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(mirada molesta)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
#, fuzzy
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
@ -4246,7 +4246,7 @@ msgstr ""
"encara pijor un elf, mai serà capaç de controlar els seus instints violents!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4255,27 +4255,27 @@ msgstr ""
"pero segur que no hi ha cap problema en la seua idea, ¿veritat?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "Be, suponc que..."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr ""
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Ehh, tranquil... no cal que sigues tan tosc ara. Vinga... ¡mone!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "¡Ara podeu reclutar els temibles ginets de grifos!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4287,12 +4287,12 @@ msgstr ""
"Knalga."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "¡Hmm... pareix que hi ha un passadiç secret darrere d'estes roques!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7191,22 +7191,22 @@ msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "¡Detingau-vos! ¿Quí va?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7215,7 +7215,7 @@ msgstr ""
"¡Ràpit, captureu-los! La reina desija fer-los els seus presoners."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7224,43 +7224,43 @@ msgstr ""
"rei Garard II. Tenim el Ceptre de Fòc, ¡aixina que deixeu-mos passar!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "No mos deixeu atra opció que matar-vos."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr "Estos intrusos són més forts de lo que pensàvem. ¡Crida als reforços!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Dacayan"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Ceomyr"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Gwellyn"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr "La reina mos ha enviat per a ajudar-vos a capturar a estos rebels."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Hem canviat de plans. Ara els estem matant."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-04-25 11:00+0100\n"
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -135,7 +135,7 @@ msgstr "Přesuň Konráda na rozcestí na severozápadě"
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -163,7 +163,7 @@ msgstr "Konrád zemře"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -183,7 +183,7 @@ msgstr "Delfador zemře"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Vyprší počet kol"
@ -212,7 +212,7 @@ msgstr "Vyprší počet kol"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -245,8 +245,8 @@ msgstr "Konrád"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -256,8 +256,8 @@ msgstr "Rebelové"
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Delfador"
@ -1045,9 +1045,9 @@ msgid "Managa'Gwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Bugg"
@ -1109,107 +1109,107 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Sklapni, já jsem tady šéf červe!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Ha ha ha! Nyní skřeti vládnou moři i zemi!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(povzdech) Zabil by někdo prosím tohohle idiota?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Ale... Ale... Jak se mi tohle mohlo stát?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Kdo byl ten idiot?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Nepba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Triram"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
msgid "Free at last! Now, death to the orcs!"
msgstr "Konečně svobodní! Skřeti jsou syny smrti!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Earooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "Nyní jsme volní, společně zničíme naše věznitele!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Kaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Kwaboo"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Svoboda! No, kde jsou ti skřeti? Jdeme na ně!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Jarla"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1219,37 +1219,37 @@ msgstr ""
"severozápadě!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Apalala"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Oceania"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
@ -1258,13 +1258,13 @@ msgstr ""
"našich pobřeží!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr "Konečně jsme osvobodili vodní lid. Běžte zpět do moře a žijte v míru."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1273,22 +1273,22 @@ msgstr ""
"dobře moře. Rádi bychom ti pomohli a šli s tebou."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "Můžeš verbovat vznešené mořské lidi!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "A kde je Delfador? Doufám, že je v bezpečí!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "Samozřejmě že ano, příteli."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
@ -1296,7 +1296,7 @@ msgstr ""
"odpočinout."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
"Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@ -1308,12 +1308,12 @@ msgstr ""
"státem. Jestliže město padne, nelze říci, kolik dalších zemí bude pohlceno!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "Ó, ne! Co jenom uděláme?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1322,13 +1322,13 @@ msgstr ""
"přijdeš pozdě, získat ho zpět."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr "Musím to udělat? Ale co ty, Delfadore? Půjdeš se mnou, ne?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1339,17 +1339,17 @@ msgstr ""
"Ašvíry je kratší, než jsem si myslel."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "Ale Delfadore! Já to sám nezvládnu!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "Ty sám? Můj pane! My, tví věrní vojáci, tě podpoříme!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1358,12 +1358,12 @@ msgstr ""
"cesty, když si pospíšíte."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Tedy dobře. Ale jak se tam dostanu?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1373,28 +1373,28 @@ msgstr ""
"nebezpečí a rizika. Musíš si vybrat, jak se tam chceš dostat."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Lodě? Ou! Naposled jsem z nich měl mořskou nemoc. Půjdeme!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Přeji ti bezpečnou cestu Konráde. Než se znovu setkáme!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr "Přepravou loděmi můžeme získat malý odpočinek. Poplujeme!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Přeji ti bezpečnou plavbu Konráde. Snad bude pěkné počasí."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1403,7 +1403,7 @@ msgstr ""
"zavolali pro posily. Sami jsme si způsobili zkázu!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1414,7 +1414,7 @@ msgstr ""
"závažnější úkol!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1423,7 +1423,7 @@ msgstr ""
"nemůžeme dokončit? Proč musíme jít pryč?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
"century-old treaty between Wesnoth and the Elense city-state. If the city "
@ -1434,12 +1434,12 @@ msgstr ""
"padne, nelze říci, kolik dalších zemí bude pohlceno!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "Musím to udělat? Ale co ty, Delfadore? Půjdeš se mnou, ne?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1450,7 +1450,7 @@ msgstr ""
"Elensefaru, jakmile ho zabezpečíš."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1459,7 +1459,7 @@ msgstr ""
"do Elensefaru?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1470,7 +1470,7 @@ msgstr ""
"Elensefaru. Spěchej!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1500,7 +1500,7 @@ msgid "Muff Malal"
msgstr "Muff Malal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by a strong band of undead."
@ -1509,7 +1509,7 @@ msgstr ""
"skupinu nemrtvých."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1517,12 +1517,12 @@ msgstr ""
"Á, skupinka elfů se přibližuje. Brzy nám budou sloužit elfské oživlé mrtvoly!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "Můj pane! Na tom vzdáleném poloostrově se něco pohybuje!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
"probably be grateful. But I do not know if we have the strength to defeat "
@ -1533,7 +1533,7 @@ msgstr ""
"proti takovému nepříteli."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
"good training for those yet untested in battle."
@ -1542,7 +1542,7 @@ msgstr ""
"být vhodné k vytrénování těch, kteří ještě neprošli bitvou"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1551,7 +1551,7 @@ msgstr ""
"zkušeného vojáka, kterého seženeme."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
"before they are upon us. If we are to fight, then... to arms!"
@ -1560,17 +1560,17 @@ msgstr ""
"než se k nám dostanou. Jestli chceme bojovat, tak... Do zbraně!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Na Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "Nemůžeme se tu zdržovat! Na Elensefar!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
@ -1578,7 +1578,7 @@ msgstr ""
"Elensefaru."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2256,7 +2256,7 @@ msgstr "Poraz Kojuna Herolma"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3079,8 +3079,8 @@ msgstr "Přesuň Konráda na severní stranu řeky"
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Ašvíra"
@ -3898,27 +3898,27 @@ msgid "Plunging into the Darkness"
msgstr "Ponoření do temnoty"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Nalezni trpaslíky"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Relgorn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "Je tu hrozná tma, sotva vidím!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
"carefully. It may be there are still dwarves down here who can aid us!"
@ -3927,22 +3927,22 @@ msgstr ""
"Snad jsou zde dole pořád trpaslíci, kteří by nám mohli pomoci!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Vskutku. My elfové nejsme příliš přizpůsobeni na tyto temné jámy."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Kdo jsou ti, kteří vyrušují? Obyvatelé povrchu! Na stráž, muži!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Přicházíme v míru, přátelé. Přicházíme v míru!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -3951,12 +3951,12 @@ msgstr ""
"trpaslíci v pokoji, bez toho, aby nás vyrušovali zrádní elfové?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr "Proč ta tvrdá slova, trpaslíku? Elfové vám nikdy neublížili."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
"honor our alliance. Many dwarves were slaughtered, and you cowardly elves "
@ -3967,7 +3967,7 @@ msgstr ""
"elfové, jste neudělali nic, abyste nám pomohli!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -3976,7 +3976,7 @@ msgstr ""
"fňuká zalezlý v tunelech, dovolí nazývat zbabělcem?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -3985,7 +3985,7 @@ msgstr ""
"bojovat mezi sebou!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -3994,12 +3994,12 @@ msgstr ""
"jsi riskoval život i zdraví na cestě do Knalgy, domova trpaslíků?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Ehmm... my... my..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4008,13 +4008,13 @@ msgstr ""
"na trůn. Hledáme Ohnivé žezlo."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr "Ohnivé žezlo? To jste se pomátli? Určitě jenom žertujete!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4024,7 +4024,7 @@ msgstr ""
"hledání. Ale vězte, že ho najdeme, s vaší pomocí, i bez ní."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
"exists. And who is this heir, this king that you speak of?"
@ -4033,12 +4033,12 @@ msgstr ""
"kdo je ten dědic, ten král, o kterém hovoříš?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Já, pane."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4047,7 +4047,7 @@ msgstr ""
"jsem se tak nenasmál. A kdo jsi ty, starče?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4056,7 +4056,7 @@ msgstr ""
"následníka."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4067,12 +4067,12 @@ msgstr ""
"Delfador zahynul už před lety."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Já jsem Delfador Velký. Připrav se na smrt!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4081,18 +4081,18 @@ msgstr ""
"lety!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"Mysleli si, že jsem mrtvý. Doufali, že jsem mrtvý. No, a já stále žiji."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "A ty si opravdu myslíš, že můžeš najít Ohnivé žezlo?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4105,7 +4105,7 @@ msgstr ""
"lepší, než se skrývat před skřety jako červi."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4114,17 +4114,17 @@ msgstr ""
"je Žezlo. Pověst říká, že je ukryté ve východních tunelech."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Půjdeme tedy do východních tunelů!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
msgid "Gryphon Tender"
msgstr "Pečovatel o gryfony"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4133,29 +4133,29 @@ msgstr ""
"příliš velcí a nepokojní, nelze je udržet!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr "Co má tohle znamenat? Gryfoni v mém hradě? Odstraňte ty šelmy!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "Šelmy? Měli jsme v plánu sedlat je."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr "Cha chá! Sedlat gryfony! Cožpak vaše bláznovství nemá konce?"
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(zuřivý pohled)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -4166,7 +4166,7 @@ msgstr ""
"schopen zvládat jejich násilné instinkty!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4175,28 +4175,28 @@ msgstr ""
"návrhu přece není nic špatného."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "No, asi ne..."
# jméno chlápka na gryfonovi - ne druh jednotky
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr "Trpaslík na gryfonovi"
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Hej, ty potvoro... nejanči, prrr. Fajn, klid... a teď LEŤ!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Od této chvíle můžeš verbovat strašlivé jezdce na gryfonech!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4207,12 +4207,12 @@ msgstr ""
"vládnout vzduchu. Mnoho štěstí, přátelé Knalgy."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Hmmm... za těmito skalami je tajný průchod!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7195,22 +7195,22 @@ msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Stát! Kdo tam?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7219,7 +7219,7 @@ msgstr ""
"Rychle, chyťte je! Královna si je přeje uvěznit."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7228,43 +7228,43 @@ msgstr ""
"Gararda II. Máme Ohnivé Žezlo, tak nás vpusť dovnitř!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "Nedáváš nám jinou volbu, než tě zabít."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr "Tito vetřelci jsou silnější než jsme čekali. Zavolejte posily!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Dacayan"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Ceomyr"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Gwellyn"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr "Královna nás poslala, abychom pomohli v zajetí těch rebelů."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Změna plánu. Teď je budeme zabíjet."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.5+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-02-26 22:09+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -126,7 +126,7 @@ msgstr "Flyt Konrad til skiltet i nordvest."
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -154,7 +154,7 @@ msgstr "Konrads død"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -174,7 +174,7 @@ msgstr "Delfadors død"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Tiden løber ud"
@ -203,7 +203,7 @@ msgstr "Tiden løber ud"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -236,8 +236,8 @@ msgstr "Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -247,8 +247,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Delfador"
@ -1047,9 +1047,9 @@ msgid "Managa'Gwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Bugg"
@ -1110,107 +1110,107 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Klap i, orm! Jeg bestemmer!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Ha ha ha! Nu skal orkerne herske både til lands og til vands!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(Suk!) Gider en eller anden slå den idiot ihjel for mig?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Men... Men... hvordan kan dette ske?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Hvem var den idiot?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Nepba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Triram"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
msgid "Free at last! Now, death to the orcs!"
msgstr "Endelig fri! Nu skal der bringes død over orkerne!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Earooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "Nu hvor vi er fri, kan vi sammen bekæmpe undertrykkerne!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Kaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Kwaboo"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Frihed! Hvor er de orker nu? Lad mig komme efter dem!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Jarla"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1219,37 +1219,37 @@ msgstr ""
"Hovedburret, hvor de fleste havmænd er fanget, er i nordvest!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Apalala"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Oceania"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
@ -1258,13 +1258,13 @@ msgstr ""
"vores strandkanter!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr "Endelig, havmændene er fri. Tag tilbage til havet og lev i fred."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1273,29 +1273,29 @@ msgstr ""
"Vi vil gerne tilbyde vores hjælp og komme med dig."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "Du kan nu rekruttere adelige havmænd!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "Hvor er Delfador nu? Jeg håber han er i sikkerhed!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "Jeg er helt i sikkerhed, min ven!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
"Nå, der er du! Jeg er så glad for at du er ok! Nu kan vi tage et lille hvil."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
"Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@ -1308,12 +1308,12 @@ msgstr ""
"besætte!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "Åh, nej! Hvad skal vi gøre?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1322,13 +1322,13 @@ msgstr ""
"genindtage den, hvis den falder før du når frem."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr "Skal jeg det? Men hvad med dig, Delfador? Du kommer da med, ikke?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1339,17 +1339,17 @@ msgstr ""
"stoppe Asheviere end forventet."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "Men Delfador, jeg kan ikke klare det alene!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "Alene? Herre, vi, dine loyale soldater, vil støtte dig!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1358,12 +1358,12 @@ msgstr ""
"på tre dage, hvis du skynder dig."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Godt godt, men hvordan kommer jeg dertil?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1372,28 +1372,28 @@ msgstr ""
"på, med skib eller til fods, hver med sine farer. Du må vælge."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Skibe? Føj! Jeg har været søsyg for sidste gang. Vi går!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Hav en god og sikker rejse, Konrad! Vi ses!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr "Med skib kan vi i det mindste hvile os lidt. Til søs!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Rejs sikkert, Konrad! Må vejrguderne være med dig."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1402,7 +1402,7 @@ msgstr ""
"forstærkninger. Nu er dommedag over os!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1412,7 +1412,7 @@ msgstr ""
"at nedkæmpe orkerne og befri flere fanger, så er der vigtigere ting at gøre!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1421,7 +1421,7 @@ msgstr ""
"ikke kæmpe den færdig? Hvorfor skal vi drage afsted?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
"century-old treaty between Wesnoth and the Elense city-state. If the city "
@ -1432,12 +1432,12 @@ msgstr ""
"ikke til at vide, hvilke lande hun så vender sig mod!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "Skal jeg gøre det? Men kommer du ikke med mig, Delfador?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1448,7 +1448,7 @@ msgstr ""
"kan mødes i Elensefar når du har sikret byen."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1457,7 +1457,7 @@ msgstr ""
"som det bliver. Hvordan kommer jeg til Elensefar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1467,7 +1467,7 @@ msgstr ""
"søs. Sejl langs kysten og du kan stævne ind få mil fra Elensefar. Skynd dig!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1497,7 +1497,7 @@ msgid "Muff Malal"
msgstr "Muff Malal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by a strong band of undead."
@ -1506,7 +1506,7 @@ msgstr ""
"en stærk gruppe udøde."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1515,12 +1515,12 @@ msgstr ""
"tjene os!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "Min herre! På halvøen ser der ud til at være bevægelse!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
"probably be grateful. But I do not know if we have the strength to defeat "
@ -1531,7 +1531,7 @@ msgstr ""
"sådan en fjende eller tiden til det."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
"good training for those yet untested in battle."
@ -1540,7 +1540,7 @@ msgstr ""
"træning for dem, som endnu ikke er testet i kamp."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1549,7 +1549,7 @@ msgstr ""
"alle de veteransoldater vi kan få."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
"before they are upon us. If we are to fight, then... to arms!"
@ -1558,17 +1558,17 @@ msgstr ""
"os forbi dem, før de er over os. Hvis vi skal kæmpe så ... grib våbene!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Til Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "Vi har ikke tid til at blive her! Til Elensefar!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
@ -1576,7 +1576,7 @@ msgstr ""
"Elensefar."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2257,7 +2257,7 @@ msgstr "Besejr Kojun Herolm"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3081,8 +3081,8 @@ msgstr "Flyt Konrad til den nordlige side af floden"
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Asheviere"
@ -3901,27 +3901,27 @@ msgid "Plunging into the Darkness"
msgstr "Ind i mørket"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Find dværgene"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Relgorn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "Det er så mørkt herinde. Jeg kan næsten ingenting se!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
"carefully. It may be there are still dwarves down here who can aid us!"
@ -3930,22 +3930,22 @@ msgstr ""
"være dværge hernede som kan hjælpe os!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Ja. Vi elver har det ikke godt i disse mørke steder."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Hvem er det som nærmer sig? Overfladefolk! På vagt mine herrer!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Vi kommer i fredeligt ærinde venner. Vi er fredelige folk!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -3954,12 +3954,12 @@ msgstr ""
"fred uden at de forræderiske elver kommer og generer os?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr "Hvorfor så hårde ord dværg? Elvere har aldrig generet dig."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
"honor our alliance. Many dwarves were slaughtered, and you cowardly elves "
@ -3970,7 +3970,7 @@ msgstr ""
"gjorde intet for at hjælpe!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -3979,7 +3979,7 @@ msgstr ""
"dag der kravler rundt i denne tunnel at kalde mig for en kujon?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -3988,7 +3988,7 @@ msgstr ""
"indbyrdes."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -3997,12 +3997,12 @@ msgstr ""
"liv og lemmer for at komme til Knalga, dværgenes hjem?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Jamen, vi.. vi.."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4011,13 +4011,13 @@ msgstr ""
"trone. Vi søger ildscepteret."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr "Ildscepteret? Er du vanvittig? Du gør grin!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4028,7 +4028,7 @@ msgstr ""
"os eller ej."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
"exists. And who is this heir, this king that you speak of?"
@ -4037,12 +4037,12 @@ msgstr ""
"hvem er den arving, denne konge som du taler om?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Det er mig."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4051,7 +4051,7 @@ msgstr ""
"har ikke fået et så godt grin i lang tid. Og hvem er du gamle mand?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4060,7 +4060,7 @@ msgstr ""
"beskytter af hans arving."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4071,12 +4071,12 @@ msgstr ""
"den her løgner ud af min synsfelt. Delfador døde for mange år siden."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Jeg er Delfador den Store. Bered dig på at dø!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4085,18 +4085,18 @@ msgstr ""
"mange år siden!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"De troede jeg var død. De håbede at jeg var død. Jeg er dog stadig i live."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "Og du tror virkelig at du kan finde ildscepteret?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4109,7 +4109,7 @@ msgstr ""
"bedre end at gemme sig for orkerne som orme."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4118,17 +4118,17 @@ msgstr ""
"scepteret er. Sagnet siger at det er skjult i de østlige tunneler."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Så går vi til de østlige tunnelser!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
msgid "Gryphon Tender"
msgstr "Grifvogter"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4137,30 +4137,30 @@ msgstr ""
"blevet for store og utålmodige til at kunne holdes tilbage!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr "Hvad er dette? Griffer i mit slot? Fjern bæsterne!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "Bæster? Vi har plangt at bruge dem som rideheste."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr ""
"Ha ha! Griffiner som rideheste! Er der ingen ende på dine tåbeligheder?"
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(ser irritabel ud)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -4171,7 +4171,7 @@ msgstr ""
"ville aldrig kunne håndtere deres voldsomme instinkter!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4180,27 +4180,27 @@ msgstr ""
"med hans forslag?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "Jamen, jeg antager.."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr "Bereden dværg"
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Woah der... Ingen grund til at være uhøflig. Ok, rolig... nu GÅ!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Du kan nu rekruttere frygtindgydende grifryttere!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4211,12 +4211,12 @@ msgstr ""
"Held og lykke Knalga-allierede."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Hmm... der ser ud til at være en hemmelig passage bag disse klipper!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7245,22 +7245,22 @@ msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Stop! Hvem der?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7269,7 +7269,7 @@ msgstr ""
"elverlensherre. Hurtig. Fang dem! Dronningen vil have dem som fanger."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7278,44 +7278,44 @@ msgstr ""
"følge kong Garad 2.s ønsker. Vi har ildscepteret, så luk os ind!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "Du giver ikke os andet valg end at dræbe dig."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr "Disse angribere er stærkere end vi troede. Indkald forstærkninger!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Dacayan"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Ceomyr"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Gwellyn"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr ""
"Dronningen har sendt os for at hjælpe i tilfangetagelsen af disse oprører."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Vi har ændret planen. Nu dræber vi dem."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2008-03-01 23:34+0100\n"
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -125,7 +125,7 @@ msgstr "Führt Konrad zum Wegweiser im Nordwesten"
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -153,7 +153,7 @@ msgstr "Konrad fällt in der Schlacht"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -173,7 +173,7 @@ msgstr "Delfador fällt in der Schlacht"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Rundenlimit überschritten"
@ -202,7 +202,7 @@ msgstr "Rundenlimit überschritten"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -235,8 +235,8 @@ msgstr "Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -246,8 +246,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Delfador"
@ -1069,9 +1069,9 @@ msgid "Managa'Gwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Bugg"
@ -1134,108 +1134,108 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Klappe, du Wurm! Ich bin der Boss!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Ha ha ha! Jetzt werden die Orks über Land und Meer herrschen!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(seufzt) Kann bitte jemand diesen Vollidioten für mich umbringen?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Aber... Aber... wie konnte mir das passieren?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Wer war dieser Idiot?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Nepba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Triram"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
msgid "Free at last! Now, death to the orcs!"
msgstr "Endlich frei! Tod den Orks!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Earooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr ""
"Jetzt, da wir frei sind, können wir zusammen unsere Unterdrücker vernichten!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Kaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Kwabao"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Freiheit! Wo sind die Orks? Lasst mich zu ihnen!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Jarla"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1245,37 +1245,37 @@ msgstr ""
"gefangen halten, ist im Nordwesten!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Apalala"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Ozeanus"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
@ -1284,7 +1284,7 @@ msgstr ""
"werden wir sie aus unserem Gebiet vertreiben!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
@ -1292,7 +1292,7 @@ msgstr ""
"Frieden."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1301,22 +1301,22 @@ msgstr ""
"kämpfen können. Wir wollen unsere Hilfe anbieten und euch folgen."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "Ihr könnt nun Soldaten aus den Reihen des Meervolkes ausbilden."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "Und wo ist nun Delfador? Ich hoffe es geht ihm gut."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "Mir geht es sehr gut, mein Freund."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
@ -1324,7 +1324,7 @@ msgstr ""
"wenig ausruhen?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
"Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@ -1337,12 +1337,12 @@ msgstr ""
"Länder sie noch an sich reißen wird."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "Oh nein! Was können wir nur tun?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1351,13 +1351,13 @@ msgstr ""
"oder sie zurückerobern, falls sie schon gefallen ist."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr "Ich muss das tun? Was ist mit euch? Ihr begleitet mich, richtig?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1368,18 +1368,18 @@ msgstr ""
"hätten Asheviere zu stoppen, als ich dachte."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "Aber Delfador! Ich kann das nicht allein vollbringen!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr ""
"Alleine? Mein Herr, wir, eure loyalen Soldaten, werden euch unterstützen."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1388,12 +1388,12 @@ msgstr ""
"euch beeilt, werdet ihr Elensefar in 3 Tagen erreichen."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Also gut. Aber auf welchem Wege gelange ich dorthin?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1403,17 +1403,17 @@ msgstr ""
"musst eine Wahl treffen."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Schiffe? Ugh! Das letzte Mal wurde ich seekrank. Wir laufen!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Ich wünsche dir eine sichere Reise, Konrad. Wir sehen uns wieder!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
@ -1421,13 +1421,13 @@ msgstr ""
"Wir nehmen den Weg über das Meer!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr ""
"Ich wünsche dir eine sichere Reise, Konrad. Möge das Wetter günstig sein."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1436,7 +1436,7 @@ msgstr ""
"haben Verstärkung bekommen. Unser Untergang ist gekommen!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1447,7 +1447,7 @@ msgstr ""
"wichtigere Dinge unsere Aufmerksamkeit!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1457,7 +1457,7 @@ msgstr ""
"aufbrechen?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
"century-old treaty between Wesnoth and the Elense city-state. If the city "
@ -1469,12 +1469,12 @@ msgstr ""
"viele Länder sie noch an sich reißen wird."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "Ich muss das tun? Aber Ihr begleitet mich doch, oder Delfador?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1485,7 +1485,7 @@ msgstr ""
"gerettet habt."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1494,7 +1494,7 @@ msgstr ""
"getan werden muss, muss getan werden. Wie komme ich nach Elensefar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1504,7 +1504,7 @@ msgstr ""
"sein, mit dem Schiff zu reisen. Beeile dich!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1534,7 +1534,7 @@ msgid "Muff Malal"
msgstr "Muff Malal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by a strong band of undead."
@ -1543,7 +1543,7 @@ msgstr ""
"Untoten aufgehalten."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1552,12 +1552,12 @@ msgstr ""
"Reihen begrüßen dürfen! "
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "Mein Herr! In den Ruinen drüben scheint sich etwas zu bewegen."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
"probably be grateful. But I do not know if we have the strength to defeat "
@ -1569,7 +1569,7 @@ msgstr ""
"Feld zu ziehen."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
"good training for those yet untested in battle."
@ -1579,7 +1579,7 @@ msgstr ""
"einem Kampf zu erproben."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1588,7 +1588,7 @@ msgstr ""
"können wir jeden erfahrenen Mann brauchen."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
"before they are upon us. If we are to fight, then... to arms!"
@ -1598,17 +1598,17 @@ msgstr ""
"kämpfen... Zu den Waffen!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Richtung Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "Wir haben keine Zeit hier herumzutrödeln! Auf gen Elensefar!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
@ -1616,7 +1616,7 @@ msgstr ""
"Zeit ist, nach Elensefar aufzubrechen."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2310,7 +2310,7 @@ msgstr "Besiegt Kojun Herolm"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3158,8 +3158,8 @@ msgstr "Führt Konrad zur nördlichen Seite des Flusses"
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Asheviere"
@ -4024,27 +4024,27 @@ msgid "Plunging into the Darkness"
msgstr "In die Dunkelheit"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Findet die Zwerge"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Relgorn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "Es ist so finster hier. Ich kann kaum etwas sehen!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
"carefully. It may be there are still dwarves down here who can aid us!"
@ -4053,22 +4053,22 @@ msgstr ""
"Hoffentlich sind hier noch immer Zwerge, die bereit sind, uns zu helfen."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Wir Elfen sind nicht geschaffen für solch dunkle Orte."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Wer da? Bewohner der Oberfläche! In Stellung, Männer!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Wir kommen in Frieden, Freunde. Wir kommen in Frieden!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -4078,13 +4078,13 @@ msgstr ""
"Elfen kommen, um uns auf die Nerven zu gehen?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr ""
"Warum diese harten Worte, Herr Zwerg? Wir Elfen haben euch nie etwas getan!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
"honor our alliance. Many dwarves were slaughtered, and you cowardly elves "
@ -4095,7 +4095,7 @@ msgstr ""
"nichts unternommen!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -4104,7 +4104,7 @@ msgstr ""
"ihr euch in Höhlen verkriecht, nennt uns Elfen Feiglinge?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -4114,7 +4114,7 @@ msgstr ""
"keinen Grund, uns gegenseitig zu zerfleischen."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -4124,12 +4124,12 @@ msgstr ""
"Heimat der Zwerge?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Nunja, wir... wir..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4138,14 +4138,14 @@ msgstr ""
"den Thron besteigen kann. Wir suchen nach dem Zepter des Feuers."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
"Das Zepter des Feuers? Seid ihr verrückt? Ihr beliebt wohl zu scherzen!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4156,7 +4156,7 @@ msgstr ""
"finden werden... ob ihr uns nun helft oder nicht."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
"exists. And who is this heir, this king that you speak of?"
@ -4165,12 +4165,12 @@ msgstr ""
"Und wer ist eigentlich der Erbe, dieser König, von dem ihr sprecht?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Das bin ich, mein Herr."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4180,7 +4180,7 @@ msgstr ""
"alter Mann?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4189,7 +4189,7 @@ msgstr ""
"rechtmäßigen Erben."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4200,12 +4200,12 @@ msgstr ""
"Augen. Delfador ist vor vielen Jahren gefallen."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Ich bin Delfador, der Große. Bereite dich auf deinen Tod vor!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4214,18 +4214,18 @@ msgstr ""
"vielen Jahren verstorben."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
"Man dachte, ich wäre tot. Man hoffte, ich wäre tot. Aber doch lebe ich noch."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "Und ihr denkt wirklich, dass ihr das Zepter des Feuers finden könnt?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4239,7 +4239,7 @@ msgstr ""
"werden, als sich vor den Orks zu verstecken, wie die Würmer."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4249,17 +4249,17 @@ msgstr ""
"besagt, dass es in den Stollen im Osten versteckt sei."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Also führt unser Weg gen Osten!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
msgid "Gryphon Tender"
msgstr "Greifenbändigerin"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4268,18 +4268,18 @@ msgstr ""
"werden einfach zu groß und zu unberechenbar, um sie weiterhin mitzunehmen."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr ""
"Was ist denn hier los? Greifen in meiner Festung? Hinaus mit diesen Biestern!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "Biester? Wir hatten geplant, sie als Reittiere einzusetzen."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr ""
"Was sagt ihr da? Greifen als Reittiere. Ihr stellt, mit euren dummen "
@ -4287,13 +4287,13 @@ msgstr ""
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(verzieht das Gesicht)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -4305,7 +4305,7 @@ msgstr ""
"zähmen."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4314,27 +4314,27 @@ msgstr ""
"gut."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "Nun, ich denke..."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr "Berittener Zwerg"
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Hoh... Ganz ruhig. So... Und jetzt... LOS!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Ihr könnt jetzt Greifenreiter ausbilden."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4346,12 +4346,12 @@ msgstr ""
"Himmel beherrschen. Viel Glück, Freunde von Knalga."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Hmm... da scheint ein geheimer Weg hinter diesen Felsen zu sein."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7488,22 +7488,22 @@ msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Stopp! Wer da? Freund oder Feind?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7513,7 +7513,7 @@ msgstr ""
"haben."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7523,45 +7523,45 @@ msgstr ""
"Zepter des Feuers, also lasst uns herein!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "Ihr lasst uns keine andere Wahl als euch zu töten."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr "Diese Eindringlinge sind stärker als wir dachten. Ruft Verstärkungen!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Dacayan"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Ceomyr"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Gwellyn"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr ""
"Die Königin hat uns geschickt, um dabei behilflich zu sein, die Rebellen zu "
"fangen."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Unsere Pläne haben sich geändert. Nun werden wir sie töten."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-02-18 21:14+0200\n"
"Last-Translator: Κωνσταντίνος Έγκαρχος <atixos@gmail.com>\n"
"Language-Team: none\n"
@ -126,7 +126,7 @@ msgstr "Μετακίνησε τον Κώνραντ στο οδόσημο βορ
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -154,7 +154,7 @@ msgstr "Θάνατος του Κώνραντ"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -174,7 +174,7 @@ msgstr "Θάνατος του Ντεφάλντορ"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Οι γύροι εξαντληθούν"
@ -203,7 +203,7 @@ msgstr "Οι γύροι εξαντληθούν"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -236,8 +236,8 @@ msgstr "Κώνραντ"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -247,8 +247,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Ντεφάλντορ"
@ -1056,9 +1056,9 @@ msgid "Managa'Gwin"
msgstr "Μάναγκα'Γκγιν"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Μπάγκ"
@ -1120,110 +1120,110 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Βγάλε τον σκασμό, σκουλήκι! Εγώ είμαι το αφεντικό!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Χα χα χα! Τώρα οι ορκ θα κυριαρχήσουν σε θάλασσα και γη!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr ""
"(Αναστεναγμός) Μπορεί κάποιος να σκοτώσει αυτόν τον ηλίθιο για μένα, "
"παρακαλώ;"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "Μα... μα... πως συνέβη αυτό σε μένα;"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Ποιος ήταν αυτός ο ηλίθιος;"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Γκγάμπα"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Νέπντα"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Τρίραμ"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Μρίμαρ"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
#, fuzzy
msgid "Free at last! Now, death to the orcs!"
msgstr "Ελεύθερος επιτέλους! Θάνατος στους ορκ!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Μαμπόα"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Εαρόα"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Νέθουνς"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Γκγοάμα"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "Τώρα που ελευθερωθήκαμε, μπορούμε να νικήσουμε τους κατακτητές!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Κάμπα"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Κγάμπο"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Ελευθερία! Που είναι οι ορκ; Δώστε μου λίγους!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Γκγουίμλι"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Τζάρλα"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Γκγάρλοα"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1233,37 +1233,37 @@ msgstr ""
"βορειοδυτικά!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Χελντάγκα"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Απαλάλα"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Ωκεάνια"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Έλκμαρ"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Αιγαίος"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Τίνι"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
@ -1272,7 +1272,7 @@ msgstr ""
"διώξουμε απ΄τις ακτές μας!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
@ -1280,7 +1280,7 @@ msgstr ""
"ζήστε εν ειρήνη."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1289,29 +1289,29 @@ msgstr ""
"έρθουμε μαζί σου και να σου προσφέρουμε βοήθεια."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "Τώρα μπορείς να στρατολογήσεις θαλασσανθρώπους!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "Τώρα που είναι ο Ντεφάλντορ; Ελπίζω να είναι ασφαλης!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "Είμαι καλά, φίλε μου!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
"Ωστέ εδώ είσαι! Χαίρομαι που σε βλέπω! Τώρα μπορούμε να ξεκουραστούμε λίγο."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
#, fuzzy
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
@ -1324,12 +1324,12 @@ msgstr ""
"κράτος Έλενς. Άμα πέσει η πόλη, δεν ξέρω ποιες άλλες περιοχές θα καταπνίξει!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "Ωχ όχι! Τι θα κάνουμε;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1338,7 +1338,7 @@ msgstr ""
"υπεράσπισή της. Ή να την πάρεις άμά έχει ήδη πέσει."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
@ -1346,7 +1346,7 @@ msgstr ""
"μας, σωστά;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1357,18 +1357,18 @@ msgstr ""
"σταματήσουμε την Άσεβιρ πλησιάζει πιο γρήγορα απ'ότι φανταζόμουνα."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "Μα Ντεφάλντορ! Δεν μπορώ να προχωρήσω μόνος μου!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr ""
"Μόνος σου; Κύριε! Εμείς, οι στρατιώτες σου, δεν θα σας αφήσουμε ποτέ μόνο!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1377,12 +1377,12 @@ msgstr ""
"τριών ημερών άμα βιαστείς."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Πολύ καλά. Αλλά πως θα φτάσω εκεί;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1391,28 +1391,28 @@ msgstr ""
"πόδια. Ο καθένας έχει τους κινδύνους του. Πρέπει να επιλέξεις."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Πλοία; Ωχ! Είχα ναυτία την τελευταία φορά. Ας περπατήσουμε!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Καλό ταξίδι, Κώνραντ. Μέχρι να ξανασυναντηθούμε!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr "Με πλοιο μπορεί τουλάχιστον να ξεκουραστούμε. Από την θάλασσα λοιπόν!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Καλό ταξίδι, Κώνραντ. Ελπίζω ο καιρός να είναι καλός."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1421,7 +1421,7 @@ msgstr ""
"ενισχύσεις. Σίγουρα θα χαθούμε!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1432,7 +1432,7 @@ msgstr ""
"σημαντικότερες δουλειές!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1441,7 +1441,7 @@ msgstr ""
"τελειώσουμε; Γιατί πρέπει να φύγουμε;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#, fuzzy
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
@ -1453,12 +1453,12 @@ msgstr ""
"μπορώ να φανταστώ που αλλού μπορεί να επιτεθεί!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "Πρέπει να το κάνω αυτό; Εσύ δεν θα έρθεις μαζί μου, Ντεφάλντορ;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1469,7 +1469,7 @@ msgstr ""
"στο Ελενσέφαρ, αφού το σώσεις."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1478,7 +1478,7 @@ msgstr ""
"Ελενσέφαρ;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1489,7 +1489,7 @@ msgstr ""
"Βιάσου!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1518,7 +1518,7 @@ msgid "Muff Malal"
msgstr "Μουφ Μαλάλ"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
#, fuzzy
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
@ -1528,7 +1528,7 @@ msgstr ""
"έπεσαν πάνω στους νεκρούς."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1537,12 +1537,12 @@ msgstr ""
"υπηρετούν!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "Κύριε! Στην χερσόνησο φένετε να υπάρχει κίνηση!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
#, fuzzy
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
@ -1554,7 +1554,7 @@ msgstr ""
"πολεμήσουμε έναν τέτοιο εχθρό."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
#, fuzzy
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
@ -1564,7 +1564,7 @@ msgstr ""
"ήταν καλη προπόνηση για τους άπειρους στρατιώτες."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1573,7 +1573,7 @@ msgstr ""
"βετεράνο στρατιώτη που μπορούμε να βρούμε."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
#, fuzzy
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
@ -1583,23 +1583,23 @@ msgstr ""
"βρεθούν μπροστά μας. Αν πολεμήσουμε, τότε... Στα Όπλα!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "Προς Ελενσέφαρ"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "Δεν έχουμε χρόνο για χάσιμο! Πάμε στο Ελενσέφαρ!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr "Μην διστάζεις! Εγώ θα αποφασίσω πότε φεύγουμε για το Ελενσέφαρ."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2271,7 +2271,7 @@ msgstr "Νίκησε τον Κοτζούμ Χέρολμ"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3110,8 +3110,8 @@ msgstr "Μετακίνησε τον Κώνραντ στην βόρεια πλε
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Άσεβιρ"
@ -3945,27 +3945,27 @@ msgid "Plunging into the Darkness"
msgstr "Μπαίνοντας στο Σκοτάδι"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Βρές τους νάνους"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Χίγουιν"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Ρέλγκορν"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "Είναι τόσο σκοτεινά που μετα βίας βλέπω την μύτη μου!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
#, fuzzy
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
@ -3976,23 +3976,23 @@ msgstr ""
"μας βοηθήσουν."
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
#, fuzzy
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Τα ξωτικά δεν μπορούν να περπατήσουν γρήγορα σε τέτοια σκοτεινά μέρη."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Ποιος είναι κει; Άνθρωποι του έξω κόσμου! Στα πόστα σας, άντρες!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "Ερχόμαστε ειρηνικά."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -4001,13 +4001,13 @@ msgstr ""
"οι νάνοι ειρηνικά με τα ξωτικά να μας ενοχλούν;"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
#, fuzzy
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr "Γιατί τόσο σκληρά λόγια, Νάνε; Τα ξωτικά ποτέ δεν σας πείραξαν."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
#, fuzzy
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
@ -4019,7 +4019,7 @@ msgstr ""
"βοήθησαν καθόλου!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -4028,7 +4028,7 @@ msgstr ""
"Πως τολμάς, εσύ που κρύβεσαι σε σήραγγες, να με λες δειλό;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -4037,7 +4037,7 @@ msgstr ""
"μεταξύ μας."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -4046,12 +4046,12 @@ msgstr ""
"ρισκάρατε την ζωή σας για να'ρθείτε στην Κνάλγκα, το σπίτι των νάνων;"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Λοιπόν, εμείς....."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4060,13 +4060,13 @@ msgstr ""
"ανακτήσει ένας βασιλιάς τον θρόνο του. Ψάχνουμε το Σκήπτρο της Φωτιάς."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr "Το Σκήπτρο της Φωτιάς; Τρελαθήκατε; Σίγουρα αστειέυεστε!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4077,7 +4077,7 @@ msgstr ""
"βοηθήσεις είτε όχι."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
#, fuzzy
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
@ -4087,12 +4087,12 @@ msgstr ""
"υπάρχει. Και ποιος είναι ο διάδοχος, ο βασιλιάς που ανέφερες;"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "Εγώ είμαι κύριε."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4101,7 +4101,7 @@ msgstr ""
"τόσο εδώ και πολύ καιρό. Και ποιος είσαι συ, γέρο;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4110,7 +4110,7 @@ msgstr ""
"Γκάρανντ και του διαδόχου του."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4121,13 +4121,13 @@ msgstr ""
"ανθρώπους να μην τους βλέπω. Ο Ντεφάλντορ χάθηκε πριν από πολλά χρόνια."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
#, fuzzy
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "Είμαι ο Ντεφάλντορ ο Μέγας. Ετοιμάσου να πεθάνεις!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4136,17 +4136,17 @@ msgstr ""
"χρόνια!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr "Νόμιζαν ότι ήμουν νεκρός. Ήλπιζαν ότι ήμουν νεκρός. Αλλά ζω ακόμα."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "Και στ'αλήθεια νομίζεις ότι θα βρεις το Σκήπτρο της Φωτιάς;"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4159,7 +4159,7 @@ msgstr ""
"απ'το να κρύβεστε από τους ορκ σαν τα ποντίκια."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4169,17 +4169,17 @@ msgstr ""
"ανατολικές σήραγγες."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Τότε πάμε στις ανατολικές σήραγγες!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
msgid "Gryphon Tender"
msgstr "Η Προσφορά των Γρυπαετών"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4188,29 +4188,29 @@ msgstr ""
"Είναι αρκετά μεγάλοι πλέον για να τους ελένξουμε!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr "Τι είναι αυτό; Γρυπαετοί στο κάστρο μου; Πάρτε από'δω αυτά τα τέρατα!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "Τέρατα; Σκοπεύουμαι να τους χρησιμοποιήσουμε ως ιππείς."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr "Χα! Οι γρυπαετοί ιππείς! Υπάρχει τέλος στην ανοησία σου;"
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(δείχνει προσβεβλημένος)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -4222,7 +4222,7 @@ msgstr ""
"του ζώου!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4231,27 +4231,27 @@ msgstr ""
"το λάθος στην σκέψη του;"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "Λοιπόν, νομίζω..."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr ""
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Ώπα... Δεν υπάρχει λόγος να είμαστε σκυθρωποί. Εντάξει, ήρεμα τώρα!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "Τώρα μπορείς να στρατολογήσεις Γρυπαετούς!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4263,12 +4263,12 @@ msgstr ""
"Κναλγκα."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Χμμ... φένετε να υπάρχει ένα μυστικό μέρασμα πίσω απ'αυτές τις πέτρες!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7194,22 +7194,22 @@ msgid "Josephus"
msgstr "Ζόζεφους"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Ντγουάρ-Νι"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Μάλατους"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Αλτ! Τις ει;"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7218,7 +7218,7 @@ msgstr ""
"Γρήγορα, πιάστε τους! Η Βασίλισσα τους θέλει ζωντανούς."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7228,44 +7228,44 @@ msgstr ""
"μας να μπούμε!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "Δεν μας αφήνεις περιθώρια παρά να σε σκοτώσουμε."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr ""
"Αυτοί οι εισβολείς είναι δυνατότεροι απ'ότι ηλπίζαμε. Καλέστε τις ενισχύσεις!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Ντακάιαν"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Κέομυρ"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Γκγουέλιν"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr "Η Βασίλισσα μας έστειλε να σας βοηθήσουμε να πιάσετε τους επαναστάτες."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "Αλλαγή σχεδίου. Τώρα σκοτώνουμε τους επαναστάτες."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-06-13 13:27+0200\n"
"POT-Creation-Date: 2008-06-18 20:03+0200\n"
"PO-Revision-Date: 2007-01-04 19:22+0000\n"
"Last-Translator: Peter J Ross <wesnoth@pjr.britishlibrary.net>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -123,7 +123,7 @@ msgstr "Move Konrad to the signpost in the northwest"
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:23
@ -151,7 +151,7 @@ msgstr "Death of Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:68
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:26
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:27
@ -171,7 +171,7 @@ msgstr "Death of Delfador"
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:34
msgid "Turns run out"
msgstr "Turns run out"
@ -200,7 +200,7 @@ msgstr "Turns run out"
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:278
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:46
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:66
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:20
@ -233,8 +233,8 @@ msgstr "Konrad"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:173
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:118
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:52
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:104
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:116
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:136
@ -244,8 +244,8 @@ msgstr ""
#. [unit]: type=Elder Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:680
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:834
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:684
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:838
msgid "Delfador"
msgstr "Delfador"
@ -1050,9 +1050,9 @@ msgid "Managa'Gwin"
msgstr "Managa'Gwin"
#. [unit]: type=Orcish Archer
#. [command]
#. [then]
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:262
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:264
msgid "Bugg"
msgstr "Bugg"
@ -1114,108 +1114,108 @@ msgid "Shut up, worm! I'm the boss!"
msgstr "Shut up, worm! I'm the boss!"
#. [message]: speaker=Bugg
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:266
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:270
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr "Ha ha ha! Now orcs will rule over land and sea!"
#. [message]: speaker=Dwaba-Kukai
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:276
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(Sigh) Will someone kill this idiot for me, please?"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:286
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
msgid "But... but... how can this be happening to me?"
msgstr "But... but... how can this be happening to me?"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:290
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:294
msgid "Who was that idiot?"
msgstr "Who was that idiot?"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:312
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:316
msgid "Gwaba"
msgstr "Gwaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:329
msgid "Nepba"
msgstr "Nepba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:342
msgid "Triram"
msgstr "Triram"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:357
msgid "Mriram"
msgstr "Mriram"
#. [message]: speaker=Gwaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:367
#, fuzzy
msgid "Free at last! Now, death to the orcs!"
msgstr "Free at last! Now death to the orcs!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:384
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:388
msgid "Mabooa"
msgstr "Mabooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:399
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:403
msgid "Earooa"
msgstr "Earooa"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:412
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:416
msgid "Nethuns"
msgstr "Nethuns"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:426
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:430
msgid "Gwoama"
msgstr "Gwoama"
#. [message]: speaker=Mabooa
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:436
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:440
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr "Now that we are free, together we can defeat our oppressors!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:457
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:461
msgid "Kaba"
msgstr "Kaba"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:472
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:476
msgid "Kwaboo"
msgstr "Kwaboo"
#. [message]: speaker=Kaba
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:483
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:487
msgid "Freedom! Now where are those orcs? Let me at 'em!"
msgstr "Freedom! Now where are those orcs? Let me at 'em!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:504
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:508
msgid "Gwimli"
msgstr "Gwimli"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:517
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:521
msgid "Jarla"
msgstr "Jarla"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:532
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:536
msgid "Gwarloa"
msgstr "Gwarloa"
#. [message]: speaker=Gwimli
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:542
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:546
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
"cage where they keep most of the mermen is in the northwest!"
@ -1224,37 +1224,37 @@ msgstr ""
"cage where they keep most of the mermen is in the northwest!"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:563
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:567
msgid "Heldaga"
msgstr "Heldaga"
#. [unit]: type=Merman Hunter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:576
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
msgid "Apalala"
msgstr "Apalala"
#. [unit]: type=Mermaid Initiate
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:589
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:593
msgid "Oceania"
msgstr "Oceania"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:607
msgid "Elcmar"
msgstr "Elcmar"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:616
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:620
msgid "Aigaion"
msgstr "Aigaion"
#. [unit]: type=Merman Fighter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:630
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:634
msgid "Tini"
msgstr "Tini"
#. [message]: speaker=Heldaga
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:645
msgid ""
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
"them from our shores!"
@ -1263,14 +1263,14 @@ msgstr ""
"them from our shores!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:656
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:660
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
#. [message]: role=ThankfulMerman
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:664
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to come with you and offer you help."
@ -1279,29 +1279,29 @@ msgstr ""
"future. We would like to come with you and offer you help."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:669
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
msgid "You may now recruit the noble merfolk!"
msgstr "You may now recruit the noble merfolk!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:673
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:677
msgid "Now where is Delfador? I hope he's safe!"
msgstr "Now where is Delfador? I hope he's safe!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:689
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
msgid "I am perfectly safe, friend!"
msgstr "I am perfectly safe, friend!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:693
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
"There you are! I am so glad you are all right! Now we may have a little rest."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:701
#, fuzzy
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has laid siege to "
@ -1315,12 +1315,12 @@ msgstr ""
"may swallow up!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:702
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:706
msgid "Oh no! What shall we do?"
msgstr "Oh no! What shall we do?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:707
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:711
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
@ -1329,14 +1329,14 @@ msgstr ""
"falls before you arrive."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:712
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:716
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:717
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:721
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
@ -1347,17 +1347,17 @@ msgstr ""
"stop Asheviere is shorter than I had thought."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:722
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:726
msgid "But Delfador! I can't do it on my own!"
msgstr "But Delfador! I can't do it on my own!"
#. [message]: role=Supporter
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:731
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr "On your own? My lord! We, your loyal soldiers, will support you!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:735
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days' travel if you make haste."
@ -1366,12 +1366,12 @@ msgstr ""
"days' travel if you make haste."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:739
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
msgid "Very well. But how do I get there?"
msgstr "Very well. But how do I get there?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:743
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:747
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
@ -1380,29 +1380,29 @@ msgstr ""
"ship or on foot. Each has its own dangers. You must choose between them."
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:745
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:749
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:753
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr "Safe journey to you, Konrad. Until we meet again!"
#. [option]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:762
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:766
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:770
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr "Safe voyage to you then, Konrad. May the weather be fair."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:856
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:860
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
@ -1411,7 +1411,7 @@ msgstr ""
"summoned reinforcements. Surely now our doom is upon us!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:868
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the orcs and free more of their prisoners, more urgent business calls "
@ -1422,7 +1422,7 @@ msgstr ""
"us!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:872
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
@ -1431,7 +1431,7 @@ msgstr ""
"but why can we not finish it? Why must we leave?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:876
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#, fuzzy
msgid ""
"I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the "
@ -1443,12 +1443,12 @@ msgstr ""
"falls, there is no telling how many other lands she may swallow up!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:880
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr "I must do this? But you are coming with me, aren't you, Delfador?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:884
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the elves. I will meet "
@ -1459,7 +1459,7 @@ msgstr ""
"you in Elensefar, after you have secured it."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:888
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:892
msgid ""
"I fear I will struggle to do this on my own... but what must be must be. How "
"do I get to Elensefar?"
@ -1468,7 +1468,7 @@ msgstr ""
"do I get to Elensefar?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:901
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:905
msgid ""
"Since you have broken the orcs' hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@ -1479,7 +1479,7 @@ msgstr ""
"Make haste!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:914
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:918
msgid ""
"With the orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
@ -1508,7 +1508,7 @@ msgid "Muff Malal"
msgstr "Muff Malal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113
#, fuzzy
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
@ -1518,7 +1518,7 @@ msgstr ""
"upon by the fiends of the undead."
#. [message]: speaker=Muff Malal
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:115
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117
msgid ""
"Ahh, a party of elves approaches. Soon we shall have elven zombies serving "
"us!"
@ -1527,12 +1527,12 @@ msgstr ""
"us!"
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:119
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121
msgid "My lord! On yonder peninsula there seems to be some movement!"
msgstr "My lord! On yonder peninsula there seems to be some movement!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125
#, fuzzy
msgid ""
"It looks like an undead outpost! If we could defeat them, the locals would "
@ -1544,7 +1544,7 @@ msgstr ""
"persevere against such a foe."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:127
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129
#, fuzzy
msgid ""
"Cleansing this land of undead does not appear overly difficult. It could be "
@ -1554,7 +1554,7 @@ msgstr ""
"task. It could be good training for those yet untested in battle."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:131
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133
msgid ""
"I see. If we are to break the siege of Elensefar, we will need every veteran "
"soldier we can get."
@ -1563,7 +1563,7 @@ msgstr ""
"soldier we can get."
#. [message]: role=Advisor
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:135
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:137
#, fuzzy
msgid ""
"The decision is yours, sir. If we are to leave, I advise we hurry past "
@ -1573,24 +1573,24 @@ msgstr ""
"before they are upon us. If we are to fight, then... To Arms!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:155
msgid "To Elensefar"
msgstr "To Elensefar"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:177
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:179
msgid "We do not have time to tarry here! On to Elensefar!"
msgstr "We do not have time to tarry here! On to Elensefar!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:190
msgid ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
msgstr ""
"Shirk not your duty! I will decide when it is time to leave for Elensefar."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:203
msgid ""
"Victory is ours! Let us hope that this delay will not hamper our quest to "
"save Elensefar, but at least we have freed these good people. We must move "
@ -2270,7 +2270,7 @@ msgstr "Defeat Kojun Herolm"
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:1092
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:76
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:30
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:35
@ -3102,8 +3102,8 @@ msgstr "Move Konrad to the north side of the river"
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:150
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:123
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:139
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:125
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:143
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:70
msgid "Asheviere"
msgstr "Asheviere"
@ -3934,27 +3934,27 @@ msgid "Plunging into the Darkness"
msgstr "Plunging into the Darkness"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:21
msgid "Find the dwarves"
msgstr "Find the dwarves"
#. [side]
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:93
msgid "Hywyn"
msgstr "Hywyn"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:98
msgid "Relgorn"
msgstr "Relgorn"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:276
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:262
msgid "It's so dark in here I can hardly see!"
msgstr "It's so dark in here I can hardly see!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:280
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:266
#, fuzzy
msgid ""
"It is dark indeed. We shall have to light torches and tread slowly and "
@ -3964,23 +3964,23 @@ msgstr ""
"carefully. Hopefully there are still dwarves down here who can aid us!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:270
#, fuzzy
msgid "Indeed. We elves do not fare well in these dark pits."
msgstr "Indeed. We elves are not well skilled in these dark pits."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:298
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:284
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr "Who are these that approach? Surface-dwellers! On your guard, men!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:328
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:314
msgid "We come in peace, friends. We come in peace!"
msgstr "We come in peace, friends. We come in peace!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:333
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:319
msgid ""
"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live "
"in peace without the treacherous elves coming to bother us?"
@ -3989,13 +3989,13 @@ msgstr ""
"in peace without the treacherous elves coming to bother us?"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:338
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:324
#, fuzzy
msgid "Why such harsh words, dwarf? Elves have never done you any harm."
msgstr "Why such harsh words, Dwarf? Elves have never done you any harm."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:343
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:329
#, fuzzy
msgid ""
"'Never done us any harm?' Why, I was there myself, when the elves refused to "
@ -4007,7 +4007,7 @@ msgstr ""
"elves did nothing to help!"
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:348
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:334
msgid ""
"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, "
"sniveling in his tunnel, call me a coward?"
@ -4016,7 +4016,7 @@ msgstr ""
"snivelling in his tunnel, call me a coward?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:353
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:339
msgid ""
"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
"fight among ourselves."
@ -4025,7 +4025,7 @@ msgstr ""
"fight among ourselves."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:358
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:344
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the dwarves?"
@ -4034,12 +4034,12 @@ msgstr ""
"risked life and limb to come to Knalga, home of the dwarves?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:363
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:349
msgid "Well, we... we..."
msgstr "Well, we... we..."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:368
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:354
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
@ -4048,14 +4048,14 @@ msgstr ""
"claim his throne. We seek the Sceptre of Fire."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:373
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:359
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
"The Sceptre of Fire? Are you out of your minds? Surely you speak in jest!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:378
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:364
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"dwarves in finding it. But know that we will find it, whether you help us or "
@ -4066,7 +4066,7 @@ msgstr ""
"not."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:369
#, fuzzy
msgid ""
"You speak foolishness. No one even knows if the Scepter of Fire still "
@ -4076,12 +4076,12 @@ msgstr ""
"exists. And who is this heir, this king that you speak of?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:388
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:374
msgid "I am, sir."
msgstr "I am, sir."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:379
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
@ -4090,7 +4090,7 @@ msgstr ""
"haven't had such a laugh in a long time. And who are you, old man?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:398
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:384
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
@ -4099,7 +4099,7 @@ msgstr ""
"of his heir."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:403
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:389
msgid ""
"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
@ -4110,13 +4110,13 @@ msgstr ""
"my sight. Delfador perished many years ago."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:433
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:419
#, fuzzy
msgid "I am Delfador the Great! Tremble before my wrath!"
msgstr "I am Delfador the Great. Prepare to die!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:438
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:424
msgid ""
"You... you really are Delfador! But we had news that you were dead, years "
"ago!"
@ -4125,17 +4125,17 @@ msgstr ""
"ago!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:443
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:429
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr "They thought I was dead. They hoped I was dead. Yet still I live."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:448
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:434
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "And you really think that you can find the Sceptre of Fire?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:453
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:439
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@ -4148,7 +4148,7 @@ msgstr ""
"better than hiding from the orcs like worms."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:458
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:444
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@ -4157,17 +4157,17 @@ msgstr ""
"where the Sceptre is though. Legend says it is hidden in the eastern tunnels."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:463
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
msgid "Then to the eastern tunnels we shall go!"
msgstr "Then to the eastern tunnels we shall go!"
#. [unit]: type=Elvish Shaman
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:528
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:514
msgid "Gryphon Tender"
msgstr "Gryphon Tender"
#. [message]: speaker=Gryphon Tender
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:541
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:527
msgid ""
"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
"are simply getting too large and too restless to restrain anymore!"
@ -4176,29 +4176,29 @@ msgstr ""
"are simply getting too large and too restless to restrain anymore!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:575
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:561
msgid "What's this? Gryphons in my castle? Remove the beasts!"
msgstr "What's this? Gryphons in my castle? Remove the beasts!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:579
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:565
msgid "Beasts? We were planning to use them as mounts."
msgstr "Beasts? We were planning to use them as mounts."
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:583
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:569
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
msgstr "Ha ha! Gryphons as mounts! Is there no end to your folly?"
#. [message]: speaker=Konrad
#. [message]: speaker=Kalenz
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:587
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:573
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:581
msgid "(looks miffed)"
msgstr "(looks miffed)"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:591
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:577
msgid ""
"Well, if you must go on with this mad scheme, I shall supply you with my own "
"troops as riders! A frail human - or worse, an elf - would never be able to "
@ -4209,7 +4209,7 @@ msgstr ""
"handle their violent instincts!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:599
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:585
msgid ""
"Temper your anger. Relgorn's manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4218,27 +4218,27 @@ msgstr ""
"nothing wrong with his suggestion?"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:603
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:589
msgid "Well, I suppose..."
msgstr "Well, I suppose..."
#. [unit]: type=Gryphon Rider
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:628
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:614
msgid "Mounted Dwarf"
msgstr ""
#. [message]: speaker=Mounted Dwarf
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:641
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:627
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
msgstr "Woah there... No need to be surly, now. Ok, easy... now GO!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:667
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:653
msgid "You can now recruit fearsome Gryphon Riders!"
msgstr "You can now recruit fearsome Gryphon Riders!"
#. [message]: speaker=Relgorn
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:672
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:658
msgid ""
"Though they stink, gryphons are magnificent animals. They may not be able to "
"navigate our twisted caverns very well, but if you ever see the surface "
@ -4249,12 +4249,12 @@ msgstr ""
"again, they will dominate the skies. Best of luck, Allies-of-Knalga."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:697
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:683
msgid "Hmm... there seems to be a secret passage behind these rocks!"
msgstr "Hmm... there seems to be a secret passage behind these rocks!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:721
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:707
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
@ -7150,22 +7150,22 @@ msgid "Josephus"
msgstr "Josephus"
#. [side]: type=Orcish Warlord
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:113
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:115
msgid "Dwar-Ni"
msgstr "Dwar-Ni"
#. [side]: type=General
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:129
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:133
msgid "Malatus"
msgstr "Malatus"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:159
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
msgid "Halt! Who goes there?"
msgstr "Halt! Who goes there?"
#. [message]: speaker=Dwar-Ni
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:163
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:169
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
@ -7174,7 +7174,7 @@ msgstr ""
"Quickly, capture them! The Queen wishes to make them her prisoners."
#. [message]: speaker=Li'sar
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:167
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:173
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@ -7183,44 +7183,44 @@ msgstr ""
"wishes of King Garard II. We have the Sceptre of Fire, so let us in!"
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:171
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:177
msgid "You leave us no choice but to kill you."
msgstr "You leave us no choice but to kill you."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:189
msgid ""
"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr ""
"These intruders are stronger than we expected. Call in the reinforcements!"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:186
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:192
msgid "Dacayan"
msgstr "Dacayan"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:187
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:193
msgid "Ceomyr"
msgstr "Ceomyr"
#. [event]
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:188
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
msgid "Gwellyn"
msgstr "Gwellyn"
#. [message]: speaker=Dacayan
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:200
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr "The Queen has sent us to aid you in capturing these rebels."
#. [message]: speaker=Malatus
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:198
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:204
msgid "We have changed the plan. Now we are killing them."
msgstr "We have changed the plan. Now we are killing them."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:206
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:212
msgid ""
"We must make haste! Far greater challenges lie before us, by tarrying here "
"we're diminishing our resources."

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