Removed additional output to stderr in multiplayer_create.cpp,

...not needed because of the exception thrown after.

Cleaned some debug code in multiplayer_connect.cpp.
This commit is contained in:
Ignacio R. Morelle 2007-10-29 17:56:33 +00:00
parent 75fb336054
commit a35dee3848
2 changed files with 3 additions and 4 deletions

View file

@ -29,6 +29,7 @@
#include "wassert.hpp"
#include "serialization/string_utils.hpp"
#include "ai.hpp"
#include "random.hpp"
#define LOG_NW LOG_STREAM(info, network)
#define ERR_NW LOG_STREAM(err, network)
@ -757,7 +758,6 @@ void connect::side::resolve_random()
}
}
}
std::cout << "HALLO! and it's " << llm_.get_gender() << " !!!!" << std::endl;
// Resolve random genders "very much" like standard unit code
if (llm_.get_gender() == "random") {
const game_data::unit_type_map& utypes = parent_->game_data_.unit_types;
@ -765,7 +765,8 @@ void connect::side::resolve_random()
const std::vector<unit_race::GENDER> possible_genders = utypes.find(leader_)->second.genders();
if (possible_genders.size() >= 2) {
switch ( possible_genders[rand() % possible_genders.size()] )
const int gchoice = get_random() % possible_genders.size();
switch ( possible_genders[gchoice] )
{
case unit_race::FEMALE:
gender_ = "female";
@ -777,7 +778,6 @@ void connect::side::resolve_random()
gender_ = "null";
}
} else {
std::cout << "possible genders are " << possible_genders.size();
// Otherwise we can't do it; set it to only available value, if any.
if (! possible_genders.empty()) {
if (possible_genders.front() == unit_race::FEMALE)

View file

@ -198,7 +198,6 @@ create::create(game_display& disp, const config &cfg, chat& c, config& gamelist)
}
if(eras.empty()) {
gui::message_dialog(disp, "", _("No multiplayer sides.")).show();
std::cerr << "ERROR: no eras found\n";
throw config::error(_("No eras found"));
}
era_combo_.set_items(eras);