Update changelog
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@ -32,7 +32,8 @@ Version 1.11.6+dev:
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* Got rid of animal_type=, guardian_type=and recruiting_type= keys. The
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individual Animal, Guardian and Recruiting MAIs are now separate AIs
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that are selected with the ai_type=key
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* Patrol, Guardian and Hunter MAIs are now side-wide CAs (not BCAs)
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* Patrol, Guardian and Hunter MAIs are now side-wide CAs (not BCAs) and
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support either the id= key or [filter] tag for unit selection
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* Messenger MAI now works with units (both messenger and escort) without
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weapons and when path to next waypoint is entirely blocked
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* Experimental AI:
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