Update changelog

This commit is contained in:
mattsc 2013-11-01 17:14:29 -07:00
parent b340188038
commit a2d8a653d2

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@ -32,7 +32,8 @@ Version 1.11.6+dev:
* Got rid of animal_type=, guardian_type=and recruiting_type= keys. The
individual Animal, Guardian and Recruiting MAIs are now separate AIs
that are selected with the ai_type=key
* Patrol, Guardian and Hunter MAIs are now side-wide CAs (not BCAs)
* Patrol, Guardian and Hunter MAIs are now side-wide CAs (not BCAs) and
support either the id= key or [filter] tag for unit selection
* Messenger MAI now works with units (both messenger and escort) without
weapons and when path to next waypoint is entirely blocked
* Experimental AI: