Merge branch 'w32_unicode_compilation'
This commit is contained in:
commit
a29ba939b7
4 changed files with 11 additions and 7 deletions
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@ -25,7 +25,9 @@
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#elif defined(_WIN32)
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#ifndef UNICODE
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#define UNICODE
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#endif
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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@ -524,14 +524,14 @@ void set_user_data_dir(std::string path)
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//allow absolute path override
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user_data_dir = path;
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} else {
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typedef BOOL (WINAPI *SHGSFPAddress)(HWND, LPTSTR, int, BOOL);
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SHGSFPAddress SHGetSpecialFolderPath;
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HMODULE module = LoadLibrary("shell32");
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SHGetSpecialFolderPath = reinterpret_cast<SHGSFPAddress>(GetProcAddress(module, "SHGetSpecialFolderPathA"));
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if(SHGetSpecialFolderPath) {
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typedef BOOL (WINAPI *SHGSFPAddress)(HWND, LPSTR, int, BOOL);
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SHGSFPAddress SHGetSpecialFolderPathA;
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HMODULE module = LoadLibraryA("shell32");
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SHGetSpecialFolderPathA = reinterpret_cast<SHGSFPAddress>(GetProcAddress(module, "SHGetSpecialFolderPathA"));
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if(SHGetSpecialFolderPathA) {
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LOG_FS << "Using SHGetSpecialFolderPath to find My Documents\n";
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char my_documents_path[MAX_PATH];
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if(SHGetSpecialFolderPath(NULL, my_documents_path, 5, 1)) {
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if(SHGetSpecialFolderPathA(NULL, my_documents_path, 5, 1)) {
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std::string mygames_path = std::string(my_documents_path) + "/" + "My Games";
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boost::algorithm::replace_all(mygames_path, std::string("\\"), std::string("/"));
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create_directory_if_missing(mygames_path);
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@ -112,7 +112,7 @@ DIR *opendir(char const *name)
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// Must be a valid name
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if( !name ||
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!*name ||
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(dwAttr = GetFileAttributes(name)) == 0xFFFFFFFF)
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(dwAttr = GetFileAttributesA(name)) == 0xFFFFFFFF)
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{
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errno = ENOENT;
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}
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@ -18,7 +18,9 @@
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#include <SDL.h>
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#include <string>
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//forces to call Unicode winapi functions instead of ASCII (default)
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#ifndef UNICODE
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#define UNICODE
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#endif
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//defines that mingw misses
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0600 //specifying target platform to be Windows XP and higher
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