Fixed the bug with Zhul not unstoning (bug #8983)

Added the missing sides to the map

Corrected path to sprite for Divine Avatar
This commit is contained in:
Jan Rietema 2007-09-21 14:42:04 +00:00
parent 4e599bb457
commit a22f55cd30
4 changed files with 55 additions and 35 deletions

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@ -1,4 +1,4 @@
Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo
Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , 8 Wo , Wo , 7 Wo
Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo
Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo
Wo , Wo , Wo , Wo , Wo , Wo , Wo , Xu , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo , Wo
@ -46,4 +46,3 @@ Wo , Wo , Wo , Wo , Wo , Wo
Wo , Wo , Wo , Wo , Wo , Ww , Wo , Wo , Ww , Gs^Ft , Ww , Gs^Ft , Ww , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Ss , Ss , Ss , Ss , Ss , Ss , Ss , Ss , Gs^Ft , Gs^Ft , Ss , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Dd , Dd , Dd , Dd , Dd , Dd , Dd , Dd , Dd , 1 Kh , Hd , Dd , Dd , Dd , Hd , Dd , Dd , Dd , Dd , Dd , Dd , Dd , Dd , Gs^Ft , Gs^Ft , Gs^Ft
Wo , Wo , Wo , Wo , Ww , Gs^Ft , Ww , Ww , Ww , Ww , Ww , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Ss , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Ss , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Dd , Gs^Ft , Gs^Ft , Dd , Dd , Hd , Hd , Hd , Dd , Dd^Vdt , Dd , Dd , Hd , Hd , Hd , Dd , Dd , Hd , Hd , Hd , Dd , Dd , Dd , Dd , Dd , Dd , Dd , Dd , Dd
Wo , Wo , Wo , Ww , Ww , Ww , Ww , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Gs^Ft , Ss , Gs^Ft , Gs , Gs^Ft , Gs^Ft , Dd , Dd , Dd , Dd , Dd , Dd , Hd , Hd , Hd , Dd , Dd , Dd , Hd , Hd , Hd , Hd , Hd , Dd , Dd , Hd , Hd , Hd , Hd , Dd , Hd , Dd , Dd , Dd , Dd , Dd

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@ -15,10 +15,10 @@
name=loyalists.ogg
[/music]
#don't display snapshot of map in saved games
# don't display snapshot of map in saved games
snapshot="no"
#max turns in scenario varies depending on difficulty
# max turns in scenario varies depending on difficulty
#ifdef EASY
turns="58"
#endif
@ -47,7 +47,7 @@
{LONGDARK3}
{LONGDARK4}
#side 1: elves
# side 1: elves
[side]
side=1
description=Kaleh
@ -59,7 +59,7 @@
fog=no
[/side]
#Side 2:ÊDarius, leader of Human forces (blue)
# Side 2: Darius, leader of Human forces (blue)
[side]
side=2
type=Human Commander
@ -114,7 +114,7 @@
[/ai]
[/side]
#Side=3 traitorous elves (green)
# Side=3 traitorous elves (green)
[side]
side=3
no_leader=yes
@ -151,7 +151,7 @@
[/ai]
[/side]
#Side=4 Iron Council (yellow)
# Side=4 Iron Council (yellow)
[side]
side=4
@ -199,7 +199,7 @@
[/ai]
[/side]
#Side=5 Zelgant Human Lieutenant
# Side=5 Zelgant Human Lieutenant
[side]
side=5
type=Shock Trooper
@ -254,7 +254,7 @@
[/ai]
[/side]
#Side=6 Alastra Human Lieutenant
# Side=6 Alastra Human Lieutenant
[side]
side=6
type=Javelineer
@ -309,7 +309,7 @@
[/ai]
[/side]
#Side=7 Crab Man's side
# Side=7 Crab Man's side
[side]
side=7
no_leader=yes
@ -320,7 +320,7 @@
fog=no
[/side]
#Side=8 Eloh's side
# Side=8 Eloh's side
[side]
side=8
no_leader=yes
@ -794,9 +794,17 @@
description=Esanoo
message= _ "What? Huh?"
[/message]
[scroll_to]
x=46
y=39
[/scroll_to]
{UNIT_ (Spearman) (Human Scout) ( _ "Human Scout") 2 45 42}
{UNIT_ (Javelineer) (Human Scout) ( _ "Human Scout") 2 47 42}
{RANDOM_TRAIT_UNIT 2 "Spearman" 45 42 "Human Scout" ()}
{RANDOM_TRAIT_UNIT 2 "Javelineer" 47 42 "Human Scout" ()}
[redraw]
[/redraw]
[message]
x,y=45,42
@ -835,12 +843,12 @@
[/message]
[message]
x,y=47,42
x,y=45,42
message= _ "The Dark Lady protect us, they're elves!"
[/message]
[message]
x,y=45,42
x,y=47,42
message= _ "There's tons of them! Flee, we must warn the others!"
[/message]
@ -1518,7 +1526,8 @@
{UNIT_ (Necromancer) (Hekuba) ( _ "Hekuba") 4 15 28}
[message]
description=Hekuba
side=4
type=Necromancer
message= _ "Curse them! The elves have stolen our offering to the Lady. We will have our vengeance. Keep fighting and execute plan C!"
[/message]
@ -3137,10 +3146,12 @@
y=26-30
side=1
[/filter]
{RANDOM_PLACEMENT_AREA 50 28 3}
{PLACE_UNITS_RANDOMLY 3 7 "Crab Man" "Angry Crab" ()}
{UNIT_T (Crab Man) (Angry Crab) ( _ "Angry Crab") 8 48 26}
{UNIT_T (Crab Man) (Angry Crab) ( _ "Angry Crab") 8 51 26}
{UNIT_T (Crab Man) (Angry Crab) ( _ "Angry Crab") 8 49 25}
{CLEAR_PLACEMENT_AREA}
[message]
description=Angry Crab
@ -3161,10 +3172,12 @@
y=21-26
side=1
[/filter]
{RANDOM_PLACEMENT_AREA 41 23 3}
{PLACE_UNITS_RANDOMLY 3 7 "Crab Man" "Angry Crab" ()}
{UNIT_T (Crab Man) (Angry Crab) ( _ "Angry Crab") 8 37 21}
{UNIT_T (Crab Man) (Angry Crab) ( _ "Angry Crab") 8 39 26}
{UNIT_T (Crab Man) (Angry Crab) ( _ "Angry Crab") 8 41 22}
{CLEAR_PLACEMENT_AREA}
[message]
description=Angry Crab
@ -3815,17 +3828,19 @@
[/then]
[/if]
[kill]
description=Zhul_statue
animate=no
fire_event=no
[/kill]
[unstone]
[filter]
description=Zhul
[/filter]
[/unstone]
[store_unit]
variable=zhul_statue
kill=yes
[filter]
description=Zhul_statue
[/filter]
[/store_unit]
{VARIABLE zhul_statue.status.stoned "off"}
{VARIABLE zhul_statue.description "Zhul"}
{VARIABLE zhul_statue.user_description _"Zhul"}
[unstore_unit]
variable=zhul_statue
[/unstore_unit]
[message]
description=Zhul

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@ -4,7 +4,7 @@
name= _ "Divine Avatar"
gender=female
race=elf
image="eloh.png"
image=units/elves-desert/eloh-serene.png
profile=portraits/eloh.png
hitpoints=40
movement_type=woodland

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@ -2,6 +2,12 @@
# The file contains useful macros I use within the campaign
#define RANDOM_TRAIT_UNIT SIDE TYPE X Y NAME OTHER
{VARIABLE type {TYPE}}
{VARIABLE side {SIDE}}
[message]
speaker=narrator
message="Trying to create a $type for side $side"
[/message]
[unit]
side={SIDE}
type={TYPE}