Downsample defeat2.ogg and victory2.ogg from 48 KHz to 44.1 KHz

44.1 KHz is the standard used for all other Wesnoth tracks and it's the
default sample rate used by SDL_Mixer. Playing music with any other
sample rate at 44.1 KHz results in sound distortion of sorts (in this
case, the pitch changes) since SDL_Mixer cannot do resampling. This
leads to music tracks not sounding as intended by the artist when played
in-game.

I dealt with this issue ages ago and claimed there weren't any tracks
left with nonstandard sample rates, but it seems I just overlooked these
two.
This commit is contained in:
Ignacio R. Morelle 2013-12-04 22:14:43 -03:00
parent 0fbd864748
commit a20b6d2647
2 changed files with 0 additions and 0 deletions

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