Switched to new logging system.
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d946a0fb17
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a1b63e1885
1 changed files with 8 additions and 9 deletions
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@ -4,6 +4,7 @@
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#include "image.hpp"
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#include "display.hpp"
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#include "font.hpp"
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#include "log.hpp"
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#include "sdl_utils.hpp"
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#include "team.hpp"
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#include "util.hpp"
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@ -14,6 +15,9 @@
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#include <map>
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#include <string>
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#define LOG_DP lg::info(lg::display)
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#define ERR_DP lg::err(lg::display)
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namespace {
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typedef std::map<gamemap::TERRAIN, surface> mini_terrain_cache_map;
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@ -197,7 +201,7 @@ surface locator::load_image_file() const
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} else {
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const surface res(IMG_Load(location.c_str()));
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if(res == NULL) {
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std::cerr << "Error: could not open image '" << val_.filename_ << "'\n";
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ERR_DP << "could not open image '" << val_.filename_ << "'\n";
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}
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return res;
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@ -623,10 +627,9 @@ bool exists(const image::locator& i_locator)
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surface getMinimap(int w, int h, const gamemap& map,
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int lawful_bonus, const team* tm)
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{
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std::cerr << "generating minimap\n";
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const int scale = 8;
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std::cerr << "creating minimap " << int(map.x()*scale*0.75) << "," << int(map.y()*scale) << "\n";
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LOG_DP << "creating minimap " << int(map.x()*scale*0.75) << "," << int(map.y()*scale) << "\n";
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const size_t map_width = map.x()*scale*3/4;
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const size_t map_height = map.y()*scale;
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@ -644,8 +647,6 @@ surface getMinimap(int w, int h, const gamemap& map,
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if(minimap == NULL)
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return surface(NULL);
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// std::cerr << "created minimap: " << int(minimap) << "," << int(minimap->pixels) << "\n";
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typedef mini_terrain_cache_map cache_map;
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cache_map& cache = mini_terrain_cache;
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@ -665,7 +666,7 @@ surface getMinimap(int w, int h, const gamemap& map,
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surface tile(get_image("terrain/" + map.get_terrain_info(terrain).symbol_image() + ".png",image::UNSCALED));
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if(tile == NULL) {
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std::cerr << "Could not get image for terrrain '"
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ERR_DP << "could not get image for terrrain '"
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<< terrain << "'\n";
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continue;
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}
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@ -693,14 +694,12 @@ surface getMinimap(int w, int h, const gamemap& map,
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}
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}
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// std::cerr << "scaling minimap..." << int(minimap) << "." << int(minimap->pixels) << "\n";
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if((minimap->w != w || minimap->h != h) && w != 0) {
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const surface surf(minimap);
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minimap = surface(scale_surface(surf,w,h));
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}
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std::cerr << "done generating minimap\n";
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LOG_DP << "done generating minimap\n";
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return minimap;
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}
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