Reverting to fix transition problems with eg. forests.

This commit is contained in:
Cédric Duval 2004-06-21 17:57:05 +00:00
parent 8f51ff28a0
commit a13defa478

View file

@ -76,6 +76,25 @@
{TERRAIN_BASE ~ fog}
{TERRAIN_BASE ( ) void}
#
# Villages
#
{TERRAIN_BASE Y swampwater}
{BUILDING Y village-swampwater}
{TERRAIN_BASE V snow}
{BUILDING V village-snow}
{TERRAIN_BASE Z coast}
{BUILDING Z village-coast}
{TERRAIN_BASE v grassland}
{BUILDING v village-human}
{TERRAIN_BASE D cave}
{BUILDING D village-cave}
{TERRAIN_BASE t grassland}
{BUILDING t village}
#
# Transition between terrains
#
@ -135,24 +154,6 @@ K
{TERRAIN_ADJACENT_1 s !s ocean}
#
# Villages
#
{TERRAIN_BASE Y swampwater}
{BUILDING Y village-swampwater}
{TERRAIN_BASE V snow}
{BUILDING V village-snow}
{TERRAIN_BASE Z coast}
{BUILDING Z village-coast}
{TERRAIN_BASE v grassland}
{BUILDING v village-human}
{TERRAIN_BASE D cave}
{BUILDING D village-cave}
{TERRAIN_BASE t grassland}
{BUILDING t village}
# Some test cases