Remove vestiges of an earlier attempt to fix bug #21450.

This commit is contained in:
JaMiT 2014-02-23 02:33:37 -06:00
parent 3b69ba802b
commit a0f03607e8
2 changed files with 0 additions and 6 deletions

View file

@ -287,9 +287,6 @@ void playmp_controller::reset_end_scenario_button()
void playmp_controller::linger()
{
LOG_NG << "beginning end-of-scenario linger\n";
// TODO this seemed the right way to handle bug #21450
// but it is causing to end scenario button to be disabled
//const events::command_disabler disable_commands;
browse_ = true;
linger_ = true;
// If we need to set the status depending on the completion state

View file

@ -782,9 +782,6 @@ struct set_completion
void playsingle_controller::linger()
{
LOG_NG << "beginning end-of-scenario linger\n";
// TODO this seemed the right way to handle bug #21450
// but it is causing to end scenario button to be disabled
//const events::command_disabler disable_commands;
browse_ = true;
linger_ = true;