Updated map-howto.txt.

This commit is contained in:
Steven Panek 2009-11-03 01:26:21 +00:00
parent 5b8ad55d81
commit a09d20c9f0

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@ -87,9 +87,33 @@ main Wesnoth map:
Now you've got your base map. The rest is pasting bits from old
Forest, swamp, and Workshop layers, or using the custom brushes.
== Text ==
As mentioned before, the text on the map uses Monotype Corsiva (mostly at 13-point).
Before you go crazy with the text tool, make sure that the following options are enabled:
hinting, force auto-hinter, and antialiasing.
Color values are presented in the following order: HTML notation, HSV, RGB.
The text that is not overlayed on the parchment labels uses the default color, pure black (000000, 0/0/0, 0/0/0).
Finally, the text that is overlayed on the parchment labels uses this color: 413422, 35/48/25, 65/52/34.
== Parchment Labels and Text ==
The parchment labels and the text that is overlayed onto them are stored in different layers.
The parchment labels are stored in layers like this: "<insert head name here> (overlay)", while
the text is stored in layers like this: "<insert head name here> text (overlay)".
The text overlayed onto parchment labels is to be set to 13-point and is to use this color: 413422, 35/48/25, 65/52/34.
The parchment layers that are to be overlayed onto forest pieces are to have their layer opacities set to 90%, while other
parchment layers are to have their opacities set to 75%.
== Brushes ==
In order to install the cartography brushes just go to File >Preferences >Folders > Brushes
Note: Aside from the city/town/fort/signpost marker brushes, the trail dot brush, and the swamp brush, do not bother with these.
In order to install the cartography brushes, just go to File >Preferences >Folders > Brushes
Then hit the button that is to the leftmost on the second pane; then type the path to the brushes or hit
the button next to the area where one would type the file path; then direct it to the directory where
the brushes are.
@ -109,58 +133,66 @@ a description of the layers of great-continent.xcf used to compose each.
All campaigns (Wesnoth early labels):
Border
Border BG
Wesnoth early labels text
Wesnoth early labels
Wesnoth Forests
Wesnoth Marsh
Wesnoth topography
All campaigns after 25YW (Wesnoth late labels - this is what's in wesnoth.png):
Wesnoth late labels text
Wesnoth late labels
Wesnoth Human Towns
Wesnoth Human Names
Wesnoth Roads
An_Orcish_Incursion (8YW):
No overlays on this map.
Wesnoth An Orcish Incursion text overlay
Wesnoth An Orcish Incursion overlay
Descent_Into_Darkness (389):
Wesnoth late labels text
Wesnoth late labels
Wesnoth Descent Into Darkness overlay
Eastern_Invasion (625YW):
Wesnoth late labels text
Wesnoth late labels
Wesnoth Eastern Invasion overlay
Heir_To_The_Throne (518YW):
Wesnoth late labels text
Wesnoth late labels
Legend_of_Wesmere (12YW):
Wesnoth early labels text
Wesnoth early labels
Wesnoth Legend of Wesmere overlay
Liberty (501YW):
Wesnoth late labels text
Wesnoth late labels
Wesnoth Liberty overlay
Northern_Rebirth (534YW):
Wesnoth late labels
No overlays.
Sceptre_of_Fire (25YW):
Wesnoth late labels (this should be fixed -- not all cities would be settled then)
No overlays.
Son_Of_The_Black_Eye (842YW):
All Layers named "Far North".
The_Hammer_of_Thursagan (550YW):
Wesnoth late labels
No overlays.
The_Rise_Of_Wesnoth (1YW):
No overlays.
The_South_Guard (607YW):
Wesnoth late labels
No overlays.
Two_Brothers (353YW):
Wesnoth late labels
No overlays.
Under_the_Burning_Suns (??):
Has no map.