more line endings clean-up and setting most files to svn:eol-style 'native'
This commit is contained in:
parent
877f610805
commit
a0752c11f4
195 changed files with 10868 additions and 10866 deletions
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@ -18,7 +18,7 @@ description= _ "There are rumors of undead attacks on the eastern border of Wesn
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image=portraits/dacyn.png
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#textdomain wesnoth
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[about]
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[about]
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title = _ "Campaign Designer"
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text = "Joseph Simmons (turin)"
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[/about]
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@ -28,8 +28,8 @@ image=portraits/dacyn.png
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Neoriceisgood (?)"
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[/about]
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# [about]
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# title = _ "Miscellaneous"
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# text = ""
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# title = _ "Miscellaneous"
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# text = ""
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# [/about]
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[/campaign]
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@ -34,7 +34,7 @@
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type=White Mage
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description=Dacyn
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user_description= _ "Dacyn"
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{IS_HERO}
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{IS_HERO}
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side=1
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x=9
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y=16
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@ -84,7 +84,7 @@ aggression=0.6
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{GOLD 50 70 140}
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{AI_STUFF}
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[/side]
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[side]
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race=undead3
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type=Lich
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@ -105,7 +105,7 @@ aggression=0.6
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{STARTING_VILLAGES 2 5}
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{STARTING_VILLAGES 3 5}
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{STARTING_VILLAGES 4 8}
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[event]
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name=prestart
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@ -26,7 +26,7 @@ next_scenario=Unexpected_Appearance
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gold=200
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#endif
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[/side]
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[side]
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type=Troll
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description=Kabak
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@ -60,7 +60,7 @@ next_scenario=Unexpected_Appearance
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[/target]
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[/ai]
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[/side]
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[side]
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type=Dark Sorcerer
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description=Mal-Bakral
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@ -144,7 +144,7 @@ next_scenario=Unexpected_Appearance
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[allow_undo]
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[/allow_undo]
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[/event]
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#find the dwarves
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[event]
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name=sighted
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@ -190,7 +190,7 @@ next_scenario=Unexpected_Appearance
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message= _ "Very well. The best of luck in your battle."
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[/message]
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[/event]
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#eternal holy water!
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[item]
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x=12
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@ -237,7 +237,7 @@ next_scenario=Unexpected_Appearance
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y=8
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image=items/chest.png
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[/item]
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[event]
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name=moveto
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[filter]
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@ -260,7 +260,7 @@ next_scenario=Unexpected_Appearance
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[/removeitem]
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[/event]
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#Mal-Bakral arrives
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[event]
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name=turn 6
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@ -312,7 +312,7 @@ next_scenario=Unexpected_Appearance
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side=4
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x=3
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y=4
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ai_special=guardian
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ai_special=guardian
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[/unit]
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#endif
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@ -61,7 +61,7 @@
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{GOLD 11 25 50}
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{INCOME 0 3 5}
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[/side]
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[side]
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race=undead
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type=Dark Sorcerer
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@ -26,7 +26,7 @@
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controller=human
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team_name=good
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[/side]
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[side]
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type=Elvish Ranger
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description=Volas
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@ -175,7 +175,7 @@
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y=3,4,5,6
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[/move_unit_fake]
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[/command]
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[message]
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description=Gweddry
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message= _ "They have sent an assassin into the forest. We will have to be careful, and make sure he does not come out and attack us unexpectedly."
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@ -112,7 +112,7 @@
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next_scenario=Northern_Outpost
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[/endlevel]
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[/event]
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[event]
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name=die
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[filter]
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@ -30,7 +30,7 @@
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canrecruit=1
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controller=human
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[/side]
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[side]
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race=undead
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type=Dark Sorcerer
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@ -54,7 +54,7 @@
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{GOLD 100 150 200}
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team_name=undead
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[/side]
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[side]
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race=undead
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type=Death Knight
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@ -28,7 +28,7 @@ victory_when_enemies_defeated=no
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controller=human
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team_name=good
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[/side]
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[side]
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race=Humans
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type=Mounted Fighter
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@ -48,7 +48,7 @@ victory_when_enemies_defeated=no
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y=1-18
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[/avoid]
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[/ai]
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[/side]
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[/side]
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[side]
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race=Undead
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@ -63,7 +63,7 @@ victory_when_enemies_defeated=no
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{GOLD 30 40 50}
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[ai]
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aggression=-0.1
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[/ai]
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[/ai]
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[/side]
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[side]
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@ -171,7 +171,7 @@ y=$y1
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value=no
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[/set_variable]
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[/event]
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[event]
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name=capture
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first_time_only=no
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@ -236,7 +236,7 @@ y=$y1
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name=shodranoshown
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equals=yes
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[/variable]
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[/or]
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[/or]
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[else]
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[unit]
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type=Assassin
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@ -355,7 +355,7 @@ y=$y1
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[/else]
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[/if]
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[/event]
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#eternal holy water!
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[item]
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x=2
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@ -14,7 +14,7 @@ next_scenario=Crossing
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{DUSK}
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{FIRST_WATCH}
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{SECOND_WATCH}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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[side]
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{INCOME 5 8 10}
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team_name=evil
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[/side]
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[side]
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race=undead
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type=Dark Sorcerer
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[/objective]
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[/objectives]
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[/event]
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[event]
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name=start
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[recall]
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@ -25,7 +25,7 @@
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canrecruit=1
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controller=human
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[/side]
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[side]
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type=Revenant
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description=Garnad
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recruit=Vampire Bat
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{GOLD 100 150 200}
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[/side]
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[side]
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type=Orcish Warlord
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description=Draka-Kura
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@ -205,7 +205,7 @@ letter=C
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type=Revenant,Bone Shooter
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[/allow_recruit]
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[/event]
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#define CROSSING
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[if]
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[variable]
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controller=human
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team_name=good
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[/side]
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[side]
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type=Necromancer
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description=Mal-un-Karad
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[/message]
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[scroll_to_unit]
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description=Mal-un-Karad
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[/scroll_to_unit]
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[/scroll_to_unit]
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[sound]
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name=lightning.wav
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[/sound]
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@ -3,9 +3,9 @@
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#textdomain wesnoth-ei
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name= _ "Training the Ogres"
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map_data="{campaigns/Eastern_Invasion/maps/Training_the_Ogres}"
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{TURNS 4 5 6}
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next_scenario=Xenophobia
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{DAWN}
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canrecruit=0
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controller=human
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[/side]
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[side]
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side=2
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controller=ai
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[/else]
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[/if]
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[endlevel]
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result=victory
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result=victory
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bonus=yes
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[/endlevel]
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[/event]
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controller=human
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{GOLD 250 200 150}
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[/side]
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[side]
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type=Dwarvish Lord
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description=Pelathsil
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side=3
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canrecruit=1
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controller=ai
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#ifdef EASY
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#ifdef EASY
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recruit=Troll,Wolf Rider,Goblin Knight,Gobin Pillager,Orcish Warrior
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#else
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recruit=Troll,Wolf Rider,Goblin Knight,Gobin Pillager,Direwolf Rider,Orcish Warrior
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[ai]
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grouping=no
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[/ai]
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[/side]
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[side]
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[/message]
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[message]
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description=Dacyn
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message= _ "These people won't listen to reason, they are all blinded by their belief in their own supposed superiority. We probably will have to fight them, although we may be able to bypass them."
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message= _ "These people won't listen to reason, they are all blinded by their belief in their own supposed superiority. We probably will have to fight them, although we may be able to bypass them."
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[/message]
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[message]
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description=Gweddry
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[/gold]
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[/event]
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#eternal holy water!
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[item]
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x=20
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team_name=monster
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{GOLD 150 225 325}
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[/side]
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[side]
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type=Gryphon
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description=Kraagak
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grouping=no
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[/ai]
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[/side]
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[event]
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name=prestart
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[objectives]
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message= _ "Very well. Let us rally there, and then move to destroy these trolls and gryphons."
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[/message]
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[/event]
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[event]
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name=moveto
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[filter]
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bonus=yes
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[/endlevel]
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[/event]
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[/scenario]
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[part]
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story= _ "They were being taken to the orcish king, Dra-Nak, but, of course, they wished to escape before that happened..."
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show_title=yes
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# background=story/
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# background=story/
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[/part]
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[/story]
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fog=yes
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shroud=yes
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[/side]
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[side]
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type=Orcish Warlord
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description=King Dra-Nak
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@ -202,10 +202,10 @@ x,y={X},{Y}
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{GUARD 34 17 (Troll Warrior)}
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{GUARD 34 19 (Troll Warrior)}
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{GUARD 31 18 (Troll Warrior)}
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{GUARD 31 20 (Troll Warrior)}
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{GUARD 31 20 (Troll Warrior)}
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{GUARD 27 17 (Troll Warrior)}
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{GUARD 27 19 (Troll Warrior)}
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{GUARD 27 19 (Troll Warrior)}
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#kings chamber guards
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{GUARD 9 16 (Orcish Warrior)}
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{GUARD 12 14 (Orcish Warrior)}
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{GUARD 30 26 (Orcish Slayer)}
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{GUARD 27 27 (Orcish Assassin)}
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{GUARD 28 29 (Orcish Assassin)}
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#these are bats that inhabit the side tunnels
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{SIDE3 14 9 (Blood Bat)}
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{SIDE3 19 10 (Vampire Bat)}
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#getting the sidekicks
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{ROLE (Red Mage,Longbowman,Master Bowman,Arch Mage,Silver Mage,Great Mage) SIDE1 27 10}
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{ROLE (Swordsman,Pikeman,Royal Guard,Halbardier) SIDE2 29 10}
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##################
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#huge intro scene#
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##################
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#some talking
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[message]
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description=Gweddry
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########################
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#/event inside an event#
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########################
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[/event]
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###########################
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#THE START EVENT ENDS HERE#
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message= _ "Very well. We must go the other way."
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[/message]
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[/event]
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#victory
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#when you exit the caves, you win
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[event]
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@ -20,7 +20,7 @@
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[story]
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[part]
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story= _ "Gweddry had escaped from the orcish prisons. He found himself in the Northlands, farther south than before. Orcs were at his back. He and his men went south, until they reached the Great River."
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# background=story/
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# background=story/
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[/part]
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[/story]
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canrecruit=1
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controller=human
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[/side]
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[side]
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type=Orcish Warlord
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description=Varrak-Klar
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{INCOME 100 120 140}
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team_name=bad
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[/side]
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[side]
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type=Troll Warrior
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description=Unhk
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recruit=Orcish Crossbowman,Orcish Slayer,Orcish Warrior
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{GOLD 100 150 200}
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{INCOME 100 120 140}
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team_name=bad
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team_name=bad
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[/side]
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[event]
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name=prestart
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@ -206,7 +206,7 @@
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x,y=8,20
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[/item]
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[/event]
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[event]
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name=moveto
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first_time_only=no
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[/command]
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[/option]
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[/message]
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[/event]
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[/event]
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[event]
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name=time over
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@ -5,7 +5,7 @@
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map_data="{campaigns/Eastern_Invasion/maps/Drowned_Plains}"
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{TURNS 28 26 24}
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next_scenario=Approaching_Weldyn
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|
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|
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{DAWN}
|
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{MORNING}
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{AFTERNOON}
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|
@ -27,14 +27,14 @@
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fog=yes
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{GOLD 200 150 100}
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[/side]
|
||||
|
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[side]
|
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no_leader=yes
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side=2
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controller=ai
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team_name=baddies
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[/side]
|
||||
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[side]
|
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side=3
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controller=ai
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|
@ -71,7 +71,7 @@
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aggression=1.0
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caution=0.0
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[/ai]
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|
||||
#give the skeletal dragon something to do when there are no enemies available
|
||||
#let it look like it's wandering around semi-randomly
|
||||
[ai]
|
||||
|
@ -271,7 +271,7 @@ name=random
|
|||
[/message]
|
||||
[message]
|
||||
description=Khrakrahs
|
||||
message= _ "Findshhhh... slayhhhh... killhhhh..."
|
||||
message= _ "Findshhhh... slayhhhh... killhhhh..."
|
||||
[/message]
|
||||
[message]
|
||||
description=Gweddry
|
||||
|
@ -333,7 +333,7 @@ name=type
|
|||
name=tempy
|
||||
value=$y1
|
||||
[/set_variable]
|
||||
{RANDOM -3,-2,-1,1,2,3}
|
||||
{RANDOM -3,-2,-1,1,2,3}
|
||||
[set_variable]
|
||||
name=tempy
|
||||
add=$random
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
controller=human
|
||||
team_name=good
|
||||
[/side]
|
||||
|
||||
|
||||
#define AI_STUFF
|
||||
[ai]
|
||||
[target]
|
||||
|
@ -51,9 +51,9 @@
|
|||
{GOLD 250 300 350}
|
||||
recruitment_pattern=fighter,archer,scout
|
||||
team_name=bad
|
||||
{AI_STUFF}
|
||||
{AI_STUFF}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Necromancer
|
||||
description=Mal-un-Zanrad
|
||||
|
@ -67,7 +67,7 @@
|
|||
team_name=bad
|
||||
{AI_STUFF}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Necromancer
|
||||
description=Mal-un-Xadrux
|
||||
|
@ -81,7 +81,7 @@
|
|||
team_name=bad
|
||||
{AI_STUFF}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lord
|
||||
description=Konrad II
|
||||
|
@ -160,7 +160,7 @@
|
|||
ai_special=guardian
|
||||
[/unit]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
[recall]
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
story= _ "Before we begin our council, I must tell you all a story, of who this lich we face is. He was at first a mage of light, like me, and his fall began during the reign of Haldric VII..."
|
||||
background=portraits/dacyn.png
|
||||
[/part]
|
||||
|
||||
|
||||
[part]
|
||||
story= _ "The greatest seer in the land, Galdren, foresaw that some day, some day soon, a great evil would spread over the land. The king, naturally, was worried. The seer told him that the only way to stop the evil was to appoint a mage, versed well in combat with the spirits of darkness, to be the king's advisor."
|
||||
# background=
|
||||
|
@ -32,7 +32,7 @@
|
|||
story= _ "In all the land, there were two magi of light that clearly stood out from the rest. A mage from the East named Ravan, and myself. The King, wishing to choose a good advisor, sent us both before Galdren. Then he conversed with the seer privately. None know what was said, but when he came out he announced that the seer was dead, and he had chosen me as his new advisor."
|
||||
# background=
|
||||
[/part]
|
||||
|
||||
|
||||
[part]
|
||||
story= _ "Ravan took this quietly enough, we all thought, but now I think that this was when he began his fall. He went deep into conversation with the spirits of darkness, hoping to discover their weaknesses, but it was they who found his. In time, as all of the magi of death eventually do, he took his own life and reformed himself as a lich, one of the most powerful ones ever seen."
|
||||
# background=
|
||||
|
@ -58,7 +58,7 @@
|
|||
controller=human
|
||||
team_name=good
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lord
|
||||
description=Konrad II
|
||||
|
@ -69,7 +69,7 @@
|
|||
controller=ai
|
||||
team_name=good
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Great Mage
|
||||
description=Kaldor
|
||||
|
|
|
@ -84,7 +84,7 @@
|
|||
{NO_SCOUTS}
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Grekulak
|
||||
|
@ -99,7 +99,7 @@
|
|||
{NO_SCOUTS}
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Xakralan
|
||||
|
@ -114,7 +114,7 @@
|
|||
{NO_SCOUTS}
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Uknalu
|
||||
|
@ -234,7 +234,7 @@ y=6,6,5,6,5,6,5,4,8-11,11-16,17-18,18,25,26-28,28-29,30-31,31-33,34,27-29,30,31,
|
|||
letter=g
|
||||
[/terrain]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -249,7 +249,7 @@ y=6,6,5,6,5,6,5,4,8-11,11-16,17-18,18,25,26-28,28-29,30-31,31-33,34,27-29,30,31,
|
|||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
|
@ -261,7 +261,7 @@ y=6,6,5,6,5,6,5,4,8-11,11-16,17-18,18,25,26-28,28-29,30-31,31-33,34,27-29,30,31,
|
|||
[/event]
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
name=victory
|
||||
[unit]
|
||||
type=Lich
|
||||
side=7
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
controller=human
|
||||
team_name=good
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Ancient Lich
|
||||
description=Mal-Ravanal
|
||||
|
@ -36,7 +36,7 @@
|
|||
gold=0
|
||||
team_name=bad
|
||||
[/side]
|
||||
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
[objectives]
|
||||
|
@ -112,7 +112,7 @@ letter=g
|
|||
{DUEL_UNIT (Necromancer) 28 2}
|
||||
{DUEL_UNIT (Lich) 28 2}
|
||||
{DUEL_UNIT (Necromancer) 28 2}
|
||||
{DUEL_UNIT (Lich) 28 2}
|
||||
{DUEL_UNIT (Lich) 28 2}
|
||||
{GRASS 3 19}
|
||||
{GRASS 28 2}
|
||||
[/event]
|
||||
|
@ -154,7 +154,7 @@ letter=g
|
|||
name=turn {T}
|
||||
[message]
|
||||
description=Mal-Ravanal
|
||||
profile=portraits/mal-ravanal.png
|
||||
profile=portraits/mal-ravanal.png
|
||||
message= _ "And more!"
|
||||
[/message]
|
||||
{DK}
|
||||
|
@ -172,6 +172,6 @@ name=turn {T}
|
|||
{TURNX5 57}
|
||||
{TURNX5 68}
|
||||
{TURNX5 80}
|
||||
|
||||
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
canrecruit=1
|
||||
controller=human
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Akranbral
|
||||
|
@ -37,7 +37,7 @@
|
|||
{GOLD 150 200 250}
|
||||
team_name=bad
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Hadanak
|
||||
|
@ -49,7 +49,7 @@
|
|||
{GOLD 150 200 250}
|
||||
team_name=bad
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Drakanal
|
||||
|
@ -61,7 +61,7 @@
|
|||
{GOLD 150 200 250}
|
||||
team_name=bad
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Larakan
|
||||
|
@ -73,7 +73,7 @@
|
|||
{GOLD 150 200 250}
|
||||
team_name=bad
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Ravanal
|
||||
|
@ -96,7 +96,7 @@
|
|||
{GOLD 150 200 250}
|
||||
team_name=bad
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Lich
|
||||
description=Mal-Katklagad
|
||||
|
|
|
@ -370,7 +370,7 @@ name=time over
|
|||
message= _ "Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
|
|
|
@ -78,8 +78,8 @@
|
|||
recruitment_pattern=fighter
|
||||
villages_per_scout=0
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.45
|
||||
grouping=defensive
|
||||
[/ai]
|
||||
|
|
|
@ -121,7 +121,7 @@
|
|||
[/filter]
|
||||
[/store_unit]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@
|
|||
gold=140
|
||||
controller=human
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warrior
|
||||
description=Dwaba-Kukai
|
||||
|
@ -648,7 +648,7 @@
|
|||
[/message]
|
||||
[role]
|
||||
type=Merman Fighter,Merman Warrior,Merman Triton,Merman Hoplite
|
||||
role=ThankfulMerman
|
||||
role=ThankfulMerman
|
||||
[/role]
|
||||
[message]
|
||||
role=ThankfulMerman
|
||||
|
@ -748,7 +748,7 @@
|
|||
bonus=yes
|
||||
[/endlevel]
|
||||
[/command]
|
||||
|
||||
|
||||
[/option]
|
||||
[option]
|
||||
message= _ "Going by ship we may at least get a little rest for ourselves. By sea it is!"
|
||||
|
@ -842,7 +842,7 @@
|
|||
not_equals=yes
|
||||
[/variable]
|
||||
|
||||
[then]
|
||||
[then]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Have you not been able to defeat our foes in all these days? They have summoned reinforcements. Surely now our doom is upon us!"
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
[part]
|
||||
story= _ "The mermen finally saved Konrad from the sea, but were unable to get him back to the ship. With great effort though, they reached a nearby island..."
|
||||
background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
|
@ -160,7 +160,7 @@
|
|||
[/not]
|
||||
[/filter]
|
||||
[/store_unit]
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
@ -442,7 +442,7 @@
|
|||
side=1
|
||||
amount=$isle_damned_starting_gold
|
||||
[/gold]
|
||||
#Add WML to clear the Variable
|
||||
#Add WML to clear the Variable
|
||||
{CLEAR_VARIABLE isle_damned_starting_gold}
|
||||
#enddef
|
||||
|
||||
|
|
|
@ -117,15 +117,15 @@
|
|||
[/ai]
|
||||
[/side]
|
||||
|
||||
[time_area]
|
||||
[time_area]
|
||||
x=13-22
|
||||
y=1-4
|
||||
{UNDERGROUND}
|
||||
[/time_area]
|
||||
[/time_area]
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
|
||||
|
||||
#start the orcs/undead with most of the villages on the map
|
||||
#ifdef EASY
|
||||
{STARTING_VILLAGES 2 5}
|
||||
|
|
|
@ -35,7 +35,7 @@
|
|||
[part]
|
||||
story= _ "Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of Wesnoth."
|
||||
background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "The queen's agents were still scouring the coastal regions, for news of Elensefar's rescue had not yet reached her."
|
||||
|
@ -45,7 +45,7 @@
|
|||
[part]
|
||||
story= _ "Small as it was, Konrad's army avoided the notice of hostile eyes in the sparsely populated western countryside. However, their luck did not hold."
|
||||
background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
|
@ -130,7 +130,7 @@
|
|||
x="20-40"
|
||||
y="16-24"
|
||||
[/avoid]
|
||||
{ATTACK_DEPTH 5 5 5}
|
||||
{ATTACK_DEPTH 5 5 5}
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
@ -363,7 +363,7 @@
|
|||
{VARIABLE_OP last_possibility to_variable possible_ambush_locations.length}
|
||||
{VARIABLE_OP last_possibility add -1}
|
||||
{VARIABLE_OP random_string format 0..$last_possibility}
|
||||
|
||||
|
||||
#25 ambushes total
|
||||
{TRAP1 0}
|
||||
{TRAP2 1}
|
||||
|
@ -478,7 +478,7 @@ SE - Fort Tahn"
|
|||
message= _ "Victory is ours, men. Let us proceed northeast!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -285,9 +285,9 @@
|
|||
x=20-29
|
||||
y=1-23
|
||||
[/filter]
|
||||
|
||||
|
||||
[if]
|
||||
|
||||
|
||||
[variable]
|
||||
name=trap_sprung
|
||||
numerical_equals=0
|
||||
|
@ -344,9 +344,9 @@
|
|||
x=4
|
||||
y=41
|
||||
[/filter]
|
||||
|
||||
|
||||
[if]
|
||||
|
||||
|
||||
[variable]
|
||||
name=trap_sprung
|
||||
numerical_equals=0
|
||||
|
|
|
@ -348,7 +348,7 @@
|
|||
description=Li'sar
|
||||
message= _ "I cannot believe it. They have made it away! We must make chase. After them, men! Let us cross the river too! We will meet again, foul impostor."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "Do you think she's really going to chase us, Delfador?"
|
||||
|
|
|
@ -142,7 +142,7 @@
|
|||
[message]
|
||||
description=Delfador
|
||||
message= _ "He would be a mighty foe, Konrad. It is said when the dwarves built this road, they disturbed the resting place of the ancient mage, and ever since, he and his brother have traveled the mountain, wreaking havoc on the dwarven villages."
|
||||
[/message]
|
||||
[/message]
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "Let us then go carefully... but quickly, men!"
|
||||
|
@ -151,7 +151,7 @@
|
|||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
[filter]
|
||||
x=6
|
||||
y=28
|
||||
side=1
|
||||
|
@ -169,7 +169,7 @@
|
|||
[message]
|
||||
description=Stalrag
|
||||
message= _ "Greetings, Travelers. I am Stalrag, chief of these villages! I warn you, a great wizard and his trolls are in the mountains and will surely attack. I will summon my tribesmen to aid you!"
|
||||
[/message]
|
||||
[/message]
|
||||
[message]
|
||||
description=Kalenz
|
||||
message= _ "If this is true, Konrad, perhaps we should take another route and go around the mountain, rather than trying to defeat these new foes."
|
||||
|
@ -186,8 +186,8 @@
|
|||
description=Stalrag
|
||||
message= _ "The Shinsplitters will aid you in your quest. Look, they rise from the villages to the west, the mighty Shinsplitters! To battle!"
|
||||
[/message]
|
||||
|
||||
[/event]
|
||||
|
||||
[/event]
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -200,7 +200,7 @@
|
|||
result=victory
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
|
@ -222,9 +222,9 @@
|
|||
type=Dwarvish Berserker
|
||||
[/kill]
|
||||
[/event]
|
||||
|
||||
|
||||
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -235,5 +235,5 @@
|
|||
message= _ "Aaargh! I am done for! Fight on without me, Brethren!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -111,7 +111,7 @@
|
|||
[side]
|
||||
side=5
|
||||
no_leader=yes
|
||||
controller=ai
|
||||
controller=ai
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 2 20}
|
||||
|
@ -409,7 +409,7 @@
|
|||
name=outlaw_advisor_store.y
|
||||
numerical_equals=24
|
||||
[/variable]
|
||||
[then]
|
||||
[then]
|
||||
{VARIABLE_OP message_text format (_ "$outlaw_name|! How have you been? I haven't seen you in years.")}
|
||||
[/then]
|
||||
[/if]
|
||||
|
|
|
@ -275,7 +275,7 @@ name=prestart
|
|||
{PLACE_IMAGE items/bones.png 18 36}
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
@ -589,7 +589,7 @@ name=moveto
|
|||
[message]
|
||||
description=Kalenz
|
||||
message= _ "(looks miffed)"
|
||||
[/message]
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Temper your anger. Relgorn's manner may be rough, but surely there is nothing wrong with his suggestion?"
|
||||
|
@ -633,7 +633,7 @@ name=moveto
|
|||
[message]
|
||||
description=Mounted Dwarf
|
||||
message= _ "Woah there... No need to be surly, now. Ok, easy... now GO!"
|
||||
[/message]
|
||||
[/message]
|
||||
|
||||
[sound]
|
||||
name=gryphon-die.ogg
|
||||
|
@ -719,7 +719,7 @@ name=moveto
|
|||
[gold]
|
||||
side=1
|
||||
amount=200
|
||||
[/gold]
|
||||
[/gold]
|
||||
[removeitem]
|
||||
[/removeitem]
|
||||
[/event]
|
||||
|
|
|
@ -140,7 +140,7 @@
|
|||
message= _ "My uncle's family drowned after the orcs flooded that cavern..."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -330,7 +330,7 @@
|
|||
description=Lionel
|
||||
message= _ "Remember me, do you? Aye. I was the king's finest general, sent down to these pits to retrieve the Scepter. But the orcs trapped me and my men in this cavern, to starve to death. The dwarves were no help, leaving me to die. Now I will get revenge on you all!"
|
||||
[/message]
|
||||
|
||||
|
||||
#define MORE_UNITS
|
||||
{UNDEAD_UNIT (Revenant) 4 23 29}
|
||||
#enddef
|
||||
|
|
|
@ -46,15 +46,15 @@
|
|||
[part]
|
||||
story= _ "Stepping through a low corridor, Konrad and Delfador emerged from the mazelike catacombs into icy blackness. Darkness seemed to crush them. Lights flickered and went out. Even the staff of the elder mage struggled to produce enough light to see by."
|
||||
#background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "A cavernous void stretched out ahead, across which no ceiling or walls were visible. Wind howled and whipped over narrow ledges bridging the depths, almost as if animated by powerful nearby magic... and newly awoken evil."
|
||||
#background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
{BIGMAP_HASTY_ALLIANCE}
|
||||
|
||||
[side]
|
||||
|
@ -281,7 +281,7 @@
|
|||
[/move_unit_fake]
|
||||
|
||||
{HASTY_TROLL 5 15}
|
||||
|
||||
|
||||
[move_unit_fake]
|
||||
type=Troll
|
||||
x=5,5,6
|
||||
|
|
|
@ -41,12 +41,12 @@ scenario_generation=cave
|
|||
[part]
|
||||
story= _ "Across the chasm, the air almost crackled with magical energy. It also became steadily warmer. The floor was smooth and glassy in places, and a faint glow provided a small reprieve from the thick blackness. Volcanic fumes drifted up from cracks in the floor."
|
||||
#background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Distant rumbles and earthquakes made it difficult to keep steady footing. The very earth had come alive, heaving, and ready to be relieved of its century-old burden..."
|
||||
#background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[/story]
|
||||
{BIGMAP_SCEPTER_OF_FIRE}
|
||||
|
|
|
@ -22,12 +22,12 @@
|
|||
[part]
|
||||
story= _ "An early encounter with the Scepter in the hands of its new owners left several trolls as smoking husks. Sensing the awakening of a powerful magic, the dwellers of the deep quickly scattered and remained out of sight."
|
||||
#background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Delfador led his young charges through lonely corridors and abandoned tunnels for four days. For the first time Konrad saw signs of fatigue in the old wizard's normally inscrutable face. Finally, fresh air greeted the party..."
|
||||
#background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
show_title=no
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
|
|
|
@ -200,7 +200,7 @@
|
|||
|
||||
[event]
|
||||
name=prestart
|
||||
|
||||
|
||||
#
|
||||
# Add a bunch of strong guardians to discourage you from attacking the leaders
|
||||
# These are full-fledged war camps, after all
|
||||
|
@ -343,7 +343,7 @@
|
|||
[sound]
|
||||
name=horse-canter.wav
|
||||
[/sound]
|
||||
|
||||
|
||||
[move_unit_fake]
|
||||
type=Elvish Rider
|
||||
x=20,7
|
||||
|
@ -494,7 +494,7 @@
|
|||
#
|
||||
[event]
|
||||
name=turn 4
|
||||
|
||||
|
||||
[store_unit]
|
||||
variable=konrad_store
|
||||
[filter]
|
||||
|
@ -529,7 +529,7 @@
|
|||
#
|
||||
[event]
|
||||
name=turn 6
|
||||
|
||||
|
||||
[store_unit]
|
||||
variable=konrad_store
|
||||
[filter]
|
||||
|
|
|
@ -154,7 +154,7 @@ fffffffffffffcffffff"
|
|||
[message]
|
||||
description=Li'sar
|
||||
message= _ "Well, that is why I must take the Scepter. I will return, and people will accept me as Queen. I will rule justly and fairly. My mother is only Queen Mother. The throne is rightfully mine, and with the Scepter I can prove it."
|
||||
[/message]
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Princess, there is some good in you, but the throne is not yours to claim. Konrad has the Scepter. He will take the throne."
|
||||
|
|
|
@ -134,7 +134,7 @@
|
|||
[status]
|
||||
stone=on
|
||||
[/status]
|
||||
#enddef
|
||||
#enddef
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
|
@ -197,7 +197,7 @@
|
|||
[/modifications]
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
|
||||
#stone units around the castle
|
||||
{STONE_GOBLIN_KNIGHT 25 34}
|
||||
{STONE_GOBLIN_KNIGHT 26 34}
|
||||
|
@ -213,7 +213,7 @@
|
|||
{STONE_GRUNT 7 15}
|
||||
{STONE_TROLL 12 25}
|
||||
{STONE_GOBLIN_KNIGHT 14 51}
|
||||
|
||||
|
||||
[ai]
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
|
|
|
@ -63,7 +63,7 @@
|
|||
background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
[/part]
|
||||
[part]
|
||||
[part]
|
||||
story= _ "Kalenz's champion courtiers escorted Konrad and Delfador through their forest, a near-invincible vanguard. War had spread to the Northlands, but by taking long-deserted trails through the rugged eastern hills, it failed to find the band of rebels. The high craggy peaks of the mountains of the Dragons looked down on them in deserted desolation."
|
||||
background="maps/wesnoth-httt.jpg"
|
||||
show_title=no
|
||||
|
@ -193,7 +193,7 @@
|
|||
message= _ "We have changed the plan. Now we are killing them."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 18
|
||||
[message]
|
||||
|
|
|
@ -76,20 +76,20 @@
|
|||
recruitment_pattern=fighter,fighter,archer
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
[ai]
|
||||
[ai]
|
||||
time_of_day=morning,afternoon
|
||||
grouping=offensive
|
||||
aggression=0.6
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.4
|
||||
grouping=defensive
|
||||
[/ai]
|
||||
{GOLD 120 150 180}
|
||||
{INCOME 2 4 8}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
team_name=clan
|
||||
type=Grand Knight
|
||||
|
@ -102,13 +102,13 @@
|
|||
recruitment_pattern=fighter,fighter,archer
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
[ai]
|
||||
[ai]
|
||||
time_of_day=morning,afternoon
|
||||
grouping=offensive
|
||||
aggression=0.6
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.4
|
||||
grouping=defensive
|
||||
[/ai]
|
||||
|
@ -128,13 +128,13 @@
|
|||
recruitment_pattern=fighter,fighter,archer
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
[ai]
|
||||
[ai]
|
||||
time_of_day=morning,afternoon
|
||||
grouping=offensive
|
||||
aggression=0.6
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.4
|
||||
grouping=defensive
|
||||
[/ai]
|
||||
|
@ -154,13 +154,13 @@
|
|||
recruitment_pattern=fighter,fighter,archer
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
[ai]
|
||||
[ai]
|
||||
time_of_day=morning,afternoon
|
||||
grouping=offensive
|
||||
aggression=0.6
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.4
|
||||
grouping=defensive
|
||||
[/ai]
|
||||
|
@ -431,16 +431,16 @@
|
|||
|
||||
{VARIABLE_OP units_slain add 1}
|
||||
|
||||
[set_variable]
|
||||
name=temp_string
|
||||
format= _ "|$units_slain| Clan Members Defeated"
|
||||
[/set_variable]
|
||||
[set_variable]
|
||||
name=temp_string
|
||||
format= _ "|$units_slain| Clan Members Defeated"
|
||||
[/set_variable]
|
||||
|
||||
[print]
|
||||
text=$temp_string
|
||||
size=18
|
||||
red,green,blue=255,255,255
|
||||
[/print]
|
||||
[print]
|
||||
text=$temp_string
|
||||
size=18
|
||||
red,green,blue=255,255,255
|
||||
[/print]
|
||||
|
||||
{CLEAR_VARIABLE temp_string}
|
||||
|
||||
|
|
|
@ -383,7 +383,7 @@
|
|||
# {DOT 792 386}
|
||||
# {CROSS 760 400}
|
||||
[/part]
|
||||
[/story]
|
||||
[/story]
|
||||
#enddef
|
||||
|
||||
#define BIGMAP_TEST_OF_THE_CLANS
|
||||
|
@ -400,7 +400,7 @@
|
|||
# {DOT 749 608}
|
||||
# {CROSS 737 633}
|
||||
[/part]
|
||||
[/story]
|
||||
[/story]
|
||||
#enddef
|
||||
|
||||
#define BIGMAP_BATTLE_FOR_WESNOTH
|
||||
|
@ -416,6 +416,6 @@
|
|||
# {DOT 622 559}
|
||||
# {CROSS 591 544}
|
||||
[/part]
|
||||
[/story]
|
||||
[/story]
|
||||
#enddef
|
||||
|
||||
|
|
|
@ -139,7 +139,7 @@ r~~p~rr~~~~~~p~p~~rrr~p~]p~r~r~~~~~~~~~~~r~~]~~~~~
|
|||
[item]
|
||||
image=items/sceptre-of-fire.png
|
||||
[/item]
|
||||
|
||||
|
||||
[event]
|
||||
same_location_as_previous=yes
|
||||
name=moveto
|
||||
|
|
|
@ -16,22 +16,22 @@
|
|||
description= _ "Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits..."
|
||||
image=story/the_duel.png
|
||||
|
||||
#textdomain wesnoth
|
||||
[about]
|
||||
title = _ "Campaign Designer"
|
||||
text = "James Spencer (Shade)"
|
||||
#textdomain wesnoth
|
||||
[about]
|
||||
title = _ "Campaign Designer"
|
||||
text = "James Spencer (Shade)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Current Maintainer"
|
||||
text = "Scott Klempner"
|
||||
[about]
|
||||
title = _ "Current Maintainer"
|
||||
text = "Scott Klempner"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Artwork and Graphics Designers"
|
||||
text = "Michael Gil de Muro (grp21)"
|
||||
text = "Michael Gil de Muro (grp21)"
|
||||
[/about]
|
||||
# [about]
|
||||
# title = _ "Miscellaneous"
|
||||
# text = ""
|
||||
# title = _ "Miscellaneous"
|
||||
# text = ""
|
||||
# [/about]
|
||||
|
||||
[/campaign]
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
#ifdef HARD
|
||||
type=Noble Youth
|
||||
|
@ -46,7 +46,7 @@
|
|||
recruit=Bowman, Horseman, Mage, Spearman
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Outlaw
|
||||
gender=female
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
type=Noble Fighter
|
||||
description=Prince Haldric
|
||||
|
@ -61,7 +61,7 @@
|
|||
{GOLD 90 130 170}
|
||||
team_name=wesfolk
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Rarbag
|
||||
|
@ -84,7 +84,7 @@
|
|||
grouping=no
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warrior
|
||||
description=Tan-Erang
|
||||
|
@ -125,7 +125,7 @@
|
|||
[modifications]
|
||||
{TRAIT_LOYAL}
|
||||
[/modifications]
|
||||
[/unit]
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
[event]
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
{SECOND_WATCH}
|
||||
|
||||
next_scenario=The_River_Road
|
||||
|
||||
|
||||
[music]
|
||||
name="gameplay03.ogg"
|
||||
[/music]
|
||||
|
@ -32,7 +32,7 @@
|
|||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
type=Noble Commander
|
||||
description=Prince Haldric
|
||||
|
@ -43,7 +43,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Schmog
|
||||
|
@ -60,14 +60,14 @@
|
|||
passive_leader=yes
|
||||
{ATTACK_DEPTH 3 4 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.15
|
||||
grouping=no
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-NauVong
|
||||
|
@ -84,8 +84,8 @@
|
|||
passive_leader=yes
|
||||
{ATTACK_DEPTH 3 4 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.15
|
||||
grouping=no
|
||||
|
@ -220,7 +220,7 @@
|
|||
[/message]
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
|
@ -228,7 +228,7 @@
|
|||
message= _ "We're trapped in the pass! I can see their reinforcements! All is lost! Is that... Is that snow... We're doomed!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -248,7 +248,7 @@ SW - The Midlands."
|
|||
[allow_undo]
|
||||
[/allow_undo]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -272,7 +272,7 @@ SW - The Midlands."
|
|||
[message]
|
||||
description=Prince Haldric
|
||||
message= _ "Now, should I go southeast on the River Road, or southwest through the midlands? The River Road crosses the Swamp of Esten, so I doubt that even orcs would go there. The Midlands were nice, but who knows what's going on there now."
|
||||
|
||||
|
||||
[option]
|
||||
message= _ "I think I'll take the River Road..."
|
||||
[command]
|
||||
|
@ -280,7 +280,7 @@ SW - The Midlands."
|
|||
description=Lady Outlaw
|
||||
message= _ "Good. The Midlands are probably an orc-infested ruin by now."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Burin the Lost
|
||||
message= _ "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
|
||||
|
@ -300,7 +300,7 @@ SW - The Midlands."
|
|||
description=Lady Outlaw
|
||||
message= _ "I suspect that the Midlands might be in ruins by now."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Burin the Lost
|
||||
message= _ "It's better than the swamp. I'm under 5 feet tall, and I don't float! Besides, I'd rather enjoy meeting more orcs."
|
||||
|
@ -321,13 +321,13 @@ SW - The Midlands."
|
|||
[filter]
|
||||
description=Tan-Schmog
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
||||
|
||||
{LOOT 50 1}
|
||||
|
||||
|
||||
[if]
|
||||
[variable]
|
||||
name=second_orc_dead
|
||||
|
@ -354,7 +354,7 @@ SW - The Midlands."
|
|||
side=3
|
||||
amount=90
|
||||
[/gold]
|
||||
|
||||
|
||||
{UNIT (Orcish Slayer) (Hashnak) ( _ "Hashnak") 3 25 40}
|
||||
{UNIT (Orcish Assassin) (Grork) ( _ "Grork") 3 24 40}
|
||||
{UNIT (Orcish Assassin) (Vigdish) ( _ "Vigdish") 3 26 40}
|
||||
|
@ -381,13 +381,13 @@ SW - The Midlands."
|
|||
[filter]
|
||||
description=Tan-NauVong
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
||||
|
||||
{LOOT 50 1}
|
||||
|
||||
|
||||
[if]
|
||||
[variable]
|
||||
name=first_orc_dead
|
||||
|
@ -402,20 +402,20 @@ SW - The Midlands."
|
|||
value=yes
|
||||
[/set_variable]
|
||||
#Give them a nasty surprise
|
||||
|
||||
|
||||
#ifdef EASY
|
||||
[gold]
|
||||
side=2
|
||||
amount=60
|
||||
[/gold]
|
||||
|
||||
|
||||
{UNIT (Orcish Slayer) (Hashnak) ( _ "Hashnak") 2 25 40}
|
||||
#else
|
||||
[gold]
|
||||
side=2
|
||||
amount=90
|
||||
[/gold]
|
||||
|
||||
|
||||
{UNIT (Orcish Slayer) (Hashnak) ( _ "Hashnak") 2 25 40}
|
||||
{UNIT (Orcish Assassin) (Grork) ( _ "Grork") 2 24 40}
|
||||
{UNIT (Orcish Assassin) (Vigdish) ( _ "Vigdish") 2 26 40}
|
||||
|
@ -435,7 +435,7 @@ SW - The Midlands."
|
|||
[/else]
|
||||
[/if]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
|
@ -449,5 +449,5 @@ SW - The Midlands."
|
|||
{CLEAR_VARIABLE first_orc_dead}
|
||||
{CLEAR_VARIABLE second_orc_dead}
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -52,7 +52,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Vrodis
|
||||
|
@ -70,7 +70,7 @@
|
|||
{GOLD 70 110 160}
|
||||
team_name=orcs
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Bok
|
||||
|
@ -94,7 +94,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -103,7 +103,7 @@
|
|||
#endif
|
||||
team_name=orcs
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Hogar
|
||||
|
@ -150,7 +150,7 @@
|
|||
[recall]
|
||||
description=Lady Outlaw
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Burin the Lost
|
||||
[/recall]
|
||||
|
@ -179,39 +179,39 @@
|
|||
speaker=narrator
|
||||
message= _ "Prince Haldric leads his refugee band into the Midlands and smoke is in the air."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Prince Haldric
|
||||
message= _ "It is as we suspected, the orcs have sacked the Midlands. This is not a civilized way to fight a war! Look there, there are still orcs about... To arms!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Burin the Lost
|
||||
message= _ "All right! Charge!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Lady Outlaw
|
||||
message= _ "Feel my wrath, you orcish scum!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Tan-Vrodis
|
||||
message= _ "HUMANS... I see humans!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Tan-Bok
|
||||
message= _ "Ha, Hogar! You said we wouldn't see any action this far back from the front."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Tan-Hogar
|
||||
message= _ "Shut yer mouth! Let's just get 'em."
|
||||
[/message]
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -249,67 +249,67 @@
|
|||
[allow_undo]
|
||||
[/allow_undo]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
#The Hill Orc
|
||||
description=Tan-Bok
|
||||
[/filter_second]
|
||||
|
||||
|
||||
[move_unit_fake]
|
||||
type=Goblin Knight
|
||||
x=10,10,11,11
|
||||
y=35,34,34,33
|
||||
[/move_unit_fake]
|
||||
|
||||
|
||||
{UNIT (Goblin Knight) (Grilg) ( _ "Grilg") 3 11 33}
|
||||
|
||||
|
||||
[message]
|
||||
description=Grilg
|
||||
message= _ "What? More humans here? Get them!"
|
||||
[/message]
|
||||
|
||||
|
||||
{UNIT (Wolf Rider) (Rider) ( _ "Rider") 3 10 33}
|
||||
{UNIT (Wolf Rider) (Rider) ( _ "Rider") 3 12 33}
|
||||
#ifdef HARD
|
||||
{UNIT (Goblin Pillager) (Rider) ( _ "Rider") 3 11 34}
|
||||
#endif
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
#The Forest Orc
|
||||
description=Tan-Hogar
|
||||
[/filter_second]
|
||||
|
||||
|
||||
[move_unit_fake]
|
||||
type=Orcish Slayer
|
||||
x=36,36,36
|
||||
y=35,34,33
|
||||
[/move_unit_fake]
|
||||
|
||||
|
||||
{UNIT (Orcish Slayer) (Vrogar) ( _ "Vrogar") 4 36 33}
|
||||
|
||||
|
||||
[message]
|
||||
description=Vrogar
|
||||
message= _ "How'd they get behind us? I hate to miss such tasty meat."
|
||||
[/message]
|
||||
|
||||
|
||||
{UNIT (Orcish Assassin) (Assassin) ( _ "Assassin") 4 35 34}
|
||||
{UNIT (Orcish Assassin) (Assassin) ( _ "Assassin") 4 37 34}
|
||||
#ifdef HARD
|
||||
{UNIT (Orcish Crossbowman) (Crossbow) ( _ "Crossbow") 4 36 34}
|
||||
#endif
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Tan-Bok
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
@ -318,19 +318,19 @@
|
|||
description=Tan-Hogar
|
||||
message= _ "Better him than me! Reserves!"
|
||||
[/message]
|
||||
|
||||
|
||||
[gold]
|
||||
side=4
|
||||
amount=80
|
||||
[/gold]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Tan-Hogar
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
@ -339,7 +339,7 @@
|
|||
description=Tan-Bok
|
||||
message= _ "Holgar was a fool! Reserves!"
|
||||
[/message]
|
||||
|
||||
|
||||
[gold]
|
||||
side=3
|
||||
amount=80
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
side=1
|
||||
type=Noble Commander
|
||||
|
@ -36,7 +36,7 @@
|
|||
shroud=yes
|
||||
team_name=Haldric
|
||||
{INCOME 15 10 5}
|
||||
|
||||
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
|
@ -94,26 +94,26 @@
|
|||
{PLACE_IMAGE (items/chest.png) 13 2}
|
||||
{PLACE_IMAGE (items/dragonstatue.png) 10 2}
|
||||
{PLACE_IMAGE (items/dragonstatue.png) 16 2}
|
||||
|
||||
|
||||
{PLACE_IMAGE (misc/rocks.png) 16 24}
|
||||
{PLACE_IMAGE (misc/rocks.png) 4 18}
|
||||
{PLACE_IMAGE (misc/rocks.png) 12 12}
|
||||
{PLACE_IMAGE (misc/rocks.png) 6 6}
|
||||
{PLACE_IMAGE (misc/rocks.png) 17 3}
|
||||
|
||||
|
||||
{OBJ_POTION_HOLY 13 19 (holy_helper)}
|
||||
|
||||
|
||||
[recall]
|
||||
description=Burin the Lost
|
||||
[/recall]
|
||||
[recall]
|
||||
description=Sir Ruddry
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
[/recall]
|
||||
|
@ -147,11 +147,11 @@
|
|||
# x=13
|
||||
# y=19
|
||||
# [/filter]
|
||||
#
|
||||
#
|
||||
# [removeitem]
|
||||
# [/removeitem]
|
||||
# [/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
|
@ -306,12 +306,12 @@
|
|||
speaker=narrator
|
||||
message= _ "As you open the chest you see it, the Ruby of Fire. It is the size of an apple, and burns with an internal fire, which is refracted through its faces. You can feel the power flowing from it..."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Prince Haldric
|
||||
message= _ "It's funny that the Lich-Lord didn't have this on his person. Since I don't actually know what this thing does, I'll just put it in the bottom of my pack for right now."
|
||||
[/message]
|
||||
|
||||
|
||||
[if]
|
||||
[variable]
|
||||
name=Lich_dead
|
||||
|
@ -326,7 +326,7 @@
|
|||
|
||||
[/if]
|
||||
[/then]
|
||||
|
||||
|
||||
[else]
|
||||
|
||||
[sound]
|
||||
|
@ -370,7 +370,7 @@
|
|||
[message]
|
||||
speaker=Prince Haldric
|
||||
message= _ "He's raising our dead!"
|
||||
[/message]
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
[music]
|
||||
name="elf-land.ogg"
|
||||
[/music]
|
||||
|
||||
|
||||
{campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg}
|
||||
|
||||
[story]
|
||||
|
@ -27,7 +27,7 @@
|
|||
{CROSS 296 367}
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
type=Noble Commander
|
||||
|
@ -39,7 +39,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Wose
|
||||
description=Surprisingly-Treelike
|
||||
|
@ -48,7 +48,7 @@
|
|||
canrecruit=0
|
||||
team_name=treefolk
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Wose
|
||||
description=Theylook-Thesame-Toyou
|
||||
|
@ -57,7 +57,7 @@
|
|||
canrecruit=0
|
||||
team_name=treefolk
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
side=4
|
||||
type=Ancient Wose
|
||||
|
@ -70,7 +70,7 @@
|
|||
|
||||
[event]
|
||||
name=prestart
|
||||
|
||||
|
||||
{PLACE_IMAGE (misc/temple.png) 23 22}
|
||||
{PLACE_IMAGE (items/castle-ruins.png) 5 5}
|
||||
{PLACE_IMAGE (items/castle-ruins.png) 6 5}
|
||||
|
@ -246,17 +246,17 @@
|
|||
#Single line the list, check my bug
|
||||
type=Footpad
|
||||
[/allow_recruit]
|
||||
|
||||
|
||||
[allow_recruit]
|
||||
#Single line the list, check my bug
|
||||
type=Poacher
|
||||
[/allow_recruit]
|
||||
|
||||
|
||||
[allow_recruit]
|
||||
#Single line the list, check my bug
|
||||
type=Thief
|
||||
[/allow_recruit]
|
||||
|
||||
|
||||
[allow_recruit]
|
||||
#Single line the list, check my bug
|
||||
type=Thug
|
||||
|
@ -276,11 +276,11 @@
|
|||
[scroll_to_unit]
|
||||
description=Lady Jessica
|
||||
[/scroll_to_unit]
|
||||
|
||||
|
||||
[delay]
|
||||
time=1500
|
||||
[/delay]
|
||||
|
||||
|
||||
[message]
|
||||
description=Lady Jessica
|
||||
message= _ "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! I was betrayed by the Lich-Lords' dark pact with the orcs, in no small part because your fool Prince of Southbay convinced them that their immortal un-lives were over!"
|
||||
|
@ -310,5 +310,5 @@
|
|||
result=continue
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -60,15 +60,15 @@
|
|||
aggression=-0.5
|
||||
[ai]
|
||||
{NO_SCOUTS}
|
||||
recruitment_pattern=mixed fighter,fighter,mixed fighter,archer,fighter,fighter
|
||||
recruitment_pattern=mixed fighter,fighter,mixed fighter,archer,fighter,fighter
|
||||
passive_leader=yes
|
||||
grouping=defensive
|
||||
[/ai]
|
||||
[ai]
|
||||
[ai]
|
||||
time_of_day=morning,afternoon
|
||||
grouping=offensive
|
||||
aggression=0.5
|
||||
[/ai]
|
||||
[/ai]
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
@ -82,7 +82,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -98,15 +98,15 @@
|
|||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
{INCOME 4 8 12}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Burg
|
||||
|
@ -117,7 +117,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Pillager, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -133,15 +133,15 @@
|
|||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
{INCOME 4 8 12}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
#One Bad Dude
|
||||
type=Orcish Warlord
|
||||
|
@ -153,7 +153,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Warrior, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -169,8 +169,8 @@
|
|||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
|
@ -179,7 +179,7 @@
|
|||
[/side]
|
||||
|
||||
#Time Areas broken - no visible change, use a halo with it
|
||||
[time_area]
|
||||
[time_area]
|
||||
x=34,35,36,36,36,35,34,33,32,32,32,33,34,35,35,34,33,33,34 #,37,37,31,31
|
||||
y= 6, 7, 7, 8, 9,10,10,10, 9, 8, 7, 7, 7, 8, 9, 9, 9, 8, 8 #,8,9,8,9
|
||||
{MORNING}
|
||||
|
@ -188,7 +188,7 @@
|
|||
{AFTERNOON}
|
||||
{DUSK}
|
||||
{DAWN}
|
||||
[/time_area]
|
||||
[/time_area]
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
|
@ -217,11 +217,11 @@
|
|||
[recall]
|
||||
description=Sir Ruddry
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
[/recall]
|
||||
|
@ -343,7 +343,7 @@
|
|||
speaker=Lieutenant Aethyr
|
||||
message= _ "To your posts men! We should be able to evacuate everyone in three more boat loads. Until then, let us make those orcs pay dearly for every inch of our land. For our homes, for our people, for our fallen King!"
|
||||
[/message]
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
@ -356,7 +356,7 @@
|
|||
message= _ "You killed my family! Die!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter]
|
||||
|
@ -367,14 +367,14 @@
|
|||
message= _ "<Muttering> 'Bring these Wesfolk too?' Bah! 'It would be...highly irregular.' I'll show you irregular..."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 3
|
||||
[message]
|
||||
description=Ut'Tan-Vrork
|
||||
message= _ "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I hope they like your little surprise!"
|
||||
[/message]
|
||||
|
||||
|
||||
[allow_recruit]
|
||||
type=Naga Fighter
|
||||
side=3
|
||||
|
@ -395,7 +395,7 @@
|
|||
#endif
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -435,7 +435,7 @@
|
|||
[allow_undo]
|
||||
[/allow_undo]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -492,7 +492,7 @@
|
|||
[/gold]
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
[gold]
|
||||
side=3
|
||||
amount=40
|
||||
|
@ -528,34 +528,34 @@
|
|||
name=turn 28
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 22
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 16
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
[event]
|
||||
name=turn 28
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 22
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 16
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 10
|
||||
{MORE_ORCS}
|
||||
|
@ -567,17 +567,17 @@
|
|||
name=turn 28
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 22
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 16
|
||||
{MORE_ORCS}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 10
|
||||
{MORE_ORCS}
|
||||
|
@ -590,13 +590,13 @@
|
|||
[filter]
|
||||
description=Tan-Vragar
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
||||
|
||||
{LOOT 75 1}
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
@ -604,13 +604,13 @@
|
|||
[filter]
|
||||
description=Tan-Burg
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
||||
|
||||
{LOOT 75 1}
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
@ -618,13 +618,13 @@
|
|||
[filter]
|
||||
description=Ut'Tan-Vrork
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
||||
|
||||
{LOOT 125 1}
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
#First Ship
|
||||
|
@ -661,13 +661,13 @@
|
|||
speaker=Lieutenant Aethyr
|
||||
message= _ "My lord, the first ship is departing. But the second ship should arrive shortly."
|
||||
[/message]
|
||||
|
||||
|
||||
# {PLACE_IMAGE (terrain/coast.png) 30 15}
|
||||
[removeitem]
|
||||
x=30
|
||||
y=15
|
||||
[/removeitem]
|
||||
|
||||
|
||||
[move_unit_fake]
|
||||
type=Transport Galleon
|
||||
x=30,30,30,31,32,33,34,35,36,37,38,39,39,39,40
|
||||
|
@ -700,7 +700,7 @@
|
|||
|
||||
[event]
|
||||
name=turn 24
|
||||
|
||||
|
||||
# {PLACE_IMAGE (terrain/pier.png) 32 14}
|
||||
[removeitem]
|
||||
x=32
|
||||
|
@ -711,7 +711,7 @@
|
|||
speaker=Lieutenant Aethyr
|
||||
message= _ "My lord, the second ship is departing. But the last ship will be here before long. With your help we can hold on just a while longer."
|
||||
[/message]
|
||||
|
||||
|
||||
# {PLACE_IMAGE (terrain/coast.png) 31 14}
|
||||
[removeitem]
|
||||
x=31
|
||||
|
@ -750,7 +750,7 @@
|
|||
|
||||
[event]
|
||||
name=time over
|
||||
|
||||
|
||||
# {PLACE_IMAGE (terrain/pier.png) 29 16}
|
||||
[removeitem]
|
||||
x=29
|
||||
|
@ -761,7 +761,7 @@
|
|||
speaker=Lieutenant Aethyr
|
||||
message= _ "My lord, the last ship is departing. We're trapped!"
|
||||
[/message]
|
||||
|
||||
|
||||
# {PLACE_IMAGE (terrain/ocean.png) 28 15}
|
||||
[removeitem]
|
||||
x=28
|
||||
|
@ -778,7 +778,7 @@
|
|||
result=defeat
|
||||
bonus=no
|
||||
[/endlevel]
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
#The victory
|
||||
|
@ -791,7 +791,7 @@
|
|||
x=31
|
||||
y=16
|
||||
[/filter]
|
||||
|
||||
|
||||
[if]
|
||||
[have_unit]
|
||||
description=Prince Haldric
|
||||
|
@ -822,7 +822,7 @@
|
|||
[/allow_undo]
|
||||
[/else]
|
||||
[/if]
|
||||
|
||||
|
||||
[/then]
|
||||
|
||||
[else]
|
||||
|
@ -836,7 +836,7 @@
|
|||
[/else]
|
||||
[/if]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
first_time_only=no
|
||||
|
@ -845,7 +845,7 @@
|
|||
x=32
|
||||
y=14
|
||||
[/filter]
|
||||
|
||||
|
||||
[if]
|
||||
[have_unit]
|
||||
description=Prince Haldric
|
||||
|
@ -876,7 +876,7 @@
|
|||
[/allow_undo]
|
||||
[/else]
|
||||
[/if]
|
||||
|
||||
|
||||
[/then]
|
||||
|
||||
[else]
|
||||
|
@ -890,7 +890,7 @@
|
|||
[/else]
|
||||
[/if]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
first_time_only=no
|
||||
|
@ -899,7 +899,7 @@
|
|||
x=29
|
||||
y=16
|
||||
[/filter]
|
||||
|
||||
|
||||
[if]
|
||||
[have_unit]
|
||||
description=Prince Haldric
|
||||
|
@ -930,7 +930,7 @@
|
|||
[/allow_undo]
|
||||
[/else]
|
||||
[/if]
|
||||
|
||||
|
||||
[/then]
|
||||
|
||||
[else]
|
||||
|
@ -944,8 +944,8 @@
|
|||
[/else]
|
||||
[/if]
|
||||
[/event]
|
||||
|
||||
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -967,7 +967,7 @@
|
|||
bonus=no
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
|
@ -1044,9 +1044,9 @@
|
|||
{CLEAR_VARIABLE Third_Ship}
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=enemies defeated
|
||||
name=enemies defeated
|
||||
|
||||
{CLEAR_VARIABLE First_Ship}
|
||||
{CLEAR_VARIABLE Second_Ship}
|
||||
|
@ -1056,5 +1056,5 @@
|
|||
bonus=yes
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -53,7 +53,7 @@
|
|||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
type=Noble Commander
|
||||
description=Prince Haldric
|
||||
|
@ -64,7 +64,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Ut'Tan-Grilg
|
||||
|
@ -75,7 +75,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -87,16 +87,16 @@
|
|||
[ai]
|
||||
{NO_SCOUTS}
|
||||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Pulk
|
||||
|
@ -107,7 +107,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Pillager, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -123,7 +123,7 @@
|
|||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=first_watch,second_watch
|
||||
time_of_day=first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
|
@ -166,7 +166,7 @@
|
|||
{PLACE_IMAGE (items/signpost.png) 14 8}
|
||||
{PLACE_IMAGE (items/monolith4.png) 14 30}
|
||||
{PLACE_IMAGE (misc/mine.png) 15 9}
|
||||
|
||||
|
||||
#define STONE_SHOOTER X Y
|
||||
[unit]
|
||||
side=4
|
||||
|
@ -314,7 +314,7 @@
|
|||
message= _ "Right."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
first_time_only=no
|
||||
|
@ -327,16 +327,16 @@
|
|||
speaker=narrator
|
||||
message= _ "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of the good people of the Green Isle. By its power the Lich is bound in stone. To end the spell a noble of the line of Kings should utter the following..."
|
||||
[/message]
|
||||
|
||||
|
||||
[if]
|
||||
|
||||
|
||||
[variable]
|
||||
name=lich_free
|
||||
numerical_equals=0
|
||||
[/variable]
|
||||
|
||||
|
||||
[then]
|
||||
|
||||
|
||||
[if]
|
||||
[have_unit]
|
||||
description=Prince Haldric
|
||||
|
@ -348,7 +348,7 @@
|
|||
[message]
|
||||
description=Prince Haldric
|
||||
message= _ "Hmm... after some thought..."
|
||||
|
||||
|
||||
[option]
|
||||
message= _ "I think I'll say that magic phrase."
|
||||
|
||||
|
@ -377,7 +377,7 @@
|
|||
[/message]
|
||||
[/command]
|
||||
[/option]
|
||||
|
||||
|
||||
[option]
|
||||
message= _ "I think I'll wait a while before uttering any magic phrases."
|
||||
|
||||
|
@ -407,7 +407,7 @@
|
|||
[/else]
|
||||
[/if]
|
||||
[/then]
|
||||
|
||||
|
||||
[else]
|
||||
[message]
|
||||
speaker=narrator
|
||||
|
@ -416,10 +416,10 @@
|
|||
[allow_undo]
|
||||
[/allow_undo]
|
||||
[/else]
|
||||
|
||||
|
||||
[/if]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -442,7 +442,7 @@
|
|||
[allow_undo]
|
||||
[/allow_undo]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
first_time_only=no
|
||||
|
@ -451,18 +451,18 @@
|
|||
x=15
|
||||
y=9
|
||||
[/filter]
|
||||
|
||||
|
||||
[if]
|
||||
[have_unit]
|
||||
description=Prince Haldric
|
||||
x=15
|
||||
y=9
|
||||
[/have_unit]
|
||||
|
||||
|
||||
[then]
|
||||
|
||||
|
||||
[if]
|
||||
|
||||
|
||||
[variable]
|
||||
name=have_book
|
||||
numerical_equals=1
|
||||
|
@ -479,19 +479,19 @@
|
|||
[/message]
|
||||
|
||||
[if]
|
||||
|
||||
|
||||
[variable]
|
||||
name=Killed_an_Orc
|
||||
numerical_equals=1
|
||||
[/variable]
|
||||
|
||||
|
||||
[then]
|
||||
[endlevel]
|
||||
bonus=yes
|
||||
result=victory
|
||||
[/endlevel]
|
||||
[/then]
|
||||
|
||||
|
||||
[else]
|
||||
[endlevel]
|
||||
bonus=no
|
||||
|
@ -501,7 +501,7 @@
|
|||
[/if]
|
||||
|
||||
[/then]
|
||||
|
||||
|
||||
[else]
|
||||
[message]
|
||||
description=Prince Haldric
|
||||
|
@ -510,7 +510,7 @@
|
|||
[/else]
|
||||
[/if]
|
||||
[/then]
|
||||
|
||||
|
||||
[else]
|
||||
[message]
|
||||
speaker=narrator
|
||||
|
@ -588,8 +588,8 @@
|
|||
value=1
|
||||
[/set_variable]
|
||||
[/event]
|
||||
|
||||
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -605,7 +605,7 @@
|
|||
value=1
|
||||
[/set_variable]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -624,7 +624,7 @@
|
|||
|
||||
[event]
|
||||
name=victory
|
||||
|
||||
|
||||
{CLEAR_VARIABLE have_book}
|
||||
{CLEAR_VARIABLE lich_free}
|
||||
{CLEAR_VARIABLE Killed_an_Orc}
|
||||
|
|
|
@ -93,7 +93,7 @@
|
|||
{PLACE_IMAGE (misc/rocks.png) 17 15}
|
||||
{PLACE_IMAGE (misc/rocks.png) 18 14}
|
||||
{PLACE_IMAGE (misc/rocks.png) 19 14}
|
||||
|
||||
|
||||
[recall]
|
||||
description=Lady Jessica
|
||||
[/recall]
|
||||
|
@ -103,11 +103,11 @@
|
|||
[recall]
|
||||
description=Sir Ruddry
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
[/recall]
|
||||
|
@ -198,7 +198,7 @@
|
|||
message= _ "Nooo! The wizards are flooding the sewer. We're doomed!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 3
|
||||
[message]
|
||||
|
@ -211,7 +211,7 @@
|
|||
message= _ "We retrieved the Lich's book, and I can literally feel the power of the ruby, even with it in my pack. Let's work out what it does, before we decide what to do with it."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -223,7 +223,7 @@
|
|||
name=wiz_dead
|
||||
equals=yes
|
||||
[/variable]
|
||||
|
||||
|
||||
[then]
|
||||
|
||||
[message]
|
||||
|
@ -232,7 +232,7 @@
|
|||
[/message]
|
||||
|
||||
{LOOT 50 1}
|
||||
|
||||
|
||||
[remove_shroud]
|
||||
side=1
|
||||
x=1-35
|
||||
|
@ -272,13 +272,13 @@
|
|||
name=wiz_dead
|
||||
equals=yes
|
||||
[/variable]
|
||||
|
||||
|
||||
[then]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Hmm. He seems to have had a map."
|
||||
[/message]
|
||||
|
||||
|
||||
[remove_shroud]
|
||||
side=1
|
||||
x=1-35
|
||||
|
@ -313,13 +313,13 @@
|
|||
y=13-17
|
||||
side=1
|
||||
[/filter]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Argh, the stream bed is blocked! Only a pint of goo is getting through. We'll have to go around."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -339,7 +339,7 @@
|
|||
[allow_undo]
|
||||
[/allow_undo]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
first_time_only=no
|
||||
|
@ -387,7 +387,7 @@
|
|||
[/else]
|
||||
[/if]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -399,7 +399,7 @@
|
|||
speaker=narrator
|
||||
message= _ "Danger Ahead!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Ahead, so far it's been danger everywhere."
|
||||
|
@ -417,7 +417,7 @@
|
|||
[/message]
|
||||
|
||||
{CLEAR_VARIABLE wiz_dead}
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
|
||||
next_scenario=A_Final_Spring
|
||||
bonus=yes
|
||||
|
||||
|
||||
[music]
|
||||
name="wesnoth-5.ogg"
|
||||
[/music]
|
||||
|
@ -31,7 +31,7 @@
|
|||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
type=Noble Commander
|
||||
description=Prince Haldric
|
||||
|
@ -42,7 +42,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
side=2
|
||||
type=Grand Knight
|
||||
|
@ -55,7 +55,7 @@
|
|||
|
||||
[event]
|
||||
name=prestart
|
||||
|
||||
|
||||
#{PLACE_IMAGE (items/lighthouse.png) 3 5}
|
||||
[item]
|
||||
x=3
|
||||
|
@ -84,20 +84,20 @@
|
|||
x=12
|
||||
y=28
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
x=14
|
||||
y=28
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
x=13
|
||||
y=29
|
||||
[/recall]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
|
@ -222,5 +222,5 @@
|
|||
result=continue
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -58,7 +58,7 @@
|
|||
recruitment_pattern=fighter,fighter,archer,mixed fighter
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Harak
|
||||
|
@ -69,7 +69,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer, Orcish Warrior, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -84,15 +84,15 @@
|
|||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
{INCOME 2 4 8}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Hork
|
||||
|
@ -103,7 +103,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer, Orcish Warrior
|
||||
#endif
|
||||
|
||||
|
@ -118,8 +118,8 @@
|
|||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
|
@ -142,8 +142,8 @@
|
|||
recruitment_pattern=fighter,fighter,scout
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
|
@ -152,16 +152,16 @@
|
|||
[/side]
|
||||
|
||||
#Time Areas broken - no visible change, use a halo with it
|
||||
[time_area]
|
||||
[time_area]
|
||||
x=1,1,1,2,2,2,2,3,3,3,3,3,4,4,4,4,5,5,5 #,6,6
|
||||
y=17,18,19,16,17,18,19,16,17,18,19,20,16,17,18,19,17,18,19 #,17,18
|
||||
{MORNING}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
{AFTERNOON}
|
||||
{DUSK}
|
||||
{MORNING}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
{AFTERNOON}
|
||||
{DUSK}
|
||||
{DAWN}
|
||||
[/time_area]
|
||||
[/time_area]
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
|
@ -176,7 +176,7 @@
|
|||
image=items/lighthouse.png
|
||||
halo=halo/lighthouse-aura.png
|
||||
[/item]
|
||||
|
||||
|
||||
{PLACE_IMAGE (pirate-galleon.png) 17 24}
|
||||
{PLACE_IMAGE (pirate-galleon.png) 20 22}
|
||||
{PLACE_IMAGE (galleon.png) 21 25}
|
||||
|
@ -324,7 +324,7 @@
|
|||
message= _ "Very well. I'll do my best."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 5
|
||||
[move_unit_fake]
|
||||
|
@ -380,7 +380,7 @@
|
|||
message= _ "Make haste. We must secure the frontier or it's all over!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
|
@ -443,7 +443,7 @@
|
|||
|
||||
{UNDEAD_UNIT (Revenant) 5 41 22}
|
||||
{UNDEAD_UNIT (Bone Shooter) 5 43 24}
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
{UNDEAD_UNIT (Chocobone) 5 42 23}
|
||||
{UNDEAD_UNIT (Chocobone) 5 43 23}
|
||||
#endif
|
||||
|
@ -464,7 +464,7 @@
|
|||
y=23,23,22,22
|
||||
[/move_unit_fake]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
|
@ -619,7 +619,7 @@
|
|||
description=Prince Haldric
|
||||
message= _ "We needed him to hold Southbay. We're done for!"
|
||||
[/message]
|
||||
|
||||
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
|
@ -656,7 +656,7 @@
|
|||
message= _ "After you make it to this new land, send some of the ships back, for there may still be survivors in Southbay."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -668,7 +668,7 @@
|
|||
message= _ "My son!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
|
||||
|
|
|
@ -43,7 +43,7 @@
|
|||
{DOT 601 426}
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
|
||||
[side]
|
||||
type=Noble Commander
|
||||
description=Prince Haldric
|
||||
|
@ -54,7 +54,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Drake Flameheart
|
||||
description=Kegrid
|
||||
|
@ -147,25 +147,25 @@
|
|||
x=9
|
||||
y=10
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
x=9
|
||||
y=10
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
x=10
|
||||
y=10
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Lord Typhon
|
||||
x=9
|
||||
y=9
|
||||
[/recall]
|
||||
|
||||
|
||||
{PLACE_IMAGE (galleon.png) 10 9}
|
||||
|
||||
[objectives]
|
||||
|
@ -200,7 +200,7 @@
|
|||
# x=17
|
||||
# y=18
|
||||
# [/filter]
|
||||
#
|
||||
#
|
||||
# [removeitem]
|
||||
# [/removeitem]
|
||||
# [/event]
|
||||
|
@ -245,7 +245,7 @@
|
|||
y=18
|
||||
[/filter]
|
||||
|
||||
{VARIABLE_OP xx1 random 14..19}
|
||||
{VARIABLE_OP xx1 random 14..19}
|
||||
{VARIABLE_OP yy1 random 16..19}
|
||||
|
||||
{UNIT (Sea Serpent) (Bitey the Serpent) ( _ "Bitey the Serpent") 4 $xx1 $yy1}
|
||||
|
@ -311,7 +311,7 @@
|
|||
y=2,3,2,2
|
||||
[/move_unit_fake]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
|
@ -319,5 +319,5 @@
|
|||
message= _ "The fleet is starving, we'll never pacify this Island before we all die!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -38,7 +38,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Naga Warrior
|
||||
description=Abraxas
|
||||
|
@ -107,7 +107,7 @@
|
|||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
[recall]
|
||||
|
@ -125,25 +125,25 @@
|
|||
x=10
|
||||
y=25
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
x=10
|
||||
y=25
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
x=10
|
||||
y=26
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Lord Typhon
|
||||
x=10
|
||||
y=24
|
||||
[/recall]
|
||||
|
||||
|
||||
{PLACE_IMAGE (galleon.png) 10 27}
|
||||
|
||||
[objectives]
|
||||
|
@ -170,7 +170,7 @@
|
|||
[/objective]
|
||||
[/objectives]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
[message]
|
||||
|
@ -198,7 +198,7 @@
|
|||
message= _ "The fleet must regroup here. We have to defeat these monsters."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -207,7 +207,7 @@
|
|||
y=23-30
|
||||
[/filter]
|
||||
|
||||
{VARIABLE_OP xx1 random 16..19}
|
||||
{VARIABLE_OP xx1 random 16..19}
|
||||
{VARIABLE_OP yy1 random 23..30}
|
||||
|
||||
{UNIT (Sea Serpent) (Chompey the Serpent) ( _ "Chompey the Serpent") 2 $xx1 $yy1}
|
||||
|
@ -226,7 +226,7 @@
|
|||
{CLEAR_VARIABLE xx1}
|
||||
{CLEAR_VARIABLE yy1}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -235,7 +235,7 @@
|
|||
y=7-8
|
||||
[/filter]
|
||||
|
||||
{VARIABLE_OP xx1 random 13..25}
|
||||
{VARIABLE_OP xx1 random 13..25}
|
||||
{VARIABLE_OP yy1 random 7..8}
|
||||
|
||||
{UNIT (Sea Serpent) (Scaly the Serpent) ( _ "Scaly the Serpent") 2 $xx1 $yy1}
|
||||
|
@ -254,7 +254,7 @@
|
|||
{CLEAR_VARIABLE xx1}
|
||||
{CLEAR_VARIABLE yy1}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -263,7 +263,7 @@
|
|||
y=12-13
|
||||
[/filter]
|
||||
|
||||
{VARIABLE_OP xx1 random 1..14}
|
||||
{VARIABLE_OP xx1 random 1..14}
|
||||
{VARIABLE_OP yy1 random 12..13}
|
||||
|
||||
{UNIT (Sea Serpent) (Toothey the Serpent) ( _ "Toothey the Serpent") 2 $xx1 $yy1}
|
||||
|
@ -282,7 +282,7 @@
|
|||
{CLEAR_VARIABLE xx1}
|
||||
{CLEAR_VARIABLE yy1}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
|
@ -330,7 +330,7 @@
|
|||
[/message]
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
|
@ -338,5 +338,5 @@
|
|||
message= _ "We were too slow... The fleet will be scattered to the four corners of the world!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -14,11 +14,11 @@
|
|||
|
||||
next_scenario=Elf_Lords
|
||||
bonus=yes
|
||||
|
||||
|
||||
[music]
|
||||
name="gameplay01.ogg"
|
||||
[/music]
|
||||
|
||||
|
||||
{campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg}
|
||||
|
||||
[story]
|
||||
|
@ -47,7 +47,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Elvish Captain
|
||||
description=Glimir
|
||||
|
@ -81,7 +81,7 @@
|
|||
recruitment_pattern=fighter,fighter,fighter
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Elvish Hero
|
||||
description=Eowarar
|
||||
|
|
|
@ -8,11 +8,11 @@
|
|||
{AFTERNOON}
|
||||
|
||||
next_scenario=A_Spy_in_the_Woods
|
||||
|
||||
|
||||
[music]
|
||||
name="elf-land.ogg"
|
||||
[/music]
|
||||
|
||||
|
||||
{campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg}
|
||||
|
||||
[story]
|
||||
|
@ -345,7 +345,7 @@
|
|||
[/message]
|
||||
[/then]
|
||||
[/if]
|
||||
|
||||
|
||||
#enddef
|
||||
|
||||
#define GREET
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Saurian Flanker
|
||||
description=Irix
|
||||
|
@ -105,7 +105,7 @@
|
|||
[/ai]
|
||||
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Saurian Flanker
|
||||
description=Axiz
|
||||
|
@ -186,11 +186,11 @@
|
|||
[recall]
|
||||
description=Sir Ruddry
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
[/recall]
|
||||
|
@ -257,7 +257,7 @@
|
|||
description=Lady Jessica
|
||||
message= _ "We'll see..."
|
||||
[/message]
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
@ -301,7 +301,7 @@
|
|||
[event]
|
||||
name=die
|
||||
first_time_only=no
|
||||
|
||||
|
||||
{MUDMANIA $x1 $y1}
|
||||
[/event]
|
||||
|
||||
|
@ -351,7 +351,7 @@
|
|||
[/variable]
|
||||
[then]
|
||||
{UNIT (Fire Dragon) (Shek'kahan) ( _ "Shek'kahan") 5 20 27}
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=dragon_awake
|
||||
value=1
|
||||
|
@ -378,7 +378,7 @@
|
|||
[/variable]
|
||||
[then]
|
||||
{UNIT (Fire Dragon) (Shek'kahan) ( _ "Shek'kahan") 5 20 27}
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=dragon_awake
|
||||
value=1
|
||||
|
@ -450,7 +450,7 @@
|
|||
value=1
|
||||
[/set_variable]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
next_scenario=Elf_Lords
|
||||
bonus=yes
|
||||
|
||||
|
||||
[music]
|
||||
name="gameplay03.ogg"
|
||||
[/music]
|
||||
|
@ -43,7 +43,7 @@
|
|||
controller=human
|
||||
team_name=Haldric
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Saurian Flanker
|
||||
description=Tirasch
|
||||
|
@ -108,11 +108,11 @@
|
|||
[recall]
|
||||
description=Sir Ruddry
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
[/recall]
|
||||
|
@ -198,7 +198,7 @@
|
|||
[message]
|
||||
speaker=Prince Haldric
|
||||
message= _ "Ick! When you kill them they divide."
|
||||
[/message]
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
@ -228,7 +228,7 @@
|
|||
[filter]
|
||||
type=Giant Mudcrawler
|
||||
[/filter]
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
@ -261,7 +261,7 @@
|
|||
{UNIT (Naga Fighter) (Griama) ( _ "Gaxmail") 2 4 16}
|
||||
#endif
|
||||
#ifdef HARD
|
||||
|
||||
|
||||
{UNIT (Naga Fighter) (Gaxmail) ( _ "Gaxmail") 3 4 14}
|
||||
{UNIT (Naga Fighter) (Griama) ( _ "Griama") 2 4 16}
|
||||
{UNIT (Naga Fighter) (Saxiala) ( _ "Saxiala") 3 3 14}
|
||||
|
@ -275,18 +275,18 @@
|
|||
description=Prince Haldric
|
||||
message= _ "We've cleared the beach. Let's return to the elves."
|
||||
[/message]
|
||||
|
||||
|
||||
{VARIABLE_OP num_done add 1}
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=a_beach
|
||||
value=1
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=last_done
|
||||
value="Beach"
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[/event]
|
||||
[/scenario]
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
next_scenario=Elf_Lords
|
||||
bonus=yes
|
||||
|
||||
|
||||
[music]
|
||||
name="underground.ogg"
|
||||
[/music]
|
||||
|
@ -42,7 +42,7 @@
|
|||
team_name=Haldric
|
||||
{INCOME 8 4 2}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Troll Warrior
|
||||
description=Erart
|
||||
|
@ -88,7 +88,7 @@
|
|||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Troll Warrior
|
||||
description=Rilg
|
||||
|
@ -111,7 +111,7 @@
|
|||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Troll Warrior
|
||||
description=Gulg
|
||||
|
@ -136,7 +136,7 @@
|
|||
[/side]
|
||||
|
||||
{campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg}
|
||||
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
|
||||
|
@ -158,7 +158,7 @@
|
|||
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 5 19 17}
|
||||
#endif
|
||||
#ifdef HARD
|
||||
|
||||
|
||||
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 4 11 15}
|
||||
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 5 19 17}
|
||||
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 2 11 17}
|
||||
|
@ -281,35 +281,35 @@
|
|||
[/objective]
|
||||
[/objectives]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "It isn't long before Haldric and his companions enter the Brown Hills. An elven guide leads them to a gaping cave mouth, and they descend into the darkness."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Prince Haldric
|
||||
message= _ "So, does anybody know anything about trolls?"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Burin the Lost
|
||||
message= _ "I indeed do. They are green, and mean, and will try to crush you like a bug. They heal very quickly."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Lady Jessica
|
||||
message= _ "Hmm... Do we really need to know that much about the trolls? I think it's safe to say that the elves wouldn't have sent us down here if they were at all friendly."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Prince Haldric
|
||||
message= _ "Fair enough. Well, let's get them!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
|
@ -317,7 +317,7 @@
|
|||
message= _ "We have failed... More of the trolls' kin are arriving through the entrance."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -325,7 +325,7 @@
|
|||
[/filter]
|
||||
{LOOT 50 1}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -333,7 +333,7 @@
|
|||
[/filter]
|
||||
{LOOT 50 1}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -341,7 +341,7 @@
|
|||
[/filter]
|
||||
{LOOT 50 1}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -349,27 +349,27 @@
|
|||
[/filter]
|
||||
{LOOT 50 1}
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
description=Prince Haldric
|
||||
message= _ "The trolls are beaten. No wonder why the elves are getting us to do their dirty linens."
|
||||
[/message]
|
||||
|
||||
|
||||
{VARIABLE_OP num_done add 1}
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=troll_hole
|
||||
value=1
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=last_done
|
||||
value="Hole"
|
||||
[/set_variable]
|
||||
|
||||
|
||||
{CLEAR_VARIABLE random}
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -50,7 +50,7 @@
|
|||
team_name=Haldric
|
||||
fog=yes
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Spectre
|
||||
description=Isorfilad
|
||||
|
@ -72,12 +72,12 @@
|
|||
recruitment_pattern=scout,scout,fighter
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
[/ai]
|
||||
[ai]
|
||||
[ai]
|
||||
[protect_location]
|
||||
x=13
|
||||
y=16
|
||||
|
@ -108,12 +108,12 @@
|
|||
recruitment_pattern=scout,scout,fighter
|
||||
{ATTACK_DEPTH 4 5 5}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
[/ai]
|
||||
[ai]
|
||||
[ai]
|
||||
[protect_location]
|
||||
x=13
|
||||
y=16
|
||||
|
@ -133,9 +133,9 @@
|
|||
x={X}
|
||||
y={Y}
|
||||
[/filter]
|
||||
|
||||
|
||||
{LOOT 50 1}
|
||||
|
||||
|
||||
[/event]
|
||||
#enddef
|
||||
|
||||
|
@ -221,23 +221,23 @@
|
|||
[recall]
|
||||
description=Lady Jessica
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Burin the Lost
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ruddry
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Sir Ladoc
|
||||
[/recall]
|
||||
|
||||
|
||||
[recall]
|
||||
description=Minister Edmond
|
||||
[/recall]
|
||||
|
||||
|
||||
{RANDOM 1..3}
|
||||
[if]
|
||||
[variable]
|
||||
|
@ -284,7 +284,7 @@
|
|||
{TEMP_QUEEN 10 17}
|
||||
[/then]
|
||||
[/if]
|
||||
|
||||
|
||||
{CLEAR_VARIABLE random}
|
||||
|
||||
#ifdef EASY
|
||||
|
@ -339,7 +339,7 @@
|
|||
message= _ "All Soldiers of Darkness will meet the same fate by my hand."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
|
@ -447,7 +447,7 @@
|
|||
[/endlevel]
|
||||
[/else]
|
||||
[/if]
|
||||
|
||||
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
|
|
|
@ -7,11 +7,11 @@
|
|||
{AFTERNOON}
|
||||
|
||||
next_scenario=The_Vanguard
|
||||
|
||||
|
||||
[music]
|
||||
name="elf-land.ogg"
|
||||
[/music]
|
||||
|
||||
|
||||
{campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg}
|
||||
|
||||
[story]
|
||||
|
|
|
@ -57,14 +57,14 @@
|
|||
recruit=Skeleton,Skeleton Archer, Vampire Bat
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Revenant,Deathblade,Bone Shooter,Skeleton,Skeleton Archer, Vampire Bat
|
||||
#endif
|
||||
|
||||
#ifdef HARD
|
||||
recruit=Revenant,Deathblade,Bone Shooter,Skeleton,Skeleton Archer, Vampire Bat, Chocobone
|
||||
#endif
|
||||
|
||||
|
||||
[ai]
|
||||
{NO_SCOUTS}
|
||||
recruitment_ignore_bad_movement=yes
|
||||
|
@ -73,13 +73,13 @@
|
|||
aggression=0.4
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.7
|
||||
[/ai]
|
||||
{INCOME 2 4 8}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Halg
|
||||
|
@ -90,7 +90,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Troll Whelp, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Orcish Slayer, Orcish Warrior, Troll Whelp, Troll, Troll Rocklobber, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -105,15 +105,15 @@
|
|||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
{INCOME 2 4 8}
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tan-Rinak
|
||||
|
@ -124,7 +124,7 @@
|
|||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Troll Whelp, Goblin Spearman
|
||||
#endif
|
||||
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Orcish Slayer, Orcish Warrior, Troll Whelp, Troll, Troll Rocklobber, Goblin Spearman
|
||||
#endif
|
||||
|
||||
|
@ -139,8 +139,8 @@
|
|||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
{ATTACK_DEPTH 5 5 6}
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
|
@ -166,7 +166,7 @@
|
|||
{PLACE_IMAGE (items/fire.png) 39 6}
|
||||
{PLACE_IMAGE (items/fire.png) 29 8}
|
||||
{PLACE_IMAGE (items/fire.png) 26 11}
|
||||
|
||||
|
||||
{PLACE_IMAGE (items/slab.png) 18 15}
|
||||
|
||||
{PLACE_IMAGE (items/signpost.png) 10 34}
|
||||
|
@ -306,7 +306,7 @@
|
|||
{UNDEAD_UNIT (Chocobone) 2 26 4}
|
||||
{UNDEAD_UNIT (Chocobone) 2 27 4}
|
||||
{UNDEAD_UNIT (Chocobone) 2 25 4}
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
{UNDEAD_UNIT (Chocobone) 2 28 3}
|
||||
{UNDEAD_UNIT (Chocobone) 2 24 3}
|
||||
#endif
|
||||
|
@ -325,13 +325,13 @@
|
|||
[kill]
|
||||
description=Familiar
|
||||
[/kill]
|
||||
|
||||
|
||||
[move_unit_fake]
|
||||
type=Blood Bat
|
||||
x=28,28,29
|
||||
y=2,1,1
|
||||
[/move_unit_fake]
|
||||
|
||||
|
||||
[place_shroud]
|
||||
side=1
|
||||
x=1-40
|
||||
|
@ -344,7 +344,7 @@
|
|||
[/remove_shroud]
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
|
@ -376,10 +376,10 @@
|
|||
[allow_undo]
|
||||
[/allow_undo]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 7
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=jessica_store.x
|
||||
value=14
|
||||
|
@ -388,20 +388,20 @@
|
|||
name=jessica_store.y
|
||||
value=38
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[move_unit_fake]
|
||||
type=$jessica_store.type
|
||||
x=16,15,14,14
|
||||
y=40,40,39,38
|
||||
[/move_unit_fake]
|
||||
|
||||
|
||||
[unstore_unit]
|
||||
variable=jessica_store
|
||||
find_vacant=yes
|
||||
[/unstore_unit]
|
||||
|
||||
|
||||
{CLEAR_VARIABLE jessica_store}
|
||||
|
||||
|
||||
[message]
|
||||
description=Lady Jessica
|
||||
message= _ "I'm back, things went well! Haldric, I sure hope you know what you're doing."
|
||||
|
@ -450,7 +450,7 @@
|
|||
|
||||
#No campaign is complete without a cuttlefish
|
||||
{UNIT (Cuttle Fish) (Cuttle Fish) ( _ "Cuttle Fish") 3 11 17}
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
{UNIT (Cuttle Fish) (Cuttle Fish) ( _ "Cuttle Fish") 3 11 18}
|
||||
#endif
|
||||
|
||||
|
@ -478,7 +478,7 @@
|
|||
{UNIT (Saurian Flanker) (Flixta) ( _ "Flixta") 4 34 15}
|
||||
{UNIT (Saurian Oracle) (Bzz'Kza) ( _ "Bzz'Kza") 4 34 16}
|
||||
{UNIT (Saurian Soothsayer) (Tirasch) ( _ "Tirasch") 4 33 16}
|
||||
#ifdef NORMAL
|
||||
#ifdef NORMAL
|
||||
{UNIT (Saurian Skirmisher) (Kersezz) ( _ "Kersezz") 4 35 15}
|
||||
{UNIT (Saurian Skirmisher) (Tarex) ( _ "Tarex") 4 33 15}
|
||||
#endif
|
||||
|
@ -492,7 +492,7 @@
|
|||
description=Flixta
|
||||
message= _ "You Again. You will sssuffer for your attack against my people! Shek'kahan, our Naga friendsss- You'll pay! We have new friends now."
|
||||
[/message]
|
||||
|
||||
|
||||
[allow_recruit]
|
||||
type=Saurian Skirmisher
|
||||
side=3,4
|
||||
|
@ -513,12 +513,12 @@
|
|||
[filter]
|
||||
description=Lt. Aethyr
|
||||
[/filter]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Lt. Aethyr
|
||||
message= _ "Oh, to join my family again! Do not mourn my passing."
|
||||
[/message]
|
||||
|
||||
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
|
@ -529,7 +529,7 @@
|
|||
[filter]
|
||||
description=Tan-Halg
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
@ -538,19 +538,19 @@
|
|||
description=Tan-Halg
|
||||
message= _ "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
|
||||
[/message]
|
||||
|
||||
|
||||
[gold]
|
||||
side=4
|
||||
amount=80
|
||||
[/gold]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Tan-Rinak
|
||||
[/filter]
|
||||
|
||||
|
||||
[filter_second]
|
||||
side=1
|
||||
[/filter_second]
|
||||
|
@ -559,7 +559,7 @@
|
|||
description=Tan-Rinak
|
||||
message= _ "I- I die?"
|
||||
[/message]
|
||||
|
||||
|
||||
[gold]
|
||||
side=3
|
||||
amount=80
|
||||
|
|
|
@ -7,11 +7,11 @@
|
|||
{AFTERNOON}
|
||||
|
||||
next_scenario=null
|
||||
|
||||
|
||||
[music]
|
||||
name="elf-land.ogg"
|
||||
[/music]
|
||||
|
||||
|
||||
{campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg}
|
||||
|
||||
[story]
|
||||
|
|
|
@ -102,7 +102,7 @@
|
|||
message= _ "May the Lords of Light protect us all."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -112,9 +112,9 @@
|
|||
description=Prince Haldric
|
||||
message= _ "Without him the bottoms of our ships will be completely vulnerable..."
|
||||
[/message]
|
||||
|
||||
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
|
||||
|
||||
[/event]
|
||||
|
|
|
@ -13,12 +13,12 @@
|
|||
[sound]
|
||||
name=gold.ogg
|
||||
[/sound]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "You retrieve {AMOUNT} pieces of gold."
|
||||
[/message]
|
||||
|
||||
|
||||
[gold]
|
||||
side={SIDE}
|
||||
amount={AMOUNT}
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
description=Lady Jessica
|
||||
message= _ "It could be worse. We could be back in that Troll Hole!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
description=Burin the Lost
|
||||
message= _ "Hey, disparage the trolls, NOT the Holes!"
|
||||
|
|
|
@ -14,32 +14,32 @@
|
|||
icon=deoran/horseman-commander-defend.png
|
||||
image=portraits/deoran.png
|
||||
description= _ "A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The 'Civilian' difficulty level is aimed at first-time players."
|
||||
|
||||
|
||||
difficulties=EASY,NORMAL,HARD
|
||||
difficulty_descriptions="*" + {MENU_IMG_TXT2 units/human-loyalists/peasant.png _"Civilian" _"(simple)"} + ";" + {MENU_IMG_TXT2 units/human-loyalists/spearman.png _"Recruit" _"(easy)"} + ";" + {MENU_IMG_TXT2 units/human-loyalists/javelineer.png _"Soldier" _"(normal)"}
|
||||
|
||||
first_scenario=1_Born_To_The_Banner
|
||||
|
||||
#textdomain wesnoth
|
||||
[about]
|
||||
title = _ "Campaign Designer"
|
||||
text = "William Carey (aelius)"
|
||||
#textdomain wesnoth
|
||||
[about]
|
||||
title = _ "Campaign Designer"
|
||||
text = "William Carey (aelius)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Current Maintainer"
|
||||
text = "J.W. Bjerk (eleazar)"
|
||||
[about]
|
||||
title = _ "Current Maintainer"
|
||||
text = "J.W. Bjerk (eleazar)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Artwork and Graphics Designers"
|
||||
text = "William Carey (aelius)
|
||||
Shadow
|
||||
J.W. Bjerk (eleazar)"
|
||||
J.W. Bjerk (eleazar)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Miscellaneous"
|
||||
title = _ "Miscellaneous"
|
||||
text = "and other people
|
||||
this list is very incomplete
|
||||
"
|
||||
"
|
||||
[/about]
|
||||
|
||||
[/campaign]
|
||||
|
|
|
@ -23,14 +23,14 @@
|
|||
{SG_MAP 1_Born_To_The_Banner}
|
||||
{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
|
||||
{@campaigns/The_South_Guard/utils/sg_help.cfg}
|
||||
|
||||
|
||||
{DAWN}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
{DUSK}
|
||||
{FIRST_WATCH}
|
||||
{SECOND_WATCH}
|
||||
|
||||
|
||||
{TURNS 40 32 24}
|
||||
|
||||
|
||||
|
@ -54,7 +54,7 @@
|
|||
|
||||
{GOLD 120 100 80}
|
||||
{INCOME 4 1 0}
|
||||
|
||||
|
||||
canrecruit=1
|
||||
recruit=Peasant
|
||||
[/side]
|
||||
|
@ -171,7 +171,7 @@
|
|||
user_description= _ "Moreth"
|
||||
side=1
|
||||
x,y=19,5
|
||||
traits_description=_"loyal," + _"resilient"
|
||||
traits_description=_"loyal," + _"resilient"
|
||||
[modifications]
|
||||
{SG_LOYAL}
|
||||
{SG_RESILIENT}
|
||||
|
@ -244,7 +244,7 @@
|
|||
user_description= _ "Sir Gerrick"
|
||||
{IS_HERO}
|
||||
x,y=14,9
|
||||
traits_description=_"valiant," + _"resilient"
|
||||
traits_description=_"valiant," + _"resilient"
|
||||
[modifications]
|
||||
{SG_STRONG}
|
||||
{SG_RESILIENT}
|
||||
|
@ -253,7 +253,7 @@
|
|||
|
||||
[message]
|
||||
speaker=Sir Gerrick
|
||||
message= _ "My lord, it is good that King Haldric has sent you to our lands! Bandits have overrun the whole countryside, and are killing and pillaging without pity. You must raise the South Guard again and drive off the bandits!"
|
||||
message= _ "My lord, it is good that King Haldric has sent you to our lands! Bandits have overrun the whole countryside, and are killing and pillaging without pity. You must raise the South Guard again and drive off the bandits!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -306,7 +306,7 @@
|
|||
image=items/gohere.png
|
||||
message= _ "Head back to the encampment where you started and recruit some troops!"
|
||||
[/message]
|
||||
|
||||
|
||||
[scroll_to]
|
||||
x=20
|
||||
y=4
|
||||
|
@ -380,7 +380,7 @@
|
|||
image=misc/schedule-firstwatch.png
|
||||
message= _ "All of your units are 'lawful'. This means that they receive a combat bonus during the day, and a penalty at night. Urza Mathin's units are all 'chaotic', which means that they receive a bonus at night and a penalty during the day. You will be much more effective fighting during the day."
|
||||
[/message]
|
||||
[/then]
|
||||
[/then]
|
||||
[/if]
|
||||
|
||||
[/event]
|
||||
|
@ -407,7 +407,7 @@
|
|||
image=misc/schedule-dawn.png
|
||||
message= _ "During the day your units will deal more damage, and Urza Mathin's less. The more of his troops you can defeat during the day, the better!"
|
||||
[/message]
|
||||
[/then]
|
||||
[/then]
|
||||
[/if]
|
||||
|
||||
[/event]
|
||||
|
@ -434,7 +434,7 @@
|
|||
#endif
|
||||
description=Myssh
|
||||
user_description= _ "Myssh"
|
||||
traits_description=_"loyal," + _"intellegent"
|
||||
traits_description=_"loyal," + _"intellegent"
|
||||
[modifications]
|
||||
{SG_LOYAL}
|
||||
{SG_INTELLEGENT}
|
||||
|
@ -454,14 +454,14 @@
|
|||
#endif
|
||||
description=Ylla
|
||||
user_description= _ "Ylla"
|
||||
traits_description=_"loyal," + _"quick"
|
||||
traits_description=_"loyal," + _"quick"
|
||||
[modifications]
|
||||
{SG_LOYAL}
|
||||
{SG_QUICK}
|
||||
[/modifications]
|
||||
x,y=5,10
|
||||
[/unit]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Myssh
|
||||
message= _ "Your people have been allies of our lord, King Typhon. We will help you drive these bandits from your land if you allow us to live here in peace."
|
||||
|
@ -496,15 +496,15 @@
|
|||
side=1
|
||||
x,y=15,12
|
||||
[/filter]
|
||||
|
||||
|
||||
#ifdef EASY
|
||||
[unit]
|
||||
side=1
|
||||
type=Longbowman
|
||||
description=Aleron
|
||||
user_description= _ "Aleron"
|
||||
x,y=16,12
|
||||
traits_description= _"loyal," + _"quick"
|
||||
x,y=16,12
|
||||
traits_description= _"loyal," + _"quick"
|
||||
[modifications]
|
||||
{SG_LOYAL}
|
||||
{SG_QUICK}
|
||||
|
@ -539,7 +539,7 @@
|
|||
type=Peasant
|
||||
description=Aleron
|
||||
user_description= _ "Aleron"
|
||||
traits_description= _"loyal," + _"strong"
|
||||
traits_description= _"loyal," + _"strong"
|
||||
x,y=16,12
|
||||
[modifications]
|
||||
{SG_LOYAL}
|
||||
|
|
|
@ -47,7 +47,7 @@
|
|||
|
||||
[side]
|
||||
side=1
|
||||
type=Horseman Commander
|
||||
type=Horseman Commander
|
||||
description=Deoran
|
||||
user_description= _ "Deoran"
|
||||
unrenamable=yes
|
||||
|
@ -80,7 +80,7 @@
|
|||
canrecruit=1
|
||||
#ifdef EASY
|
||||
recruit=Thief,Footpad
|
||||
#endif
|
||||
#endif
|
||||
#ifdef NORMAL
|
||||
recruit=Thug,Thief,Poacher
|
||||
#endif
|
||||
|
@ -170,7 +170,7 @@
|
|||
type=Royal Guard, Pikeman, Swordsman, Javelineer, Master Bowman, Longbowman
|
||||
[/recall]
|
||||
#endif
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Deoran
|
||||
message= _ "Look! There is smoke coming from Westin. That can only mean that bandits have overrun the garrison and are sacking the city!"
|
||||
|
@ -226,7 +226,7 @@
|
|||
description=Deoran
|
||||
x,y=22,16
|
||||
[/filter]
|
||||
|
||||
|
||||
[unit]
|
||||
type=White Mage
|
||||
description=Minister Hylas
|
||||
|
@ -235,7 +235,7 @@
|
|||
{IS_HERO}
|
||||
side=1
|
||||
x,y=21,16
|
||||
traits_description=_"loyal," + _"intellegent"
|
||||
traits_description=_"loyal," + _"intellegent"
|
||||
[modifications]
|
||||
{SG_LOYAL}
|
||||
{SG_INTELLEGENT}
|
||||
|
@ -324,7 +324,7 @@
|
|||
type=Thug, Thief, Poacher, Trapper
|
||||
#endif
|
||||
[/disallow_recruit]
|
||||
|
||||
|
||||
[gold]
|
||||
side=2
|
||||
amount={15 30 60}
|
||||
|
@ -469,7 +469,7 @@
|
|||
# Victory
|
||||
|
||||
[event]
|
||||
name=die
|
||||
name=die
|
||||
[filter]
|
||||
description=Urza Nalmath
|
||||
[/filter]
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
[side]
|
||||
side=1
|
||||
type=Horseman Commander
|
||||
type=Horseman Commander
|
||||
description=Deoran
|
||||
user_description= _ "Deoran"
|
||||
unrenamable=yes
|
||||
|
@ -45,9 +45,9 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
{GOLD 120 105 75}
|
||||
|
||||
|
||||
canrecruit=1
|
||||
recruit= Peasant,Bowman,Spearman
|
||||
[/side]
|
||||
|
@ -120,12 +120,12 @@
|
|||
speaker=narrator
|
||||
message= _ "Deoran and his men came to the border of the elvish woods..."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Deoran
|
||||
message= _ "Look, men! There is the forest of the Elves to the north west. Let us hasten across the river and the hills."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Minister Hylas
|
||||
message= _ "Be careful, Deoran. No man has set foot in the Elvish woods for many a year. We do not know how they will receive us. Sir Loris thought that it was some trick of theirs trying to bring him into the woods..."
|
||||
|
@ -191,7 +191,7 @@
|
|||
user_description= _ "Jarek"
|
||||
{QUANTITY type Cavalier Dragoon Cavalryman}
|
||||
x,y=41,33
|
||||
traits_description=_"strong," + _"quick"
|
||||
traits_description=_"strong," + _"quick"
|
||||
[modifications]
|
||||
{SG_STRONG}
|
||||
{SG_QUICK}
|
||||
|
@ -228,8 +228,8 @@
|
|||
|
||||
[role]
|
||||
role=second
|
||||
type=Spearman, Swordsman, Pikeman, Javelineer, Bowman, Longbowman,Cavalryman,Dragoon
|
||||
[/role]
|
||||
type=Spearman, Swordsman, Pikeman, Javelineer, Bowman, Longbowman,Cavalryman,Dragoon
|
||||
[/role]
|
||||
|
||||
[message]
|
||||
role=second
|
||||
|
@ -248,14 +248,14 @@
|
|||
description=Deoran
|
||||
x,y=17,7
|
||||
[/filter]
|
||||
|
||||
|
||||
{SG_UNIT (Elvish Ranger) (Ethiliel's Guard) (_"Ethiliel's Guard") 1 15 4}
|
||||
{SG_UNIT (Elvish Marksman) (Ethiliel's Guard) (_"Ethiliel's Guard") 1 19 4}
|
||||
{SG_UNIT (Elvish Ranger) (Ethiliel's Guard) (_"Ethiliel's Guard") 1 13 7}
|
||||
{SG_UNIT (Elvish Avenger) (Ethiliel's Guard) (_"Ethiliel's Guard") 1 21 7}
|
||||
{SG_UNIT (Elvish Hero) (Ethiliel's Guard) (_"Ethiliel's Guard") 1 15 10}
|
||||
{SG_UNIT (Elvish Outrider) (Ethiliel's Guard) (_"Ethiliel's Guard") 1 19 10}
|
||||
|
||||
|
||||
[unit]
|
||||
#ifdef EASY
|
||||
type=Elvish Shyde
|
||||
|
@ -329,7 +329,7 @@
|
|||
image=portraits/deoran-glad.png
|
||||
message= _ "My thanks, lady."
|
||||
[/message]
|
||||
|
||||
|
||||
[kill]
|
||||
type=Elvish Ranger,Elvish Avenger,Elvish Outrider,Elvish Hero,Elvish Marksman
|
||||
animate=no
|
||||
|
@ -342,5 +342,5 @@
|
|||
[/endlevel]
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
{DUSK}
|
||||
{FIRST_WATCH}
|
||||
{SECOND_WATCH}
|
||||
|
||||
|
||||
{TURNS 40 32 28}
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
@ -38,18 +38,18 @@
|
|||
|
||||
[side]
|
||||
side=1
|
||||
type=Horseman Commander
|
||||
type=Horseman Commander
|
||||
description=Deoran
|
||||
user_description= _ "Deoran"
|
||||
unrenamable=yes
|
||||
|
||||
|
||||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
{GOLD 150 125 80}
|
||||
|
||||
|
||||
canrecruit=1
|
||||
recruit=Peasant, Bowman, Spearman, Cavalryman
|
||||
[/side]
|
||||
|
@ -148,7 +148,7 @@
|
|||
[/recall]
|
||||
[recall]
|
||||
description=Ethiliel
|
||||
[/recall]
|
||||
[/recall]
|
||||
[recall]
|
||||
description=Minister Hylas
|
||||
[/recall]
|
||||
|
@ -176,7 +176,7 @@
|
|||
image=portraits/ethiliel-mad.png
|
||||
message= _ "What!? Those are no friends of the elves! They are brigands, and they must be destroyed!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Deoran
|
||||
message= _ "Perhaps they are allied with the bandits who have been sacking out towns! They have grown bold to attack the elves!"
|
||||
|
@ -324,7 +324,7 @@
|
|||
#ifdef HARD
|
||||
less_than=2
|
||||
#endif
|
||||
[/variable]
|
||||
[/variable]
|
||||
[do]
|
||||
{VARIABLE guard_x 0}
|
||||
{VARIABLE guard_y 0}
|
||||
|
@ -350,7 +350,7 @@
|
|||
{VARIABLE_OP number add 1}
|
||||
[/do]
|
||||
[/while]
|
||||
|
||||
|
||||
[clear_variable]
|
||||
name=bodyguard_loc
|
||||
[/clear_variable]
|
||||
|
@ -499,7 +499,7 @@
|
|||
speaker=Ethiliel
|
||||
message= _ "Mebrin! Where are you?!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "..."
|
||||
|
@ -509,7 +509,7 @@
|
|||
speaker=Ethiliel
|
||||
message= _ "His home is empty... There are footprints leading away to the south... What can have happened here?"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Sir Gerrick
|
||||
message= _ "Maybe whoever summoned these undead knows where he is?"
|
||||
|
|
|
@ -25,11 +25,11 @@
|
|||
|
||||
victory_when_enemies_defeated=yes
|
||||
{TURNS 50 40 35}
|
||||
|
||||
|
||||
|
||||
[side]
|
||||
side=1
|
||||
type=Horseman Commander
|
||||
type=Horseman Commander
|
||||
description=Deoran
|
||||
user_description= _ "Deoran"
|
||||
unrenamable=yes
|
||||
|
@ -37,7 +37,7 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
{GOLD 150 125 80}
|
||||
{INCOME 6 4 2}
|
||||
|
@ -54,7 +54,7 @@
|
|||
fog=yes
|
||||
shroud=yes
|
||||
#endif
|
||||
|
||||
|
||||
canrecruit=1
|
||||
recruit=Peasant, Bowman, Spearman, Cavalryman, Elvish Shaman, Elvish Fighter
|
||||
[/side]
|
||||
|
@ -113,8 +113,8 @@
|
|||
recruitment_pattern=fighter
|
||||
{NO_SCOUTS}
|
||||
{ATTACK_DEPTH 1 2 3}
|
||||
[/ai]
|
||||
|
||||
[/ai]
|
||||
|
||||
#ifdef EASY
|
||||
recruit=Walking Corpse
|
||||
#endif
|
||||
|
@ -292,12 +292,12 @@
|
|||
[filter]
|
||||
description=Gruth
|
||||
[/filter]
|
||||
|
||||
|
||||
[message]
|
||||
description=second_unit
|
||||
message= _ "The master of the undead is defeated!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
description=Ethiliel
|
||||
message= _ "No. I fear there is still much evil present. That must have been merely a servant of a darker master."
|
||||
|
@ -312,7 +312,7 @@
|
|||
[filter]
|
||||
description=Urza Afalas
|
||||
[/filter]
|
||||
|
||||
|
||||
[music]
|
||||
immediate=yes
|
||||
name=gameplay01.ogg
|
||||
|
@ -389,7 +389,7 @@
|
|||
image=portraits/ethiliel-mad.png
|
||||
message= _ "But think of the destruction they wrought on your borders! You cannot ally yourselves with these evil men! Vengeance!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
description=Deoran
|
||||
message= _ "Hmm...I have to consider this..."
|
||||
|
@ -397,7 +397,7 @@
|
|||
id=accept_bandits
|
||||
message= _ "Very well. All men must unite against the undead."
|
||||
[command]
|
||||
|
||||
|
||||
[store_unit]
|
||||
variable=afalas_store
|
||||
[filter]
|
||||
|
@ -416,7 +416,7 @@
|
|||
[unstore_unit]
|
||||
variable=afalas_store
|
||||
[/unstore_unit]
|
||||
|
||||
|
||||
[message]
|
||||
description=Urza Afalas
|
||||
message= _ "We will now fight alongside you, and I will place my thugs and footpads at your service."
|
||||
|
@ -444,7 +444,7 @@
|
|||
description=Urza Afalas
|
||||
message= _ "Do not fear, I can lead you out when the time is right."
|
||||
[/message]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=side_with_bandits
|
||||
value=yes
|
||||
|
@ -473,18 +473,18 @@
|
|||
[/filter]
|
||||
variable=unitstats
|
||||
[/store_unit]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=unitstats.side
|
||||
value=1
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[unstore_unit]
|
||||
variable=unitstats
|
||||
[/unstore_unit]
|
||||
[/do]
|
||||
[/while]
|
||||
|
||||
|
||||
{CLEAR_VARIABLE unitstats}
|
||||
|
||||
[remove_shroud]
|
||||
|
@ -516,7 +516,7 @@
|
|||
[/objectives]
|
||||
[/command]
|
||||
[/option]
|
||||
|
||||
|
||||
[option]
|
||||
id=reject_bandits
|
||||
message= _ "Your crimes are too great. You will fall with the rest of the foul undead!"
|
||||
|
@ -531,7 +531,7 @@
|
|||
image=portraits/ethilile-mad.png
|
||||
message= _ "You will pay for taking Mebrin from us! If he is harmed..."
|
||||
[/message]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=side_with_bandits
|
||||
value=no
|
||||
|
@ -576,7 +576,7 @@
|
|||
[filter]
|
||||
description=Urza Afalas
|
||||
[/filter]
|
||||
|
||||
|
||||
[if]
|
||||
[variable]
|
||||
name=side_with_bandits
|
||||
|
@ -638,7 +638,7 @@
|
|||
animate=yes
|
||||
fire_event=no
|
||||
[/kill]
|
||||
|
||||
|
||||
sound=lightning.ogg
|
||||
|
||||
[if]
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
{DAWN}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
|
||||
|
||||
turns=18
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
@ -41,7 +41,7 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
gold=0
|
||||
income=0
|
||||
|
@ -74,19 +74,19 @@
|
|||
{SG_GUARD (Naga Fighter) (Naga) (_"Naga") 2 13 9}
|
||||
{SG_GUARD (Naga Fighter) (Naga) (_"Naga") 2 14 9}
|
||||
|
||||
|
||||
|
||||
#ifdef EASY
|
||||
{SG_GUARD (Dark Adept) (Abdur) (_"Abdur") 2 8 1}
|
||||
{SG_GUARD (Naga Fighter) (Naga Queen) (_"Naga Queen") 2 12 8}
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef MEDIUM
|
||||
{SG_GUARD (Saurian Skirmisher) (S'ssth) (_"S'ssth") 2 9 14}
|
||||
{SG_GUARD (Dark Adept) (Abdur) (_"Abdur") 2 8 1}
|
||||
{SG_GUARD (Naga Warrior) (Naga Queen) (_"Naga Queen") 2 12 8}
|
||||
{SG_GUARD (Naga Fighter) (Naga) (_"Naga") 2 13 7}
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef HARD
|
||||
{SG_GUARD (Saurian Ambusher) (S'ssth) (_"S'ssth") 2 9 14}
|
||||
{SG_GUARD (Dark Adept) (Abdur) (_"Abdur") 2 8 1}
|
||||
|
@ -94,7 +94,7 @@
|
|||
{SG_GUARD (Naga Myrmidon) (Naga Queen) (_"Naga Queen") 2 12 8}
|
||||
{SG_GUARD (Naga Warrior) (Naga) (_"Naga") 2 14 9}
|
||||
#endif
|
||||
|
||||
|
||||
[/side]
|
||||
|
||||
#prestart
|
||||
|
@ -145,10 +145,10 @@
|
|||
less_than=4
|
||||
[/variable]
|
||||
[then]
|
||||
{VARIABLE elvish_fighters[$X].x 16}
|
||||
{VARIABLE elvish_fighters[$X].y 24}
|
||||
{VARIABLE elvish_fighters[$X].moves 5}
|
||||
|
||||
{VARIABLE elvish_fighters[$X].x 16}
|
||||
{VARIABLE elvish_fighters[$X].y 24}
|
||||
{VARIABLE elvish_fighters[$X].moves 5}
|
||||
|
||||
[unstore_unit]
|
||||
variable=elvish_fighters[$X]
|
||||
find_vacant=yes
|
||||
|
@ -165,9 +165,9 @@
|
|||
less_than=4
|
||||
[/variable]
|
||||
[then]
|
||||
{VARIABLE elvish_healers[$X].x 16}
|
||||
{VARIABLE elvish_healers[$X].y 24}
|
||||
{VARIABLE elvish_healers[$X].moves 5}
|
||||
{VARIABLE elvish_healers[$X].x 16}
|
||||
{VARIABLE elvish_healers[$X].y 24}
|
||||
{VARIABLE elvish_healers[$X].moves 5}
|
||||
[unstore_unit]
|
||||
variable=elvish_healers[$X]
|
||||
find_vacant=yes
|
||||
|
@ -183,7 +183,7 @@
|
|||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Ithelden
|
||||
message= _ "Sir Gerrick, you must make it back to Kerlath and warn your people of the danger from the south. We will lead you through the forest and clear any foes from your path."
|
||||
|
@ -336,7 +336,7 @@
|
|||
message= _ "Wait! Me not belive you. Me eat you!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
@ -346,8 +346,8 @@
|
|||
speaker=Ogre
|
||||
message= _ "Bad food! It hurt me. Arrrrggghhhh!!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[/event]
|
||||
|
||||
|
||||
# The Dark Adept's Story
|
||||
[event]
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
|
||||
[side]
|
||||
side=1
|
||||
type=Horseman Commander
|
||||
type=Horseman Commander
|
||||
description=Deoran
|
||||
user_description= _ "Deoran"
|
||||
unrenamable=yes
|
||||
|
@ -41,14 +41,14 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
fog=no
|
||||
shroud=yes
|
||||
|
||||
{GOLD 125 100 80}
|
||||
{INCOME 6 4 2}
|
||||
|
||||
|
||||
canrecruit=1
|
||||
recruit=Peasant, Bowman, Spearman, Cavalryman, Thug, Footpad, Poacher
|
||||
[/side]
|
||||
|
@ -91,7 +91,7 @@
|
|||
|
||||
#ifdef HARD
|
||||
recruit=Vampire Bat, Blood Bat
|
||||
#endif
|
||||
#endif
|
||||
[/side]
|
||||
|
||||
#prestart
|
||||
|
@ -450,7 +450,7 @@
|
|||
speaker=narrator
|
||||
message= _ "But there was a dark cloud looming behind Deoran and his Men..."
|
||||
[/message]
|
||||
|
||||
|
||||
[endlevel]
|
||||
bonus=yes
|
||||
result=victory
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
[side]
|
||||
side=1
|
||||
type=Horseman Commander
|
||||
type=Horseman Commander
|
||||
description=Deoran
|
||||
user_description= _ "Deoran"
|
||||
unrenamable=yes
|
||||
|
@ -35,11 +35,11 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
fog=yes
|
||||
shroud=yes
|
||||
|
||||
|
||||
{GOLD 125 100 80}
|
||||
{INCOME 10 8 6}
|
||||
|
||||
|
@ -135,7 +135,7 @@
|
|||
[/event]
|
||||
|
||||
# Scenario Beginning
|
||||
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
|
@ -472,7 +472,7 @@
|
|||
side=1
|
||||
x,y=28,23
|
||||
[/filter]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=M'Brin
|
||||
message= _ "Petty mortals, bow down and cower in fear before me, and I may make your passing swift. For I was once one such as you, full of doubt and weakness, but now I have passed over and become more than you could possibly imagine."
|
||||
|
@ -493,18 +493,18 @@
|
|||
[filter]
|
||||
description=Mal M'Brin
|
||||
[/filter]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=M'Brin
|
||||
message= _ "Nooo! This cannot be. The elves I once lead have destroyed me. After all I have sacrificed, I still die...."
|
||||
[/message]
|
||||
|
||||
|
||||
[if]
|
||||
[variable]
|
||||
troll_allies=true
|
||||
[/variable]
|
||||
[then]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Grée
|
||||
message= _ "Gah! The undead are dead again! Now you'd better pay up!"
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
turns=-1
|
||||
victory_when_enemies_defeated=no
|
||||
disallow_recall=yes
|
||||
|
||||
|
||||
|
||||
# The South Guard
|
||||
|
||||
|
@ -38,14 +38,14 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
{GOLD 250 200 125}
|
||||
{INCOME 4 2 0}
|
||||
|
||||
fog=yes
|
||||
shroud=no
|
||||
|
||||
shroud=no
|
||||
|
||||
canrecruit=1
|
||||
recruit=Peasant, Bowman, Spearman, Cavalryman, Footpad, Thug
|
||||
[/side]
|
||||
|
@ -75,7 +75,7 @@
|
|||
[/target]
|
||||
[/ai]
|
||||
recruit=Wraith, Shadow, Skeleton, Revenant, Draug, Bone Shooter, Blood Bat, Chocobone
|
||||
|
||||
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
|
@ -319,22 +319,22 @@
|
|||
[/message]
|
||||
|
||||
{VARIABLE sg_length_of_defense $turn_number}
|
||||
|
||||
|
||||
#make all units unrecruitable for the next scenario
|
||||
|
||||
|
||||
[store_unit]
|
||||
[filter]
|
||||
side=1
|
||||
x=1-40
|
||||
y=1-25
|
||||
[/filter]
|
||||
|
||||
|
||||
kill=yes
|
||||
variable=temp
|
||||
[/store_unit]
|
||||
|
||||
|
||||
{CLEAR_VARIABLE temp}
|
||||
|
||||
|
||||
[endlevel]
|
||||
result=continue
|
||||
[/endlevel]
|
||||
|
|
|
@ -40,14 +40,14 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
{GOLD 125 100 80}
|
||||
{INCOME 4 2 0}
|
||||
|
||||
fog=no
|
||||
shroud=no
|
||||
|
||||
|
||||
canrecruit=1
|
||||
recruit=Peasant, Bowman, Spearman, Cavalryman
|
||||
|
||||
|
@ -214,7 +214,7 @@
|
|||
blue=0
|
||||
[/colour_adjust]
|
||||
[sound]
|
||||
name=groan.wav
|
||||
name=groan.wav
|
||||
[/sound]
|
||||
[colour_adjust]
|
||||
red=0
|
||||
|
|
|
@ -41,14 +41,14 @@
|
|||
team_name=South_Guard
|
||||
controller=human
|
||||
{CUSTOM_SG_FLAG}
|
||||
|
||||
|
||||
|
||||
{GOLD 125 100 80}
|
||||
{INCOME 4 2 0}
|
||||
|
||||
fog=no
|
||||
shroud=no
|
||||
|
||||
shroud=no
|
||||
|
||||
canrecruit=1
|
||||
recruit=Peasant,Bowman,Spearman,Cavalryman,Footpad,Thug
|
||||
[/side]
|
||||
|
@ -78,7 +78,7 @@
|
|||
[/target]
|
||||
[/ai]
|
||||
recruit=Ghost,Wraith,Shadow,Skeleton,Revenant,Draug,Skeleton Archer,Bone Shooter,Vampire Bat,Blood Bat,Chocobone,Dark Adept,Dark Sorcerer
|
||||
|
||||
|
||||
[/side]
|
||||
|
||||
#prestart
|
||||
|
@ -198,7 +198,7 @@
|
|||
speaker=Deoran
|
||||
message= _ "Look! The undead army has broken through Sir Gerrick's lines! Alas, he is lost!"
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Moreth
|
||||
message= _ "Since i was a boy, Gerrick was my leader, and there was no one braver. Today we shall defend our homes, and avenge him!"
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
team_name=South_Guard
|
||||
controller=human
|
||||
|
||||
|
||||
canrecruit=1
|
||||
[/side]
|
||||
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
team_name=South_Guard
|
||||
controller=human
|
||||
|
||||
|
||||
canrecruit=1
|
||||
[/side]
|
||||
|
||||
|
|
|
@ -1,57 +1,57 @@
|
|||
[unit]
|
||||
#textdomain wesnoth-tsg
|
||||
id=South Guard Captain
|
||||
name= _ "Infantry Lieutenant"
|
||||
race=human
|
||||
image="gerrick/infantry-commander.png"
|
||||
image_leading="gerrick/infantry-commander-leading.png"
|
||||
profile=portraits/sir-gerrick.png
|
||||
hitpoints=48
|
||||
alignment=lawful
|
||||
cost=35
|
||||
movement_type=armoredfoot
|
||||
movement=5
|
||||
level=2
|
||||
experience=55
|
||||
advanceto=South Guard Commander
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP_LEVEL_2}
|
||||
[/abilities]
|
||||
usage=fighter
|
||||
unit_description= _ "Commanders of the infantry Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle."
|
||||
get_hit_sound={SOUND_LIST:HUMAN_HIT}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[attack]
|
||||
name=glaive
|
||||
icon=attacks/human-sword.png
|
||||
type=blade
|
||||
range=melee
|
||||
damage=8
|
||||
number=3
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/infantry-commander-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/infantry-commander-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="gerrick/infantry-commander-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[/unit]
|
||||
[unit]
|
||||
#textdomain wesnoth-tsg
|
||||
id=South Guard Captain
|
||||
name= _ "Infantry Lieutenant"
|
||||
race=human
|
||||
image="gerrick/infantry-commander.png"
|
||||
image_leading="gerrick/infantry-commander-leading.png"
|
||||
profile=portraits/sir-gerrick.png
|
||||
hitpoints=48
|
||||
alignment=lawful
|
||||
cost=35
|
||||
movement_type=armoredfoot
|
||||
movement=5
|
||||
level=2
|
||||
experience=55
|
||||
advanceto=South Guard Commander
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP_LEVEL_2}
|
||||
[/abilities]
|
||||
usage=fighter
|
||||
unit_description= _ "Commanders of the infantry Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle."
|
||||
get_hit_sound={SOUND_LIST:HUMAN_HIT}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[attack]
|
||||
name=glaive
|
||||
icon=attacks/human-sword.png
|
||||
type=blade
|
||||
range=melee
|
||||
damage=8
|
||||
number=3
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/infantry-commander-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/infantry-commander-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="gerrick/infantry-commander-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[/unit]
|
||||
|
|
|
@ -1,88 +1,88 @@
|
|||
[unit]
|
||||
#textdomain wesnoth-tsg
|
||||
id=South Guard Commander
|
||||
name= _ "Infantry Commander"
|
||||
race=human
|
||||
image="gerrick/assault-commander.png"
|
||||
image_leading="gerrick/assault-commander-leading.png"
|
||||
profile=portraits/sir-gerrick.png
|
||||
hitpoints=54
|
||||
alignment=lawful
|
||||
cost=70
|
||||
movement_type=armoredfoot
|
||||
movement=5
|
||||
level=3
|
||||
advanceto=null
|
||||
{AMLA_TOUGH 5}
|
||||
{AMLA_COURAGEOUS glaive}
|
||||
experience=50
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP_LEVEL_3}
|
||||
[/abilities]
|
||||
usage=fighter
|
||||
unit_description= _ "Veteran commanders have faced battle many times and led their men with steady hands and calm determination."
|
||||
get_hit_sound={SOUND_LIST:HUMAN_HIT}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[attack]
|
||||
name=glaive
|
||||
icon=attacks/human-sword.png
|
||||
type=blade
|
||||
range=melee
|
||||
damage=11
|
||||
number=3
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=shield
|
||||
type=impact
|
||||
range=melee
|
||||
damage=11
|
||||
number=1
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/rectangular_shield.png
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack-shield.png"
|
||||
sound=sword-clang.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack-shield.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="gerrick/assault-commander-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[/unit]
|
||||
[unit]
|
||||
#textdomain wesnoth-tsg
|
||||
id=South Guard Commander
|
||||
name= _ "Infantry Commander"
|
||||
race=human
|
||||
image="gerrick/assault-commander.png"
|
||||
image_leading="gerrick/assault-commander-leading.png"
|
||||
profile=portraits/sir-gerrick.png
|
||||
hitpoints=54
|
||||
alignment=lawful
|
||||
cost=70
|
||||
movement_type=armoredfoot
|
||||
movement=5
|
||||
level=3
|
||||
advanceto=null
|
||||
{AMLA_TOUGH 5}
|
||||
{AMLA_COURAGEOUS glaive}
|
||||
experience=50
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP_LEVEL_3}
|
||||
[/abilities]
|
||||
usage=fighter
|
||||
unit_description= _ "Veteran commanders have faced battle many times and led their men with steady hands and calm determination."
|
||||
get_hit_sound={SOUND_LIST:HUMAN_HIT}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[attack]
|
||||
name=glaive
|
||||
icon=attacks/human-sword.png
|
||||
type=blade
|
||||
range=melee
|
||||
damage=11
|
||||
number=3
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=shield
|
||||
type=impact
|
||||
range=melee
|
||||
damage=11
|
||||
number=1
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/rectangular_shield.png
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack-shield.png"
|
||||
sound=sword-clang.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="gerrick/assault-commander-attack-shield.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="gerrick/assault-commander-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[/unit]
|
||||
|
|
|
@ -1,20 +1,20 @@
|
|||
[unit]
|
||||
#textdomain wesnoth-tsg
|
||||
id=Invisible
|
||||
name= _ "Invisible"
|
||||
alpha=0.0
|
||||
hitpoints=1
|
||||
experience=500
|
||||
level=0
|
||||
alignment=neutral
|
||||
advanceto=null
|
||||
cost=0
|
||||
usage=null
|
||||
[attack]
|
||||
name=dummy
|
||||
type=impact
|
||||
range=melee
|
||||
damage=0
|
||||
number=0
|
||||
[/attack]
|
||||
[/unit]
|
||||
[unit]
|
||||
#textdomain wesnoth-tsg
|
||||
id=Invisible
|
||||
name= _ "Invisible"
|
||||
alpha=0.0
|
||||
hitpoints=1
|
||||
experience=500
|
||||
level=0
|
||||
alignment=neutral
|
||||
advanceto=null
|
||||
cost=0
|
||||
usage=null
|
||||
[attack]
|
||||
name=dummy
|
||||
type=impact
|
||||
range=melee
|
||||
damage=0
|
||||
number=0
|
||||
[/attack]
|
||||
[/unit]
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# This file is meant to provide players of the South Guard who have played
|
||||
# no other campaigns with a brief overview of the various units in the game
|
||||
# This file is meant to provide players of the South Guard who have played
|
||||
# no other campaigns with a brief overview of the various units in the game
|
||||
# as they encounter them.
|
||||
|
||||
#textdomain wesnoth-tsg
|
||||
|
@ -20,7 +20,7 @@
|
|||
not_equals=true
|
||||
[/variable]
|
||||
[then]
|
||||
[set_variable]
|
||||
[set_variable]
|
||||
name=sg_thug_info
|
||||
value=true
|
||||
[/set_variable]
|
||||
|
@ -47,7 +47,7 @@
|
|||
not_equals=true
|
||||
[/variable]
|
||||
[then]
|
||||
[set_variable]
|
||||
[set_variable]
|
||||
name=sg_thief_info
|
||||
value=true
|
||||
[/set_variable]
|
||||
|
@ -74,7 +74,7 @@
|
|||
not_equals=true
|
||||
[/variable]
|
||||
[then]
|
||||
[set_variable]
|
||||
[set_variable]
|
||||
name=sg_footpad_info
|
||||
value=true
|
||||
[/set_variable]
|
||||
|
@ -101,7 +101,7 @@
|
|||
not_equals=true
|
||||
[/variable]
|
||||
[then]
|
||||
[set_variable]
|
||||
[set_variable]
|
||||
name=sg_skeleton_info
|
||||
value=true
|
||||
[/set_variable]
|
||||
|
@ -128,7 +128,7 @@
|
|||
not_equals=true
|
||||
[/variable]
|
||||
[then]
|
||||
[set_variable]
|
||||
[set_variable]
|
||||
name=sg_walking_corpse_info
|
||||
value=true
|
||||
[/set_variable]
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#textdomain wesnoth-tsg
|
||||
|
||||
#define SG_BORN_TO_THE_BANNER
|
||||
[story]
|
||||
[story]
|
||||
[part]
|
||||
background=story/summer.jpg
|
||||
story= _ "Summer"
|
||||
|
@ -68,7 +68,7 @@
|
|||
#enddef
|
||||
|
||||
#define SG_SEEKING_THE_SAGE
|
||||
[story]
|
||||
[story]
|
||||
[part]
|
||||
background=story/fall.jpg
|
||||
story= _ "Fall"
|
||||
|
@ -90,15 +90,15 @@
|
|||
#enddef
|
||||
|
||||
#define SG_CHOICE_IN_THE_FOG
|
||||
[story]
|
||||
[story]
|
||||
[part]
|
||||
story= _ "Ethiliel led the men of the South Guard into the southern forest. Shadows soon covered their paths day and night, and a thick fog filled the air."
|
||||
[/part]
|
||||
|
||||
|
||||
[part]
|
||||
story= _ "For many weeks they marched down nameless paths that no man had trod before. From time to time they saw ghostly images of elven villages and halls in the deep woods, but as they advanced, even those became scarce."
|
||||
[/part]
|
||||
|
||||
|
||||
[part]
|
||||
story= _ "Finally Ethiliel told the men to halt and pitch camp - they had reached the great river, beyond which no elf or man would willingly pass."
|
||||
[/part]
|
||||
|
@ -107,7 +107,7 @@
|
|||
#enddef
|
||||
|
||||
#define SG_PEBBLES_IN_THE_FLOOD
|
||||
[story]
|
||||
[story]
|
||||
[part]
|
||||
background=story/winter.jpg
|
||||
story= _ "Winter"
|
||||
|
@ -125,7 +125,7 @@
|
|||
#enddef
|
||||
|
||||
#define SG_ELF_EPILOGUE
|
||||
[story]
|
||||
[story]
|
||||
[part]
|
||||
story= _ "Finally the sun broke the horizon and its rays breathed new life into the weary defenders of Westin. A great cry echoed through the valley as the men of the South Guard pressed their elven foes back from the walls. Suddenly the field was covered in a great fog..."
|
||||
music=wesnoth1.ogg
|
||||
|
@ -151,7 +151,7 @@
|
|||
#enddef
|
||||
|
||||
#define SG_BANDIT_EPILOGUE
|
||||
[story]
|
||||
[story]
|
||||
[part]
|
||||
story= _ "With bitter spears and grim expression, the men of Wesnoth launched the last assault on the undead. As they cut through lifeless flesh and shattered chill bones a ray of sunlight pierced the clouds. The winds died and the men were filled with new life. A great cry they let out as they stormed the encampment of Mal M'brin himself, and threw down the mighty wizard."
|
||||
music=wesnoth1.ogg
|
||||
|
|
|
@ -1,50 +1,50 @@
|
|||
[textdomain]
|
||||
name="wesnoth-tb"
|
||||
[/textdomain]
|
||||
|
||||
[campaign]
|
||||
id=Two_Brothers
|
||||
rank=1
|
||||
#textdomain wesnoth-tb
|
||||
icon="units/human-loyalists/knight.png"
|
||||
image="arne.png"
|
||||
name= _ "A Tale Of Two Brothers"
|
||||
define="CAMPAIGN_TWO_BROTHERS"
|
||||
first_scenario="1_Rooting_Out_A_Mage"
|
||||
difficulties=EASY,HARD
|
||||
difficulty_descriptions={MENU_IMG_TXT2 units/human-loyalists/horseman-moving.png _"Horseman" _"(easy)"} +
|
||||
";" + {MENU_IMG_TXT2 units/human-loyalists/grand-knight.png _"Knight" _"(hard)"}
|
||||
description= _ "A Black Mage is threatening the local village and its inhabitants. When their leader Bjarn sends for aid from his brother Arne, he is victorious, but Bjarn himself is kidnapped. Can you rescue him?
|
||||
A very short campaign, made for beginners on easy and challenging for pros on hard."
|
||||
|
||||
#textdomain wesnoth
|
||||
[about]
|
||||
title = _ "Campaign Designer"
|
||||
text = "Eric J. Mesoy (Circon)
|
||||
Nils Kneuper (Ivanovic)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Current Maintainer"
|
||||
text = "Nils Kneuper (Ivanovic)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Artwork and Graphics Designers"
|
||||
text = "Arkadiusz Danileki (szopen)
|
||||
MadMax"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Miscellaneous"
|
||||
text = "Bartek Waresiak (Dragonking)
|
||||
Christoph Berg (chrber)
|
||||
And special thanks to everyone else who I forgot to mention."
|
||||
[/about]
|
||||
|
||||
[/campaign]
|
||||
|
||||
[binary_path]
|
||||
path=data/campaigns/Two_Brothers/
|
||||
[/binary_path]
|
||||
|
||||
#ifdef CAMPAIGN_TWO_BROTHERS
|
||||
{campaigns/Two_Brothers/scenarios}
|
||||
#endif
|
||||
[textdomain]
|
||||
name="wesnoth-tb"
|
||||
[/textdomain]
|
||||
|
||||
[campaign]
|
||||
id=Two_Brothers
|
||||
rank=1
|
||||
#textdomain wesnoth-tb
|
||||
icon="units/human-loyalists/knight.png"
|
||||
image="arne.png"
|
||||
name= _ "A Tale Of Two Brothers"
|
||||
define="CAMPAIGN_TWO_BROTHERS"
|
||||
first_scenario="1_Rooting_Out_A_Mage"
|
||||
difficulties=EASY,HARD
|
||||
difficulty_descriptions={MENU_IMG_TXT2 units/human-loyalists/horseman-moving.png _"Horseman" _"(easy)"} +
|
||||
";" + {MENU_IMG_TXT2 units/human-loyalists/grand-knight.png _"Knight" _"(hard)"}
|
||||
description= _ "A Black Mage is threatening the local village and its inhabitants. When their leader Bjarn sends for aid from his brother Arne, he is victorious, but Bjarn himself is kidnapped. Can you rescue him?
|
||||
A very short campaign, made for beginners on easy and challenging for pros on hard."
|
||||
|
||||
#textdomain wesnoth
|
||||
[about]
|
||||
title = _ "Campaign Designer"
|
||||
text = "Eric J. Mesoy (Circon)
|
||||
Nils Kneuper (Ivanovic)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Current Maintainer"
|
||||
text = "Nils Kneuper (Ivanovic)"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Artwork and Graphics Designers"
|
||||
text = "Arkadiusz Danileki (szopen)
|
||||
MadMax"
|
||||
[/about]
|
||||
[about]
|
||||
title = _ "Miscellaneous"
|
||||
text = "Bartek Waresiak (Dragonking)
|
||||
Christoph Berg (chrber)
|
||||
And special thanks to everyone else who I forgot to mention."
|
||||
[/about]
|
||||
|
||||
[/campaign]
|
||||
|
||||
[binary_path]
|
||||
path=data/campaigns/Two_Brothers/
|
||||
[/binary_path]
|
||||
|
||||
#ifdef CAMPAIGN_TWO_BROTHERS
|
||||
{campaigns/Two_Brothers/scenarios}
|
||||
#endif
|
||||
|
|
|
@ -192,7 +192,7 @@ next_scenario=2_The_Chase
|
|||
|
||||
team_name=good
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
#ifdef HARD
|
||||
gold=180
|
||||
|
@ -215,7 +215,7 @@ next_scenario=2_The_Chase
|
|||
[/ai]
|
||||
team_name=evil
|
||||
[/side]
|
||||
|
||||
|
||||
{STARTING_VILLAGES 1 12}
|
||||
{STARTING_VILLAGES 2 5}
|
||||
|
||||
|
@ -258,7 +258,7 @@ next_scenario=2_The_Chase
|
|||
description=Bjarn
|
||||
[/kill]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 6
|
||||
[message]
|
||||
|
@ -267,7 +267,7 @@ next_scenario=2_The_Chase
|
|||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=turn 10
|
||||
[message]
|
||||
|
@ -276,7 +276,7 @@ next_scenario=2_The_Chase
|
|||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[role]
|
||||
|
@ -318,7 +318,7 @@ next_scenario=2_The_Chase
|
|||
bonus=yes
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
#you lose
|
||||
[event]
|
||||
name=time over
|
||||
|
@ -373,5 +373,5 @@ next_scenario=2_The_Chase
|
|||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -102,7 +102,7 @@ victory_when_enemies_defeated=no
|
|||
team_name=good
|
||||
shroud=yes
|
||||
[/side]
|
||||
|
||||
|
||||
[side]
|
||||
#ifdef EASY
|
||||
gold=25
|
||||
|
@ -192,7 +192,7 @@ victory_when_enemies_defeated=no
|
|||
[/unit]
|
||||
#endif
|
||||
[/side]
|
||||
|
||||
|
||||
{STARTING_VILLAGES 2 20}
|
||||
|
||||
[event]
|
||||
|
@ -237,7 +237,7 @@ victory_when_enemies_defeated=no
|
|||
message= _ "A glorious combat at last, against mounted enemies!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
|
@ -328,7 +328,7 @@ victory_when_enemies_defeated=no
|
|||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
|
|
|
@ -95,7 +95,7 @@ next_scenario=null
|
|||
controller=ai
|
||||
canrecruit=1
|
||||
[ai]
|
||||
[avoid]
|
||||
[avoid]
|
||||
x=10-14
|
||||
y=1-3
|
||||
[/avoid]
|
||||
|
|
|
@ -700,7 +700,7 @@ name=prestart
|
|||
name=number_vamp_bats
|
||||
value=5
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=number_blood_bats
|
||||
value=0
|
||||
|
@ -712,7 +712,7 @@ name=prestart
|
|||
name=number_vamp_bats
|
||||
value=3
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=number_blood_bats
|
||||
value=3
|
||||
|
@ -724,7 +724,7 @@ name=prestart
|
|||
name=number_vamp_bats
|
||||
value=3
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=number_blood_bats
|
||||
value=4
|
||||
|
@ -1072,7 +1072,7 @@ fire_event=no
|
|||
|
||||
# Event 4.5 Naga leaders appear, activate sides 7 + 8
|
||||
|
||||
# side 8 naga on eastern side of island are a bit stronger
|
||||
# side 8 naga on eastern side of island are a bit stronger
|
||||
# than side 7 than those on western side
|
||||
|
||||
[event]
|
||||
|
@ -2424,9 +2424,9 @@ first_time_only=no
|
|||
[/do]
|
||||
|
||||
[/while]
|
||||
|
||||
|
||||
# create blood bats on medium and hard difficulties
|
||||
|
||||
|
||||
#ifdef EASY
|
||||
#else
|
||||
|
||||
|
@ -2496,7 +2496,7 @@ first_time_only=no
|
|||
[/do]
|
||||
|
||||
[/while]
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
[/then]
|
||||
|
|
|
@ -777,12 +777,12 @@ first_time_only=no
|
|||
name=encountered_druids
|
||||
numerical_equals=1
|
||||
[/variable]
|
||||
|
||||
|
||||
[variable]
|
||||
name=encountered_deep_one
|
||||
numerical_equals=0
|
||||
[/variable]
|
||||
|
||||
|
||||
[then]
|
||||
|
||||
[unit]
|
||||
|
|
|
@ -991,12 +991,12 @@ first_time_only=no
|
|||
y=$y1
|
||||
image=items/ring2.png
|
||||
[/item]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=ring_x
|
||||
value=$x1
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=ring_y
|
||||
value=$y1
|
||||
|
@ -2733,16 +2733,16 @@ value=$random
|
|||
speaker=unit
|
||||
message= _ "So they're posting signs now, are they? Whoever these guys are, if they get in our way, they're going to be sorry."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Did you see that? I think I just saw someone disappear behind that dune over there. I think we're being watched. I suspect there are more of these bandits lurking in these dunes than we originally thought."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Kaleh
|
||||
message= _ "There's no way we can get all our people safely across the desert if these outlaws keep harassing us. We must defeat them before we can continue."
|
||||
[/message]
|
||||
speaker=Kaleh
|
||||
message= _ "There's no way we can get all our people safely across the desert if these outlaws keep harassing us. We must defeat them before we can continue."
|
||||
[/message]
|
||||
|
||||
[/then]
|
||||
|
||||
|
@ -2752,16 +2752,16 @@ value=$random
|
|||
speaker=unit
|
||||
message= _ "I'm not sure who these guys are, but they don't sound friendly. Nonetheless, if they get in our way, they're going to be sorry."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Did you see that? I think I just saw someone disappear behind that dune over there. I think we're being watched. I suspect there are more enemies lurking in these dunes than we originally thought."
|
||||
[/message]
|
||||
|
||||
|
||||
[message]
|
||||
speaker=Kaleh
|
||||
message= _ "There's no way we can get all our people safely across the desert if we are under constant attack. Whoever they are, we must eliminate this threat before we can continue."
|
||||
[/message]
|
||||
speaker=Kaleh
|
||||
message= _ "There's no way we can get all our people safely across the desert if we are under constant attack. Whoever they are, we must eliminate this threat before we can continue."
|
||||
[/message]
|
||||
|
||||
[/else]
|
||||
[/if]
|
||||
|
@ -3248,7 +3248,7 @@ name=time over
|
|||
|
||||
# All units (except unit carrying the traveler's ring) take 4/5/6 non-lethal
|
||||
# damage (depending on difficulty) if they are standing in a desert, desert
|
||||
# hills, or desert mountains hex during the day
|
||||
# hills, or desert mountains hex during the day
|
||||
|
||||
[event]
|
||||
name=side turn
|
||||
|
@ -3256,25 +3256,25 @@ first_time_only=no
|
|||
|
||||
[if]
|
||||
[variable]
|
||||
name=daytime
|
||||
numerical_equals=1
|
||||
name=daytime
|
||||
numerical_equals=1
|
||||
[/variable]
|
||||
|
||||
[variable]
|
||||
name=side_number
|
||||
numerical_equals=2
|
||||
name=side_number
|
||||
numerical_equals=2
|
||||
[/variable]
|
||||
|
||||
[then]
|
||||
|
||||
[set_variable]
|
||||
name=damage_msg
|
||||
format=$desert_damage
|
||||
name=damage_msg
|
||||
format=$desert_damage
|
||||
[/set_variable]
|
||||
|
||||
[set_variable]
|
||||
name=damage_msg
|
||||
multiply=-1
|
||||
name=damage_msg
|
||||
multiply=-1
|
||||
[/set_variable]
|
||||
|
||||
[redraw]
|
||||
|
@ -3316,7 +3316,7 @@ first_time_only=no
|
|||
[/store_unit]
|
||||
|
||||
[set_variable]
|
||||
name=unitstats.hitpoints
|
||||
name=unitstats.hitpoints
|
||||
add=$desert_damage
|
||||
[/set_variable]
|
||||
|
||||
|
@ -3337,7 +3337,7 @@ first_time_only=no
|
|||
[/then]
|
||||
|
||||
[/if]
|
||||
|
||||
|
||||
[unstore_unit]
|
||||
variable=unitstats
|
||||
text=$damage_msg
|
||||
|
|
|
@ -259,7 +259,7 @@ message= _ "Yes, let us end this once and for all."
|
|||
description= _ "Defeat remaining Undead Lord"
|
||||
condition=win
|
||||
[/objective]
|
||||
|
||||
|
||||
[objective]
|
||||
description= _ "You Control Less Than 6 Villages"
|
||||
condition=lose
|
||||
|
@ -1936,9 +1936,9 @@ first_time_only=no
|
|||
name=village_counter
|
||||
less_than=6
|
||||
[/variable]
|
||||
|
||||
|
||||
[then]
|
||||
|
||||
|
||||
[message]
|
||||
description=Kaleh
|
||||
message= _ "Too many of our people have been killed. We will surely be overwhelmed by the undead now. All is lost!"
|
||||
|
@ -1947,7 +1947,7 @@ first_time_only=no
|
|||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
|
||||
|
||||
[/then]
|
||||
|
||||
[/if]
|
||||
|
|
|
@ -68,7 +68,7 @@ victory_when_enemies_defeated=no
|
|||
[part]
|
||||
story= _"Was the golden age just a story? What kind of world could I be able to create for future generations of our people? All I knew of the past were the ruins of great castles and tales of a time when life was more than just a struggle to survive. Life did not seem to have grown easier for my people in the last few generations--if anything the land grew even more unforgiving. Was there anywhere left in this world that I could take my people which would be any better than the land we were born into?"
|
||||
[/part]
|
||||
|
||||
|
||||
[/story]
|
||||
[side]
|
||||
side=1
|
||||
|
@ -2300,21 +2300,21 @@ value=$unit_var.description
|
|||
equals=Nym
|
||||
[/variable]
|
||||
[/or]
|
||||
|
||||
|
||||
[or]
|
||||
[variable]
|
||||
name=temp
|
||||
equals=Zhul
|
||||
[/variable]
|
||||
[/or]
|
||||
|
||||
|
||||
[or]
|
||||
[variable]
|
||||
name=temp
|
||||
equals=Elyssa
|
||||
[/variable]
|
||||
[/or]
|
||||
|
||||
|
||||
[then]
|
||||
|
||||
[set_variable]
|
||||
|
@ -2323,7 +2323,7 @@ value=$unit_var.description
|
|||
[/set_variable]
|
||||
|
||||
[/then]
|
||||
[/if]
|
||||
[/if]
|
||||
|
||||
{CLEAR_VARIABLE unit_var}
|
||||
|
||||
|
@ -2344,12 +2344,12 @@ first_time_only=no
|
|||
[/variable]
|
||||
|
||||
[then]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=immortal_hero
|
||||
value=0
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[/then]
|
||||
[/if]
|
||||
|
||||
|
|
|
@ -4404,21 +4404,21 @@ value=$unit_var.description
|
|||
equals=Nym
|
||||
[/variable]
|
||||
[/or]
|
||||
|
||||
|
||||
[or]
|
||||
[variable]
|
||||
name=temp
|
||||
equals=Zhul
|
||||
[/variable]
|
||||
[/or]
|
||||
|
||||
|
||||
[or]
|
||||
[variable]
|
||||
name=temp
|
||||
equals=Elyssa
|
||||
[/variable]
|
||||
[/or]
|
||||
|
||||
|
||||
[then]
|
||||
|
||||
[set_variable]
|
||||
|
@ -4427,7 +4427,7 @@ value=$unit_var.description
|
|||
[/set_variable]
|
||||
|
||||
[/then]
|
||||
[/if]
|
||||
[/if]
|
||||
|
||||
{CLEAR_VARIABLE unit_var}
|
||||
|
||||
|
@ -4492,12 +4492,12 @@ first_time_only=no
|
|||
[/variable]
|
||||
|
||||
[then]
|
||||
|
||||
|
||||
[set_variable]
|
||||
name=immortal_hero
|
||||
value=0
|
||||
[/set_variable]
|
||||
|
||||
|
||||
[/then]
|
||||
[/if]
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue