fix some compiler warnings
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f9790bcb5d
commit
9fdf618624
3 changed files with 5 additions and 4 deletions
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@ -487,7 +487,7 @@ public:
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std::vector<std::string> split = utils::parenthetical_split(string_.as_string(), ',');
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std::vector<variant> items;
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items.reserve(split.size());
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for(const std::string s : split) {
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for(const std::string& s : split) {
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items.emplace_back(s);
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}
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@ -680,7 +680,7 @@ bool server::is_login_allowed(socket_ptr socket, const simple_wml::node* const l
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}
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// Check if the username is allowed.
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for(const std::string d : disallowed_names_) {
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for(const std::string& d : disallowed_names_) {
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if(utils::wildcard_string_match(utf8::lowercase(username), utf8::lowercase(d))) {
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async_send_error(socket, "The nickname '" + username + "' is reserved and cannot be used by players",
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MP_NAME_RESERVED_ERROR);
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@ -1651,7 +1651,7 @@ void server::handle_player_in_game(socket_ptr socket, std::shared_ptr<simple_wml
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const std::string mods = m["active_mods"].to_string();
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if(mods != "") {
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for(const std::string mod : utils::split(mods, ',')){
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for(const std::string& mod : utils::split(mods, ',')){
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user_handler_->db_insert_modification_info(uuid_, g.db_id(), mod);
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}
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}
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@ -864,7 +864,8 @@ static Mix_Chunk* load_chunk(const std::string& file, channel_group group)
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sound_cache_iterator it;
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sound_cache_chunk temp_chunk(file); // search the sound cache on this key
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it_bgn = sound_cache.begin(), it_end = sound_cache.end();
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it_bgn = sound_cache.begin();
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it_end = sound_cache.end();
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it = std::find(it_bgn, it_end, temp_chunk);
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if(it != it_end) {
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