add assert

i believe replaying_ is always false, my local tests verifired this, If you get problems with this assert feel free to remove it.
This commit is contained in:
gfgtdf 2014-11-06 00:05:20 +01:00
parent a97d344b40
commit 9fc66b7486

View file

@ -352,6 +352,7 @@ possible_end_play_signal playsingle_controller::play_scenario_init(end_level_dat
HANDLE_END_PLAY_SIGNAL( fire_preload() );
replaying_ = (recorder.at_end() == false);
assert(!replaying_);
if(!loading_game_ )
{