version bump to 1.11.1

This commit is contained in:
Nils Kneuper 2012-12-08 11:37:57 +00:00
parent b6f099ba76
commit 9fbd800a0d
3 changed files with 10 additions and 10 deletions

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@ -1,4 +1,4 @@
Version 1.11.0+svn:
Version 1.11.1:
* AI:
* New AI: Experimental AI
* Improved recruitment, castle and village management over current default AI

View file

@ -2,7 +2,7 @@ This is meant to be a concise list of player-visible changes (very minor
changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.11.0+svn:
Version 1.11.1:
* AI:
* New AI: Experimental AI
* Improved recruitment, castle and village management over current default AI.
@ -49,13 +49,13 @@ Version 1.11.0+svn:
* Left click on a controlled one triggers the move.
* Preferences
* "Hotkey Settings" dialog redisigned.
* Features a tab for each hotkey scope.
* Truncates hotkey descriptions to keep the dialog functional,
but shows their full description as help tooltips.
* Allows reasigning hotkeys
* Cancel button to discard any changes
* Assigning of more than one hotkey per action possible
* Support for assigning mouse buttons to actions
* Features a tab for each hotkey scope.
* Truncates hotkey descriptions to keep the dialog functional,
but shows their full description as help tooltips.
* Allows reasigning hotkeys
* Cancel button to discard any changes
* Assigning of more than one hotkey per action possible
* Support for assigning mouse buttons to actions
* The recruit and recall commands are restored when right-clicking on a
leader, but with new semantics -- only that leader's recruits/recalls will
be presented as options.

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@ -23,7 +23,7 @@
#ifdef VERSION
#undef VERSION
#endif
#define VERSION "1.11.0+svn"
#define VERSION "1.11.1"
#ifndef PACKAGE
#define PACKAGE "wesnoth"
#endif