NR S2: Filter units by id in micro_ai

This commit is contained in:
DisherProject 2018-10-31 19:11:25 +01:00 committed by Severin Glöckner
parent b2daa6a1b8
commit 9fa9c014df

View file

@ -125,10 +125,7 @@
# The second one suplements him, he hinders units to overcome his ZoC.
# The Steelwart can't move; the Fighter is controlled by an Micro AI.
{NOTRAIT_UNIT () "Dwarvish Steelclad" 31 28} {GUARDIAN} {NO_UPKEEP} {FACING se}
{NOTRAIT_UNIT () "Dwarvish Fighter" 27 28} {NO_UPKEEP}
[+unit]
role=dwarvish_return_guard
[/unit]
{NAMED_NOTRAIT_UNIT () "Dwarvish Fighter" 27 28 (dwarvish_return_guard) ()} {NO_UPKEEP}
{NOTRAIT_UNIT () "Dwarvish Stalwart" 28 21} {GUARDIAN} {NO_UPKEEP}
{NOTRAIT_UNIT () "Dwarvish Stalwart" 32 21} {GUARDIAN} {NO_UPKEEP}
@ -212,10 +209,7 @@
canrecruit=yes
# controlled by Micro AI, more meatshield than guard
{NOTRAIT_UNIT () "Skeleton Archer" 24 2} {NO_UPKEEP}
[+unit]
role=skeleton_return_guard
[/unit]
{NAMED_NOTRAIT_UNIT () "Skeleton Archer" 24 2 (skeleton_return_guard) ()} {NO_UPKEEP}
[/side]
# And an empty side for the bat used in flavor event
@ -834,9 +828,8 @@
side=4
ai_type=return_guardian
action=add
[filter]
role=dwarvish_return_guard
[/filter]
id=dwarvish_return_guard
return_x,return_y=27,28
[/micro_ai]
[/event]
@ -850,9 +843,8 @@
side=8
ai_type=return_guardian
action=add
[filter]
role=skeleton_return_guard
[/filter]
id=skeleton_return_guard
return_x,return_y=24,2
[/micro_ai]
[/event]