1.17 terrain graphics transitions update (#6588)
* small improvements to wooden walls * intra-pile rubble terrain transition * fixing some bad perspective in desert mountain transition images
Before Width: | Height: | Size: 8.8 KiB After Width: | Height: | Size: 9.4 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 883 B After Width: | Height: | Size: 691 B |
Before Width: | Height: | Size: 171 B After Width: | Height: | Size: 153 B |
BIN
data/core/images/terrain/misc/rubble-n.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
data/core/images/terrain/misc/rubble-ne.png
Normal file
After Width: | Height: | Size: 5.9 KiB |
BIN
data/core/images/terrain/misc/rubble-nw.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
data/core/images/terrain/misc/rubble-s.png
Normal file
After Width: | Height: | Size: 9.5 KiB |
BIN
data/core/images/terrain/misc/rubble-se.png
Normal file
After Width: | Height: | Size: 4.4 KiB |
BIN
data/core/images/terrain/misc/rubble-sw.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
Before Width: | Height: | Size: 9.7 KiB After Width: | Height: | Size: 9.7 KiB |
BIN
data/core/images/terrain/misc/rubble2-n.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
BIN
data/core/images/terrain/misc/rubble2-ne.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
data/core/images/terrain/misc/rubble2-s.png
Normal file
After Width: | Height: | Size: 9.8 KiB |
BIN
data/core/images/terrain/misc/rubble2-se.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.2 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 7.4 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 8.2 KiB |
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 12 KiB |
|
@ -835,6 +835,8 @@ C*,K*,X*,Q*,W*,Ai,M*,*^V*,*^B*,_off^_usr#enddef
|
|||
{NEW:WALL Xu* (Qx*,Ql*) cave/wall-rough-chasm}
|
||||
#{NEW:WALL Xu* (!,Xu*) cave/wall-rough}
|
||||
|
||||
{NEW:WALL2_CORNER (Xom,Xoi) (Xos,Xot,Xoc,Xoa,Xof) (!,Xu*,Xo*) walls/stone/wall-minestone-mixed}
|
||||
{NEW:WALL2_CORNER (Xos,Xot,Xoc,Xoa,Xof) (Xom,Xoi) (!,Xu*,Xo*) walls/stone/wall-stonemine-mixed}
|
||||
{NEW:WALL2_CORNER (Xom,Xoi) Xu* (!,Xu*,Xo*) walls/stone/wall-mine-mixed}
|
||||
{NEW:WALL2 (Xom,Xoi) Xu* (!,Xu*,Xo*) walls/stone/wall-mine-mixed}
|
||||
{NEW:WALL2_CORNER (Xoa) Xu* (!,Xu*,Xo*) walls/stone/ancient/wall-mixed}
|
||||
|
@ -911,6 +913,7 @@ C*,K*,X*,Q*,W*,Ai,M*,*^V*,*^B*,_off^_usr#enddef
|
|||
# Default layer is -500, so anything layering above should be higher.
|
||||
|
||||
|
||||
{NEW:TRANSITION_INTRA (*^Dr) -158 misc/rubble FLAG=intra}
|
||||
{NEW:TRANSITION (Md,Mv) (!,Md,Hhd,Mv,W*,S*) -166 mountains/dry}
|
||||
|
||||
# Special mountain to dry/desert terrain trans
|
||||
|
|
|
@ -837,6 +837,46 @@ transition_inverted#endarg
|
|||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define NEW:TRANSITION_INTRA TERRAINLIST LAYER IMAGESTEM
|
||||
|
||||
#arg ADJACENT
|
||||
{TERRAINLIST}#endarg
|
||||
|
||||
#arg FLAG
|
||||
transition#endarg
|
||||
|
||||
#arg IPF
|
||||
~NOP()#endarg
|
||||
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
* , *
|
||||
, 1
|
||||
* , *
|
||||
, *"
|
||||
[tile]
|
||||
pos=1
|
||||
type={ADJACENT}
|
||||
set_no_flag={FLAG}-@R0
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={TERRAINLIST}
|
||||
# set_no_flag={FLAG}-@R3
|
||||
[/tile]
|
||||
[image]
|
||||
name={IMAGESTEM}@V-@R0.png{IPF}
|
||||
layer={LAYER}
|
||||
base=98,98
|
||||
center=90,144
|
||||
variations=";2;3;4;5"
|
||||
[/image]
|
||||
|
||||
rotations=n,ne,se,s,sw,nw
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define NEW:TRANSITION TERRAINLIST ADJACENT LAYER IMAGESTEM
|
||||
|
||||
#arg LAYER2
|
||||
|
|