[Units][Jumpcat] Rebalance Stats (#9432)
Change Jumpcat from level 1 to level 2 Increase HP from 32 to 40. Reduce MP from 9 to 7. Reduce arcane resist from 20 to 10. Increase cost from 15 to 26 Replace claws' parry with backstab, but reduce damage from 6-3 to 5-3 Remove accuracy from tail, but increase damage from 11-2 to 13-2
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1 changed files with 10 additions and 9 deletions
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@ -6,8 +6,8 @@
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generate_name=no
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image="units/monsters/cat/jumpcat.png"
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profile="portraits/monsters/jumpcat.webp"
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hitpoints=32
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movement=9
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hitpoints=40
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movement=7
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movement_type=elusivefoot
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[defense]
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frozen=50
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@ -18,14 +18,14 @@
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[/movement_costs]
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# nothing arcane here, all animal
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[resistance]
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arcane=80
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arcane=90
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[/resistance]
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experience=100
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{AMLA_DEFAULT}
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level=1
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level=2
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alignment=chaotic
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advances_to=null
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cost=15
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cost=26
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usage=scout
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description=_ "Jumpcats are opportunistic predators with keen senses and fast reflexes, but very little bulk, so they are easily dispatched if they can be hit, and easily scared off if they can’t. One of the most distinctive features of these odd creatures is the hard clump of twigs, clay, and rocks they carry on their tail, which is their primary offensive weapon. Their actions are mostly driven by instinct, but they are sometimes used as assassins by more sophisticated handlers."
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# To Do: Get smaller cat sounds
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@ -80,10 +80,12 @@
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description=_"claws"
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range=melee
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type=blade
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damage=6
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damage=5
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number=3
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icon=attacks/claws-animal.png
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parry=10
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[specials]
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{WEAPON_SPECIAL_BACKSTAB}
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[/specials]
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[/attack]
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[attack]
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name=tail
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@ -91,9 +93,8 @@
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icon=attacks/tail-jumpcat.png
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type=impact
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range=melee
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damage=12
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damage=13
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number=2
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accuracy=10
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[/attack]
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[attack_anim]
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[filter_attack]
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