[Units][Jumpcat] Rebalance Stats (#9432)

Change Jumpcat from level 1 to level 2
Increase HP from 32 to 40.
Reduce MP from 9 to 7.
Reduce arcane resist from 20 to 10.
Increase cost from 15 to 26
Replace claws' parry with backstab, but reduce damage from 6-3 to 5-3
Remove accuracy from tail, but increase damage from 11-2 to 13-2
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ForestDragon 2024-10-07 22:27:45 +03:00 committed by GitHub
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commit 9f64e355f9
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@ -6,8 +6,8 @@
generate_name=no
image="units/monsters/cat/jumpcat.png"
profile="portraits/monsters/jumpcat.webp"
hitpoints=32
movement=9
hitpoints=40
movement=7
movement_type=elusivefoot
[defense]
frozen=50
@ -18,14 +18,14 @@
[/movement_costs]
# nothing arcane here, all animal
[resistance]
arcane=80
arcane=90
[/resistance]
experience=100
{AMLA_DEFAULT}
level=1
level=2
alignment=chaotic
advances_to=null
cost=15
cost=26
usage=scout
description=_ "Jumpcats are opportunistic predators with keen senses and fast reflexes, but very little bulk, so they are easily dispatched if they can be hit, and easily scared off if they cant. One of the most distinctive features of these odd creatures is the hard clump of twigs, clay, and rocks they carry on their tail, which is their primary offensive weapon. Their actions are mostly driven by instinct, but they are sometimes used as assassins by more sophisticated handlers."
# To Do: Get smaller cat sounds
@ -80,10 +80,12 @@
description=_"claws"
range=melee
type=blade
damage=6
damage=5
number=3
icon=attacks/claws-animal.png
parry=10
[specials]
{WEAPON_SPECIAL_BACKSTAB}
[/specials]
[/attack]
[attack]
name=tail
@ -91,9 +93,8 @@
icon=attacks/tail-jumpcat.png
type=impact
range=melee
damage=12
damage=13
number=2
accuracy=10
[/attack]
[attack_anim]
[filter_attack]